STEAMDB NEXUS

Steam app 1911610 · updated 12 Sep 2026, 18:34 UTC

Windblown

A lightning-fast 1–3 player co-op roguelite from the creators of Dead Cells. DASH, DIVE and DESTROY across a shattered world. Build wild loadouts, unleash devastating Alterattacks, and become the last stand against the Vortex.

Windblown Steam header artwork
Motion TwinMotion Twin, Kepler Ghost
237playing now
26024-hour peak
6,940all-time peak
112average, last 30 days

The last 30 days

−21.4Gain−15.99%% gain260Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

07014021128113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026161 peakFriday 14 August 2026158 peakSaturday 15 August 2026220 peakSunday 16 August 2026232 peakMonday 17 August 2026172 peakTuesday 18 August 2026162 peakWednesday 19 August 2026167 peakThursday 20 August 2026151 peakFriday 21 August 2026151 peakSaturday 22 August 2026202 peakSunday 23 August 2026189 peakMonday 24 August 2026164 peakTuesday 25 August 2026142 peakWednesday 26 August 2026153 peakThursday 27 August 2026140 peakFriday 28 August 2026123 peakSaturday 29 August 2026168 peakSunday 30 August 2026212 peakMonday 31 August 2026131 peakTuesday 01 September 2026130 peakWednesday 02 September 2026126 peakThursday 03 September 2026113 peakFriday 04 September 2026130 peakSaturday 05 September 2026153 peakSunday 06 September 2026159 peakMonday 07 September 2026154 peakTuesday 08 September 2026152 peakWednesday 09 September 2026181 peakThursday 10 September 2026169 peakFriday 11 September 2026172 peakSaturday 12 September 2026260 peak
Daily peakEvery hourly sample

All time

24 months, October 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k4k6k7kOct 2024Feb 2025Jun 2025Oct 2025Feb 2026Jun 2026October 20246,940 monthly peakNovember 20245,296 monthly peakDecember 20241,462 monthly peakJanuary 20251,353 monthly peakFebruary 2025827 monthly peakMarch 20251,206 monthly peakApril 20251,144 monthly peakMay 2025987 monthly peakJune 2025690 monthly peakJuly 2025625 monthly peakAugust 2025394 monthly peakSeptember 2025264 monthly peakOctober 2025836 monthly peakNovember 2025552 monthly peakDecember 2025323 monthly peakJanuary 2026307 monthly peakFebruary 2026220 monthly peakMarch 2026363 monthly peakApril 2026328 monthly peakMay 2026241 monthly peakJune 2026440 monthly peakJuly 2026417 monthly peakAugust 2026304 monthly peakSeptember 2026260 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0113225338450July 2026August 2026September 2026October 2026July 2026417 peak — daily detail belowAugust 2026304 peak — hourly detail belowSeptember 2026260 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

011322533845001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026326 peakThursday 02 July 2026320 peakFriday 03 July 2026352 peakSaturday 04 July 2026398 peakSunday 05 July 2026417 peakMonday 06 July 2026313 peakTuesday 07 July 2026293 peakWednesday 08 July 2026275 peakThursday 09 July 2026322 peakFriday 10 July 2026287 peakSaturday 11 July 2026324 peakSunday 12 July 2026305 peakMonday 13 July 2026238 peakTuesday 14 July 2026212 peakWednesday 15 July 2026210 peakThursday 16 July 2026161 peakFriday 17 July 2026187 peakSaturday 18 July 2026213 peakSunday 19 July 2026238 peakMonday 20 July 2026191 peakTuesday 21 July 2026183 peakWednesday 22 July 2026181 peakThursday 23 July 2026172 peakFriday 24 July 2026165 peakSaturday 25 July 2026207 peakSunday 26 July 2026272 peakMonday 27 July 2026208 peakTuesday 28 July 2026199 peakWednesday 29 July 2026212 peakThursday 30 July 2026203 peakFriday 31 July 2026235 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

08216424632801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026278 peakSunday 02 August 2026304 peakMonday 03 August 2026200 peakTuesday 04 August 2026219 peakWednesday 05 August 2026199 peakThursday 06 August 2026220 peakFriday 07 August 2026227 peakSaturday 08 August 2026248 peakSunday 09 August 2026253 peakMonday 10 August 2026177 peakTuesday 11 August 2026183 peakWednesday 12 August 2026151 peakThursday 13 August 2026181 peakFriday 14 August 2026158 peakSaturday 15 August 2026220 peakSunday 16 August 2026232 peakMonday 17 August 2026172 peakTuesday 18 August 2026162 peakWednesday 19 August 2026167 peakThursday 20 August 2026151 peakFriday 21 August 2026151 peakSaturday 22 August 2026202 peakSunday 23 August 2026189 peakMonday 24 August 2026164 peakTuesday 25 August 2026142 peakWednesday 26 August 2026153 peakThursday 27 August 2026140 peakFriday 28 August 2026123 peakSaturday 29 August 2026168 peakSunday 30 August 2026212 peakMonday 31 August 2026131 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 280 hourly samples. Each dip is a night. Weekends are shaded.

07014021128101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026130 peakWednesday 02 September 2026126 peakThursday 03 September 2026113 peakFriday 04 September 2026130 peakSaturday 05 September 2026153 peakSunday 06 September 2026159 peakMonday 07 September 2026154 peakTuesday 08 September 2026152 peakWednesday 09 September 2026181 peakThursday 10 September 2026169 peakFriday 11 September 2026172 peakSaturday 12 September 2026260 peak

October 2026

Windblown was released on 24 Oct, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:34 UTC
App ID
1911610
Last updated
30 Jul 2026 build 24457458
Developer
Motion Twin
Publisher
Motion Twin, Kepler Ghost
Release date
24 Oct, 2024
Platforms
Windows
Download size
2.88 GB
Install size
3.51 GB
Genres
Action, Indie, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Early Access
Listed in Early Access
Achievements
25

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportGamepad RecommendedDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Action RoguelikeHack and SlashOnline Co-OpRogueliteCombatMetroidvaniaFast-PacedDark FantasyEarly AccessActionSouls-likeDifficultPvETop-DownArcadeRoguelikeIsometric3DProcedural GenerationIndie
About this gameFull description from Steam
Wake up, Leaper! This is Windblown: the lightning-fast, 1-3 player co-op action roguelite from Motion Twin, the creators of Dead Cells. Dash across the ruins of a broken world with impossible speed in a last stand against the apocalypse. Solo or with friends, reawaken the powers of those who fell before you, unleash devastating weapons, perfect your loadout, and reclaim what was taken. Your godlike speed is key to surviving the all-consuming Vortex threatening your world; stay aggressive and overwhelm the battlefield - before it overwhelms you. Chain dashes, strikes, abilities and devastating power moves together in hyper-fast combat built around flow. Tear through ever-changing islands filled with challenges, enemies, and bosses designed to push your limits. It’s dangerous to go alone, and you’ll need every weapon, trinket and passive upgrade you can get. Dual wield to combine unique weapon movesets, unleash powerful Alterattacks, and customize your build with over 170+ unlockables. The playstyle is yours to create: Mix fast melee weapons with heavy hitters (including the fan-favourite Crocojaw, known for its brutal bite!), ranged tools, status effects, mobility skills and more to become the unstoppable force on the battlefield. Whether you prefer playing solo or in co-op chaos, you’ll find a complete experience in Windblown. Our game caters to all playstyles, with no gating! Coordinate builds, hunt for upgrade mats and defeat formidable foes together or single - then go chill at the hub whenever you need a break from the mayhem! Death is part of the process - just dust yourself off and try again! Every failed run lets you bring back valuable resources to unlock new weapons, powers and upgrades at the Ark, expanding future builds and playstyles. Learn enemy patterns, try a new loadout, and come back stronger every time. No drawback to experimenting, so go forward, Leaper! Key features: Dash and dive: Lightning-fast combat focused on momentum, aggression and chaining abilities. Perfect your playstyle: With 25+ weapons, 20 trinkets, 105 passive upgrades, 20 hexes, 3 magifish and the different Alterattack combinations, you won’t fall short of options to create your perfect playstyle! Stronger through failure: The metaprogression ensures you come back stronger every time, even after defeat! Scavenge and strengthen: Recover valuable materials from the battlefield to upgrade your arsenal. A world in fragments: Explore 6 distinct biomes filled with their distinct challenges, enemies and memorable bosses - with more coming in 1.0! Home sweet Ark: Take a breather between runs and meet a cast of lovable weirdos who’ll help you on your journey. Solo or co-op: Take on the Vortex alone or with up to 2 friends in fast-paced PVE co-op. Dressed to kill: Windblown fashion is a thing! Why not accessorise your weapons with a colourful skin?
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 version 21H1 (build 19043) or newer, Windows 11 Processor: Intel Core i5 6th gen / AMD FX 8XXX Memory: 8 GB RAM Graphics: Nvidia GeForce GTX 970 / AMD Radeon RX 570 Storage: 4 GB available space

Recommended

Recommended: Processor: Intel Core i7 8th gen / Ryzen 7 1st gen Memory: 16 GB RAM Graphics: Nvidia GeForce GTX 1070 / AMD RX 590

Linux

Minimum: Additional Notes: 1080p 60fps gameplay Recommended: Additional Notes: 1440p 60fps+ gameplay
Supported languages11 languages
LanguageFull audio
English
French
Simplified Chinese
Spanish - Spain
Korean
Japanese
Portuguese - Brazil
German
Russian
Traditional Chinese
Spanish - Latin America

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

25 achievements in total.

Show selected achievements (may contain spoilers)
FactoryAchievement
Rat VillageAchievement
IncubatorAchievement
Fungal SwampAchievement
FREND-43V3RAchievement
PietroAchievement
SigourneyAchievement
Off with its head!Achievement
TribomberAchievement
HeadbangerAchievement

View all Steam achievements

50 developer announcements, Nov 2024 to Jun 2026 · times in UTC

June

  1. Hunters Gonna Hunt Update - OUT NOW!

    Hey everyone! Today we're releasing Hunters Gonna Hunt, our 9th Early Access update!This one is all about giving you more reasons to venture back into the Vortex, explore every corner of each biome, and chase down rewards!Whether you're…

    Bidju
  2. Hunters Gonna Hunt Update - Patch Notes

    Note: ⭐️ indicates changes inspired by community feedback! New Content & Systems⭐️ Meta Economy Overhaul: Completely reworked progression with clearer objectives, rebalanced costs, better exploration incentives for each Biome, and dedicated…

    Patch notes
  3. Windblown | "Hunters Gonna Hunt" Update Open Beta!

    Hey there Leapers! It's been a while, but the team have been cooking! 👀 We've just deployed a brand new build to our Open Beta Branch, which introduces a bunch of new stuff, including a new 'hunting' mechanic. Aptly so, this update is…

    Night

May

  1. Dash cancelling, Balancing, QoL & Stability - Patch 0.9.4

    Hey there Leapers! We hope you’ve been enjoying this fine month of May so far - we say fine but it’s been raining non stop here in Bordeaux, so let’s say we’re keeping well moisturised :’) Since the release of the Break the Path update…

    nurofenliquide

April

  1. Break the Path | Balancing, QoL & Stability Patch 0.9.3

    Hey Leapers!Thanks for all the feedback and support since last week’s update. (And a quick shout-out to those leaving personal messages in the in-game reports—yes, we definitely see those!) We’ve spent the last few weeks digging through…

    Patch notes
  2. Break the Path | Balancing, QoL & Stability Patch 0.9.2

    Hey All! It’s been exactly two weeks since Break the Path launched, and the momentum hasn’t slowed down! A huge thank you for the continued love and the detailed feedback you’ve shared over the past days. We’ve been busy refining the…

    Patch notes
  3. Break the Path | Balancing, QoL Patches & Stability

    Hey All! A huge thank you for all the love and feedback you’ve shared since the Break the Path update dropped last week! Seeing your reactions has been incredible. Behind the scenes, we’ve been diving deep into your suggestions and…

    Patch notes

March

  1. Windblown | 'Break the Path' Update OUT NOW!

    Hey Everyone! The time has come for our first major update of 2026, and our 8th update coming to Windblown! In this patch, you'll find huge improvements to the games exploration, a new map and mini-map, a new item rarity system and much…

    Night
  2. Windblown | 'Break the Path' Update Patch Notes

    🚀 New version deployed 0.9.0 (ab246634)Note: ⭐️ indicates changes inspired by community feedback! Important ChangesNEW Exploration: Biomes are now larger with more complex layouts to encourage exploration and variety. Systems like enemy…

    Patch notes
  3. Windblown | "Break the Path" Update Open Beta

    Hey all! And what an insanely busy 2026 it's been so far! The team have been flat out since we returned in the new year, and have been cooking up some crazy stuff for you all. We've just deployed a brand new update to our Beta Branch on…

    Night

February

  1. Windblown | A look at the horizon (and the clouds!)

    Hey there Leapers! We hope you've all had an awesome start to the year! We've been working tirelessly over the the recent months, and we are cooking up some really cool stuff that we think you're going to love. Soooo... we wanted to peel…

    Night

January

  1. Windblown | Happy New Bug Fixes!

    We're back! We hope you kicked off 2026 with a bang, because we sure did! The team hit the ground running and have already delivered several updates to our recent Fungal Bloom Update. (Catch the patch notes below 👇) What's Next? We've got a…

    Night

December

  1. Fungal Bloom Update | Patch Notes

    We’re keeping the momentum going with our 7th update! The Fungal Bloom update introduces a complete rehaul of the Fungal Swamp biome, a new weapon, new trinkets and much more.We can’t wait to see you jump back in. We’ll be monitoring your…

    Patch notes
  2. Windblown | The "Fungal Bloom" Update OUT NOW!

    Hey everyone! We want to take the opportunity to thank you all for your passion and support since our Lost & Altered update came out a couple of weeks ago! It's things like this that fuel our team to push forward, and we can't thank you…

    Night
  3. Windblown | The "Fungal Bloom" Update Open Beta

    Hey all! Thank you all so much for your support and feedback since our Lost & Altered update. Our team have spent the last few months working through it all, while also working on something extra special... We're super happy to say that…

    Night

November

  1. Lost & Altered | Balancing, QoL Patches & Stability

    Hey All! First off, we just wanted to say a massive thank you to everyone who nominated Windblown for the Steam Awards. Seeing the community rally behind our game has been incredibly motivating for our whole team! ❤️ Meanwhile we’ve been…

    Patch notes
  2. Windblown | 'Labour of Love' Steam Awards Nomination

    Hey all! It's that time of year again, where the Steam Awards roll into town! Last year we put ourselves forward for the "Best Game You Suck At" award, and we were honoured to see so many people get involved and agree! Because Windblown has…

    Night
  3. Lost & Altered | Recent Patches & Stability

    Hey everyone! So it's been a couple of weeks since the release of our Lost & Altered Update, and we want to thank everyone so much for their support and feedback since the new content dropped! Your input helped us identify a few bugs that…

    Night

October

  1. Lost & Altered – Anniversary Update Patch Notes

    This isn’t just our 6th major update since we launched, it’s our 1-year anniversary celebration in Early Access; and is our BIGGEST one yet! We can’t wait for you to jump in.We would love to know what you think, and will be monitoring…

    Bidju
  2. Lost & Altered – Anniversary Update & Roadmap!

    Hey there Leapers! The Windblown Lost & Altered Update is Out Now! This isn’t just our 6th major update since we launched, it’s our 1-year anniversary celebration in Early Access; and is our BIGGEST one yet! We can’t wait for you to jump…

    Night

September

  1. Windblown | Alterattack Update Beta

    Hey Leapers! So it's been a little while... 👀 We're back today with some awesome news though! We just deployed the brand new Open Beta build for our upcoming Alterattack Update. In this new update you'll find a bunch of new additions to the…

    Night

June

  1. Windblown | The Gift Update Out Now!

    Hey Leapers The Windblown Gift Update is OUT NOW! This latest update has been a lot of work, and we're so happy to get these reworks into players hands. Gifts are a huge part of Windblown, and are responsible for shaping the INSANE builds…

    Night
  2. Windblown | Gift Update Beta

    Hey all!Our latest Open Beta build just went live, delivering an update which completely overhauls the Gift system!Gifts are a major part of Windblown, and are paramount to how your builds come together. However, some of them have felt…

    Night
  3. Balancing, QoL, optimization & bugfixes patch 0.5.3

    🚀 New version deployed 0.5.3 (ba16c03b) ⭐️ = community inspired! Co-op: Revenge Mode Update ⭐️ The bar does not deplete anymore (thus you cannot die because of it getting empty) ⭐️ You can use your Heal Flasks ⭐️ The enemies now deal less…

    Patch notes

May

  1. Balancing, QoL & bugfixes patch 0.5.2

    🚀 New version deployed 0.5.2 (3c2e3bfb) ⭐️ = community inspired! Balancing ⭐️ Co-op: Revenge Mode: during a Boss fight the bar does not automatically deplete anymore QoL ⭐️ Co-op: Gamepad: pressing B (Circle) now allows you to cancel a vote…

    Patch notes
  2. New graphics option + Balancing, QoL & bugfixes patch 0.5.1

    🚀 New version deployed 0.5.1 (9499bafc) ⭐️ = community inspired! New ⭐️ Options / Graphics: you can now change the quality of the textures ⭐️ Options / Graphics: the Low graphics preset now automatically sets the textures quality to low…

    Patch notes
  3. Windblown | "From the Leapers" Update Out Now!

    Hey Leapers! Our "From the Leapers" update is out now! Although this update is smaller than the Endless Mode and Sanctuary patches, it was born from the passion of our players! Your feedback on Windblown has been paramount to it's…

    Night
  4. Windblown | "From the Leapers" Update Beta

    Hey Leapers! It's that time again - a brand new open Beta build for Windblown just went live! This update is a little smaller than our recent Endless Mode and Sanctuary patches, but it adds some pretty awesome things to the game! We're…

    Night

April

  1. Balancing, QoL & Bugfixes patch 0.4.1

    🚀 New version deployed 0.4.1 (b5cf1edd) ⭐️ = community inspired! Co-op: Revenge Mode Balancing ⭐️ Hitting Elites and Bosses refills the Gauge more heavily ⭐️ Gauge's depletion is now frozen for a longer duration (4s at the start, 10s after…

    Patch notes
  2. Windblown Discord & AMA!

    Hey Leapers With the addition of Endless Mode and Sanctuary, now's the best time to play Windblown! We always wanted to develop the game alongside the Community, and one of the best places for Community engagement is in our Discord. Here…

    Night
  3. Windblown | Sanctuary Update Out Now!

    Hey Leapers! ✨Sanctuary is OUT NOW✨ Check out our brand new Community Trailer for (almost) all of the info! What's New? Sanctuary Sanctuary is a new spooky Biome, filled with plenty of mysteries and enemies to face. To access it though…

    Night
  4. Sanctuary Update Open Beta

    Hey Leapers! We have just deployed a very special patch to our Public Beta Branch of the game, which adds Windblow's first NEW Biome! We'd like to Introduce... ✨Sanctuary✨ We Need Your Help Now with this being the Beta Branch it means that…

    Night

March

  1. Balancing, QoL and Bugfixes patch 0.3.3

    🚀 New version deployed 0.3.3 (1ec73e0f) ⭐️ = community inspired! Balancing ⭐️ Weapons: Shield: blocking now reduces for how long you can be stunned and how far you can be pushed back (both divided by 2) QoL Ark: added a position marker on…

    Patch notes
  2. Balancing, QoL and Bugfixes patch 0.3.2

    🚀 New version deployed 0.3.2 (91fa8f5b) Balancing ⭐️ Weapons: EyeBlade & Hibiki's Umbrella: added extra i-frames on their Alterattack ⭐️ Elites: the 2 rotating lasers in high difficulties are now much closer to each other QoL ⭐️ Co-op: UI…

    Patch notes
  3. Bugfixes patch 0.3.1

    🚀 New patch deployed 0.3.1 (705263b0) Bugfixes ⭐️ General: fixed a rare case where the doors at the end of an expedition would not open ⭐️ Gifts: fixed non-replaceable Gifts sometimes disappearing when dropped through replacement UIs ⭐️ UI…

    Patch notes
  4. Windblown | Endless Update Out Now!

    Hey everyone! We know you've been waiting a little longer than usual for this one, but we couldn't stop working on cool additions! But the day has come, and Endless Mode is now available on Live servers! And as per usual, we've thrown…

    Night

January

  1. Endless Mode Open Beta

    Hey all! As we mentioned earlier this week, we're working on a new game mode - Endless Mode 🔥 We have just deployed this new patch to the "public_beta" branch in Steam, adding the new game mode and a whole host of changes and updates. Check…

    Night
  2. What's next? Endless Mode, New Biome, and... ROADMAP!

    Hey everyone! We're back from a well needed break, and are raring to go! Much like the end of last year, we left you all with a brand new content update for the game. And today we're not just saying hello, we've got some exciting news on…

    Night

December

  1. Balancing, QoL, Bugfixes & Optimization patch 0.2.2

    🚀 New version deployed 0.2.2 (a5fccaaf) New New "Ultra" view distance preset for high-end PCs ⭐️ New candidate support for the DualSense Edge controllers Balancing Cog Gates now allow you to split spending between your current and saved…

    Patch notes
  2. Windblown OST now available to Stream!

    Hey everyone! After many MANY requests, we're happy to announce that the Windblown Original Soundtrack is now available to stream on all major platforms! The biggest of props to Danger for his insane work on the project! It's been an…

    Night
  3. Bugfixes, Balancing and Optimization patch 0.2.1

    🚀 New version deployed 0.2.1 (1a766b47) Balancing ⭐️ Elites: rebalanced their powers in high difficulties. Fire zone: the zone is smaller and no longer has an increased duration. Rotating lasers: there are no longer 3 lasers but 2 at most…

    Patch notes
  4. Windblown | The Revenge Update

    Hey all! The Revenge Update for Windblown is OUT NOW on Steam Early Access! This update brings with it a bunch of new content, along with a totally revamped version of Sudden Death - The Revenge Mode! This patch and its content is all…

    Night
  5. 1st Early Access Update Open Beta

    Hey all! We have some super exciting news today! We have just opened up a public beta branch for the first update for Windblown! With this, you'll be able to jump in and test the new patch ahead of its release later this month. Remember…

    Night
  6. Windblown | Post-launch Recap & December Patch!

    Hey everyone! It's been a crazy month since launch, and the team is so thankful for all of your passion and support since we released Windblown into Steam Early Access. Your feedback has been paramount to what we've been working on next!…

    Night

November

  1. Windblown | Steam Awards - Best Game You Suck At!

    Hey Leapers! It's that time of year again, where the Steam Awards come crashing into town! Now although Windblown has only been out for a month or so, we've seen players already nominating us for several different categories! (you guys are…

    Night
  2. Bugfixes patch 0.1.7

    🚀 New version deployed v0.1.7 (3698e755) Bugfixes - ⭐️ Fixed Trinket refill effects also applying to Magifishes - Fixed Rat Village fireworks crate being sometime prioritized as targets over the actual enemies - ⭐️ Fix-candidate for enemy…

    Patch notes
  3. Discord AMA Recap

    Hey everyone! And welcome to the very first Windblown AMA! For context, we hosted a livestream over in the Windblown Discord on November 5th. We took this opportunity to answer as many questions as we could from the Community, and shed some…

    Night
  4. Bugfixes patch 0.1.6

    🚀 New version deployed v0.1.6 (381d6b8a) Bugfixes - ⭐️ Fixed having damage counters showing higher values than the actual applied damage - ⭐️ Fixed long range weapons sometime targeting the tubes in Incubator and not the active foes - ⭐️…

    Patch notes
  5. Mouse aiming + Balancing & bugfixes patch 0.1.5

    We’re excited to announce that this latest patch introduces mouse aiming support—a highly requested feature from the community! Your feedback has been invaluable, and now you can enjoy even more precision and control in gameplay. We’ve…

    Patch notes
  6. Bugfixes and Balancing patch 0.1.4

    🚀 New pach deployed v0.1.4 (7365c69a) Balancing - ⭐️ The Shield Hex gift can no longer be replaced - Shield's parry window increased QoL - The "Teleport to team" hint now has a maximum duration of 5s Bugfixes - ⭐️ Fixed the login button in…

    Patch notes

All games on this site