STEAMDB NEXUS

Steam app 3492830 · updated 13 Sep 2026, 00:00 UTC

Gunlocked 2

Movement is your weapon. A sci-fi action roguelike and shmup combined, in Gunlocked 2 you'll pilot and upgrade a state-of-the-art warship against endless waves of deadly aliens. Deep customization, branching paths, and tons of unlockables offer endless replayability!

Gunlocked 2 Steam header artwork
FromLefcourtFromLefcourt
2playing now
524-hour peak
13all-time peak
1average, last 30 days

The last 30 days

−1.9Gain−64.23%% gain6Peak

32 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0235614 Aug17 Aug18 Aug19 Aug21 Aug27 Aug29 Aug30 Aug11 Sep12 SepFriday 14 August 20260 peakMonday 17 August 20261 peakTuesday 18 August 20262 peakWednesday 19 August 20261 peakFriday 21 August 20261 peakThursday 27 August 20261 peakSaturday 29 August 20262 peakSunday 30 August 20262 peakFriday 11 September 20266 peakSaturday 12 September 20265 peak
Daily peakEvery hourly sample

All time

14 months, August 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0471114Aug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026August 202512 monthly peakSeptember 20258 monthly peakOctober 202512 monthly peakNovember 20255 monthly peakDecember 202510 monthly peakJanuary 20264 monthly peakFebruary 20269 monthly peakMarch 20264 monthly peakApril 202613 monthly peakMay 20264 monthly peakJune 20264 monthly peakJuly 20266 monthly peakAugust 20264 monthly peakSeptember 20266 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02356July 2026August 2026September 2026October 2026July 20266 peak — daily detail belowAugust 20264 peak — daily detail belowSeptember 20266 peak — daily detail below
Monthly peakHas finer data

July 2026

13 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235603 Jul07 Jul10 Jul13 Jul17 Jul20 Jul25 JulFriday 03 July 20266 peakSaturday 04 July 20262 peakTuesday 07 July 20261 peakWednesday 08 July 20261 peakFriday 10 July 20261 peakSaturday 11 July 20263 peakMonday 13 July 20261 peakTuesday 14 July 20261 peakFriday 17 July 20262 peakSaturday 18 July 20262 peakMonday 20 July 20264 peakFriday 24 July 20261 peakSaturday 25 July 20262 peak

August 2026

19 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123401 Aug07 Aug13 Aug16 Aug19 Aug26 Aug30 AugSaturday 01 August 20262 peakSunday 02 August 20264 peakMonday 03 August 20261 peakFriday 07 August 20261 peakSaturday 08 August 20263 peakMonday 10 August 20261 peakThursday 13 August 20260 peakFriday 14 August 20260 peakSaturday 15 August 20260 peakSunday 16 August 20260 peakMonday 17 August 20261 peakTuesday 18 August 20262 peakWednesday 19 August 20261 peakFriday 21 August 20261 peakMonday 24 August 20260 peakWednesday 26 August 20260 peakThursday 27 August 20261 peakSaturday 29 August 20262 peakSunday 30 August 20262 peak

September 2026

2 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235611 Sep12 SepFriday 11 September 20266 peakSaturday 12 September 20265 peak

October 2026

Gunlocked 2 was released on 29 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:00 UTC
App ID
3492830
Last updated
31 Mar 2026 build 22591299
Developer
FromLefcourt
Publisher
FromLefcourt
Release date
29 Mar, 2026
Platforms
Windows
Download size
68 MB
Install size
78 MB
Genres
Action, Indie, RPG
Game modes
Single-player
Controller support
Full
Achievements
52

Features & support

Steam features

Steam AchievementsSteam Trading CardsKeyboard Only OptionSteam CloudStatsSteam LeaderboardsFamily Sharing

Controllers & input

Full controller supportGamepad RecommendedDualShock Controller SupportDualSense Controller Support

Accessibility

Camera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed Input

Popular tags

Shoot 'Em UpBullet HeavenAction RoguelikeRoguelikeRogueliteArcadeActionPixel GraphicsRPGShooterTop-Down ShooterBullet Hell2DColorfulTop-DownAliensAtmosphericFuturisticOld SchoolRetro
About this gameFull description from Steam
Movement is your weapon. A sci-fi action roguelike and shmup combined, in Gunlocked 2 you'll pilot and upgrade a state-of-the-art living warship against endless waves of deadly aliens. Deep customization, branching paths, and tons of unlockables offer endless replayability set against the infinity of outer space. What's New in the Sequel? Unlock 36 pilots and face off against 9 unique bosses that grow in power as the game progresses. Expanded Customization: More unique pilots, unlockable warships with their own strengths and weaknesses, and a hugely expanded upgrade system offer new creative freedom. Weapon Mastery: Each pilot has masterful command over their starting weapon, giving them a unique weapon variant no other pilot has access to. Pilot Skills: Pilots start with a unique ability, not tied to any equipment slots or weapons, giving them a flair all their own. Custom Ships: No longer cosmetic only, 6 unique ships now offer their own unique perks. Weapon Enhancements: Every weapon has 4 unique upgrades to choose from to further specialize as you play. Augments: Unlock and equip up to 6 ability modifiers before you start your run. Will you cover your weaknesses or lean into your strengths. Utilities: Discover common, uncommon, and rare upgrades that you can stack infinitely to create the perfect build. Make trades with special characters to refine your builds like never before. Refined Control: Every ship comes equipped with an active dodge ability for getting out of the most dangerous situations. Use the new "Air Brake" to make micro-adjustments to positioning when the bullets start flying. And 360-degree analog movement brings Gunlocked out of the retro era and firmly into the present. Branching Paths: Periodically choose a warp gate and seamlessly jump to your chosen destination without ever pausing the gameplay. Different zones offer unique battles and rewards. Every run offers new choices! Modular Difficulty: Activate any number of difficulty modifiers until you find the sweet spot for your mood. Multiple Game Modes: Get the full RPG experience in Mission Mode, or go crazy in short bursts with Turbo Leaderboards: Compete with friends, or globally. Track your personal best high scores locally too! Save and Resume: Play for 2 minutes or 20, then resume from where you left off in Mission mode. Glorious Pixel Art Revolution: Huge, full color sprites with detailed animations make every bullet, bomb, and laser explode with style. Gunlocked 2 is a massive leap forward in pixel art  spectacle.
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Microsoft® Windows® 10/11 Processor: 2.4 gHz Memory: 4 GB RAM Graphics: Nvidia GT710/AMD RX550 DirectX: Version 9.0 Storage: 100 MB available space Sound Card: Not Required

Recommended

Recommended: OS: Microsoft® Windows® 10/11 Processor: 2.4 gHz Memory: 4 GB RAM DirectX: Version 10 Storage: 100 MB available space
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

52 achievements in total.

Show selected achievements (may contain spoilers)
First StepsAchievement
Money MagnetAchievement
Trash CollectorAchievement
SmashteroidAchievement
HoarderAchievement
Bug HuntAchievement
Roll With ItAchievement
Be GoneAchievement
BoostedAchievement
Weapons TestAchievement

View all Steam achievements

50 developer announcements, Aug 2025 to Sep 2026 · times in UTC

September

  1. Developer Update

    An Overdue GreetingLong time no chat. I've been keeping my head down since the 1.0 launch of Gunlocked 2, staying busy with work, but it's time to reemerge and talk about the state of things now and to come!As I've mentioned before, I've…

    FromLefcourt

March

  1. Hotfix 1.00.05

    Continuing with some small performance boosts as I zero in on any late game trouble makers now that double the power is available to players. Made some optimizations to how the "allied outlines" shader is handled in-game. Note: If you do…

    Patch notes
  2. Critical Hotfix v. 1.00.04

    This update fixes a few issues related to bombs. Most importantly, a memory leak related to the Shock Bomb weapon. This issue could be quickly exacerbated by the new power scaling in the 1.0 update. Bombs are a slow-to-start build that can…

    Patch notes
  3. Hotfix 1.00.03

    Fixed an issue that prevented the Backdraft's symbionic from unlocking, related to the recent utility overhaul.

    Patch notes
  4. Hotfix 1.00.02

    I made substantial changes to upgrades and mouse controls in the 1.0 patch, and I didn’t catch every edge case issue that cropped. There’s still some stuff I’m looking into, but these were the most pressing. Balance Shock Bombs now start…

    Patch notes
  5. Hotfix 1.00.01

    Couple quick fixes for launch day. Fixed the version numbering so it properly reads 1.00.01 (was literally unplayable) The "Capped Off" anomaly now correctly limits to 4 stacks, and not 2

    Patch notes
  6. Gunlocked 2 Version 1.0

    Patch 1.0 NotesWe Have Liftoff...Today marks the launch of 1.0 for Gunlocked 2. After nearly 2 years of work (off and on), and 1 year from the Kickstarter, it has reached a place that I'm finally happy with. This update is massive, and…

    FromLefcourt
  7. Hotfix 0.80.02

    Fixed a bug that would prevent certain boss attacks from damaging players when using any of the alternate ships.

    Patch notes

February

  1. Hotfix 0.80.01

    Just a quick update to fix the "Critical Mass" achievement. It should now properly unlock on the main branch.

    Patch notes
  2. Patch 0.80

    IntroIf you’ve been eagerly awaiting new toys to play with, or you’re just struggling to get your 1st victory, this update has something for everyone. But first a note on the current roadmap:There was originally going to be a few more…

    FromLefcourt
  3. Patch 0.70.00

    IntroThis patch took a bit longer than I had hoped, for technical and personal reasons, but progress has been accelerating over the past couple of weeks, and I'm excited to jump right in and begin work on what comes next.This update lets…

    FromLefcourt

January

  1. The Final Roadmap Update

    OverviewSo here we are, on the raggedy edge. This is the final countdown. Where we're going, we don't need roads. Gunlocked 2 is entering its final phase of development, but there's still a lot to come.So what's left, and when will it…

    FromLefcourt
  2. Patch 0.66.00

    This is a small but significant update. The engine I use has received a major update after a long delay. This has resulted in a few things that needed to be fixed, to be compatible with the new version, but also some small performance…

    Patch notes
  3. New Year News

    Hope everyone had a nice end of year. I took a bit to recharge, but was still mostly working behind the scenes. I just saw some bug reports, and thought I'd address those, and what else is going on real quick-like. The engine I use recently…

    FromLefcourt

December

  1. Patch 0.65.00

    Happy holidays everyone! I wanted to make sure I had one more nice thing for you all before the new year.Gunlocked 2 also made it into IndieDB's top 100 indie games of the year! Voting for the top 10 is still going for 2 more days, so if…

    FromLefcourt
  2. Hotfix 0.60.02

    Couple more fixes related to the anomaly-based achievements Fixed an issue that could allow the achievements Anomalous and Astronomalous to be unlocked from a victory without the correct anomaly scores Fixed an issue causing the anomaly…

    Patch notes
  3. Hotfix 0.60.01

    Couple quick fixes, nothing major. Hope everyone is enjoying the update. More soon! Tempest’s skill text has been restored in the main menu (whoops) The 1337 anomaly is now properly disabled in Turbo mode

    Patch notes
  4. Beyond Infinity

    Patch 0.60 – Beyond InfinityWelcome to forever! Today’s update is another big one, possibly the biggest. I’ve said that a couple times, but It’s hard to compare. There’s a lot here, either way. This is also the start of Bullet Heaven Fest…

    FromLefcourt

November

  1. Patch Preview 0.60.00

    Wait, weren’t we just at patch 0.42.00? Yes, but don’t worry, I'm not skimping out. When I created my original roadmap, before launching Gunlocked 2, I had a list of every piece of content, and the order I planned to release it in. But as…

    FromLefcourt
  2. Super Shootin Star: Available Now!

    Super Shootin Star has officially launched! If you like what I do, and want to help me keep doing it, there's no easier way than this.Every dollar earned goes right back into Gunlocked 2 development. So What is Super Shootin Star?An…

    FromLefcourt
  3. Patch 0.42.00

    A previously innocuous fix to replicators and leveling up seems to have caused a soft-locking issue if players reached the maximum cap of 24 unique utilities. This would cause a blank screen at level up. This patch fixes that issue, and…

    Patch notes
  4. Hotfix 0.41.01

    Bug Fixes Fixed an issue that could cause the difficulty to reset when resuming from a saved game Fixed an issue that would cause the Particloner to not register the correct number of copies when resuming from a save Fixed an issue that…

    Patch notes
  5. Patch 0.41.00

    Today's patch is some extra upkeep after the last big overhaul. Fixing some reported issues, and continuing to refine the changes recently made. Patch 0.41.00 QoL Clarified and cleaned up data beacon warp reward texts Disabled rerolling the…

    Patch notes
  6. Patch 0.40.00

    IntroToday’s patch is the culmination of feedback across the internet, from Steam, to Discord, and videos on Youtube. I compiled over 4 pages of comprehensive notes based on what I read and saw, and then set to work, releasing several…

    FromLefcourt
  7. New Game: Super Shootin Star

    4 years ago I released a little mobile game that combined Doodle Jump with rocket jumping. People called it "Reverse Downwell", Apple called it a "New Game We Love." But alas, I don't have enough hours in the day to maintain mobile and PC…

    FromLefcourt

October

  1. The State of the Game

    One of the toughest things for a game developer is to balance the needs of gamers with different skill levels. There can be a large disparity between experiences, and it isn’t always easy to reconcile, or even identify where the disparity…

    FromLefcourt
  2. Hotfix 0.30.06

    Fixed a number of reported bugs. More stuff soon. Have a nice weekend! The "Additional Pylons" achievement will now properly unlock Fixed an issue causing the drone swarm mastery chance to constantly increase over time Fixed Shell Shocker’s…

    Patch notes
  3. Hotfix 0.30.04

    Fixed a couple of critical issues in today's hotfix. Fixed a bug that would reset experience needed to level to its base level 1 amount when resuming from a saved game. This could cause you to get a bunch of free level ups later in the game…

    Patch notes
  4. Roadmap Update

    I don't know about you all, but I'm feeling really good about where GL2 is now, and where it's headed after the 0.30.00 patch. There's still a lot left to do, beyond what I'll talk about today, but I thought I'd update you all on the next…

    FromLefcourt
  5. Hotfix 0.30.02

    One more quick fix for today The Warspammer 40k achievement will now properly trigger

    Patch notes
  6. Hotfix 0.30.01

    Hotfix 0.30.01 Updates • The Tutorial now shows the input for the Air Brake and Phase shift directly under the tutorial text. Bug Fixes • Screenshake will now be disabled by default. ◦ Your non-control settings may be reset as a result. ◦…

    Patch notes
  7. Gunlocking Potential

    Patch 0.30 – Gunlocked PotentialThis patch represents the single most comprehensive update that I have ever released at one time for any game I've made in the 7 or so years I've been making games. I took a ton of community feedback and went…

    FromLefcourt
  8. Patch Preview

    Hey everyone. It's been a while (at least for me)! I wanted to touch base to discuss what's going on with the next patch for Gunlocked 2.Patch 0.30.00 (previously 0.25.00) is well under way, and closed testing just began, but there's a lot…

    FromLefcourt

September

  1. Gunlocked 2 x Nova Drift!

    Gunlocked 2 has been in Early Access for just over a month, and now it's on sale for 15% off. You can also complete the set and save even more with the most excellent Nova Drift! With a massive content update coming in just over a week…

    FromLefcourt
  2. Hotfix 0.20.02

    Another single, but important fix Fixed a bug that could allow a damaging hit-box for the Dragon Fry boss to get stuck on the screen if killed at just the right time. This could cause you to take damage from an invisible source going…

    Patch notes
  3. Hotfix 0.20.01

    Just one quick bug fix for now, and then back to work on the next update: Fixed a bug that could cause the utility "Spark Fuse" to create conflicts with other bullet-type attacks from both the player and enemies

    Patch notes
  4. Patch 0.20.00

    IntroThe 0.25.00 Symbionic Patch is well under way, but isn’t ready yet. Because the Supply Drop update became as large as it did, and took an extra week, the Symbionic update also got pushed back slightly. So I wanted to make sure I got…

    FromLefcourt
  5. Hotfix 0.15.08

    Quick fix for the Roll With It Achievement. While some players have unlocked the achievement, a bug could prevent it from triggering if you hadn't previously unlocked a different achievement. This should no longer be the case.

    Patch notes
  6. Hotfix 0.15.07

    If you lock a utility until you don't have slots for new utilities, you will no longer be offered that locked utility, causing a soft-lock if you choose it The Power Converter augment will properly trigger again Fixed an issue causing some…

    Patch notes
  7. Hotfix 0.15.05

    Last update for the evening. QoL Electric upgrades have had their texts updated to be more consistent with regard to chain shock. Electric upgrades also now have extra text explaining chain shock without needing to go to the synergy bar.…

    Patch notes
  8. Hotfix 0.15.04

    Hotfix 0.15.04 Venomizer will no longer target untargetable friendlies Ms. Midas's skill icon will now properly show up in the inventory Amplifryer is now properly increasing chain shock damage (is also now correctly a rare upgrade) The…

    Patch notes
  9. Hotfix 0.15.02

    Couple small changes. Hope you're enjoying the update! Made an update to how the Hive Queen moves side to side during her missile strafe that should prevent her from going all the way off screen in rare instances Fixed a typo with Ms.…

    Patch notes
  10. The Supply Drop Update

    IntroEvery developer has a different plan for Early Access. Some use it mostly for balance, while others use it to figure out exactly what a game will eventually be. I like to do a soft launch with my games that resides somewhere in the…

    FromLefcourt
  11. Patch Preview

    Patch 0.15.00 was already shaping up to be a pretty large update when it was "just" going to add 20ish new utility upgrades. But its scope has expanded as I've continued to collate the data, crunch the numbers, and read the feedback. And…

    FromLefcourt

August

  1. Hotfix 0.13.08

    I was alerted to a critical bug with settings caused by an update to the Simulator (of all things). The 0.15.00 Supply Drop update will have significant balance and pacing updates, but most aren't ready for primetime. You may notice…

    Patch notes
  2. Simulator, Alligator: Small Patch 0.13.05

    Intro Not quite large enough to justify a full patch update, but significant for those of you wanting to dive into the simulator and break things. And you will break things. Once fully unlocked, It is entirely possible to equip so many…

    Patch notes
  3. Hotfix 0.13.01

    Daily upkeep Due to a cloud conflict for my own backup files, the wrong upgrade libraries were uploaded with the latest patch. This only affected descriptions and rarities. Now fixed. The Hercules Beetle ships (large coleop ships that fire…

    Patch notes
  4. Patch 0.13.00

    IntroI’ve had the opportunity now to watch quite a bit of footage of various skill-level players attempt one or more runs in Gunlocked 2, and this patch is about massaging certain pain points in everything from balance to usability.Getting…

    FromLefcourt
  5. Hotfix 0.12.01

    Nothing crazy, just two quick changes: A little bug snuck by in the update allowing other upgrades to override the range on the new Plasma Bomb. This could cause inconsistent results depending on the upgrades you chose. Should now be fixed.…

    Patch notes
  6. Patch 0.12.00

    IntroThis patch represents the culmination of almost all previously received feedback. Unlike 0.11.00, this update focuses a lot more on quality of life and balance changes based on both user feedback, and what I’ve learned from watching…

    FromLefcourt

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