STEAMDB NEXUS

Steam app 3487240 · updated 12 Sep 2026, 23:15 UTC

Mistaken

A dark fantasy progression RPG set in a world swallowed by eldritch mist. Fight, gather, and build your refuge while shaping powerful builds through randomized gear, affixes, and magical Cartifacts. Survive… or be Mistaken.

Mistaken Steam header artwork
StorkenStorken
4playing now
524-hour peak
26all-time peak
3average, last 30 days

The last 30 days

+0.7Gain+30.67%% gain9Peak

92 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02571019 Aug23 Aug29 Aug02 Sep05 Sep08 Sep12 SepWednesday 19 August 20261 peakThursday 20 August 20262 peakSaturday 22 August 20264 peakSunday 23 August 20263 peakThursday 27 August 20262 peakFriday 28 August 20261 peakSaturday 29 August 20263 peakSunday 30 August 20261 peakTuesday 01 September 20267 peakWednesday 02 September 20266 peakThursday 03 September 20265 peakFriday 04 September 20268 peakSaturday 05 September 20267 peakSunday 06 September 20269 peakMonday 07 September 20267 peakTuesday 08 September 20267 peakWednesday 09 September 20265 peakFriday 11 September 20263 peakSaturday 12 September 20265 peak
Daily peakEvery hourly sample

All time

5 months, May 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

07142128May 2026Jun 2026Jul 2026Aug 2026Sep 2026May 202625 monthly peakJune 202626 monthly peakJuly 20267 monthly peakAugust 20264 monthly peakSeptember 20269 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

025710July 2026August 2026September 2026October 2026July 20267 peak — daily detail belowAugust 20264 peak — daily detail belowSeptember 20269 peak — daily detail below
Monthly peakHas finer data

July 2026

19 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0246801 Jul04 Jul07 Jul15 Jul18 Jul26 Jul30 JulWednesday 01 July 20266 peakThursday 02 July 20267 peakFriday 03 July 20267 peakSaturday 04 July 20264 peakSunday 05 July 20265 peakMonday 06 July 20264 peakTuesday 07 July 20264 peakWednesday 08 July 20263 peakThursday 09 July 20263 peakWednesday 15 July 20263 peakThursday 16 July 20262 peakFriday 17 July 20263 peakSaturday 18 July 20261 peakThursday 23 July 20261 peakSaturday 25 July 20264 peakSunday 26 July 20264 peakMonday 27 July 20262 peakWednesday 29 July 20265 peakThursday 30 July 20261 peak

August 2026

15 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123401 Aug06 Aug13 Aug19 Aug22 Aug27 Aug29 Aug31 AugSaturday 01 August 20263 peakSunday 02 August 20262 peakThursday 06 August 20260 peakWednesday 12 August 20260 peakThursday 13 August 20260 peakFriday 14 August 20260 peakWednesday 19 August 20261 peakThursday 20 August 20262 peakSaturday 22 August 20264 peakSunday 23 August 20263 peakThursday 27 August 20262 peakFriday 28 August 20261 peakSaturday 29 August 20263 peakSunday 30 August 20261 peakMonday 31 August 20260 peak

September 2026

11 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02571001 Sep02 Sep03 Sep04 Sep05 Sep06 Sep07 Sep08 Sep09 Sep11 Sep12 SepTuesday 01 September 20267 peakWednesday 02 September 20266 peakThursday 03 September 20265 peakFriday 04 September 20268 peakSaturday 05 September 20267 peakSunday 06 September 20269 peakMonday 07 September 20267 peakTuesday 08 September 20267 peakWednesday 09 September 20265 peakFriday 11 September 20263 peakSaturday 12 September 20265 peak

October 2026

Mistaken was released on 28 May, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:15 UTC
App ID
3487240
Last updated
07 Sep 2026 build 25161120
Developer
Storken
Publisher
Storken
Release date
28 May, 2026
Platforms
WindowsmacOS
Download size
149 MB144 MB
Install size
364 MB347 MB
Genres
Action, Adventure, Casual, Indie, RPG, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

Early AccessAction-AdventureSurvivalExplorationSandboxLootAction2DBase BuildingPixel GraphicsCraftingProcedural GenerationBuildingAdventureFantasyAction RPGRoguelikeRPGDark FantasySingleplayer
About this gameFull description from Steam
A world consumed by mist and affliction. Humanity is gone, and hope for its return grows fainter by the day. Fight, build, and push deeper into the ruins of a world that refuses to die quietly. Mistaken is a dark fantasy survival RPG centered around satisfying progression, powerful build creation, and expanding a refuge in a world that has already fallen. Fight your way through dangerous realms, gather rare resources, defeat horrific creatures, and descend deeper into the mist in search of stronger gear, new crafting options, and devastating character builds. Despite its bleak world, Mistaken blends moody dark fantasy with charm, rewarding exploration, and addictive progression systems designed to constantly give the player new goals to chase. Explore, Fight, Progress The gameplay loop in Mistaken is simple, satisfying, and difficult to put down: Explore → Gather → Fight → Upgrade → Expand → Descend Further Each journey into the mist offers stronger enemies, rarer materials, hidden structures, dangerous bosses, and new opportunities to push your build even further. The deeper you go, the stranger and deadlier the world becomes. Create Powerful Builds Progression in Mistaken is all about experimentation and growth. Weapons, armor, and equipment roll with randomized attributes and affixes, allowing even ordinary gear to become something powerful in the right build. Shape your character around different combat styles, strategies, and synergies as you steadily become stronger with each expedition. Choose an Origin that defines the strengths and weaknesses of your character. Lean fully into devastating magic, specialize in ranged combat, become a brutal frontline fighter, or choose the path of a nomad, free to experiment and adapt without a predefined direction. Each Origin opens the door to different builds, strategies, and progression paths, with many more planned throughout Early Access. Collect Cartifacts Cartifacts are mysterious magical cards that can be equipped to fundamentally change how your build functions. Each Cartifact grants unique combat effects that can synergize with one another in powerful ways, opening the door for countless strategies and combinations. Why not equip one Cartifact that causes melee attacks to poison enemies, then combine it with another that increases critical strike chance against poisoned targets? The deeper you progress, the more possibilities become available. Build and Expand Your Settlement Your base is more than just decoration. It is a core part of progression. Gather resources to build shelters, crafting stations, farms, storage, defenses, and homes for wandering survivors. As your settlement grows, new crafting options, beneficial NPCs, sustainable food production, and progression opportunities become available. Start with a small refuge and slowly transform it into a thriving stronghold standing against the mist.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: 7/8/10/11 Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 Memory: 4 GB RAM Graphics: Intel HD 620 or equivalent DirectX: Version 11 Storage: 500 MB available space Sound Card: Standard

Recommended

Recommended: OS: Windows 10/11 Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 Memory: 8 GB RAM Graphics: NVIDIA GTX 750 Ti / AMD R7 260X DirectX: Version 11 Storage: 500 MB available space Sound Card: Standard

macOS

Minimum: OS: macOS 10.13 High Sierra or later Processor: Intel Core i3 (or Apple M1/M2) Memory: 4 GB RAM Graphics: Integrated Intel Iris Plus Graphics 640 Storage: 500 MB available space Sound Card: Standard Recommended: OS: macOS 11 Big Sur or later Processor: Intel Core i5 or Apple M1/M2 Memory: 8 GB RAM Graphics: AMD Radeon Pro 560X or Apple M1/M2 GPU Storage: 500 MB available space Sound Card: Standard
Supported languages10 languages
LanguageFull audio
English
German
Spanish - Spain
Japanese
Simplified Chinese
Danish
French
Korean
Portuguese - Brazil
Russian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

26 developer announcements, Mar 2025 to Sep 2026 · times in UTC

September

  1. Hotfix - Inventory Freeze Fix & Combat Tweaks

    A small hotfix is now live addressing an ongoing issue where certain interactions with inventories - particularly chests - could cause the game to partially or completely freeze. This hotfix includes changes aimed at resolving the issue.…

    Patch notes
  2. A Small Update From the World of Mistaken

    Greetings, wanderers.A small status update from the world of Mistaken.First of all, thank you for all the continued engagement, feedback, bug reports and suggestions. Seeing people play, discuss and share their thoughts on the game has been…

    Storken

August

  1. Patch 0.1.11

    Fixes, performance improvements, quality of life settings, and a handful of new items. Patch Notes Added VSync to the settings menu. Added an optional FPS display toggle. Made some ongoing optimization improvements which should help reduce…

    Patch notes

July

  1. Version Update 0.1.10 - Afflicted Enemies, Starvation Changes and Wiki update

    This smaller update makes afflicted enemies more dangerous, strengthens the consequences of starvation, and announces a major update to the Mistaken Fandom wiki. Afflicted enemy changes: • Afflicted enemies are now twice as likely to appear…

    Patch notes
  2. Version Update 0.1.9 - Reforging Overhaul, New Items, quality of life and other

    This update reworks the Blacksmith’s reforging system, adjusts the balance between Transcended and Whispering items, and introduces several quality-of-life improvements. It also adds six new items, improved ultrawide support, and a…

    Patch notes
  3. Version Update 0.1.8

    Version Update 0.1.8 - Craft from chests, Keybindings, Blocking and Other Improvements This update focuses on improving combat feel, adding custom keybindings, and fixing several gameplay issues reported by players. Gameplay and quality of…

    Patch notes

June

  1. Version Update 0.1.7

    Quality of Life and Gameplay Feel This update focuses on improving gameplay feel, crafting station behavior, and a few smaller fixes. Gameplay and quality of life: Added sprinting. Hold the dash button to sprint. Dashing now activates when…

    Patch notes
  2. Version Update 0.1.6

    Cartifact Catalogue A new Cartifact Catalogue has been added to help players track their collected and missing Cartifacts. New feature: Added a Cartifact Catalogue that keeps track of all Cartifacts collected by the player. The catalogue…

    Patch notes
  3. Hotfixes version 0.1.5

    Fixed an issue where the Scout’s Vest appeared twice in crafting recipes instead of the Scout’s Pants. Fixed an issue where the game could freeze when attempting to fast travel while the inventory was open. Fixed graphical issues with fog…

    Patch notes
  4. State of Mistaken & localization update

    Hi everyone,Mistaken has been out for almost a week now, so I wanted to share a quick update on where things are at.So many of you have played the game, left reviews, and shared feedback (and love 🤎). I’m reading everything on both Steam…

    Storken

May

  1. Small Hotfix - Version 0.1.3

    This small hotfix focuses on minor fixes, building flow improvements, and missing localization references. • Corrected the displayed cost for the Clock of Affliction. • Added a small notification when trying to upgrade a bag that is already…

    Patch notes
  2. Version update 0.1.2

    This hotfix focuses on improving combat flow, fishing, building controls, and a few frustrating edge cases. Bait is no longer consumed when starting to fish. Instead, bait now has a 50% chance to be consumed when reeling in, regardless of…

    Patch notes
  3. Thank you!

    Mistaken has been out for about a day now, and I just wanted to say thank you for all the support so far🤎From those who played the demo and are now continuing into Early Access, to those just discovering the game - I really appreciate you…

    Storken
  4. Hotfixes and Building Toolbar Overhaul

    This hotfix focuses mainly on improving controller support for building, along with a few smaller fixes. - Reworked the building toolbar interactions to be more streamlined, especially for controller users. When the toolbar is enabled, Left…

    Patch notes
  5. Mistaken is now live in Early Access on Steam!

    To celebrate the launch, the game is available at a 15% discount for the next 7 days.If you jump in during the first 7 days of release, you’ll also unlock a celebratory hat as a small token of thanks for supporting the Early Access launch

    Storken
  6. Early Access Release Date Announced - Mistaken arrives May 28 2026

    Very excited to announce that Mistaken finally will be going into Early Access on May 28 2026!! A lot of work and effort has gone into not only expanding Mistaken but also refining, reworking and improving core systems and gameplay.For…

    Storken

January

  1. Early Access News

    Greetings everyone - hope you’re all doing well. I’m excited to finally share some news about the Early Access release of Mistaken! If everything goes according to plan, Mistaken will launch on Steam Early Access in Spring 2026. A lot of…

    Storken

August

  1. Patch Notes – 22/08/2025

    Hey everyone!A new patch for the Mistaken demo is now live! This update focuses on QoL improvements, bug fixes, balancing changes, and a few new items to discover. Major ChangesController SupportMistaken now has controller support!This…

    Storken

June

  1. Patch notes 17-06-2025

    Steam Next Fest brought a wave of lovely new players to Mistaken — along with a ton of great feedback! I’m continuing to work hard on improving the game, and while not everything has been addressed just yet, here are the tweaks and features…

    Patch notes
  2. Hotfix notes

    Hotfix Notes:Fixed an issue where equipment modifiers were not actually affecting player stats due to a coding error.Added health bars to rocks, ores, and trees.Improved fishing visuals.Music and ambience now correctly switch or turn off…

    Patch notes
  3. Small hotfix

    A small hotfix is now live that addresses a few pretty game-breaking issues:Fixed an issue where breaking a wall tile would cause any chest placed in front of it to lose its contents. This has (fingers crossed) hopefully been…

    Patch notes
  4. Small hotfix

    The most recent patch introduced a bug that broken some ui elements in the character creation screen - That has now been fixed. Also added a Map and Inventory button in the buttom right part of the screen. Thats all :)

    Patch notes
  5. Patch notes

    New Patch Live!After a busy month, I'm back with a fresh update to the demo!This patch focuses on balancing, quality-of-life improvements, and introduces a brand new NPC system.Highlights:Wanderer's Beacon A new placeable item that, when…

    Storken

April

  1. Patch Notes

    🐛 Bugs Reworked sheep and critter AI — they should now behave less erratically and will attempt to flee the level as intended. Fixed several issues related to crafting, most importantly one where players could receive more items than…

    Patch notes
  2. Patch Notes - Difficulty Update & New Features

    {STEAM_CLAN_IMAGE}/45491015/01d96d3cfa0dfd01764ad11e4b864c92b46edfbd.png New Feature: Difficulty Selection Players can now choose from four difficulty levels when starting a new game. Each difficulty impacts damage taken, enemy health…

    Storken

March

  1. Demo Update and patch note

    Patch Notes: First of all, I want to thank everyone who has tried out Mistaken and shared their feedback and opinions. Your voices have not gone unheard! While not all suggestions have made it into this first patch, I deeply appreciate your…

    Storken

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