STEAMDB NEXUS

Steam app 342560 · updated 12 Sep 2026, 19:52 UTC

Airships: Conquer the Skies

Construct mighty steampunk airships and fly them into battle, waging war and conquering the skies!

Airships: Conquer the Skies Steam header artwork
David StarkDavid Stark
80playing now
9124-hour peak
1,313all-time peak
60average, last 30 days

The last 30 days

−17.3Gain−22.28%% gain110Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

030598911913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202689 peakFriday 14 August 202698 peakSaturday 15 August 202699 peakSunday 16 August 2026110 peakMonday 17 August 202686 peakTuesday 18 August 202677 peakWednesday 19 August 202674 peakThursday 20 August 202689 peakFriday 21 August 202678 peakSaturday 22 August 202697 peakSunday 23 August 2026105 peakMonday 24 August 202693 peakTuesday 25 August 202669 peakWednesday 26 August 202670 peakThursday 27 August 2026100 peakFriday 28 August 202681 peakSaturday 29 August 202687 peakSunday 30 August 202678 peakMonday 31 August 202673 peakTuesday 01 September 202672 peakWednesday 02 September 202675 peakThursday 03 September 202664 peakFriday 04 September 202671 peakSaturday 05 September 202672 peakSunday 06 September 202676 peakMonday 07 September 202676 peakTuesday 08 September 202655 peakWednesday 09 September 202657 peakThursday 10 September 202668 peakFriday 11 September 202663 peakSaturday 12 September 202691 peak
Daily peakEvery hourly sample

All time

140 months, February 2015 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03557091k1k2015201720182020202220242026February 201533 monthly peakMarch 201526 monthly peakApril 201511 monthly peakMay 201519 monthly peakJune 201513 monthly peakJuly 201513 monthly peakAugust 201536 monthly peakSeptember 201523 monthly peakOctober 201519 monthly peakNovember 201543 monthly peakDecember 201522 monthly peakJanuary 201634 monthly peakFebruary 201628 monthly peakMarch 201646 monthly peakApril 201682 monthly peakMay 201697 monthly peakJune 201654 monthly peakJuly 201652 monthly peakAugust 201661 monthly peakSeptember 201655 monthly peakOctober 201645 monthly peakNovember 201639 monthly peakDecember 201649 monthly peakJanuary 201761 monthly peakFebruary 2017169 monthly peakMarch 201799 monthly peakApril 201766 monthly peakMay 201763 monthly peakJune 201768 monthly peakJuly 201792 monthly peakAugust 201749 monthly peakSeptember 201772 monthly peakOctober 201746 monthly peakNovember 201750 monthly peakDecember 201736 monthly peakJanuary 201850 monthly peakFebruary 201850 monthly peakMarch 201861 monthly peakApril 201861 monthly peakMay 201871 monthly peakJune 201855 monthly peakJuly 201858 monthly peakAugust 20181,030 monthly peakSeptember 2018612 monthly peakOctober 2018163 monthly peakNovember 2018113 monthly peakDecember 2018193 monthly peakJanuary 2019491 monthly peakFebruary 2019126 monthly peakMarch 201994 monthly peakApril 201978 monthly peakMay 201997 monthly peakJune 201997 monthly peakJuly 201991 monthly peakAugust 201983 monthly peakSeptember 201984 monthly peakOctober 201996 monthly peakNovember 2019155 monthly peakDecember 2019108 monthly peakJanuary 2020157 monthly peakFebruary 202094 monthly peakMarch 2020114 monthly peakApril 2020111 monthly peakMay 202090 monthly peakJune 2020100 monthly peakJuly 2020181 monthly peakAugust 2020188 monthly peakSeptember 2020141 monthly peakOctober 2020124 monthly peakNovember 2020126 monthly peakDecember 2020109 monthly peakJanuary 2021104 monthly peakFebruary 2021146 monthly peakMarch 2021151 monthly peakApril 2021177 monthly peakMay 2021110 monthly peakJune 2021123 monthly peakJuly 2021138 monthly peakAugust 2021194 monthly peakSeptember 2021208 monthly peakOctober 2021112 monthly peakNovember 2021100 monthly peakDecember 202186 monthly peakJanuary 202299 monthly peakFebruary 2022157 monthly peakMarch 2022108 monthly peakApril 2022106 monthly peakMay 202294 monthly peakJune 2022116 monthly peakJuly 202290 monthly peakAugust 20221,313 monthly peakSeptember 2022287 monthly peakOctober 2022169 monthly peakNovember 2022120 monthly peakDecember 2022271 monthly peakJanuary 2023188 monthly peakFebruary 2023158 monthly peakMarch 2023127 monthly peakApril 2023120 monthly peakMay 2023243 monthly peakJune 2023114 monthly peakJuly 2023528 monthly peakAugust 2023225 monthly peakSeptember 2023132 monthly peakOctober 2023123 monthly peakNovember 2023149 monthly peakDecember 2023120 monthly peakJanuary 2024123 monthly peakFebruary 2024118 monthly peakMarch 202493 monthly peakApril 202499 monthly peakMay 2024102 monthly peakJune 2024294 monthly peakJuly 2024165 monthly peakAugust 202498 monthly peakSeptember 2024102 monthly peakOctober 202484 monthly peakNovember 2024132 monthly peakDecember 2024117 monthly peakJanuary 2025149 monthly peakFebruary 2025266 monthly peakMarch 2025118 monthly peakApril 2025261 monthly peakMay 2025321 monthly peakJune 2025129 monthly peakJuly 2025126 monthly peakAugust 2025331 monthly peakSeptember 2025144 monthly peakOctober 2025148 monthly peakNovember 202595 monthly peakDecember 2025124 monthly peakJanuary 2026103 monthly peakFebruary 2026250 monthly peakMarch 2026275 monthly peakApril 2026218 monthly peakMay 2026142 monthly peakJune 202695 monthly peakJuly 2026147 monthly peakAugust 2026141 monthly peakSeptember 202691 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04079119159July 2026August 2026September 2026October 2026July 2026147 peak — daily detail belowAugust 2026141 peak — hourly detail belowSeptember 202691 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0407911915901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202676 peakThursday 02 July 202672 peakFriday 03 July 202688 peakSaturday 04 July 202681 peakSunday 05 July 2026101 peakMonday 06 July 202685 peakTuesday 07 July 202690 peakWednesday 08 July 202688 peakThursday 09 July 202682 peakFriday 10 July 202682 peakSaturday 11 July 202685 peakSunday 12 July 202676 peakMonday 13 July 202673 peakTuesday 14 July 202692 peakWednesday 15 July 202691 peakThursday 16 July 202699 peakFriday 17 July 202698 peakSaturday 18 July 2026100 peakSunday 19 July 202688 peakMonday 20 July 202686 peakTuesday 21 July 202695 peakWednesday 22 July 202680 peakThursday 23 July 202671 peakFriday 24 July 202673 peakSaturday 25 July 202673 peakSunday 26 July 202676 peakMonday 27 July 2026132 peakTuesday 28 July 2026129 peakWednesday 29 July 2026132 peakThursday 30 July 2026147 peakFriday 31 July 2026131 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0387611415201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026132 peakSunday 02 August 2026141 peakMonday 03 August 2026120 peakTuesday 04 August 2026120 peakWednesday 05 August 2026109 peakThursday 06 August 2026120 peakFriday 07 August 2026114 peakSaturday 08 August 2026128 peakSunday 09 August 2026125 peakMonday 10 August 2026118 peakTuesday 11 August 2026115 peakWednesday 12 August 202687 peakThursday 13 August 202689 peakFriday 14 August 202698 peakSaturday 15 August 202699 peakSunday 16 August 2026110 peakMonday 17 August 202686 peakTuesday 18 August 202677 peakWednesday 19 August 202674 peakThursday 20 August 202689 peakFriday 21 August 202678 peakSaturday 22 August 202697 peakSunday 23 August 2026105 peakMonday 24 August 202693 peakTuesday 25 August 202669 peakWednesday 26 August 202670 peakThursday 27 August 2026100 peakFriday 28 August 202681 peakSaturday 29 August 202687 peakSunday 30 August 202678 peakMonday 31 August 202673 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 280 hourly samples. Each dip is a night. Weekends are shaded.

02549749801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202672 peakWednesday 02 September 202675 peakThursday 03 September 202664 peakFriday 04 September 202671 peakSaturday 05 September 202672 peakSunday 06 September 202676 peakMonday 07 September 202676 peakTuesday 08 September 202655 peakWednesday 09 September 202657 peakThursday 10 September 202668 peakFriday 11 September 202663 peakSaturday 12 September 202691 peak

October 2026

Airships: Conquer the Skies was released on 16 Aug, 2018.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:52 UTC
App ID
342560
Last updated
15 Aug 2026 build 24753416
Developer
David Stark
Publisher
David Stark
Release date
16 Aug, 2018
Platforms
WindowsmacOSLinux
Download size
613 MB312 MB602 MB
Install size
2.84 GB1.47 GB2.72 GB
Genres
Action, Indie, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer
Controller support
Unknown
Achievements
34

Features & support

Steam features

Steam AchievementsSteam WorkshopMouse Only OptionFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Vehicular CombatWar4XModdableWargameBuildingAlternate HistoryMilitaryPvPGrand StrategyNaval CombatReal-TimeMultiplayerTanksCompetitiveRTSMechs2DSteampunkStrategy
About this gameFull description from Steam
In Airships: Conquer the Skies you'll need to use all of your creativity and skill to design and build fearsome airships and land vehicles to give you the edge in massive aerial battles. Construct your vehicles by piecing together a vast array of modules, choosing weapons, armour types, structures, equipment and resources in near endless configurations to allow you to prevail against even the toughest foes. The vehicles are highly detailed, teeming with sailors moving around performing their individual tasks to stay in the fight. Your choices of vehicle layouts are crucial, exploring the design space of different crafts and their matching tactics to make sure your fleet emerges victorious. Once your vehicles are ready for the fight, you’ll give high-level commands to your small fleet, swooping, soaring, ramming and boarding others to gain the upper hand in battle. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall, so you’ll need to choose your tactics wisely. Face off against giant aerial kraken, fleshcracker mechs, huge venomous spiders, clockwork wasps, and more. Defeat them and reap the rewards. Play across three distinctly different modes: taking on (or creating your own) bespoke Missions; building a mighty empire in Conquest, or destroying your friends in Multiplayer matches online or via LAN.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência fantasiosa · Violência
IGRS18Horor · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 or later Processor: 1.8 Ghz+ Memory: 256 MB RAM Graphics: 128 MB VRAM+ Storage: 1 GB available space Additional Notes: Not currently compatible with Intel HD graphics controllers

Recommended

Recommended: OS *: Windows 7 or later Processor: 2.2 Ghz+ Dual-core Memory: 2 GB RAM Graphics: 1 GB VRAM+ Network: Broadband Internet connection Storage: 1 GB available space Additional Notes: Not currently compatible with Intel HD graphics controllers

macOS

Minimum: OS: 10.7 Processor: 1.8 Ghz+ Memory: 256 MB RAM Graphics: 1 GB VRAM+ Storage: 1 GB available space Additional Notes: Not currently compatible with Intel HD graphics controllers Recommended: OS: 10.10 Processor: 2.2 Ghz+ Dual-core Memory: 2 GB RAM Graphics: 2 GB VRAM+ Network: Broadband Internet connection Storage: 1 GB available space Additional Notes: Not currently compatible with Intel HD graphics controllers

Linux

Minimum: OS: Ubuntu/Debian/Mint Processor: 1.8 Ghz+ Memory: 256 MB RAM Graphics: 1 GB VRAM+ Storage: 1 GB available space Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees. Recommended: OS: Ubuntu/Debian/Mint Processor: 2.2Ghz+ Dual-core Memory: 2 GB RAM Graphics: 2 GB VRAM+ Network: Broadband Internet connection Storage: 1 GB available space Additional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros, but no guarantees.
Supported languages7 languages
LanguageFull audio
English
German
French
Russian
Japanese
Simplified Chinese
Korean

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

34 achievements in total.

Show selected achievements (may contain spoilers)
Smash the SkiesAchievement
Forced LandingAchievement
A Convenient PerchAchievement
HeraldryAchievement
Mandatory Change of OwnershipAchievement
One Giant (Unplanned) LeapAchievement
BroadsideAchievement
Conquer the 'NetAchievement
DogfightAchievement
Dumb Ways to DieAchievement

View all Steam achievements

50 developer announcements, Jul 2023 to Aug 2026 · times in UTC

August

  1. Version 1.2.14.1

    Fixed a crash when playing conquest multiplayer via LAN.

    Patch notes

July

  1. Water!

    Experienced players of the game will know that when you intercept an enemy fleet above water, a strange thing happens: an island suddenly appears underneath the warring airships during combat mode. Well, no more! I have finally added bodies…

    Zarkonnen
  2. Version 1.2.13.1 - Hotfix

    Fixed a crash bug in LAN conquest games introduced in the last version. Sorry about that.

    Patch notes
  3. Version 1.2.13

    Changes, New Features and Balancing Newly started or resumed multiplayer conquest games are now paused so you can have a look around before time starts ticking. Option to allow multiplayer conquest to be paused by any one player. Sponson…

    Zarkonnen

May

  1. Version 1.2.12.1 HOTFIX

    Fixed a bug that made the game crash from ultimatums. Really sorry about that! It should work again now.

    Patch notes
  2. Version 1.2.12: Heraldry, Fixes, Modding

    New Stuff Four new geometric heraldic charges: Mascle, Rustre, Triangle, and Fret The Fret charge gives you trade income from defensive pacts and alliances. Two new heraldry layouts: Counterchanged per Fess and Counterchanged Quarterly…

    Zarkonnen

March

  1. Version 1.2.11

    New Stuff You can now paint legs, wheels, tentacles, guided missile launcher domes, and almost all weapon barrels. Four new ship design sets for Worm Cultist empires. New weapon: Bombardment Turret: Rapidly fires heavy bombard shots but…

    Zarkonnen

February

  1. Version 1.2.10.1

    The inevitable hotfix the day after a major feature release. Fixes a crash caused by a spy action trying to create a new empire.

    Patch notes
  2. Empire Co-Op & PvP Fest

    Airships: Conquer the Skies is part of the PvP Games Fest this week. To celebrate, I've been working on a new feature that uh exactly isn't PvP: a new co-op mode for conquest! In this new mode, Empire Co-op, multiple players can control the…

    Zarkonnen
  3. Version 1.2.9.6

    Fixed another bug relating to loading ships from mods. Your mod list settings may have changed due to this.

    Patch notes

January

  1. Version 1.2.9.4

    After several months of poking away at things, here's a large bugfix update, plus some new features for modders: Changes / Features Unilaterally cancelling receiving tribute now costs you reputation. Per-ship AI control button. Removed…

    Zarkonnen

October

  1. Version 1.2.9.3

    Fixed a major cause of desyncs! Game setup now remembers hero and incident settings. Guardian sprites summoned by heroes now go home again after a while. You no longer get incidents that can spawn heroes when heroes are turned off. Saved…

    Zarkonnen
  2. Version 1.2.9.2

    Axe heraldic charge now works.

    Patch notes
  3. Version 1.2.9.1

    Crash hotfix patch.

    Patch notes
  4. Version 1.2.9 - New Heraldry, Boarding & Hero Fixes

    Boarding Ongoing boarding combats are now auto-resolved when one side leaves/surrenders a combat. You are warned when you are likely to lose ships this way. {STEAM_CLAN_IMAGE}/7946146/f66c1f9ee0243cf61d41f3e6e0439703f7929cee.png Also…

    Zarkonnen

September

  1. Airships x Forts Bundle!

    I am very pleased to announce that the two premier side-view killing machine construction games on Steam have teamed up for a bundle! https://store.steampowered.com/bundle/59685/Forts_x_Airships_Conquer_the_Skies/ The Forts and Airships…

    Zarkonnen
  2. Version 1.2.8.2

    Fixed a desync bug.

    Patch notes
  3. 1.2.8.1 Bugfix

    Fixed a crash when looking at the settings tab on a loaded game.

    Patch notes
  4. Version 1.2.8

    Transferring money in diplomacy now has a stronger effect on the AI, but the AI is much less willing to give you money. When making a diplomatic offer, the AI will check if it's willing to give you some money along with it, and…

    Zarkonnen

August

  1. Version 1.2.7.9

    Fixed a crash caused by looking at a map overlay from the perspective of an empire that disappears. Added more logging for diagnosing desyncs.

    Patch notes
  2. Airships: Lost Flotilla Update

    {STEAM_CLAN_IMAGE}/7946146/38865527a4b6db483a58a1a651bc7f6bdcfc07d4.gif I just released a major content update for Airships: Lost Flotilla, the sister game to Conquer the Skies. It's basically all the stuff I wanted to add after releasing…

    Zarkonnen
  3. Version 1.2.7.8

    AI empires no longer form huge alliance networks on higher difficulty levels. They do still ally, but they don't all clump together. Increased the size of forests on the map to make it look nicer. Various small bug fixes: rare crashes…

    Zarkonnen

May

  1. Outdated Ships Bug Explanation

    As requested, here's an in-depth explanation of what caused the AI in Airships: Conquer the Skies to build outdated ships. I've tried my best to keep it relatively non-technical. So in the game, the AI builds airships (and landships and…

    Zarkonnen
  2. Version 1.2.7.7 - AI Bugfix

    I think I've finally tracked down and fixed the long-running bug where the AI would fail to upgrade its ships or use new technologies it researched. Many thanks to everyone who sent in example saves. If there's interest, I can also write up…

    Zarkonnen

March

  1. Version 1.2.7.6: Performance and Bug Fixes

    Significant performance improvements to conquest mode: larger games should now run much more smoothly. Fixed a bug where the AI would fail to upgrade very outdated ships because even their upgrade was outdated. (Finally!) Off-road fleets…

    Zarkonnen

February

  1. Version 1.2.7.5 - Strategic AI Improvements

    Now Airships: Lost Flotilla is out I've finally been able to turn my attention to some long-standing bugs in Airships: Conquer the Skies: Made AI significantly better at managing money: it no longer builds and then instantly scraps supply…

    Zarkonnen

January

  1. The release of my second game Airships: Lost Flotilla is here! 🥳

    Celebrate the Release of Airships: Lost Flotilla with a Special Bundle! 🎉 I’m excited to share that Airships: Lost Flotilla is officially out now! To celebrate, I’ve put together a special bundle featuring both Airships: Conquer the Skies…

    antenirulf

November

  1. 1.2.7.4 Linux Hotfix

    Steam introduced a change to their launcher that broke the game on Linux. Version 1.2.7.4 fixes it again.

    Patch notes

September

  1. Planes, Trains, and Automobiles Fest – 25% Discount

    Airships: Conquer the Skies is part of the Planes, Trains, and Automobiles Fest which starts today. As part of this festival, the main game, the DLC and the soundtrack are discounted by 25%. Also, I've made a small update for the demo of my…

    Nourin

July

  1. Deck Fix 1.2.7.3

    The game now hides shortcut info when on Deck, in accordance with Valve's requirements for Deck compatibility. Also, if you are on Linux and the game incorrectly thinks it's on Deck, you can disable Deck support by adding the following line…

    Patch notes
  2. Hotfix 1.2.7.2

    Oh look, another hotfix! Added missing buildings to an AI fleet. Updated Russian translation. (Thanks, Meowskyi!) Fixed clockwork zombie appearance. Fixed large dome decals.

    Patch notes
  3. Hotfix 1.2.7.1

    Loading no longer hangs if you are not subscribed to any workshop items. Oops.

    Patch notes
  4. Version 1.2.7

    Version 1.2.7 is out, bringing a number of new features and improvements. Ship and City Lists There are two new tabs in the Empire view that show you a list of all the ships and cities in your empire. The lists are sortable, and I've added…

    Zarkonnen

June

  1. New Lost Flotilla Demo

    Airships: Conquer the Skies has a special 50% off deal on Steam this week, so if you've been thinking about getting the game, this is the optimal time. I'd also like to again point you towards Airships: Lost Flotilla, an autoshooter set in…

    Zarkonnen

May

  1. Version 1.2.6.3

    Fixed an issue on Linux that prevented people from being able to see ingame news and register their coat of arms.

    Patch notes
  2. 🥳 Reveal & Demo Release Airships: Lost Flotilla 🥳

    Hi all! 👋 So as you may have noticed if you were carefully reading the discord, I've been working on a new game, and I'm finally ready to announce it - and show you a demo. 🎉 It's called Airships: Lost Flotilla, and it's an autoshooter set…

    antenirulf
  3. Version 1.2.6.2

    Fixed leg rendering when lighting is turned off. Fixed font rendering in game setup. Fixed a crash on systems that don't handle unicode file names properly. Fixed text formatting of hero change message. Fixed turtle bonus defences…

    Zarkonnen

February

  1. Mac Fix Update

    This update fixes a crash specifically on Mac.

    Patch notes
  2. Steam Crash Fix

    Version 1.2.6.1 fixes a crash when checking workshop items during startup. Unfortunately, the fix means that startup now takes longer, but I'll see if I can speed it up again.

    Patch notes

January

  1. Version 1.2.6 - User Interface

    Added map overlays for trade, research, and tribute treaties. The ship editor now uses the last used paint for placing new modules. The research complete dialog no longer forces you to pick a new research immediately. Added one new AI fleet…

    Zarkonnen

December

  1. Version 1.2.5 - Arachnophobia Mode, Bug Fixes

    New Arachnophobia Mode setting: No spider monsters turn up in new single player games. All spiders are shown without legs. Tarantulas are more collision resistant. The AI no longer thinks it can use guided missiles like bombs. The letters ё…

    Zarkonnen

October

  1. Version 1.2.4: Creepy Crawlies

    In time for Halloween, and because I felt like it, here's two new monsters for the game: Giant tarantulas, huge, tough spiders. Parasitical wasps that can turn your crew into clockwork zombies. (And an interestingly horrible new event for…

    Zarkonnen

September

  1. Version 1.2.3

    Added setting for enabling/disabling spy actions in conquest. (You still use spies to see enemy cities either way.) Fixed tentacles losing track of crew or trying to grab already grabbed crew. You are now notified when an enemy's new…

    Zarkonnen

August

  1. Version 1.2.2 - Diplomacy and AI, Fixes

    Diplomacy and AI Empires consisting of a single town can now apply to join an existing larger empire. The joined empire must be at war with anyone the town is at war with. When evaluating attack targets, the AI now looks at enemy fleets…

    Zarkonnen
  2. Hero Modding Documentation

    The heroes introduced in the Heroes & Villains DLC can be modded, changing them or adding new ones. You can download a simple example mod here, for you to study and modify. You can also look at the already existing heroes in…

    Zarkonnen
  3. Version 1.2.1 Balance Fixes & Hero Changes

    Edit: I forgot three things: 1/2 and 1/4 speeds are available again in multiplayer. There's now a cheat menu option for getting heroes of your choice. Age of monsters/piracy/madness now spawns monster nests at the start rather than…

    Zarkonnen

July

  1. Version 1.2.0.2

    Fixed a combat desync bug. The governor icon is no longer drawn on top of the plague icon in the map. Fixed fleet ship list layout for long ships with medals. Gust of Wind and Sudden Storm are now weaker at the edges of the map, making them…

    Patch notes
  2. Version 1.2.0.1 - Fixes, Settings

    Welcome to the inevitable post-release bugfix update! The DLC now works on Macs! Trebuchets no longer block airflow. AI should no longer send so many insults and delegations. Reduced frequency of heroes appearing slightly. Added settings…

    Zarkonnen
  3. Airships: Heroes & Villains Available Now!

    I am very pleased to announce that Heroes & Villains, a DLC for Airships: Conquer the Skies, is now available! In Heroes & Villains, you can recruit commanders for your airships and governors for your cities, and use their special abilities…

    Zarkonnen
  4. Version 1.2 - Wurms, Trebuchets, Balance

    Alongside the DLC release, the baseline version of Airships is also getting an update with some new things and rebalancing. Landships are now available at tier 0, using wheels instead of tracks. Of course, these landships need to be…

    Zarkonnen

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