STEAMDB NEXUS

Steam app 3376480 · updated 12 Sep 2026, 18:49 UTC

Delivery & Beyond

No packages? No problem! Break in. Scrap everything. Deliver... A chaotic online co-op game for up to 5 players (or 15 if you really want to)!

Delivery & Beyond Steam header artwork
FailCake (HyenaQuest)FailCake (HyenaQuest)
165playing now
24624-hour peak
984all-time peak
165average, last 30 days

The last 30 days

−21.6Gain−11.56%% gain984Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02665317971k13 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026156 peakFriday 14 August 2026951 peakSaturday 15 August 2026984 peakSunday 16 August 2026892 peakMonday 17 August 2026882 peakTuesday 18 August 2026632 peakWednesday 19 August 2026464 peakThursday 20 August 2026427 peakFriday 21 August 2026439 peakSaturday 22 August 2026302 peakSunday 23 August 2026293 peakMonday 24 August 2026274 peakTuesday 25 August 2026315 peakWednesday 26 August 2026289 peakThursday 27 August 2026351 peakFriday 28 August 2026340 peakSaturday 29 August 2026297 peakSunday 30 August 2026315 peakMonday 31 August 2026277 peakTuesday 01 September 2026203 peakWednesday 02 September 2026199 peakThursday 03 September 2026206 peakFriday 04 September 2026202 peakSaturday 05 September 2026247 peakSunday 06 September 2026218 peakMonday 07 September 2026141 peakTuesday 08 September 2026157 peakWednesday 09 September 2026142 peakThursday 10 September 2026157 peakFriday 11 September 2026206 peakSaturday 12 September 2026246 peak
Daily peakEvery hourly sample

All time

9 months, January 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02665317971kJan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026January 2026925 monthly peakFebruary 2026760 monthly peakMarch 2026447 monthly peakApril 2026421 monthly peakMay 2026680 monthly peakJune 2026292 monthly peakJuly 2026270 monthly peakAugust 2026984 monthly peakSeptember 2026247 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02665317971kJuly 2026August 2026September 2026October 2026July 2026270 peak — daily detail belowAugust 2026984 peak — hourly detail belowSeptember 2026247 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

07314621929201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026110 peakThursday 02 July 202698 peakFriday 03 July 202682 peakSaturday 04 July 2026102 peakSunday 05 July 2026124 peakMonday 06 July 202692 peakTuesday 07 July 202687 peakWednesday 08 July 202681 peakThursday 09 July 2026134 peakFriday 10 July 2026192 peakSaturday 11 July 2026173 peakSunday 12 July 2026198 peakMonday 13 July 2026172 peakTuesday 14 July 2026197 peakWednesday 15 July 2026175 peakThursday 16 July 2026166 peakFriday 17 July 2026169 peakSaturday 18 July 2026236 peakSunday 19 July 2026193 peakMonday 20 July 2026196 peakTuesday 21 July 2026262 peakWednesday 22 July 2026204 peakThursday 23 July 2026219 peakFriday 24 July 2026221 peakSaturday 25 July 2026247 peakSunday 26 July 2026212 peakMonday 27 July 2026270 peakTuesday 28 July 2026218 peakWednesday 29 July 2026193 peakThursday 30 July 2026213 peakFriday 31 July 2026196 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02665317971k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026187 peakSunday 02 August 2026230 peakMonday 03 August 2026240 peakTuesday 04 August 2026235 peakWednesday 05 August 2026310 peakThursday 06 August 2026314 peakFriday 07 August 2026303 peakSaturday 08 August 2026305 peakSunday 09 August 2026326 peakMonday 10 August 2026280 peakTuesday 11 August 2026307 peakWednesday 12 August 2026539 peakThursday 13 August 2026581 peakFriday 14 August 2026951 peakSaturday 15 August 2026984 peakSunday 16 August 2026892 peakMonday 17 August 2026882 peakTuesday 18 August 2026632 peakWednesday 19 August 2026464 peakThursday 20 August 2026427 peakFriday 21 August 2026439 peakSaturday 22 August 2026302 peakSunday 23 August 2026293 peakMonday 24 August 2026274 peakTuesday 25 August 2026315 peakWednesday 26 August 2026289 peakThursday 27 August 2026351 peakFriday 28 August 2026340 peakSaturday 29 August 2026297 peakSunday 30 August 2026315 peakMonday 31 August 2026277 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

06713320026701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026203 peakWednesday 02 September 2026199 peakThursday 03 September 2026206 peakFriday 04 September 2026202 peakSaturday 05 September 2026247 peakSunday 06 September 2026218 peakMonday 07 September 2026141 peakTuesday 08 September 2026157 peakWednesday 09 September 2026142 peakThursday 10 September 2026157 peakFriday 11 September 2026206 peakSaturday 12 September 2026246 peak

October 2026

Delivery & Beyond was released on 27 Jan, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 18:49 UTC
App ID
3376480
Last updated
12 Sep 2026 build 25273376
Developer
FailCake (HyenaQuest)
Publisher
FailCake (HyenaQuest)
Release date
27 Jan, 2026
Platforms
WindowsLinux
Download size
518 MB517 MB
Install size
681 MB679 MB
Genres
Action, Adventure, Indie, Free To Play
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Partial
Achievements
31

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudStatsFamily SharingSteam Timeline

Controllers & input

Partial Controller Support

Accessibility

Custom Volume ControlsPlayable without Timed InputStereo SoundSurround Sound

Popular tags

MultiplayerPhysicsRetroFree to PlayProcedural GenerationAdventureAction RoguelikeFirst-PersonCo-opComedyCrimeFunnyHeistOnline Co-OpRoguelikeIndieParkourManagementPerma DeathModdable
About this gameFull description from Steam
Congratulations, employeen! You just joined &Beyond, the only delivery company bold enough to leave the job description blank. You wanted benefits? You got 'em. You wanted details? Too bad. Now grab your next delivery contract and get to work! 5 Randomly generated maps + Workshop modding support PROP SURF (It's not a bug, it's a feature) Bridges? Too slow. Ladders? For cowards. With PhysTech's Prop Surfing System, every random piece of junk becomes a high-speed launch vehicle. File cabinets, barrels, office chairs... If you can stand on it, you can surf it straight across the abyss. SCRAP Scrap first, ask questions later. Anything that isn't nailed down is raw material: Tables, chairs, electronics, junk... DELIVER Throw scrap in, pull out a delivery. Delivery Maker 3000 doesn't ask questions... and neither do we. Get it done, pay off your debt... or don't, and find out how much we love failure.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows® 10/11 Processor: 2 GHz Processor or better Memory: 4 GB RAM Graphics: GTX 1050 / AMD RX 570 DirectX: Version 11 Network: Broadband Internet connection Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows® 10/11 Processor: 2.5 GHz Processor or better Memory: 4 GB RAM DirectX: Version 11 Network: Broadband Internet connection Storage: 1 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: OS: SteamOS 3.7.x Processor: 2.5 GHz Processor or better Memory: 4 GB RAM Graphics: Vulkan support required Network: Broadband Internet connection Storage: 1 GB available space Recommended: Memory: 4 GB RAM Storage: 1 GB available space
Supported languages16 languages
LanguageFull audio
English●
German
Spanish - Spain
Dutch
Portuguese - Portugal
Russian
French
Italian
Simplified Chinese
Japanese
Czech
Danish
Greek
Portuguese - Brazil
Turkish
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

31 achievements in total.

Show selected achievements (may contain spoilers)
Pizza DeliveryHidden achievement
THE FORBIDDEN PIZZAHidden achievement
Missing texturesHidden achievement
Most WantedAchievement
ScrapperAchievement
PostyeenAchievement
Master mindAchievement
Workplace accidentAchievement
OUT OF BOUNDSHidden achievement
Prop SurfingAchievement

View all Steam achievements

47 developer announcements, Aug 2025 to Sep 2026 · times in UTC

September

  1. UPDATE V3.0.2

    Bugfixes, bugfixes, bugfixesMostly because unity de-referenced things ¯\\_(ツ)_¯ CHANGES:VOICE:Fixed voice auto gain not workingFixed player's mouths not movingAUDIO:Fixed vacuum sound not playingIncreased player shove sound effect…

    Patch notes
  2. UPDATE V3.0.1

    Big performance improvements

    FailCake

July

  1. UPDATE V3.0.0

    Quality of Life + Performance improvements. Settings & Keybinds have been reset due to new inputs / settings.Where's the new maps?I've been working on this game after my day job for nearly two years straight (started around 28th October…

    FailCake

May

  1. UPDATE V2.1.3

    Big performance improvementsCHANGES:VOICE:Now directly uses opus library for encoding / decoding. Reducing CPU & allocation to almost nothing.VACUUM CABLE:Now uses LineRenderer instead of a Model mesh. Reducing CPU usage.You should notice…

    Patch notes

April

  1. UPDATE V2.1.2

    Bugfixes & small improvements.CHANGES:MAPS:Reduced trenches enemy spawn & map sizeReduced fracture enemy spawn & map sizeFixed getting stuck on the trees on the city mapTRANSLATIONS:Updated translations

    Patch notes

March

  1. UPDATE V2.1.1

    Bugfixes & small improvements.CHANGES:MAPS:Added a door to fracture's entrance (in case the world generation is evil)Fixed spots where players could get stuck on the bunker (in trenches)Fixed trenches being picked too often, compared to the…

    Patch notes
  2. UPDATE V2.1.0

    Modders can now create custom maps! Bugfixes, small tutorial improvements, more customizationCHANGES:Workshop / Modding:Now supports unity bundles (bundles/ folder).Custom unity map project released + SDK (still work in progress, but should…

    FailCake
  3. UPDATE V2.0.2

    Welcome to 2.0.2! New maps, customization, speedrun timers, achievements, and more!BUGFIXES / IMPROVEMENTS:Saving:Fixed bailout upgrade triggering when loading a game (giving you 1 extra life)Achievements:Added Welcome achievementFixed…

    Patch notes
  4. UPDATE V2.0.1

    Welcome to 2.0.1! New maps, customization, speedrun timers, achievements, and more!BUGFIXES / IMPROVEMENTS:Map Generation:Moved lasers on city layoutFixed pictures not flipping correctly on roomsFixed map generation creating rooms inside…

    Patch notes
  5. UPDATE V2.0.0

    Welcome to 2.0.0! New maps, customization, speedrun timers, achievements, and more!Thanks everyone for playing so far! And for all the feedback & ideas over at discord!More maps and things to come! But do keep in mind that i am a solo…

    FailCake

February

  1. UPDATE V1.5.1

    SLIME FIXED, MISSING DECALS FIXED, SCREENS FIXEDCHANGESBUG FIXES:Fixed slime being super bright (unity corrupted the shader on build :P)Fixed decals disappearing on the train mapFixed upgrade screens not turning off after buying a…

    Patch notes
  2. UPDATE V1.5.0

    NEW LOCALIZATIONS, BAN LIST, GENERAL BUG FIXES. THERE IS A LIGHT GLITCH WITH THE SLIME, A FIX WILL BE DEPLOYED SOON, SORRY NOTE: Save files have been reset due to the ban list migration & different save systemCHANGESLOCALIZATIONS (WIP need…

    FailCake
  3. UPDATE V1.4.0

    SAVING, NEW SHIP AREAS, SHOP RE-BALANCING, AND PERFORMANCE IMPROVEMENTSCHANGESSaving:You asked for 'saving.' I don't know what that means, but our boys in the company figured it out and crammed the entire known universe onto a VHS tape.…

    FailCake
  4. UPDATE V1.3.2

    PLAYERS CAN NOW JOIN ANYTIME, REDUCED FLICKERING ON BARRIERS, FIXED SERVER LISTCHANGESGame:NOW SUPPORTS PLAYERS JOINING ANYTIME (will spawn dead if round already in progress)Now shows a notification when a player joins / leavesServer…

    Patch notes
  5. UPDATE V1.3.1

    MAP GENERATION UPDATES, CONTAINER IMPROVEMENTS, TRANSLATION UPDATES, GENERAL BUGFIXESCHANGESMap generation:City will now get selected starting round 1Train is still reserved for round 3 and aboveScrap Containers:Ship starts with one extra…

    Patch notes
  6. UPDATE V1.3.0

    CONTROLLER IMPROVEMENTS, SHADOW QUALITY, GENERAL BUGFIXES, SERVER BROWSER IMPROVEMENTSCHANGESHosting:Added a max player slider to the hosting menu. Keep in mind that over 5 players achievements and stats will be disabled! Performance will…

    FailCake
  7. UPDATE V1.2.1

    OPTIMIZATIONS, VISUAL IMPROVEMENTS, GENERAL BUGFIXESThanks for all the feedback & bug reports ː8bitheartː, there are still a few bugs & optimizations on the TODO list.CHANGESTranslations:Fixed italian failing to show scrap…

    FailCake
  8. UPDATE V1.1.1

    STEAMWORKS FIXES, OPTIMIZATIONS, JAPANESE TRANSLATION, GENERAL BUGFIXESBUGFIXESTranslations:Fixed japanese showing broken textSteamworks:Fixed game not initializing steam when started directly from the .exeOptimizations:Decreased shadow…

    Patch notes

January

  1. UPDATE V1.1.0

    SOLO PLAYER BUFFS, KEYBINDING IMPROVEMENTS, NETWORK FIXES. THANKS FOR THE FEEDBACK SO FAR

    FailCake
  2. UPDATE V1.0.5

    Canister bug fixed! If the issue persists, please open a ticket on discord server! (Make sure you are on the latest build)BUFGIXESNetworkNot being able to deposit scrapKNOWN ISSUESWhen accepting a invite while on "training" it does not join…

    Patch notes
  3. UPDATE V1.0.4

    NOT BEING ABLE TO DEPOSIT SCRAP IS A UNITY BUG, A FIX IS BEING DEPLOYED. GRAB AND DROP TO FIX ITBUFGIXESPhysicsGeneral improvements to physics stability and optimization.Connectivity: Addressed issues where some players were unable to…

    Patch notes
  4. UPDATE V1.0.3

    CHICKEN HAS BEEN NERFED, I realized that a 2kg bird with a knife shouldn't hit harder than a railgun.BALANCE:Decreased chicken damageDecreased chicken detection rangeChicken now looses sight of you fasterKNOWN ISSUESWhen accepting a invite…

    Patch notes
  5. UPDATE V1.0.2

    NEW TUTORIAL ADDED! SORRY FOR THE DELAY!NEW CONTENTNew Tutorial KNOWN ISSUESWhen accepting a invite while on "training" it does not join the invitee properly, and requires clicking "join" again (on mainmenu).The squasher on the city map…

    FailCake
  6. UPDATE V1.0.1

    Bug fixes, Game Difficulty Adjusted & Small Improvements! Thanks everyone who has played the game so far and for the feedback / bug reports

    Patch notes
  7. V1.0.0

    NOTE: PHYSICS ARE BEING BUGGY, A FIX IS BEING MADE (sorry)NEW CONTENTNew Rank System:Added Hyena Ranks based on your scrap and delivery stats.New Progression:Added Achievement Badges are now displayed on the player's badgeNew Feature:Added…

    FailCake
  8. UPDATE V0.5.0

    TRAINING AREA. WHERE YOU CAN LEARN ON HOW TO PROPSURF AND TRY THINGS WITHOUT PRESSURENew ContentNew zone:Training area (single player)New Delivery:MEATImprovements & ChangesGeneral bug fixes (minor / visual)Game balancing:Debt is now always…

    FailCake
  9. UPDATE V0.4.0

    INGAME CHAT, LINUX MODDING & NEW SETUP MENUNew ContentIn-Game ChatFirst Time Setup: Added an initial game setup menu. When starting for the first time, you can now pick Language & Brightness.New Templates: Added a new Train map…

    FailCake
  10. UPDATE V0.3.0

    BIG STORE REWORK, NEW ITEMS & MAP GEN UPDATE!Store ReworkMeet Stan: Say hi to Stan, living in your ship walls rent-free.Refills: The store now refills items after each round. And closes while a round is in progress.Balance: Items can now…

    FailCake

December

  1. UPDATE V0.2.0

    MODDING SUPPORT ADDED!Happy new year everyone!New ContentModding: Added Modding support (BepInEx). Project switched to MONO and stripping disabledServer Browser: Added a public server browser.New Deliveries:Fan DeliveryBattery Delivery…

    FailCake
  2. UPDATE V0.1.0

    QUALITY OF LIFE UPDATE!ACHIEVEMENTS AND STATS HAVE BEEN RESETNew ContentNew Feature: Added "Yeen of the Round" (displays a picture of the best player in the round).New Item: Added PhysLock (allows you to freeze a single prop in place).New…

    FailCake
  3. UPDATE V0.0.17

    GAME ALMOST RELEASED! THANKS EVERYONE FOR THE PLAYTESTS !New ContentNew Item: Added Shield (replacing shield++).Enemy Update: Slime Cat behavior is now complete!New Delivery: The cow says...FixesLaser: Fixed laser not pointing correctly (+…

    FailCake

November

  1. UPDATE V0.0.16

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.New ContentNew Items:Added Spray Can (ship starts with 2).Added Spring Shoes (allows you to jump higher).New Delivery: Added…

    FailCake
  2. UPDATE V0.0.15

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.New ContentNew Delivery: Added MelonSpeedruns easter delivery.Ship: Tiles are now breakable and usable for surfing.Textures…

    FailCake
  3. UPDATE V0.0.14

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.New ContentNew Item: Added Jump++ (Note: this might be replaced with a spring jump later).Difficulty: Made round 4 and beyond…

    FailCake
  4. UPDATE V0.0.13

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.New ContentNew Map: Added "OUTSIDE" (Work in Progress). More templates and traps coming soon.New Enemy: Added Falling Mine.New…

    FailCake

October

  1. UPDATE V0.0.12

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes / Improvements:Added ship exterior world (the loreeeee)Added "Delivery Boy" item, props won't break while having it…

    FailCake
  2. UPDATE V0.0.11

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes / Improvements:Added localization support! (WIP)EnglishPortuguese…

    FailCake
  3. UPDATE V0.0.10

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes / Improvements:Train is now playableNew grinder enemy behavior and modelSpectators can now talk with alive…

    FailCake
  4. UPDATE V0.0.9

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Added bricky, your pet brickAdded and implemented new achievementsAdded new templates & traps to the apartments…

    FailCake

September

  1. UPDATE V0.0.8

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Add new revive / shield breaker game sign.Add discord poster (click on it opens discord)Add roomba posterAdd snow…

    FailCake
  2. UPDATE V0.0.7

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Added 2 new templates to apartmentsAdded achievements & props tied to themAdded different jail templatesIncreased extra…

    FailCake
  3. UPDATE V0.0.6

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Added ship outer shell (in preparation to the next map)Added new lobby to the apartmentsTexture improvements (even…

    FailCake
  4. UPDATE V0.0.5

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Added underwater biome.Biomes are now LIMITED, forcing them to go back to the original prefab template after x…

    FailCake

August

  1. UPDATE V0.0.4

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Added mainmenu hosting options & quick playAdded accessories (wip)Added ice world modifierAdded hl1 VOX memeAdded a new…

    FailCake
  2. UPDATE 0.0.3

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Ingame options have been addedDelivery timeline icon has been added to steam timelineBugfixes:Fixed timeline event…

    FailCake
  3. UPDATE 0.0.2

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes:Gameover is now implemented and enabled. Added new player badge with steam stats (deliveries, scrap, deaths).Candles…

    FailCake
  4. UPDATE 0.0.1

    WELCOME TO THE VERY NOT SO CLOSED SECRET BETA.THE CURRENT GAMEPLAY IS NOT FINAL AND MAY CHANGE BASED ON FEEDBACK.Changes: Mainmenu has been reworked to reflect the new gameplay.Added zebra police poster and the ability to buy extra 30…

    FailCake

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