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Steam app 329970 · updated 12 Sep 2026, 22:06 UTC

KeeperRL

KeeperRL is a retro dungeon simulator with roguelike and RPG elements. Take the role of an evil keeper and build a formidable dungeon. Recruit sinister minions, equip and train them to explore the world and fight the forces of good.

KeeperRL Steam header artwork
Electric SuccubiElectric Succubi
24playing now
2424-hour peak
950all-time peak
18average, last 30 days

The last 30 days

+1Gain+5.96%% gain44Peak

452 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01224364813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202620 peakFriday 14 August 202622 peakSaturday 15 August 202621 peakSunday 16 August 202626 peakMonday 17 August 202621 peakTuesday 18 August 202622 peakWednesday 19 August 202619 peakThursday 20 August 202621 peakFriday 21 August 202621 peakSaturday 22 August 202625 peakSunday 23 August 202628 peakMonday 24 August 202627 peakTuesday 25 August 202628 peakWednesday 26 August 202630 peakThursday 27 August 202627 peakFriday 28 August 202631 peakSaturday 29 August 202639 peakSunday 30 August 202644 peakMonday 31 August 202634 peakTuesday 01 September 202631 peakWednesday 02 September 202632 peakThursday 03 September 202623 peakFriday 04 September 202624 peakSaturday 05 September 202626 peakSunday 06 September 202625 peakMonday 07 September 202629 peakTuesday 08 September 202627 peakWednesday 09 September 202624 peakThursday 10 September 202623 peakFriday 11 September 202621 peakSaturday 12 September 202624 peak
Daily peakEvery hourly sample

All time

140 months, February 2015 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02565137701k2015201720182020202220242026February 20153 monthly peakMarch 201571 monthly peakApril 2015101 monthly peakMay 201523 monthly peakJune 201519 monthly peakJuly 201546 monthly peakAugust 201526 monthly peakSeptember 201527 monthly peakOctober 201526 monthly peakNovember 201560 monthly peakDecember 201520 monthly peakJanuary 201621 monthly peakFebruary 201612 monthly peakMarch 201612 monthly peakApril 201616 monthly peakMay 201674 monthly peakJune 201613 monthly peakJuly 201628 monthly peakAugust 201621 monthly peakSeptember 201616 monthly peakOctober 201626 monthly peakNovember 201687 monthly peakDecember 201632 monthly peakJanuary 201755 monthly peakFebruary 201757 monthly peakMarch 201732 monthly peakApril 201721 monthly peakMay 201717 monthly peakJune 201735 monthly peakJuly 201720 monthly peakAugust 201717 monthly peakSeptember 201717 monthly peakOctober 2017105 monthly peakNovember 201735 monthly peakDecember 201720 monthly peakJanuary 201817 monthly peakFebruary 201815 monthly peakMarch 201818 monthly peakApril 201833 monthly peakMay 201822 monthly peakJune 201836 monthly peakJuly 201855 monthly peakAugust 201843 monthly peakSeptember 201821 monthly peakOctober 201817 monthly peakNovember 201859 monthly peakDecember 2018109 monthly peakJanuary 201936 monthly peakFebruary 201925 monthly peakMarch 201940 monthly peakApril 201951 monthly peakMay 2019143 monthly peakJune 201937 monthly peakJuly 201943 monthly peakAugust 201924 monthly peakSeptember 201925 monthly peakOctober 201938 monthly peakNovember 201954 monthly peakDecember 201935 monthly peakJanuary 202034 monthly peakFebruary 202029 monthly peakMarch 202041 monthly peakApril 202092 monthly peakMay 202056 monthly peakJune 202083 monthly peakJuly 202035 monthly peakAugust 202045 monthly peakSeptember 202034 monthly peakOctober 202067 monthly peakNovember 202039 monthly peakDecember 202028 monthly peakJanuary 202152 monthly peakFebruary 202141 monthly peakMarch 202156 monthly peakApril 2021105 monthly peakMay 202160 monthly peakJune 202135 monthly peakJuly 202127 monthly peakAugust 2021146 monthly peakSeptember 2021141 monthly peakOctober 2021152 monthly peakNovember 2021106 monthly peakDecember 202154 monthly peakJanuary 202274 monthly peakFebruary 2022169 monthly peakMarch 202296 monthly peakApril 202255 monthly peakMay 202267 monthly peakJune 202242 monthly peakJuly 2022171 monthly peakAugust 202293 monthly peakSeptember 202259 monthly peakOctober 202240 monthly peakNovember 202242 monthly peakDecember 202243 monthly peakJanuary 202338 monthly peakFebruary 202339 monthly peakMarch 202340 monthly peakApril 202346 monthly peakMay 202329 monthly peakJune 202327 monthly peakJuly 202335 monthly peakAugust 202331 monthly peakSeptember 2023142 monthly peakOctober 2023123 monthly peakNovember 202352 monthly peakDecember 202344 monthly peakJanuary 202428 monthly peakFebruary 2024353 monthly peakMarch 2024950 monthly peakApril 2024194 monthly peakMay 2024214 monthly peakJune 2024109 monthly peakJuly 202497 monthly peakAugust 202461 monthly peakSeptember 202481 monthly peakOctober 2024160 monthly peakNovember 2024124 monthly peakDecember 2024106 monthly peakJanuary 202588 monthly peakFebruary 202556 monthly peakMarch 202554 monthly peakApril 202536 monthly peakMay 202552 monthly peakJune 202538 monthly peakJuly 2025147 monthly peakAugust 2025100 monthly peakSeptember 202545 monthly peakOctober 2025105 monthly peakNovember 2025107 monthly peakDecember 202550 monthly peakJanuary 202662 monthly peakFebruary 202640 monthly peakMarch 202650 monthly peakApril 202646 monthly peakMay 202642 monthly peakJune 202639 monthly peakJuly 202636 monthly peakAugust 202644 monthly peakSeptember 202632 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

012243648July 2026August 2026September 2026October 2026July 202636 peak — daily detail belowAugust 202644 peak — hourly detail belowSeptember 202632 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01019293901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202628 peakThursday 02 July 202628 peakFriday 03 July 202636 peakSaturday 04 July 202630 peakSunday 05 July 202628 peakMonday 06 July 202627 peakTuesday 07 July 202624 peakWednesday 08 July 202622 peakThursday 09 July 202628 peakFriday 10 July 202624 peakSaturday 11 July 202627 peakSunday 12 July 202628 peakMonday 13 July 202625 peakTuesday 14 July 202617 peakWednesday 15 July 202622 peakThursday 16 July 202625 peakFriday 17 July 202621 peakSaturday 18 July 202634 peakSunday 19 July 202627 peakMonday 20 July 202631 peakTuesday 21 July 202623 peakWednesday 22 July 202623 peakThursday 23 July 202623 peakFriday 24 July 202622 peakSaturday 25 July 202626 peakSunday 26 July 202626 peakMonday 27 July 202622 peakTuesday 28 July 202623 peakWednesday 29 July 202620 peakThursday 30 July 202616 peakFriday 31 July 202616 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 262 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01224364801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202613 peakSunday 02 August 202615 peakMonday 03 August 202614 peakTuesday 04 August 202613 peakWednesday 05 August 202613 peakThursday 06 August 202618 peakFriday 07 August 202619 peakSaturday 08 August 202627 peakSunday 09 August 202622 peakMonday 10 August 202621 peakTuesday 11 August 202631 peakWednesday 12 August 202630 peakThursday 13 August 202620 peakFriday 14 August 202622 peakSaturday 15 August 202621 peakSunday 16 August 202626 peakMonday 17 August 202621 peakTuesday 18 August 202622 peakWednesday 19 August 202619 peakThursday 20 August 202621 peakFriday 21 August 202621 peakSaturday 22 August 202625 peakSunday 23 August 202628 peakMonday 24 August 202627 peakTuesday 25 August 202628 peakWednesday 26 August 202630 peakThursday 27 August 202627 peakFriday 28 August 202631 peakSaturday 29 August 202639 peakSunday 30 August 202644 peakMonday 31 August 202634 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 190 hourly samples. Each dip is a night. Weekends are shaded.

0917263501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202631 peakWednesday 02 September 202632 peakThursday 03 September 202623 peakFriday 04 September 202624 peakSaturday 05 September 202626 peakSunday 06 September 202625 peakMonday 07 September 202629 peakTuesday 08 September 202627 peakWednesday 09 September 202624 peakThursday 10 September 202623 peakFriday 11 September 202621 peakSaturday 12 September 202624 peak

October 2026

KeeperRL was released on 29 Feb, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:06 UTC
App ID
329970
Last updated
26 Oct 2025 build 20546455
Developer
Electric Succubi
Publisher
Electric Succubi
Release date
29 Feb, 2024
Platforms
WindowsmacOSLinux
Download size
240 MB100 MB102 MB
Install size
603 MB139 MB133 MB
Genres
RPG, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
33

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

UndergroundSimulationRoguelikeVillain ProtagonistProcedural GenerationRetroModdableZombiesVampiresBase BuildingBuildingDwarvesSandboxStrategyManagementDark FantasyOld SchoolSurvivalWerewolvesMining
About this gameFull description from Steam
A retro roguelike dungeon simulator KeeperRL combines classic dungeon simulator gameplay with roguelike and RPG elements. As an evil keeper you will dig out and construct a dungeon and recruit malicious minions to help do your bidding. You’ll train and equip them and take up the fight with the forces of good around you. Engage in combat and take direct control of your minions and in true roguelike fashion fight tactical battles in a simultaneous turn-based manner. When you make a move, your enemies also move. Dungeon management Dig deep into the mountain and establish a great dungeon to fit the needs of you and your minions. Ensure there’s sleeping quarters, training rooms and crafting stations and decorations. Make sure your dungeon is defensible against invaders using traps, guard areas and choke points. Multiple playable factions Master up to 10 unique factions and their respective keepers. Play as a Dark Wizard mastering the art of black magic, a Necromancer forging an army of undead or play as a Goblin King, leading a horde of greenskins on a quest to find the lost goblin matrons. Your choice of faction will impact gameplay and the style of your dungeon. Roguelike The world is procedurally generated and simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. Cut off the heads and limbs and blind or poison your enemies in combat and if you’re not careful your enemies can do the same to you. If your Keeper dies it’s game over and you’ll have to start over again so consider your tactics carefully. Quickly get your dungeon going and go on your first raid, but the game continues to reveal more depth the longer you play and manage to stay alive. Explore and expand Explore the world around you through a large world map with dangerous locations to raid and pillage for loot and infamy as other factions might attempt to raid your dungeon if you fail to defeat them. You’ll also explore the mountain you’ve built your dungeon in as you can come across precious resources, treasures or dangerous perils above and below you. Multiple Floors Expand your dungeon and dig tunnels and rooms in both vertical directions as KeeperRL supports many Z-levels. Online map sharing and mods Download dungeons made by other players from Steam Workshop, and places them on your world map as enemies. See how others design their fortresses, fight with their minions, and steal their loot! After winning the game, you'll have the option to share your dungeon online as well. Or browse and download any number of the great mods available for the game through Steam Workshop.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

KeeperRL features simple tile-based graphics and as such doesn't contain any visually drastic content. However there is frequent violence present in the game, which is sometimes described in detail in text.

Regional ratings

DEJUS18Violência Extrema · Temas sensíveis · Drogas lícitas
IGRS18Kekerasan · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Dual Core CPU - 2.4GHz+ Memory: 4 GB RAM Storage: 1 GB available space

Recommended

Recommended: OS: Windows 10 Processor: Dual Core CPU - 4GHz+ Memory: 8 GB RAM Storage: 1 GB available space

macOS

Minimum: OS: 10.7 Lion Processor: Dual Core CPU - 2.4GHz+ Memory: 4 GB RAM Storage: 1 GB available space Recommended: OS: 10.7 Lion Processor: Dual Core CPU - 4GHz+ Memory: 8 GB RAM Storage: 1 GB available space

Linux

Minimum: OS: Ubuntu Processor: Dual Core CPU - 2.4GHz+ Memory: 4 GB RAM Storage: 1 GB available space Recommended: OS: Ubuntu Processor: Dual Core CPU - 4GHz+ Memory: 8 GB RAM Storage: 1 GB available space
Supported languages2 languages
LanguageFull audio
English
Polish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

33 achievements in total.

Show selected achievements (may contain spoilers)
Completed the tutorialAchievement
Conquered a lesser villainAchievement
Conquered a main villainAchievement
Captured a prisonerAchievement
Converted a prisonerAchievement
Won the gameAchievement
Won the game with low healthAchievement
Retired a dungeonAchievement
Killed or captured a fire demonAchievement
Killed or captured a black dragonAchievement

View all Steam achievements

50 developer announcements, Sep 2023 to Oct 2025 · times in UTC

October

  1. KeeperRL 1.3 "Child Catcher" update is here!

    In the spirit of the upcoming Halloween, KeeperRL is getting an update today featuring a playable witch character! Straight out of classic folk tales, she uses her witchcraft to terrorize the peace-loving inhabitants of the world.The witch…

    Michal Brzozowski

August

  1. 1.2.6 hotfix patch

    Fixed a bug preventing AI from using any consumables or casting spells while blind. Fixed telepathy and night vision AI to use them only when blind/in darkness. Fixed incorrectly assigned equipment restriction groups. Fixed crash caused by…

    Patch notes

July

  1. 1.2.5 hotfix patch

    Fixed issue with game not starting if keybindings were modified. Fixed bug that prevented tricking Death. Allowed medium-sized creatures (such as dwarves) to push Sokoban boulders. Added a message when a creature is too small to push a…

    Patch notes
  2. 1.2.4 hotfix patch

    Immobile automatons will immediately drop crafted items. Fixed a UI glitch that showed creatures having multiple weapons equipped, when in fact they were holding only one.

    Patch notes
  3. 1.2.3 hotfix patch

    Fixed an issue preventing immobile automatons from performing tasks. Fixed a crash preventing dungeonretirement.

    Patch notes
  4. 1.2.2 hotfix patch

    Fixed a crash when starting the game with some mods.

    Patch notes
  5. 1.2.1 hotfix patch

    Fixed an AI bug that caused creatures to get stuck when applying the "bypass allies" ability.

    Patch notes
  6. KeeperRL 1.2 “Polish the Polish” is out!

    Development of KeeperRL is still going strong, even 1.5 years after the 1.0 launch. I’m always thinking about how to make the game accessible to a wider audience, which is why, over the past few months, I’ve added localization support to…

    Michal Brzozowski

June

  1. Announcing upcoming KeeperRL QoL livestream!

    Hello folks! I'm back after taking a break for a few months. I'm working on a new patch for KeeperRL, which is going to contain a lot of small quality of life improvements (among other things). I thought it could be a great opportunity for…

    Michal Brzozowski

February

  1. KeeperRL 1.1.10

    Made the game respect a flag that prevents certain creatures from copulating with succubi. Fixed a minor issue with animal fence not having desired effect. Thanks to CSeven and chaoticandy for pointing out the bugs.

    Patch notes

December

  1. Happy 2025!

    Since the launch of v1.0, I've been focused on fixing bugs and releasing content patches. As 2024 comes to a close, I wanted to do something fun and share a few facts and stories from KeeperRL's 11-year journey. Let's start from the…

    Michal Brzozowski
  2. KeeperRL 1.1.9 - Christmas Update

    Hi everyone, I wanted to leave you all with a little Christmas gift before the holidays. This year KeeperRL finally went 1.0 and you’ve all shown such incredible support for me and the game. There’s more in store for KeeperRL next year but…

    EldaRobster
  3. KeeperRL 1.1.8 is out

    Fixed a crash in the keeper selection menu in Bonus Mod.

    Patch notes

November

  1. KeeperRL 1.1.7 is out

    Added torture table and gallows to the church faction. Fixed application of bleeding and other effects to steeds, which were previously incorrectly applied to the rider. Fixed tracking of who killed creatures that bled to death (or died…

    Patch notes
  2. A small cleaning in Steam Workshop mod versions

    I know that a lot of players have been confused by the newest mods being tagged as Alpha37, which was actually an unfortunately named tag used by the 1.0 builds. Since I don't intend to break mod compatibility from now on, I've marked all…

    Michal Brzozowski
  3. KeeperRL 1.1.6 is out

    It looks like I'm in an unlucky streak of urgent bug fixes, this time it's to stop crashing in mods that use the previously removed InferniteEffect() macro.

    Patch notes
  4. KeeperRL 1.1.5 is out

    This fixes another two other issues found in 1.1.3. If you find that any other enemies are too hard or too easy to kill with recent changes, please let me know. Made it possible again to cut off hydra's heads. Only up to 20 body parts will…

    Patch notes
  5. KeeperRL 1.1.4 is out

    The previous patch caused excessive limb injuries required to kill living creatures, which this should fix. Thanks to Tooca for bringing up the issue.

    Patch notes
  6. KeeperRL 1.1.3 is out

    Some more bug fixes and gameplay improvements incoming. Please note that some of them will only take effect after starting a new game. Coffins will now heal body parts of sleeping undead creatures. Scoring critical hits against undead will…

    Patch notes

October

  1. KeeperRL 1.1.2 is out

    This patch contains a few minor gameplay improvements and fixes. Ghoul will receive temporary, stackable damage and defense bonuses for eating corpses, instead of permanent stat increases. Added special handling of a scenario where Black…

    Patch notes
  2. KeeperRL 1.1.1 is out

    This small update fixes a few bugs and balance issues. Golden prayer bench training limit is increased to 99. Added missing church tech descriptions. Fixed courtesan and gigolo minions not appearing in the minions menu. Improved level…

    Patch notes
  3. KeeperRL 1.1 "Black Mass" update is here!

    The KeeperRL team wishes to entertain you this Halloween by releasing a new playable faction called the "Corrupted Church". Playing either as a Bishop or a Mother Superior, you will build a church for yourself and your congregation, hold…

    Michal Brzozowski

June

  1. Announcing my collaboration with Elda Entertainment on KeeperRL

    A few months ago, I was contacted by a company called Elda Entertainment about a possible collaboration on KeeperRL. Elda is a small publisher based in Sweden, comprised of industry veterans who have worked on games such as Cities…

    miki
  2. KeeperRL v1.0 hotfix 20 is out

    Improved autosave speed. Prevented copulation with some minions that should never copulate. Fixed showing proper progress on loading and game initialization progress bars. Made gargoyles drop less stone when killed.

    Patch notes

May

  1. KeeperRL v1.0 hotfix 19 is out

    Added more UI zoom levels for players with high-DPI screens. Fixed bogus "conquered villain" messages and tech advances when killing hostile fighters after a duel was won. Fixed duplicate Structure group in the Castle building menu. Fixed…

    Patch notes
  2. KeeperRL v1.0 hotfix 18 is out

    Fixed an issue with stairs being unavailable in dwarves and necromancer keepers. If you have started a new game under hotfix 17, you'll have to restart to be able to build stairs. Sorry for that.

    Patch notes
  3. KeeperRL v1.0 hotfix 17 is out

    Mods are now sorted by the number of up votes. Added two alternative stair types, custom modded stairs are now also supported. Added scrollbars to the building menu pop-up, if the items won't fit on the screen. Added ClaimTile effect for…

    Patch notes
  4. KeeperRL v1.0 hotfix 16 is out

    Fixed crash caused by minion being killed while dismounting steed (such as falling into water while blind). Fixed crash caused by a bad main villain number read from game settings. Fixed crash caused by removing a creature's companion…

    Patch notes

April

  1. KeeperRL v1.0 hotfix 15 is out

    Fixed a furniture update frequency bug introduced in the previous patch.

    Patch notes
  2. KeeperRL v1.0 hotfix 14 is out

    Added back the unlockable Adoxie adventurer, who was temporarily removed before the 1.0 launch. Fixed issue with some villains being forever hidden behind fog of war on the world map. (This fix fix will apply to existing games after any…

    Patch notes

March

  1. KeeperRL v1.0 hotfix 13 is out

    The game won't show the upgrade button for workshop items that can't be upgraded. General rendering and gameplay optimization thanks to Robin/Rob2309. Fixed prison and pigsty rendering lag that was accidentally introduced during previous…

    Patch notes
  2. KeeperRL v1.0 hotfix 12 is out

    Fixed a crash in the demons enemy introduced in the previous hotfix. Fixed a crash in construction debt calculation caused by a giant spider minion building webs over the player's traps. Fixed laggy messages history list. Increased chance…

    Patch notes
  3. KeeperRL v1.0 hotfix 11 is out

    Fixed an issue with the demons enemy being unbeatable if their throne was destroyed. If this happened to you, you can beat this enemy if you return and kill the remaining demons in the throne room. Fixed issue with AI not using same level…

    Patch notes
  4. KeeperRL v1.0 hotfix 10 is out

    Fix message boards contents not persisting after saving or retiring the game.

    Patch notes
  5. KeeperRL v1.0 hotfix 9 is out

    Fixed crash when generating upper z-levels caused by too little space available to place resource patches. Riders on blind steeds won't enter deep water and other dangerous tiles without a warning. Fixed gargoyle traps not being hostile to…

    Patch notes
  6. KeeperRL v1.0 hotfix 8 is out

    Furniture working efficiency multiplier (based on lighting and luxury) is shown in the map hint. Fixed issue with some enemy team members getting stuck at the edge of the map after retreating from an attack. Made the solo keeper achievement…

    Patch notes
  7. KeeperRL v1.0 hotfix 7 is out

    Reduced game start-up time.

    Patch notes
  8. KeeperRL v1.0 hotfix 6 is out

    Squires will retain their special traits after getting promoted to a knight. Luxury will affect minion training and workshop efficiency. Retired dungeons will be saved to temporary files and copied after saving is successful to avoid the…

    Patch notes
  9. KeeperRL v1.0 hotfix 5 is out

    Again, big thanks to everyone for submitting bug reports! If you run into any trouble playing the game, please get in touch via the comment section, Discord, emailing me at [email protected] or by submitting a bug report using the in-game…

    Patch notes
  10. KeeperRL v1.0 hotfix 4 is out

    All undead get the swimming skill. Fixed a crash when a summoned spirit is killed and in the same turn the team returns to base. Fixed a crash in the creature choice menu when using keys. Fixed a crash in the polymorph spell. Fixed a UI…

    Patch notes
  11. KeeperRL v1.0 hotfix 3 is out

    Fixed a rare crash when capturing prisoners or freeing captured minions.

    Patch notes
  12. KeeperRL v1.0 hotfix 2 is out

    Temporarily disabled loading retired conquered dungeons, which was causing startup crashes if a corrupted dungeon file was present. The feature will be turned on again once I implement a proper fix. Fixed a bug that caused farm animals to…

    Patch notes
  13. KeeperRL v1.0 hotfix 1 is out

    Fixed rendering of some of the trap sprites. Fixed issue with some creature not equipping bows. Fixed crash caused by an inconsistency in construction debt following an invasion (?) Fixed lag when a lot of prisoners are available for…

    Patch notes

February

  1. KeeperRL v1.0 is released!

    I'm very proud to announce that KeeperRL v1.0 is out! In addition to being the most important milestone for the game, this is also a huge update with major gameplay additions. These include a much larger and more interesting world map, a…

    Michal Brzozowski
  2. KeeperRL v1.0 is available for testing

    An unofficial v1.0 build is out on the BETA branch. Check it out if you're an experienced player and want an early glimpse of all the new stuff! Please post your feedback in the comments below. If you are new to KeeperRL, it is strongly…

    Michal Brzozowski
  3. More news on the upcoming v1.0 patch

    KeeperRL will leave Early Access in exactly three weeks. The last major patch was released one year ago, so you can imagine that this will be a pretty huge update. In the August blog post I revealed the major features that will be…

    Michal Brzozowski
  4. KeeperRL v1.0 will be officially released on February 29th 2024

    I have important news for you today. KeeperRL version 1.0 will be officially released on February 29th! More details about the patch will follow, and for now let's celebrate this upcoming milestone with this short clip 🙂

    miki

September

  1. Alpha 36 hotfix 17

    Fixed a crash caused by a blind attacker (such as a black dragon) being spawned on a water tile and immediately drowning.

    Patch notes
  2. Alpha 36 hotfix 16

    Fixed possible issue with player's minions breaking down locked doors.

    Patch notes
  3. Alpha 36 hotfix 15

    Fixed a bug that prevented z-level enemies from digging when attacking the player. Swapped the tutorial map so that there is no body of water next to the village.

    Patch notes

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