STEAMDB NEXUS

Steam app 3141720 · updated 12 Sep 2026, 22:26 UTC

Monster Battles

Gather your monster squad and fight in Monster Battles! Dive into this inventory management auto-battler. Collect, combine, and strategize with your monsters. The same-race monsters get powerful buffs, and monsters can fuse and evolve. Discover endless possibilities and build your ultimate squad!

Monster Battles Steam header artwork
FourteenGamersky Games
3playing now
1624-hour peak
797all-time peak
9average, last 30 days

The last 30 days

−1.9Gain−16.38%% gain25Peak

288 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0714202713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20264 peakFriday 14 August 202613 peakSaturday 15 August 202620 peakSunday 16 August 202620 peakMonday 17 August 202617 peakTuesday 18 August 202614 peakWednesday 19 August 202610 peakThursday 20 August 202623 peakFriday 21 August 202613 peakSaturday 22 August 202617 peakSunday 23 August 202625 peakMonday 24 August 202613 peakTuesday 25 August 202615 peakWednesday 26 August 202615 peakThursday 27 August 202615 peakFriday 28 August 202615 peakSaturday 29 August 202620 peakSunday 30 August 202619 peakMonday 31 August 202614 peakTuesday 01 September 202616 peakWednesday 02 September 202614 peakThursday 03 September 202619 peakFriday 04 September 202617 peakSaturday 05 September 202616 peakSunday 06 September 202618 peakMonday 07 September 202617 peakTuesday 08 September 202616 peakWednesday 09 September 202619 peakThursday 10 September 202616 peakFriday 11 September 202614 peakSaturday 12 September 202616 peak
Daily peakEvery hourly sample

All time

17 months, May 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0215430646861May 2025Jul 2025Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026May 2025797 monthly peakJune 2025314 monthly peakJuly 2025196 monthly peakAugust 2025134 monthly peakSeptember 2025126 monthly peakOctober 202566 monthly peakNovember 202574 monthly peakDecember 202537 monthly peakJanuary 2026354 monthly peakFebruary 2026220 monthly peakMarch 202696 monthly peakApril 202658 monthly peakMay 202658 monthly peakJune 202646 monthly peakJuly 202645 monthly peakAugust 202627 monthly peakSeptember 202619 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

012243649July 2026August 2026September 2026October 2026July 202645 peak — daily detail belowAugust 202627 peak — hourly detail belowSeptember 202619 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01224364901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202633 peakThursday 02 July 202634 peakFriday 03 July 202631 peakSaturday 04 July 202631 peakSunday 05 July 202638 peakMonday 06 July 202645 peakTuesday 07 July 202638 peakWednesday 08 July 202633 peakThursday 09 July 202627 peakFriday 10 July 202630 peakSaturday 11 July 202637 peakSunday 12 July 202628 peakMonday 13 July 202626 peakTuesday 14 July 202622 peakWednesday 15 July 202630 peakThursday 16 July 202621 peakFriday 17 July 202619 peakSaturday 18 July 202615 peakSunday 19 July 202621 peakMonday 20 July 202624 peakTuesday 21 July 202618 peakWednesday 22 July 202618 peakThursday 23 July 202618 peakFriday 24 July 202617 peakSaturday 25 July 202616 peakSunday 26 July 202623 peakMonday 27 July 202616 peakTuesday 28 July 202618 peakWednesday 29 July 202617 peakThursday 30 July 202621 peakFriday 31 July 202624 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 167 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0715222901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202620 peakSunday 02 August 202627 peakMonday 03 August 202616 peakTuesday 04 August 202621 peakWednesday 05 August 202620 peakThursday 06 August 202623 peakFriday 07 August 202618 peakSaturday 08 August 202619 peakSunday 09 August 202622 peakMonday 10 August 202627 peakTuesday 11 August 202617 peakWednesday 12 August 202617 peakThursday 13 August 202617 peakFriday 14 August 202613 peakSaturday 15 August 202620 peakSunday 16 August 202620 peakMonday 17 August 202617 peakTuesday 18 August 202614 peakWednesday 19 August 202610 peakThursday 20 August 202623 peakFriday 21 August 202613 peakSaturday 22 August 202617 peakSunday 23 August 202625 peakMonday 24 August 202613 peakTuesday 25 August 202615 peakWednesday 26 August 202615 peakThursday 27 August 202615 peakFriday 28 August 202615 peakSaturday 29 August 202620 peakSunday 30 August 202619 peakMonday 31 August 202614 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 121 hourly samples. Each dip is a night. Weekends are shaded.

0510152101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202616 peakWednesday 02 September 202614 peakThursday 03 September 202619 peakFriday 04 September 202617 peakSaturday 05 September 202616 peakSunday 06 September 202618 peakMonday 07 September 202617 peakTuesday 08 September 202616 peakWednesday 09 September 202619 peakThursday 10 September 202616 peakFriday 11 September 202614 peakSaturday 12 September 202616 peak

October 2026

Monster Battles was released on 15 May, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:26 UTC
App ID
3141720
Last updated
27 Feb 2026 build 22124809
Developer
Fourteen
Publisher
Gamersky Games
Release date
15 May, 2025
Platforms
Windows
Download size
387 MB
Install size
568 MB
Genres
Indie, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
75

Features & support

Steam features

Steam AchievementsSteam CloudStatsSteam LeaderboardsFamily Sharing

Controllers & input

Accessibility

Popular tags

Roguelike DeckbuilderAuto BattlerInventory ManagementTurn-Based TacticsStrategyRoguelikePvPCuteHand-drawnIndieAsynchronous MultiplayerTurn-Based Strategy2DSingleplayerRoguelite
About this gameFull description from Steam
Monster Battle, this is a backpack management auto-battle chess game In this game, you can buy various monsters from the store and deploy them onto the field, then battle against other players! Strategic Construction You will summon various different monsters to fight for you, so the choice of monsters is crucial! Collect Monsters Monsters will have different races, shapes, sizes, and rarity. The correct combination and distribution of them are the key to enhancing combat power! Fusion Evolution Some monsters can merge and evolve with each other through contact, giving birth to more powerful monsters! Player Duel The enemies in the game will be the monster choices and combinations of real players. Do your best to defeat them! The ranking mode will display the strength ranking of all players. Hero Skills The game has added characters of different professions, each with their own unique combat style! Choose your favorite character to start fighting! Welcome to add the game to your wish list!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Dual Core 2 GHz Memory: 2 GB RAM Graphics: GTX 1060 3G Storage: 500 MB available space

Recommended

Supported languages12 languages
LanguageFull audio
Simplified Chinese●
English
French
German
Spanish - Spain
Russian
Japanese●
Polish
Traditional Chinese●
Portuguese - Portugal
Korean
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

75 achievements in total.

Show selected achievements (may contain spoilers)
Golden Thief Achievement
Crimson Corruption Achievement
Star Magic Achievement
Wonderland Journey Achievement
Brilliant Alchemy Achievement
Dragon's Blessing Achievement
Stay Elegant Achievement
Nourishment Achievement
Raise Your Shield! Achievement
Pumpkin Boo Achievement

View all Steam achievements

37 developer announcements, May 2025 to Feb 2026 · times in UTC

February

  1. 0.3.6.3 Update

    Monster Adjustments:Mushroom Mage: Effect now also triggers when a Nature race monster diesMushroom Dragonling: Poison stacks applied are now determined by the number of allied Nature race monstersAssassin: Poison stacks applied are now…

    Patch notes
  2. 0.3.6.2 Update

    Monster Adjustments:Mushroom Mage: Race added: NatureMushroom Dragonling: Race added: NatureAssassin: Race added: NatureOptimizations & Bug Fixes:Fixed a bug where the enemy's pre-replay combat data had a chance of being saved during Battle…

    Patch notes
  3. 0.3.6.0 Update

    Monster Adjustments:Golden Gear: Effect changed to Growth triggerExquisite Golden Gear: Effect changed to Growth triggerOptimizations & Bug Fixes:Fixed a bug where the Collector's data would error after savingFixed a bug where locked shop…

    Patch notes
  4. 0.3.5.0 Update

    Monster Adjustments:Earth Sprite: Effect changed to trigger once for every 4 Gold ownedEarth Sprite Hermit: Effect changed to trigger once for every 4 Gold ownedSkeleton Samurai: Now steals the enemy's Rebirth effect when attackingNew…

    Patch notes
  5. 0.3.4.3 Update

    Optimization & Bug Fixes: Fixed an issue where some character skills would fail after loading a save Fixed an issue where some relic skills would fail after loading a save Fixed an issue where some relic skills would trigger multiple times…

    Patch notes
  6. 0.3.4.2 Update

    Optimization & Bug Fixes: Fixed a bug where some save files could not be loaded Added the "Abandon Save" feature Fixed a bug where certain relics would display multiple copies upon loading a save Fixed a bug where the "Retry" function in…

    Patch notes
  7. 0.3.4.1 Update

    Optimization & Bug Fixes: Fixed a bug where the save system failed to load files Fixed a bug where certain relics would trigger again upon loading a save

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  8. 0.3.4.0 Update

    New Game Features:Auto-save: The game now auto-saves at the start and end of each round. You can load these saves to continue your game.Return to Main Menu: Added a function to return to the main menu during a game (Note: all actions taken…

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  9. 0.3.3.0 Update

    Monster Adjustments: New Ancient Monsters: Prismatic Drake, Goblin Priest, Vampire Duke, Cursed Summoner, Fawn, Hard Rock, Maintenance Robot, Ootengu Monkey King's Phantom: Effect changed to: Cannot attack Game Mechanism Adjustments…

    xiaoCCCCCCCC

January

  1. 0.3.2.2 Update

    Monster Adjustments: Ginseng Spirit: Effect changed to: When a Yaoguai monster enters the field for the first time, it gains +1 Aura. This effect is permanently upgraded after triggering 20 times. Golden Ginseng Spirit: Upgrades twice.…

    Patch notes
  2. 0.3.2.1 Update

    Adventure Adjustments: Reduced the difficulty of Chapter 2 in Adventure Mode Added difficulty hints for each chapter in Adventure Mode Bug Fixes: Fixed a bug where monsters would gain the Yaoguai race but lose it after fusion

    Patch notes
  3. 0.3.2.0 Update

    Character Adjustments: Jingwei: HP adjusted to 27 Miracle Astrologer: Effect can now be activated infinitely within one turn High Elf: Effect changed to trigger on Round 4 and Round 7 Monsters: New Ancient Monster: Chaos Slime: When sold…

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  4. 0.3.1.4 Update

    Character Adjustments: Traveling Merchant: Initial monster changed to Exploding Slime Relic Adjustments: Smooth Stone: Effect changed: Now only requires not having Battlecry/Deathrattle Extremely Smooth Stone: Effect changed: Now only…

    Patch notes
  5. 0.3.1.3 Update

    Monster Adjustments:Forest Direwolf: Effect changed to: Deathrattle: For the rest of this battle, give Beast tribe monsters on the battlefield +3/+3. (This means even monsters summoned after this Deathrattle triggers will gain…

    Patch notes
  6. 0.3.1.1 Update

    Presentation Changes: Reduced the unlock difficulty for the Collector. Added in-game hints for locked races (After each game concludes, you will gain experience. When the experience bar is full, you will level up and unlock more game…

    Patch notes
  7. 0.3.1.0 Update

    Mechanics Changes: The Ancient Shop now opens on Turn 8. Reduced the difficulty of the Chapter 4 boss in Adventure Mode. Optimized some Korean localization translation issues. Added special effect visuals for Battlecry abilities. Our side's…

    Patch notes
  8. 《Monster Battles》–"All Things Have a Spirit" Version Update!

    Hello there!Monster Battles just had a major version update. This update introduces a large amount of new content and systemic changes, designed to bring fresh strategic depth to the battle environment.New race added – Yokai, along with its…

    PM

November

  1. New Goods in Shop, meow~ Come and take a look?

    Welcome, meow~ Dear Player—I’ve got some exclusive intel whispered to me through certain secret supply channels!ːsteamhappyːWord is, a group of mysterious beings from ancient Eastern scrolls will soon be joining our card pool! A brand-new…

    PM
  2. Patch Notes 0.2.1.0

    Update Notice 0.2.1.0Monster AdjustmentsMecha Fire Dragon: Cost increased by 1 gold.Franken: Effect reduced from 3x to 2x.Other ChangesAdded Turkish language support.

    Patch notes

September

  1. "Monster Battles" Adventure Mode New Chapter!

    Game update introduces a brand-new adventure chapter starring the Wonderland Explorer—Ancient Ruins! A wealth of unique monsters and item content await your discovery!

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August

  1. Patch Notes 0.1.2.0

    Update Notice 0.1.2.0Monster AdjustmentsHush / Hush: Race changed to Dragon (no longer Beast)Rat King: Rarity changed to LegendaryKing Slime: Added Entrance Effect (triggers once when synthesized)New Monsters Added: Funky Turkey / Golden…

    Patch notes

July

  1. Monster Battles launching Version 0.1.0 — the "Mechanical Revolution“ is here

    Brave Battlers!This time, we've made a ton of changes and adjustments to the game — and added a huge amount of new content too!A brand-new Mechanical race has been added, along with a variety of new monsters across all races! Three powerful…

    GamerskyGames
  2. Fix Regarding Battle Opponent Data Abnormality and Update Preview

    Issue Regarding Abnormal Battle Opponent DataWe recently received feedback from some players about being matched with abnormal opponents in the game. We immediately investigated and located the issue, which was caused by the expiration of…

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June

  1. 🔥The Steam Summer Sale is on fire!🔥

    🌞 The sun is blazing, the deals are sizzling—time to find your brand new gaming obsession!With the Steam Summer Sale in full swing, we're rolling out limited-time -15% discounts—there's no better time to grab "Monster Battles"!Whether…

    PM
  2. Patch Notes 0.0.3.2

    Update Notice 0.0.3.2 Character Adjustments Mad Alchemist: Added an extra skill — once per turn, immediately merge monsters on the field (Shortcut key: Q) Other Fixes Optimized the performance impact of certain textures on machines

    Patch notes
  3. Patch Notes 0.0.3.1

    Update Announcement 0.0.3.1 Rule Adjustments HP Loss on Failure: Added an upper limit for single HP loss, capped at 10 HP (Achievement: Changed from losing more than 20 HP in one turn to 10 HP) Other Fixes Fixed a bug where shapeshifting…

    Patch notes

May

  1. Patch Notes 0.0.3.0

    ## Patch Notes 0.0.3.0 **Monster Adjustments:** - Golden Three-Eyed Frog: Deathrattle-summoned monsters inherit 50% of extra attributes - Thornheart: ▶ Now affects 4 allied non-Thornheart monsters ▶ Effect changed from +2 HP to +1 HP ▶ Base…

    Patch notes
  2. Patch Notes 0.0.2.5

    ## Patch Notes 0.0.2.5 **Other Updates:** - Added English voiceover support - Added idle voice lines for specific characters during prolonged standby - Fixed bug where Reserve Area monsters could become hidden in Adventure Mode

    Patch notes
  3. Patch Notes 0.0.2.4

    ## Patch Notes 0.0.2.4 **Quality of Life Improvements:** - New Hotkeys: ▶ Move all field monsters to For-Sale Area (C) ▶ Move all field monsters/land tiles to For-Sale Area (V) ▶ Sell all items in For-Sale Area (B) ▶ Sell hovered monster in…

    Patch notes
  4. Patch Notes 0.0.2.3

    ## Patch Notes 0.0.2.3 **Monster Adjustments:** - Uru: Rarity changed to Legendary, price reduced by 1 Gold - Tree Sentinel: Rarity changed to Legendary - Proud Scarg: Price increased by 2 Gold - Goblin King: Price reduced by 2 Gold - Giant…

    Patch notes
  5. Patch Notes 0.0.2.2

    ## Patch Notes 0.0.2.2 **Performance Optimizations:** - Improved battle animations: - Faster skill animations for: (Black Crow, Morena, Harsh, Reaper, and other monsters) **Bug Fixes:** - Fixed potential crash caused by Rubis - Fixed crash…

    Patch notes
  6. Patch Notes 0.0.2.1

    ## Patch Notes 0.0.2.1 **System Changes:** - Endless Mode: - New options added after completing Round 16: * Continue battling Rounds 17-20 against other players (No rank point changes/No same-tier matchmaking/May face players of all ranks)…

    Patch notes
  7. Patch Notes 0.0.2.0

    ## Patch Notes 0.0.2.0 **Monster Adjustments:** - Ferocious Giant Rat: Rarity changed to Uncommon - Strange Dragon Rubis: Now affects 5 Dragon-type monsters - Rubis: Now affects 4 Dragon-type monsters **Relic Adjustments:** - Immortal…

    Patch notes
  8. Patch Notes 0.0.1.7

    ## Patch Notes 0.0.1.7 **Monster Adjustments:** - Goblin Warlock: Rarity decreased - Fel Warlock: Rarity decreased - Heavy Goblin: Rarity increased, price changed to 6 Gold - Goblin Witch Doctor: Now summons at random positions - Goblin…

    Patch notes
  9. Update Notes 0.0.1.6

    ## Patch Notes 0.0.1.6 **Rule Adjustments:** - Bell: Gold cost increase trigger changed from every 5 refreshes to every 4 refreshes **Operation Optimizations:** - Improved user experience when High Elf purchases shop monsters to the Reserve…

    Patch notes
  10. Update Notes 0.0.1.5

    ## Patch Notes 0.0.1.5 **Monster Adjustments:** - Goblin Engineer: Price reduced by 1 Gold **Difficulty Adjustments:** - Adventure Mode: Chapter 3 difficulty reduced **Performance Optimizations:** - Improved animation performance for…

    Patch notes
  11. Update Notes 0.0.1.4

    ## Update Notes 0.0.1.4 **Monster Adjustments:** - Flame Ooze: Base ATK adjusted to 0. - Goblin Blacksmith: Trigger cost adjusted to 6 Gold. **Operational Optimization:** - Added minimize button during Relic/Monster Selection to view…

    Patch notes

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