STEAMDB NEXUS

Steam app 3062380 · updated 12 Sep 2026, 21:33 UTC

Mash Box

Mash Box is a prototype sandbox game from an indie team, offering endless creative possibilities. Be part of its evolution with regular updates and help shape the tech foundation for future games. Dive in and influence the development of something special!

Mash Box Steam header artwork
Mash GamesMash Games
17playing now
3824-hour peak
256all-time peak
18average, last 30 days

The last 30 days

−2.1Gain−10.15%% gain61Peak

589 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01633496613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202625 peakFriday 14 August 202643 peakSaturday 15 August 202632 peakSunday 16 August 202646 peakMonday 17 August 202646 peakTuesday 18 August 202637 peakWednesday 19 August 202626 peakThursday 20 August 202630 peakFriday 21 August 202628 peakSaturday 22 August 202636 peakSunday 23 August 202661 peakMonday 24 August 202640 peakTuesday 25 August 202637 peakWednesday 26 August 202640 peakThursday 27 August 202637 peakFriday 28 August 202638 peakSaturday 29 August 202638 peakSunday 30 August 202635 peakMonday 31 August 202635 peakTuesday 01 September 202632 peakWednesday 02 September 202630 peakThursday 03 September 202626 peakFriday 04 September 202646 peakSaturday 05 September 202636 peakSunday 06 September 202637 peakMonday 07 September 202626 peakTuesday 08 September 202629 peakWednesday 09 September 202628 peakThursday 10 September 202625 peakFriday 11 September 202623 peakSaturday 12 September 202638 peak
Daily peakEvery hourly sample

All time

24 months, October 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

069138207276Oct 2024Feb 2025Jun 2025Oct 2025Feb 2026Jun 2026October 202414 monthly peakNovember 202487 monthly peakDecember 2024256 monthly peakJanuary 2025218 monthly peakFebruary 2025182 monthly peakMarch 2025112 monthly peakApril 202570 monthly peakMay 202566 monthly peakJune 202565 monthly peakJuly 2025201 monthly peakAugust 202578 monthly peakSeptember 2025113 monthly peakOctober 2025149 monthly peakNovember 2025146 monthly peakDecember 202556 monthly peakJanuary 202635 monthly peakFebruary 202633 monthly peakMarch 202629 monthly peakApril 202633 monthly peakMay 202642 monthly peakJune 202648 monthly peakJuly 202651 monthly peakAugust 202661 monthly peakSeptember 202646 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

016334966July 2026August 2026September 2026October 2026July 202651 peak — daily detail belowAugust 202661 peak — hourly detail belowSeptember 202646 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01428415501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202649 peakThursday 02 July 202651 peakFriday 03 July 202634 peakSaturday 04 July 202642 peakSunday 05 July 202647 peakMonday 06 July 202620 peakTuesday 07 July 202643 peakWednesday 08 July 202626 peakThursday 09 July 202634 peakFriday 10 July 202636 peakSaturday 11 July 202641 peakSunday 12 July 202638 peakMonday 13 July 202627 peakTuesday 14 July 202627 peakWednesday 15 July 202638 peakThursday 16 July 202632 peakFriday 17 July 202631 peakSaturday 18 July 202626 peakSunday 19 July 202631 peakMonday 20 July 202632 peakTuesday 21 July 202634 peakWednesday 22 July 202635 peakThursday 23 July 202630 peakFriday 24 July 202643 peakSaturday 25 July 202647 peakSunday 26 July 202651 peakMonday 27 July 202645 peakTuesday 28 July 202642 peakWednesday 29 July 202645 peakThursday 30 July 202641 peakFriday 31 July 202642 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 383 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01633496601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202641 peakSunday 02 August 202640 peakMonday 03 August 202640 peakTuesday 04 August 202636 peakWednesday 05 August 202639 peakThursday 06 August 202639 peakFriday 07 August 202643 peakSaturday 08 August 202642 peakSunday 09 August 202642 peakMonday 10 August 202639 peakTuesday 11 August 202644 peakWednesday 12 August 202642 peakThursday 13 August 202645 peakFriday 14 August 202643 peakSaturday 15 August 202632 peakSunday 16 August 202646 peakMonday 17 August 202646 peakTuesday 18 August 202637 peakWednesday 19 August 202626 peakThursday 20 August 202630 peakFriday 21 August 202628 peakSaturday 22 August 202636 peakSunday 23 August 202661 peakMonday 24 August 202640 peakTuesday 25 August 202637 peakWednesday 26 August 202640 peakThursday 27 August 202637 peakFriday 28 August 202638 peakSaturday 29 August 202638 peakSunday 30 August 202635 peakMonday 31 August 202635 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 206 hourly samples. Each dip is a night. Weekends are shaded.

01225375001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202632 peakWednesday 02 September 202630 peakThursday 03 September 202626 peakFriday 04 September 202646 peakSaturday 05 September 202636 peakSunday 06 September 202637 peakMonday 07 September 202626 peakTuesday 08 September 202629 peakWednesday 09 September 202628 peakThursday 10 September 202625 peakFriday 11 September 202623 peakSaturday 12 September 202638 peak

October 2026

Mash Box was released on 17 Oct, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 21:33 UTC
App ID
3062380
Last updated
13 Feb 2025 build 17356879
Developer
Mash Games
Publisher
Mash Games
Release date
17 Oct, 2024
Platforms
Windows
Download size
694 MB
Install size
1.82 GB
Genres
Action, Casual, Indie, Simulation, Sports, Free To Play, Early Access
Game modes
Single-player
Controller support
Partial
Early Access
Listed in Early Access

Features & support

Steam features

Family Sharing

Controllers & input

Gamepad RecommendedPartial Controller Support

Accessibility

Popular tags

CasualSimulationSportsSandbox3DThird PersonMultiplayerBikesBMXFree to PlaySkateboardingIndieEarly AccessPhysicsSnowboardingControllerActionSingleplayer
About this gameFull description from Steam
Welcome to Mash Box – a prototype sandbox game developed by an indie team. Immerse yourself in a world where creativity knows no bounds and every update introduces fresh features and improvements. Mash Box is more than just a game; it's the technology foundation for our future projects. As an evolving prototype, it’s designed to grow with constant updates and community feedback. Your input helps shape both the game and the tech that will drive our current and upcoming titles. Features: Limitless Possibilities: Dive into a sandbox environment with endless creative potential. Ongoing Evolution: Enjoy a game that transforms with each update, driven by player feedback and continuous development. Tech Foundation: Influence the core technology that will power future games, shaping the direction of upcoming projects. By getting involved with Mash Box, you’re supporting a unique project with significant potential. Your feedback will help shape this game and the technology behind our future titles. Join us and play a key role in this exciting journey!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: 2.5 GHz Memory: 4 GB RAM Graphics: GTX 1060 DirectX: Version 12 Storage: 5 GB available space

Recommended

Recommended: OS: Windows 10 Processor: 4 GHz Memory: 8 GB RAM Graphics: RTX 4090 DirectX: Version 12 Storage: 10 GB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Dec 2024 to Feb 2025 · times in UTC

February

  1. Patchie

    -Vert sensors worked on. Many edge cases resoloved and prediction preference adjusted to maintain initial trajectory better -Peg friction reduced by 50%

    Patch notes
  2. Never Ending Patchies

    -Drifting Fixed -Sticky grinding fixed -Fixed null Refernce causing other chaining issues -Fixed Camera flip flopping on spawn -Whips dont twist you as much any more -Hands and feet dont jitter on bmx but now are a bit wibbly wobbly.…

    Patch notes
  3. Patchie Patchie

    -fixed braking -fixed major flaw in physics back-end causing all sorts of unwanted behaviour. Big Oof. cached contacts list for bike collision was being cleared each frame before using for calculations

    Patch notes
  4. Physics Patchieeee

    -Fixed issue with wheels for vehicles making it all squirlly -Removed keyboard bindings -Wiggle jiggle reduced -Drifting should work again on bmx -Several complex rubbing scenarios solved for player to bike interaction when riding

    Patch notes
  5. Patchie

    look on Discord. To much to track

    Patch notes
  6. Streets Patchie

    -Reseting at marker resets you on you last driven vehicle. (AKA the BMX atm. but this would reset you back on any other vehicle you were last driving if bailed off) -Fixed double jump roll out stuck on spawn point on load in -Fixed, Sticky…

    Patch notes
  7. Next Phase Streets Patchie

    Next Patchie: -FREE RUNNING AND BAILING RUNNING ON MAIN SPORTS AND MOD MAPS. (ONLY BMXING WORKS ATM) My Mods My Mods Why, My Mods Cry My Mods

    Patch notes
  8. Hoppy Patchie

    -Hopping set back. (Vert stuff make something in the back end effect this. its good now) -Tricks fire faster off hop -Forward slider input removed in preparation to use bumpers for lip tricks

    Patch notes
  9. VERT VERT VERT PATCHIE

    -The vert quest nears its end

    Patch notes
  10. AHHHHHHH Patchie

    -edits

    Patch notes
  11. Vert Perfection

    -Vert Perfected.

    Patch notes
  12. Vert Patchie

    -Fixes to proto Long Boy and Proto Scoot -More juicy changes to vert magnets -reduced vert magnet strengths -changed force mode to Acceleration from Velocity Change -added Max Force Cap on the magnet -Added Max Velocity change to meet…

    Patch notes
  13. I make BMX Patchie

    -Reduced unwanted auto spinning when airing spines and hips. -Added race challenge, RIchards Bowl Pump Track, to spillway grey block in distance of ProtoSports map

    Patch notes
  14. Jelly Fishing Patchie

    -Improved Stick force when pumping. We can now rip the pump track with ease -Large changes to vert magnets -human jellyfishing dampened

    Patch notes
  15. We love Patchie Patchie

    -Changes to BMX stability allowing for more stable high speed situations -Mannys and noseys cannot be activated in the air untill just about landing -Major changes to vert sensors -Full body twist and pitch jellyfishing with left stick…

    Patch notes
  16. Car Audio Patchie

    -car has single speed engine audio -car has new shader

    Patch notes
  17. Car Patchie

    -Car handling adjusted -Car E brake adjusted

    Patch notes
  18. Clock Work Patchie

    -Changes to vert sensors and vert hop force directions. We will be getting more boost on airs but holding into more shapes of vert better. But also at the same time not being "to magnety". Big air Mega ramp should work pretty nice as well…

    Patch notes
  19. Crowd Pleaser Patchie

    -E-Braking does braking -Handling adjusted on Car -Adjustments to vert magnets -Tailwhips dont twist you nearly as much any more. Bit more straight straight

    Patch notes
  20. Friction Patchie

    -Work done to wheel friction models. Proto Car handling is changed

    Patch notes
  21. Spin patchie

    -Quickspin increased by 25%

    Patch notes
  22. Pedal Patchie

    -Changed sprinting from Tapping A to holding A + left Stick Up

    Patch notes
  23. BMX Patchie

    -Adjustments to human connection spring limiting how far down it can go during different states of play. (less squishy wishy) -Works done to transition physics. Big air and mega ramp halfpipes work now

    Patch notes
  24. Simulation Sensation Patchie

    -Major improvement to local map loading and filling into main menu -Rapping A for sprint -Added, Braking feature during mannies if holding both bumpers for fufus and tire taps

    Patch notes
  25. Car Handling

    -Made car more fun

    Patch notes
  26. Performance Patchie

    I added some frames per second.

    Patch notes
  27. Reddit go BRRR Patchie.

    -Added ProtoSkate -Added ProtoDrift Trike -Added ProtoDrift Car -Added yet another new vehicle prototype. So sad. Too bad. -Added ProtoMX -Skid marks now adjust to tire widths -MR Cube doesn't vibrate in other sports anymore -Added…

    Patch notes

December

  1. Content Updates

    -Updated some bike part content

    Patch notes
  2. Foot Jam

    -Added Foot Jam with Right Trigger + Nose Manny

    Patch notes
  3. Back in the Saddle Patchie

    -Other Proto sport vehicles working again -changes to input systems. Should not lock up on NEWS screen -Pausing freezes physics -The Shop, mini game scene starts to have BMX part browsing for all of the parts in BMX Streets -Added, Global…

    Patch notes
  4. Player to bike Collision

    -Added, Player to bike collision in ProtoFreerunning

    Patch notes
  5. Mod Map Patchie

    -Disables cameras from incoming mod maps.

    Patch notes
  6. Secure the Bread!

    -Securing your MC. -Update to Protofreerunning. Still working on the on/off sequences.

    Patch notes
  7. Fakie Leans

    -Changed, Grind leaning inverts properly on fakie grinds

    Patch notes
  8. Slow and Steady Patchie

    -Added, Slow motion fx with left stick Click

    Patch notes
  9. Super Patchie

    -Added, Cape for character activated with "C" key on keyboard

    Patch notes
  10. Kyle Said Its Fine Patchie

    -Added, Cloth Physics to pants and shirt

    Patch notes
  11. 1 Step towards Streets

    - Adjusted rolling resistances to fit for Streets better - Added, A taste of Streets into proto map

    Patch notes
  12. Progress Patchie

    -Added, Grind leaning with left and right trigger

    Patch notes
  13. Lunch Patchie

    -Collision Detection work on wheels to handle high lean angles -Changes to lean angles -Changes to power slides -Changes to foot braking at low speeds

    Patch notes
  14. Power Slides Patchie 2

    -More work done to Power Slides. They can be used in a manny or some grinds

    Patch notes
  15. Power Slide Patchie

    -Added, more lean foot to braking drift -Adjustments to grind magnets -reductions to angular during one wheel events and 2 wheel events -Added, First phase of Power Sliding / Speed Checks with Left Stick left/right + Right Trigger

    Patch notes
  16. House Keeping

    -Increased, Spring damper between player and bike -Fixed and updated, ProtoBike. No longer floats away. Some Physics changes aswell -Fixed and updated, ProtoUni. No longer floats away. Some Physics changes aswell -Fixed and updated…

    Patch notes
  17. Small Patchie

    -Manny and Nosey from grind positons should work now

    Patch notes
  18. Miday Patchie

    -Some grind fixes -Some handling changes -some audio changes

    Patch notes
  19. Breakfast patchie

    -Bike handling reverted to normal -Side hops are pressure sensitive now -Mag rims removed -Audio improvements to wheels -Minor changes to Slider Trick values -Blocker on pumping with pedaling to keep hands on bars -Reduced min speed…

    Patch notes
  20. Late Night Patchie

    -Changes to steering. Little more sauce on it now

    Patch notes
  21. Kyles Patchie of Desires

    -Improved grinding by alot. Like, alots.

    Patch notes
  22. Beanz Friction 2.0

    -Minor friction changes

    Patch notes
  23. Beanz Friction

    -minor friction adjustment

    Patch notes

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