STEAMDB NEXUS

Steam app 2776090 · updated 12 Sep 2026, 22:04 UTC

Lay of the Land

Lay of the Land is a sandbox adventure game set in a fantasy world where everything is physically simulated. Use the environment to your advantage and Explore, Fight, Loot and Build your way through mysterious lands.

Lay of the Land Steam header artwork
Southern Cross InteractiveSouthern Cross Interactive
26playing now
2624-hour peak
703all-time peak
34average, last 30 days

The last 30 days

−0.9Gain−2.51%% gain115Peak

621 hourly samples, with the daily peak drawn over them. Weekends are shaded.

031629312413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202615 peakFriday 14 August 202632 peakSaturday 15 August 202633 peakSunday 16 August 202637 peakMonday 17 August 202676 peakTuesday 18 August 2026115 peakWednesday 19 August 2026106 peakThursday 20 August 2026106 peakFriday 21 August 202682 peakSaturday 22 August 2026113 peakSunday 23 August 2026104 peakMonday 24 August 202675 peakTuesday 25 August 202651 peakWednesday 26 August 202660 peakThursday 27 August 202645 peakFriday 28 August 202639 peakSaturday 29 August 202649 peakSunday 30 August 202649 peakMonday 31 August 202637 peakTuesday 01 September 202628 peakWednesday 02 September 202624 peakThursday 03 September 202626 peakFriday 04 September 202633 peakSaturday 05 September 202636 peakSunday 06 September 202629 peakMonday 07 September 202631 peakTuesday 08 September 202625 peakWednesday 09 September 202623 peakThursday 10 September 202622 peakFriday 11 September 202622 peakSaturday 12 September 202626 peak
Daily peakEvery hourly sample

All time

6 months, April 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0190380569759Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026April 2026703 monthly peakMay 202682 monthly peakJune 202685 monthly peakJuly 202673 monthly peakAugust 2026115 monthly peakSeptember 202636 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0316293124July 2026August 2026September 2026October 2026July 202673 peak — daily detail belowAugust 2026115 peak — hourly detail belowSeptember 202636 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02039597901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202659 peakThursday 02 July 202651 peakFriday 03 July 202672 peakSaturday 04 July 202670 peakSunday 05 July 202673 peakMonday 06 July 202664 peakTuesday 07 July 202660 peakWednesday 08 July 202657 peakThursday 09 July 202659 peakFriday 10 July 202650 peakSaturday 11 July 202661 peakSunday 12 July 202669 peakMonday 13 July 202651 peakTuesday 14 July 202642 peakWednesday 15 July 202639 peakThursday 16 July 202641 peakFriday 17 July 202644 peakSaturday 18 July 202657 peakSunday 19 July 202658 peakMonday 20 July 202640 peakTuesday 21 July 202638 peakWednesday 22 July 202633 peakThursday 23 July 202636 peakFriday 24 July 202633 peakSaturday 25 July 202644 peakSunday 26 July 202647 peakMonday 27 July 202635 peakTuesday 28 July 202633 peakWednesday 29 July 202630 peakThursday 30 July 202632 peakFriday 31 July 202636 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 415 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

031629312401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202652 peakSunday 02 August 202659 peakMonday 03 August 202646 peakTuesday 04 August 202633 peakWednesday 05 August 202635 peakThursday 06 August 202632 peakFriday 07 August 202636 peakSaturday 08 August 202635 peakSunday 09 August 202648 peakMonday 10 August 202624 peakTuesday 11 August 202627 peakWednesday 12 August 202623 peakThursday 13 August 202617 peakFriday 14 August 202632 peakSaturday 15 August 202633 peakSunday 16 August 202637 peakMonday 17 August 202676 peakTuesday 18 August 2026115 peakWednesday 19 August 2026106 peakThursday 20 August 2026106 peakFriday 21 August 202682 peakSaturday 22 August 2026113 peakSunday 23 August 2026104 peakMonday 24 August 202675 peakTuesday 25 August 202651 peakWednesday 26 August 202660 peakThursday 27 August 202645 peakFriday 28 August 202639 peakSaturday 29 August 202649 peakSunday 30 August 202649 peakMonday 31 August 202637 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 206 hourly samples. Each dip is a night. Weekends are shaded.

01019293901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202628 peakWednesday 02 September 202624 peakThursday 03 September 202626 peakFriday 04 September 202633 peakSaturday 05 September 202636 peakSunday 06 September 202629 peakMonday 07 September 202631 peakTuesday 08 September 202625 peakWednesday 09 September 202623 peakThursday 10 September 202622 peakFriday 11 September 202622 peakSaturday 12 September 202626 peak

October 2026

Lay of the Land was released on 8 Apr, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:04 UTC
App ID
2776090
Last updated
02 Sep 2026 build 25069298
Developer
Southern Cross Interactive
Publisher
Southern Cross Interactive
Release date
8 Apr, 2026
Platforms
Windows
Download size
1.25 GB
Install size
1.67 GB
Genres
Action, Adventure, Indie, RPG
Game modes
Single-player
Controller support
Partial
Achievements
25

Features & support

Steam features

Steam AchievementsFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Custom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

AdventureActionVoxelSandboxRPGExplorationOpen WorldFantasyProcedural GenerationPhysicsDestructionBuildingCraftingSurvivalAction-AdventureBase BuildingCombatMagicLootSingleplayer
About this gameFull description from Steam
Embark on a journey through a dangerous and mysterious world where fires spread and burn, sand collapses, water flows, and pockets of gas suffocate. Get a Lay of the Land, explore the world and use the environment to your advantage. How will you survive? Will you use powerful melee weapons and armor to charge into combat? Maybe you like to keep your distance and strike from the shadows? Or will you use powerful spells and become a master of the arcane arts. The choice is yours. Discover many distinct biomes filled with unique locations and wildlife. Explore overgrown ruins, or take on a deadly temple to find the treasure hidden within. Descend down winding caverns or ascend up jagged mountains to uncover the secrets just beyond the ridge. Lay of the Land's procedural world generation uses a layered simulations to create interesting and natural landscapes giving each world a hand designed feel. Water will carve channels through valleys while roads wind their way through the terrain, organically connecting locations together. Use the full power of a voxel based building system to build anything your heart desires. From humble cottages to majestic castles, bring your ideas to life using a variety of procedural tools and decorative elements. Lay of the Land’s procedural shape system goes far beyond simple square walls and roofs. Effortlessly create circular structures with the cylinder tool and atop them with sloped roofs using the cone tool. Naturally raise/lower the terrain with terrain sculpting tools or construct paths by simply drawing directly onto the ground. Enhance your creations with a wide variety of prefabs including windows, fences, slopes, and more. Design and create your own custom prefabs to quickly duplicate decorations or even entire structures with ease. Decorate with an assortment of furnishings such as tables, chairs, shelves and more. Use the fully destructible world to your advantage in emergent encounters with a wide variety of bosses and monsters. Collapse the roof of a cave onto your foes, fell a tree to crush a dangerous monster or blast through a wall to get the drop on your enemies. Wield a wide variety of powerful weapons as you battle and loot for new weapons and gear. Get up close and personal with an array of melee weapons, strike from afar with your arsenal of ranged armaments or master the arcane arts to unleash powerful spells upon your foes. Lay of the Land features a physically based crafting and interaction system. Instead of relying solely on menus, items are physically placed and interacted with in the world. Want to make a basic axe? Lay sticks, rope, and flint on the ground and assemble them into a functional tool. Need to cook food? Simply place it into a campfire and let it cook. Forge new weapons by smelting raw ore, crafting clay molds and casting metal parts. Upgrade your weapons to enhance attributes such as damage, durability, attack speed and more. Infuse them with special elemental effects including fire to burn enemies over time, ice to slow your targets or lightning to chain your attacks to nearby foes.
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: AMD Ryzen 5 2600 or Intel Core i5-8600 Memory: 16 GB RAM Graphics: NVIDIA GTX 1660 Ti or AMD Radeon RX 5600 XT DirectX: Version 12 Storage: 3 GB available space Additional Notes: Graphic Settings: Low, Resolution: 1080p (Native), Target FPS: 30

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: AMD Ryzen 5 5600 or Intel Core i5-12600 Memory: 16 GB RAM Graphics: Nvidia RTX 3060 Ti or AMD Radeon RX 6700 XT DirectX: Version 12 Storage: 3 GB available space Additional Notes: Graphic Settings: High, Hardware Raytracing Enabled, Resolution: 1080p (Native), Target FPS: 60

macOS

Minimum: Recommended:

Linux

Minimum: OS: Ubuntu 22.04 Processor: AMD Ryzen 5 3600 or Intel Core i5-10600K Memory: 16 GB RAM Graphics: NVIDIA RTX 2060 or AMD Radeon RX 5600 XT Storage: 2 GB available space Additional Notes: Graphic Settings: Low, Resolution: 1080p (Native), Target FPS: 60 Recommended:
Supported languages9 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Polish
Portuguese - Brazil
Russian
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

25 achievements in total.

Show selected achievements (may contain spoilers)
Bit by BitAchievement
Certified OrganicAchievement
Extra CreditAchievement
You’re a WizardAchievement
SpookyAchievement
Unlimited PowerAchievement
OwAchievement
I Don't Like Sand…Achievement
Truffle TroubleAchievement
Diamonds are ForeverAchievement

View all Steam achievements

50 developer announcements, Apr 2026 to Aug 2026 · times in UTC

August

  1. 1.2.1 Patch Notes

    Patch Notes: -Fixed hollow bridge start asset railings -Fixed attempting to spawn cooking effects on an invalid slot in the campfire

    Patch notes
  2. 1.2.0 Cooking and Farming Update

    Hi Steam Community,The Cooking and Farming update is here and brings with it a New Cooking System, Plant Composting, Fertilizer, New Furniture and a bunch of Quality of Life/UI Improvements and bug fixes.New Cooking SystemMeals can be…

    Tooley1998

July

  1. 1.1.18 Patch Notes

    Patch Notes: -Improved shadow rendering performance -Fixed clicking on a crafting recipe ingredient not showing the recipe for that ingredient

    Patch notes
  2. 1.1.17 Patch Notes

    Patch Notes: -Fixed taking damage from becoming buried in falling sand being unintentionally difficult -Fixed a race condition that could occur from incorrect bounds being used to wait for async voxel queries -Fixed an uncommon crash when…

    Patch notes
  3. 1.1.16 Patch Notes

    Patch Notes: -Fixed a shader compiler crash on older GPUs

    Patch notes
  4. Development Update & 1.1.15 Patch Notes

    Hi Steam Community,I thought I'd share a quick development update. Over the past few weeks I've primarily been working on improving the two main performance pain points in the game. These were voxel simulation performance and world creation…

    Tooley1998
  5. 1.1.14 Patch Notes

    Patch Notes; -Made voxel physics object splitting slightly smoother. -Voxel simulations on voxel physics objects will now no longer render when they go out of simulation update range -Fixed a crash with regions stepping simulations while…

    Patch notes
  6. 1.1.13 Patch Notes

    Patch Notes: -Various crash fixes

    Patch notes
  7. 1.1.12 Patch Notes

    Patch Notes: -Various small performance and memory optimizations -Cleaned up voxel physics query aborting -Log file clean up

    Patch notes
  8. 1.1.11 Patch Notes

    Patch Notes: -Fixed a crash when multiple voxel simulation updates are called in the same area in the same frame. Often occurred when fighting scorpions

    Patch notes
  9. 1.1.10 Patch Notes

    Patch Notes: -Considerable voxel simulation render update performance improvements -Reduced cpu and gpu memory usage -Reduced boar attack damage -Improved ai navigation around physics objects -Various particle effect improvements

    Patch notes

June

  1. 1.1.9 Patch Notes

    Patch Notes: -Increased color difference between source and flowing water voxels to make it easier to remove source water -Added a clean up step for flowing water effects when loading worlds saved in previous versions to clean up ghost…

    Patch notes
  2. 1.1.8 Patch Notes

    Patch Notes: -You can no longer interact with useables while using an item (e.g eating food) to prevent item duplication exploits -Fixed being able to edit portal connection name while standing inside an active portal -Fixed being able to…

    Patch notes
  3. 1.1.7 Patch Notes

    Patch Notes: -Better overlap checks for non structure ai spawning to keep them from occasionally spawning overlapping with the voxel world -Improved saving performance -If player outruns world generation, ai will now freeze in place as well…

    Patch notes
  4. 1.1.6 Patch Notes

    Patch Notes -Voxel simulation performance and memory improvements -The game will no longer force a second save on application exit if quit from pause menu -Fixed voxel simulation sounds occasionally still playing when there are no simulated…

    Patch notes
  5. 1.1.5 Patch Notes

    Patch Notes: -Added AMD FSR Frame Generation support -Added AMD Anti Lag 2 support -Nvidia Reflex or AMD Anti Lag 2 are now enabled by default depending on hardware -Improved voxel physics query performance -Improved performance of boss…

    Patch notes
  6. 1.1.4 Patch Notes

    Patch Notes: -Refactored save data management to be much more resilient to unexpected game exits -The game now will always save on exit even if not exited from the pause menu

    Patch notes
  7. 1.1.3 Patch Notes

    Patch Notes -Fixed underground strata (ores, dirt/gravel patches) voxel assets all appearing as stone

    Patch notes
  8. 1.1.2 Patch Notes

    Patch Notes: -Fixed a crash that could occasionally occur when loading world saves with old formats

    Patch notes
  9. 1.1.1 Patch Notes

    Hi Steam Community, Just a small update with some performance improvements Patch Notes: -Improved voxel simulation performance -Reduced Voxel simulation memory usage -Improved volumetric cloud performance

    Patch notes
  10. 1.1.0 Combat Update

    Hi Steam Community,The Combat Update is here and brings with it improved melee and ranged enemy AI, metal bows, elemental arrows, portals, upgradable special weapons and more!Thank you all so much for all your support :)Patch…

    Tooley1998

May

  1. Lay of the Land Development Roadmap

    Hi Steam Community,I thought I’d share my plans for the future of the game. My goal is to expand and deepen areas that currently feel underdeveloped. I want every gameplay system to be meaningful and to contribute something valuable to the…

    Tooley1998
  2. 1.0.32 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Patch Notes: -Fixed willy willy interior effect not updating its voxel material properly

    Patch notes
  3. 1.0.31 Quality of Life Update 3

    Hi Steam Community,Another quality of life update is here and contains new additions, and performance improvements.Patch Notes:Horse jumpingHorses can now move in all directions when being ridden without looking in that directionImproved…

    Tooley1998
  4. 1.0.30 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Known Issues: The flickering seen by some AMD users appears to be a driver issue. I suggest downgrading your driver to 26.3.1 (the previous version from 26.5.1) until…

    Patch notes
  5. 1.0.29 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Patch Notes: -Added translations for a few missing texts -Various memory and rendering optimizations -Reverted all rendering config changes since 1.0.24 that could…

    Patch notes
  6. 1.0.28 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Patch Notes: -Improved management of voxel texture data -Reverted some small engine config changes that could have caused the flickering reported by some users

    Patch notes
  7. 1.0.27 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Patch Notes: -Fixed inventory slots stretching with hot bar slot keys are bound to a key with a long name

    Patch notes
  8. 1.0.26 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -Fixed invisible building diameter gizmos

    Patch notes
  9. 1.0.25 Quality of Life Update 2

    Hi Steam Community,Another quality of life update is here and contains new additions, and performance improvements. There will be more to followPatch Notes:You can now remove gems from weapons by placing them on an anvil with one slot empty…

    Tooley1998
  10. 1.0.24 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -Fixed cone shape using incorrect voxel id’s when building with glass -Fixed crash when inputting an invalid id into the SpawnAI command

    Patch notes
  11. 1.0.23 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -Made it easier to place useables, decorations and furniture etc on slightly uneven surfaces by checking if the object can be placed 1 voxel higher if it cannot be…

    Patch notes
  12. 1.0.22 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -UI optimizations -Fixed a crash when deleting a custom prefab while it is the active selected prefab -Fixed a rare crash when removing voxel mesh shadow imposters

    Patch notes
  13. 1.0.21 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -More voxel nav mesh crash fixes

    Patch notes

April

  1. 1.0.20 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -Refactor of voxel nav mesh data handling. Should fix nav mesh generation related crashing -Physics improvements

    Patch notes
  2. 1.0.19 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -Better handling of boss loot if the player dies during the bosses death animation before loot is dropped -Fixed crash when a voxel physics object is destroyed while…

    Patch notes
  3. 1.0.18 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -Fixed incorrect behavior of building box shape when adjusting the height of the box and the box end point is below the box start point -Fixed swim/fly up down controls…

    Patch notes
  4. 1.0.17 Patch Notes

    Hi Steam Community, Another update to address some issues Patch Notes: -If the game is paused when autosaving the saving process will now speed up to the quicker saving rate. -If the game is paused when autosaving it will now be saved a…

    Patch notes
  5. 1.0.16 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Patch Notes:-Fixed physics objects occasionally falling through the ground when moving quickly through the world on low end pc’sNote: This will unfortunately not fix…

    Patch notes
  6. 1.0.15 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues Patch Notes: -Improved physics stability and accuracy

    Patch notes
  7. 1.0.14 Patch Notes

    -Improved behavior of physics objects when touched by the player. Known Issues: -Objects can occasionally fall through the ground when moving quickly through the world on low end pc’s. I am working towards a fix.

    Patch notes
  8. 1.0.13 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -Fixed incorrect player capsule and camera heights when crouched. This would cause the camera to sometimes clip inside voxels above the player when crouched -Fixed…

    Patch notes
  9. 1.0.12 Quality of Life Update 1

    Hi Steam Community,The first quality of life update is here and contains new additions, fixes and improvements. This is only the first update focused on quality of life and more will follow.Patch Notes:Added inventory sorting to Player and…

    southerncrossinteractive
  10. 1.0.11 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -Improved ai loot drop spawning -Adjusted various enemy loot tables -Fixed missing collision on fig and pine sign items -Fixed digging voxels through water -Fixed two…

    Patch notes
  11. Launch and What's Coming Next

    Hi Steam Community,Thank you all so much for the increadible launch. It's so great to see so many people enjoying the game. I have been hard at work fixing launch issues and updating the game with fixes as I make them. Please continue to…

    Tooley1998
  12. 1.0.10 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -More assets are now loaded on game startup to reduce number of assets loaded when creating/loading worlds -More memory fixes -Glacial Blade now uses its correct…

    Patch notes
  13. 1.0.9 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -Fixed a crash in nav mesh generation -Fixed a crash when destroying voxel mesh shadow imposters -Fixed a crash when using the summon spell in the volcano biome…

    Patch notes
  14. 1.0.8 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -Signs that have become detached from their anchor can no longer be added as map waypoints -Fixed tool dig mode resetting when equipping an empty inventory slot…

    Patch notes
  15. 1.0.7 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -Fixed a crash during nav mesh generation -Fixed missing collision on Titanium Dagger Blade -Fixed inventory slots stretching when unknown keys or non standard mouse…

    Patch notes
  16. 1.0.6 Patch Notes

    Hi Steam Community, Another update to address some of the reported issues -Improved smeltery collision. They should no longer occasionally go flying if bumped into by the player -Doubled monster spawning exclusion zone around player spawn…

    Patch notes

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