STEAMDB NEXUS

Steam app 2740170 · updated 12 Sep 2026, 20:34 UTC

Horse Racing Manager

Manage your own horse racing stables, breed and train future champions. Compete across diverse tracks, balance finances, manage staff, and expand your reach in the world of horse racing. Turn ambition into legacy, one choice at a time.

Horse Racing Manager Steam header artwork
Sheep Meadow Road GamesSheep Meadow Road Games
49playing now
6124-hour peak
102all-time peak
35average, last 30 days

The last 30 days

+8.2Gain+30.1%% gain70Peak

712 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01938577613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202629 peakFriday 14 August 202629 peakSaturday 15 August 202638 peakSunday 16 August 202632 peakMonday 17 August 202631 peakTuesday 18 August 202633 peakWednesday 19 August 202630 peakThursday 20 August 202639 peakFriday 21 August 202635 peakSaturday 22 August 202637 peakSunday 23 August 202644 peakMonday 24 August 202644 peakTuesday 25 August 202640 peakWednesday 26 August 202647 peakThursday 27 August 202640 peakFriday 28 August 202670 peakSaturday 29 August 202664 peakSunday 30 August 202665 peakMonday 31 August 202660 peakTuesday 01 September 202657 peakWednesday 02 September 202656 peakThursday 03 September 202663 peakFriday 04 September 202665 peakSaturday 05 September 202665 peakSunday 06 September 202666 peakMonday 07 September 202665 peakTuesday 08 September 202650 peakWednesday 09 September 202652 peakThursday 10 September 202650 peakFriday 11 September 202661 peakSaturday 12 September 202656 peak
Daily peakEvery hourly sample

All time

12 months, October 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0285583110Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026October 202538 monthly peakNovember 202539 monthly peakDecember 202530 monthly peakJanuary 202634 monthly peakFebruary 2026102 monthly peakMarch 202671 monthly peakApril 202638 monthly peakMay 202654 monthly peakJune 202641 monthly peakJuly 202657 monthly peakAugust 202670 monthly peakSeptember 202666 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

019385776July 2026August 2026September 2026October 2026July 202657 peak — daily detail belowAugust 202670 peak — hourly detail belowSeptember 202666 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01531466201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202644 peakThursday 02 July 202639 peakFriday 03 July 202643 peakSaturday 04 July 202653 peakSunday 05 July 202645 peakMonday 06 July 202648 peakTuesday 07 July 202646 peakWednesday 08 July 202644 peakThursday 09 July 202657 peakFriday 10 July 202645 peakSaturday 11 July 202645 peakSunday 12 July 202641 peakMonday 13 July 202638 peakTuesday 14 July 202641 peakWednesday 15 July 202637 peakThursday 16 July 202640 peakFriday 17 July 202637 peakSaturday 18 July 202633 peakSunday 19 July 202639 peakMonday 20 July 202636 peakTuesday 21 July 202628 peakWednesday 22 July 202629 peakThursday 23 July 202631 peakFriday 24 July 202626 peakSaturday 25 July 202631 peakSunday 26 July 202633 peakMonday 27 July 202627 peakTuesday 28 July 202622 peakWednesday 29 July 202631 peakThursday 30 July 202629 peakFriday 31 July 202631 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 430 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01938577601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202639 peakSunday 02 August 202638 peakMonday 03 August 202636 peakTuesday 04 August 202631 peakWednesday 05 August 202630 peakThursday 06 August 202636 peakFriday 07 August 202628 peakSaturday 08 August 202623 peakSunday 09 August 202625 peakMonday 10 August 202627 peakTuesday 11 August 202626 peakWednesday 12 August 202635 peakThursday 13 August 202633 peakFriday 14 August 202629 peakSaturday 15 August 202638 peakSunday 16 August 202632 peakMonday 17 August 202631 peakTuesday 18 August 202633 peakWednesday 19 August 202630 peakThursday 20 August 202639 peakFriday 21 August 202635 peakSaturday 22 August 202637 peakSunday 23 August 202644 peakMonday 24 August 202644 peakTuesday 25 August 202640 peakWednesday 26 August 202647 peakThursday 27 August 202640 peakFriday 28 August 202670 peakSaturday 29 August 202664 peakSunday 30 August 202665 peakMonday 31 August 202660 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

01836537101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202657 peakWednesday 02 September 202656 peakThursday 03 September 202663 peakFriday 04 September 202665 peakSaturday 05 September 202665 peakSunday 06 September 202666 peakMonday 07 September 202665 peakTuesday 08 September 202650 peakWednesday 09 September 202652 peakThursday 10 September 202650 peakFriday 11 September 202661 peakSaturday 12 September 202656 peak

October 2026

Horse Racing Manager was released on 24 Oct, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:34 UTC
App ID
2740170
Last updated
11 Sep 2026 build 25260463
Developer
Sheep Meadow Road Games
Publisher
Sheep Meadow Road Games
Release date
24 Oct, 2025
Platforms
WindowsmacOS
Download size
446 MB956 MB
Install size
693 MB1.22 GB
Genres
Indie, Racing, RPG, Simulation, Sports, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
28

Features & support

Steam features

Steam AchievementsSteam WorkshopFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessHorsesSimulationManagementRacingStrategySportsCuteImmersive SimPixel GraphicsSandboxGrand Strategy2DText-BasedCharacter CustomizationTacticalEconomyResource ManagementIndieRPG
About this gameFull description from Steam
Our goal is to make Horse Racing Manager the most realistic management simulation where you build and grow your own racing empire. You will make your way from small beginnings to world-class glory, every decision you make will pave your way, and you choose where it leads. Roadmap of Horse Racing Manager Road to Owner Start from nothing. Begin as an unemployed manager or jockey, hire on with an existing stable, and work your way up. Ride other people's horses. Run other people's training programs. Bank every paycheck. Once you've got the cash, the reputation and the contacts, open your own stable and start calling the shots. Want to skip the climb? Drop straight into ownership on day one. Your career, your call. Auctions and Trading Buy and sell horses through a full market system. Bid against rival stables at auctions of every tier, hunt for the underpriced talent nobody else spotted, and arrange private deals for horses that aren't going to auction. Breeding with the Pseudo-DNA Feature Breed with our Pseudo-DNA system, where genetics actually matter. Every horse has a unique genetic profile (speed, stamina, acceleration, temperament, soundness, and dozens of other traits) passed down from both parents through dominant and recessive genes. Smart pairings stack strengths. Lazy ones stack weaknesses. Read the pedigrees, spot the hidden talent, and chase the rare pairing that makes the next champion sire or dam. Then watch your bloodline take over the sport. Experience the Race Race on different tracks and surfaces, from local meets to majors. Win or lose comes down to preparation, training and tactics. Once the gates open, either sit back and watch the simulation play out, or drop into Jockey Mode and ride the race yourself. Hold your position in the pack, time your move, save the horse for the final furlong, and finish it off. Every race rewards knowing your horse: when to push, when to wait, and when to ask for everything they've got. Race Worldwide Race across the world. Ship horses to international meetings, target the biggest names on different continents, and put your stable on the map. Every region has its own circuit, its own style of racing and its own rivals to beat. The best stables prove themselves on more than one of them. Road to Champion Climb the ranks. Start in Not Graded races, break into Listed company, then push through Group 3, Group 2 and up to Group 1, the level where horses earn a place in the record books. Every horse has its own grade. Every race has an entry tier. Moving up the ladder means picking the right targets, preparing properly, and timing your shot. Succession and Social Life Build a dynasty. Marry, raise kids and pass the stable down through the generations. Your children inherit your traits and grow into jockeys, trainers or managers in their own right. Decades later, the bloodlines you bred will still be running, with your family name still on the silks. Along the way, deal with jockeys, trainers, owners and journalists through social events and personal relationships that shape your contracts, your reputation and your long-term decisions. Training and Care Develop each horse the way you want. Choose training routines, set feeding plans, and decide how hard to push. Rest, conditioning and nutrition all matter. Get the balance right and you'll see the difference on race day. Staff Management Hire and manage jockeys, trainers, veterinarians and support staff. A good trainer turns potential into wins. A bad jockey throws away a race you should have won. Your staff are as important as your horses. Facility Upgrades Build out your stable. Construct and upgrade specialised facilities, each one with its own impact on training, horse development, staff performance and race results. A well-built base is the difference between average runners and serious contenders. Every stable starts small. Only a few become legends. Build the stable, breed the horses, win the races, leave a name behind. The rest is up to you.
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Linguagem imprópria
IGRS18Simulasi dan/atau kegiatan judi · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or newer Processor: 2 Ghz Memory: 4 GB RAM Graphics: Support for OpenGL 3.3 Storage: 1 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Requires an Apple processor OS: Big Sur or newer Processor: Apple Silicon and Intel Memory: 4 GB RAM Graphics: Support for OpenGL 3.3 Storage: 1 GB available space Recommended: Requires an Apple processor

Linux

Minimum: OS: Ubuntu Processor: 2 Ghz Memory: 2 GB RAM Graphics: Support for OpenGL 3.3 Storage: 1 GB available space Recommended:
Supported languages21 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Czech
Finnish
Hungarian
Portuguese - Brazil
Portuguese - Portugal
Russian
Spanish - Latin America
Swedish
Japanese
Korean
Polish
Simplified Chinese
Thai
Traditional Chinese
Turkish
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

28 achievements in total.

Show selected achievements (may contain spoilers)
First Win!Achievement
Purrfect CompanionAchievement
Man's Best StablemateAchievement
Night WatchAchievement
Honk if You're HappyAchievement
Open for BusinessAchievement
Taste of VictoryAchievement
Proven WinnerAchievement
Winning MachineAchievement
UnstoppableAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, May 2026 to Sep 2026 · times in UTC

September

  1. [0.9.10.7.1-hotfix] - 2026-09-11

    Fixed - A bug where underpaying people, caused an argument that then lead them to quit immediately - Hostile workplace claims now capped - In some cases you could not start a new game - Game start is bit safer now in the coutry lookup, this…

    Patch notes
  2. [0.9.10.7] - 2026-09-11

    Added - Major change to how world, races and racecourses are generated, we have now used the real world data as a template and then changed the names to parodical names. This is needed as we enter the final push of early access, so that we…

    Patch notes
  3. [0.9.10.6] - 2026-09-10

    Added - Now say in multiple places if a race is apart of a concept, like race registration and upcoming races Improved - Added optional telemetry data to help us make the game balance and decisions more interesting, helps us focus on…

    Patch notes
  4. [0.9.10.5.2] - 2026-09-10

    Fixed - Measuring now how many online races are run - Fixing some sentry errors

    Patch notes
  5. [0.9.10.5.1-hotfix] - 2026-09-10

    Improved - When you are hired as jockey and if you take too many freelance rides, your boss can get angry. There is a toggle for this in game rules. Fixed - When you got hired there was a small crash risk - Legal drama now turns off all…

    Patch notes
  6. [0.9.10.5] - 2026-09-09

    Added - Fires, transport crashes, roof collapses, floods, contaminated feed and riding accidents can destroy buildings and injure or kill horses and staff. There is a revival method for your own character if you are not playing hardcore…

    Patch notes
  7. [0.9.10.4] - 2026-09-07

    Added - Betting on own horses or horses you jockey is now a criminal offence and there is a chance that the betting authorities will fine you first, then if you continue be thrown in jail - There is now a court system, so there is court…

    Patch notes
  8. [0.9.10.3] - 2026-09-06

    Added - Concepts feature added, you can now create say the Triple Crown when using the custom data. Concepts can be either sweeps or point based, each race will send a special concepts email and if the horse wins the concepts they will get…

    Patch notes
  9. [0.9.10.2] - 2026-09-04

    Improved - Vet subscription halved - Horse values halved, there is also now a setting for the scale - IPO buyers are now real people not a public float - The share system now uses treasury shares instead of public float (and does not vote)…

    Patch notes
  10. [0.9.10.1] - 2026-09-01

    Added - In race preview, now have optional mode to show formbook like in real life instead of the table - You can now show race times in five different ways for both harness and flat: final time, per KM, per km drop minute, per mile, per…

    Patch notes

August

  1. [0.9.9.9] - 2026-08-28

    Added - Unemployment benefits added to the game - In standings show jockey strike rate table - Writers (human) have started working on reformatting emails and making them more interesting overall, some new emails might also popup from time…

    Patch notes
  2. [0.9.9.8] - 2026-08-26

    Added - Color options for the race position overlay Improved - Race entry fees are now grouped - NPC now have a living cost that scales with their income - NPCs buy shares more - Work on efficiency, functions are also spread out a bit more…

    Patch notes
  3. 0.9.9.7 - 2026-08-26

    Improved - In home screen you can now drag the UI to be bigger for the table - Bettings odds should not hit 0 now - Name generation should sound a bit more organic, also dropped the probability for three word names - Trainers and…

    Patch notes
  4. [0.9.9.6.2] - 2026-08-24

    Improved - The UI can now handle more smoothly and faster extremely big worlds (5 X Mammoth), finder pages are still quite slow (but faster than before) - Migrations now run with indexes to make them faster - Improved world map performance…

    Patch notes
  5. [0.9.9.6.1-hotfix] - 2026-08-23

    Fixed - Still issues with the next race button, this is now fixed was due to a bug in how old saves had stored their race date (we changed this to be more uniform in 0.9.9.5) - When you had wife and excluded her stable some of the emails…

    Patch notes
  6. [0.9.9.6] - 2026-08-23

    Improved - Work on game efficiency - Stables now ask the correct loan amount instead of hardcoded amounts - Balanced race venues a bit, they were the main culprit for stables going negative as far as we can tell Fixed - When pressing "next…

    Patch notes
  7. [0.9.9.5] - 2026-08-21

    Added - A position hint overlay, that gives the player a general idea of where to run based on their running style. This is turned off by default and can be enabled under Options -> Race & Simulation -> Show position hints when taking the…

    Patch notes
  8. [0.9.9.4] - 2026-08-20

    Improved - Generating entities when starting a new world is much faster now - Bigger worlds should scale a bit better now - Default world sizes have been shifted, so what used to be normal+ is now normal and so on. The old normal level was…

    Patch notes
  9. [0.9.9.3] - 2026-08-19

    Added - Ability to import custom data for real world horses and their pedigree and race histories, we will post tutorial on how to do this in Discord. We also built an open source scraper for this anyone can use, currently it gathers around…

    Patch notes
  10. Versailles Update - Languages, New Art, Running Styles and more

    In the last devlog we talked about the race engine, weather system, UI overhaul and jockey mode. LocalizationThe game now has a translation system covering 21 languages: English, Finnish, Czech, German, Spanish for both Spain and Latin…

    Element
  11. ## [0.9.9.2] - 2026-08-18

    Added - Persons now also has fans Improved - NPC sometimes now asks to talk to you - NPC should now be more reactive to what happens and also personal depending on what traits they have in different screens where you talk with them - Social…

    Patch notes
  12. [0.9.9.1] - 2026-08-13

    Added - Players can now get sponsorships as a jockey - New wealth built tab to manager standings, ranks how much wealth each manager has created in their career - You can now ask for money from people with the talk function - Stablehands…

    Patch notes
  13. [0.9.9] - 2026-08-12

    Added - For G1 races there is now a number draw by email, while for other races the numbers are drawn silently 48h before the race Improved - Races now cancel if they don't have the required number of horses (2 currently) 48h before the…

    Patch notes
  14. [0.9.8.9] - 2026-08-08

    Added - New talk function added so that you can talk and deal with NPCs, you can use it via the context menu or via the interact screen - To some standing pages added graphs Improved - Better my employment view - Silk design page now has…

    Patch notes
  15. [0.9.8.8] - 2026-08-05

    Added - You now get invites to award ceremonies if you are top 3 or G1 races, you can turn off the invites in settings if wanted - Journalists sometimes catch you for a quick trackside interview before a G1 race Improved - Added quick…

    Patch notes
  16. [0.9.8.7] - 2026-08-01

    Added - Person builder added to developer tools Improved - Weather quick filters to the race registering Fixed - When using Turkish localization, the horse page in some cases overflowed - When starting game before 1970 with custom schedules…

    Patch notes

July

  1. [0.9.8.6.1] - 2026-07-31 (hotfix)

    Fixed - Fixed an issue where the race scene could become stuck at the starting gates on slower computers

    Patch notes
  2. [0.9.8.6] - 2026-07-31

    Added - Sounds for CPUs bidding in auctions - Multiple new tutorials for different pages - Free roaming tutorial system: Interact and try stuff during the tutorials - New tutorial video, updated links in game to it - More options when…

    Patch notes
  3. [0.9.8.5] - 2026-07-28

    Added - In horse detail pedigree page, add a sibling table - You can now add own custom name list at start of the game, you can turn on this in gameplay options at start (instructions are also there in tooltip). The old legacy rename just…

    Patch notes
  4. [0.9.8.4] - 2026-07-23

    Improved - Sim to date is now persistant if something interupts it - Ability to copy and download the photo finish image - The main menu world selection options now close as you open the next section for better UX Fixed - Monthly self paid…

    Patch notes
  5. [0.9.8.3] - 2026-07-22

    Added - A beta arcady online mode, where you can race against friends and strangers your exported horses from the game. We are unsure if we will keep this in the final game, so we are looking for feedback and if people are using it or not.…

    Patch notes
  6. [0.9.8.2] - 2026-07-16

    Fixed - Can't interact with stillborn foal anymore - When you made trade offers for horses, they were not answered - Main menu music continuing after loading game - Fast forwarding the race could cause some audio to still play after the…

    Patch notes
  7. [0.9.8.1.1] - 2026-07-15 (hotfix)

    Fixed - Fix again issue where custom schedule races prize pools would regulate - Running styles and other stats resetting after races - Made Gipsy Lee email signature clearer, so that people understand that it's a real life person

    Patch notes
  8. [0.9.8.0] & [0.9.8.1] - 2026-07-15

    - 2026-07-14 Added - In stable add breeders tab, so that you can quickly see your standing studs and leased mares situation for whole stable - Add standing stud and leasing mares to data table context menu Improved - When real life schedule…

    Patch notes
  9. [0.9.7.9] - 2026-07-08

    Added - Added encyclopedia to translation system - Horses' preferred distances are now experience-based and gradually shift toward the distances at which the horse races - The preferred maximum pace and stamina burn now scale based on the…

    Patch notes
  10. [0.9.7.8] - 2026-07-07

    Added - New avatar items, hairstyles etc. Improved - You can now change the looks of your staff in options - In interface settings you can now show and not show animals in the horse profile - Moved the apply button for freelance races to…

    Patch notes
  11. [0.9.7.7] - 2026-07-01

    Improved - You now learn languages by both stable location and home location, you also learn languages a bit quicker Fixed - Bug where the estimated value of the breeding contract after purchase was wrong - After race on the result page…

    Patch notes

June

  1. [0.9.7.6] - 2026-06-30

    Added - Top view indicator to live race - Some emails to help new players at the start of the game, explaining travelling and automation options - In person detail we now have a race history tab that shows every race the person was apart of…

    Patch notes
  2. [0.9.7.5] - 2026-06-18

    Added - You can now filter the inbox for multi-stables Improved - Always show mouse even if you have controller connected - Most translations should now be covered - In freelance rides you now needs 30 jockey skill to get offered G3, 50 to…

    Patch notes
  3. [0.9.7.4] - 2026-06-15

    Improved - Brought salary and aging multipliers to settings when game is running - Show racetrack name in registration - Debuffed auction house and racecourse Fixed - Some issues with translation files - Multi-filter scouting assignments…

    Patch notes
  4. 0.9.7.3 - 2026-06-12

    Improved - Added suff quick filters to race registering - You can now edit recurring auctions - You can now copy all recurring races or auctions from one venue to another - You can now bookmark with context menu all entities - Ability to…

    Patch notes
  5. 0.9.7.2 - 2026-06-11

    Added - In horse builder you can now change the patterns also and how they cutoff - Patterns are also now deterministic, so exports etc. will keep them (old exports can't be saved, they will get a look based on some other stats hashed)…

    Patch notes
  6. [0.9.7.1] - 2026-06-10

    Added - Added running style breakdown to horse profile - New person portraits - Ability in person options to change appearance during game - Addec graphs to some award emails to show the history Improved - Distance is now gated behind…

    Patch notes
  7. [0.9.7] - 2026-06-09

    Added - Music for races in Africa - Horses gradually start increasing their pace when there is 400-600 meters (2-3 furlongs) remaining in the race. The buildup continues steadily until the final spurt - In breeding have a tab for bred…

    Patch notes
  8. [0.9.6.9] - 2026-06-05

    Added - Race pace/position graph in the race results after the race and also if you go via past results and check race results Improved - In live auction make own cash more prominent - Make date filter a slider in races and make it respect…

    Patch notes
  9. [0.9.6.8] - 2026-06-05

    Added - Improved jockey report after the race with 10 different evaluations for your own horses, this will also help us balance the game better if something does not have a big enough factor - You can also now hover over the past results…

    Patch notes
  10. [0.9.6.7] - 2026-06-03

    Added - Peak stat to horse filter - Support for Steam achievements - Experimental test to scale horses based on their size, we want feedback if this is cool or not Improved - Work on horse, person and race filters to have better UX - Move…

    Patch notes
  11. [0.9.6.6] - 2026-06-02

    Added - Horseshoes now affect races. When worn (durability

    Patch notes
  12. [0.9.6.5] - 2026-06-01

    Improved - Added traits to the horse stat panels in visual breeding - Added peak stat to the horse stats panels in visual breeding - Doubled max map zoom Fixed - Progress bars sometimes overflowing in the breeding view - Added minimum age…

    Patch notes

May

  1. [0.9.6.4] - 2026-05-29

    Added - First addition of workshop support for sharing horses, trainings plans, scouting assignments, race templates, auction templates. We also want feedback of what else you would like to see workshop support for - In visual breeding a…

    Patch notes

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