STEAMDB NEXUS

Steam app 2709570 · updated 11 Oct 2026, 18:09 UTC

Supermarket Together

The multiplayer supermarket has arrived to your neighbourhood for free! Stock your shop space, unlock perks and franchises, hire employees or chase those pesky shoplifters. The more players, the more action!

Supermarket Together Steam header artwork
DeadDevsTellNoLiesDeadDevsTellNoLies
7,102playing now
7,10224-hour peak
47,731all-time peak
4,626average, last 30 days

The last 30 days

−600.6Gain−11.49%% gain9,882Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03k5k8k11k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20266,901 peakThursday 17 September 20267,194 peakFriday 18 September 20267,581 peakSaturday 19 September 20268,815 peakSunday 20 September 20269,882 peakMonday 21 September 20267,508 peakTuesday 22 September 20267,370 peakWednesday 23 September 20266,900 peakThursday 24 September 20266,725 peakFriday 25 September 20267,035 peakSaturday 26 September 20268,428 peakSunday 27 September 20269,410 peakMonday 28 September 20267,325 peakTuesday 29 September 20267,136 peakWednesday 30 September 20267,112 peakThursday 01 October 20267,075 peakFriday 02 October 20266,751 peakSaturday 03 October 20267,792 peakSunday 04 October 20268,652 peakMonday 05 October 20266,307 peakTuesday 06 October 20265,945 peakWednesday 07 October 20265,731 peakThursday 08 October 20265,529 peakFriday 09 October 20266,569 peakSaturday 10 October 20268,066 peakSunday 11 October 20268,983 peakMonday 12 October 20267,087 peakTuesday 13 October 20266,897 peakWednesday 14 October 20266,995 peakThursday 15 October 20266,621 peakFriday 16 October 20267,102 peak
Daily peakEvery hourly sample

All time

27 months, August 2024 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

013k26k39k52kAug 2024Dec 2024Apr 2025Aug 2025Dec 2025Apr 2026Aug 2026August 202447,731 monthly peakSeptember 202427,016 monthly peakOctober 202423,429 monthly peakNovember 202415,735 monthly peakDecember 202412,881 monthly peakJanuary 202518,024 monthly peakFebruary 202517,004 monthly peakMarch 202514,641 monthly peakApril 202511,621 monthly peakMay 202511,400 monthly peakJune 202510,884 monthly peakJuly 20259,895 monthly peakAugust 202510,538 monthly peakSeptember 202510,187 monthly peakOctober 20259,764 monthly peakNovember 20259,613 monthly peakDecember 20258,901 monthly peakJanuary 202612,710 monthly peakFebruary 202611,820 monthly peakMarch 202610,711 monthly peakApril 202611,531 monthly peakMay 20269,629 monthly peakJune 202610,582 monthly peakJuly 202612,432 monthly peakAugust 202612,194 monthly peakSeptember 202610,584 monthly peakOctober 20268,983 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03k7k10k13kJuly 2026August 2026September 2026October 2026July 202612,432 peak — daily detail belowAugust 202612,194 peak — daily detail belowSeptember 202610,584 peak — hourly detail belowOctober 20268,983 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03k7k10k13k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 202612,432 peakSunday 19 July 202612,288 peakMonday 20 July 202610,833 peakTuesday 21 July 202611,169 peakWednesday 22 July 202610,845 peakThursday 23 July 202610,760 peakFriday 24 July 202610,671 peakSaturday 25 July 202611,225 peakSunday 26 July 202612,432 peakMonday 27 July 202611,577 peakTuesday 28 July 202611,257 peakWednesday 29 July 202610,956 peakThursday 30 July 202611,019 peakFriday 31 July 202610,546 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03k7k10k13k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202610,824 peakSunday 02 August 202611,701 peakMonday 03 August 202610,861 peakTuesday 04 August 202610,813 peakWednesday 05 August 202610,975 peakThursday 06 August 202611,067 peakFriday 07 August 202610,599 peakSaturday 08 August 202610,896 peakSunday 09 August 202612,194 peakMonday 10 August 202610,981 peakTuesday 11 August 202611,160 peakWednesday 12 August 202610,515 peakThursday 13 August 202610,547 peakFriday 14 August 202610,458 peakSaturday 15 August 202610,736 peakSunday 16 August 202612,181 peakMonday 17 August 202611,118 peakTuesday 18 August 202611,245 peakWednesday 19 August 202610,735 peakThursday 20 August 202610,441 peakFriday 21 August 202610,656 peakSaturday 22 August 202610,868 peakSunday 23 August 202611,967 peakMonday 24 August 202610,788 peakTuesday 25 August 202610,811 peakWednesday 26 August 202610,498 peakThursday 27 August 202610,252 peakFriday 28 August 202610,350 peakSaturday 29 August 202611,074 peakSunday 30 August 202611,956 peakMonday 31 August 202610,222 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 344 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

03k6k9k11k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20269,549 peakWednesday 02 September 20269,471 peakThursday 03 September 20268,820 peakFriday 04 September 20268,708 peakSaturday 05 September 20269,712 peakSunday 06 September 202610,584 peakMonday 07 September 20268,600 peakTuesday 08 September 20268,218 peakWednesday 09 September 20268,122 peakThursday 10 September 20267,739 peakFriday 11 September 20268,243 peakSaturday 12 September 20269,420 peakSunday 13 September 202610,209 peakMonday 14 September 20267,833 peakTuesday 15 September 20267,270 peakWednesday 16 September 20267,418 peakThursday 17 September 20267,194 peakFriday 18 September 20267,581 peakSaturday 19 September 20268,815 peakSunday 20 September 20269,882 peakMonday 21 September 20267,508 peakTuesday 22 September 20267,370 peakWednesday 23 September 20266,900 peakThursday 24 September 20266,725 peakFriday 25 September 20267,035 peakSaturday 26 September 20268,428 peakSunday 27 September 20269,410 peakMonday 28 September 20267,325 peakTuesday 29 September 20267,136 peakWednesday 30 September 20267,112 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

02k5k7k10k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20267,075 peakFriday 02 October 20266,751 peakSaturday 03 October 20267,792 peakSunday 04 October 20268,652 peakMonday 05 October 20266,307 peakTuesday 06 October 20265,945 peakWednesday 07 October 20265,731 peakThursday 08 October 20265,529 peakFriday 09 October 20266,569 peakSaturday 10 October 20268,066 peakSunday 11 October 20268,983 peakMonday 12 October 20267,087 peakTuesday 13 October 20266,897 peakWednesday 14 October 20266,995 peakThursday 15 October 20266,621 peakFriday 16 October 20267,102 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 11 Oct 2026, 18:09 UTC
App ID
2709570
Last updated
05 Sep 2026 build 25142728
Update pace
Quiet no update while we have been watching · 0 in 34 days watched
Developer
DeadDevsTellNoLies
Publisher
DeadDevsTellNoLies
Release date
Aug 9, 2024
Platforms
Windows
Download size
3.92 GB
Install size
10.27 GB
Genres
Casual, Indie, Simulation, Free To Play
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Achievements
54

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

SimulationOnline Co-OpMultiplayerFree to PlayManagementEconomySingleplayerLife SimTradingImmersive SimFirst-PersonBuildingCapitalismSandboxResource Management3DCasualRealisticInventory ManagementIndie
About this gameFull description from Steam
Up to 16 players or go solo Split the action with your friends: the more players in your supermarket, the more demanding customers will become. You can also choose to go solo and inflate the difficulty artificially if you are feeling hard-working. Unlock franchises and perks in the skills blackboard Owning a successful supermarket grants Franchise Points: use these to advance in the skills blackboard and add more advantages to your business like unlocking products or improving your employees performance. Acquire shop space, storage or extra facilities Expanding public space allows player to offer more and better merchandises. A fully improved store can harbor up to 49,000 products in its shelves. Over 300 different products Discover over 300 products including the basics. Updates have progressively added new categories like pharmacy, produce, electronics, child care or gardening. Departments are here to stay Once your business thrives you can start thinking in acquiring departments. Prepare online packages for your customers or make your employees do it. Manufacturing department is going to arrive quite soon! Do not neglect secondary duties Extra activities like cleaning make customers happier. Careful with shoplifters, catching them red handed will prevent finances leaking at the end of the working day, acquire a CCTV system to monitor their activities! Also demolish those pesky pillars for better decoration placing and navigation for your customers. Eighteen employees available for hiring Going solo? No problem, you will be able to hire your own crew. Name them and level them up in 7 different roles: cashier, restock, storage, security, technician, packaging and manufacturing. When assigned to a role they will earn experience in that respective job and earn advantages from it!
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: Intel Core i5 Memory: 8 GB RAM Graphics: GTX 960 or equivalent DirectX: Version 12 Storage: 7 GB available space Additional Notes: Performance will ultimately depend on how many props are used to decorate the shop as this game doesn't limit the amount of decoration or lighting.

Recommended

Recommended: OS: Windows 10 Processor: Intel Core i7 Memory: 16 GB RAM Graphics: GTX 1070 or equivalent DirectX: Version 12 Storage: 7 GB available space
Supported languages14 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Japanese
Korean
Simplified Chinese
Traditional Chinese
Czech
Polish
Portuguese - Brazil
Russian
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

54 achievements in total.

Show selected achievements (may contain spoilers)
Millionaire's HolidayAchievement
Basic RestockerAchievement
Advanced RestockerAchievement
Master RestockerAchievement
Basic RecyclerAchievement
Advanced RecyclerAchievement
Expert RecyclerAchievement
Some SuccessAchievement
This Is RollingAchievement
Sky HighAchievement

View all Steam achievements

50 developer announcements, Dec 2024 to Sep 2026 · times in UTC

September

  1. Routine Patch: Event End

    Small patch marking an end to the alien’s event. Also features some fixes and small additions like a new star perk and a gardening tablet to change all hedge's textures. Changelog: - Alien event is now over until next time and the…

    Patch notes

August

  1. Supermarket Kart

    No, it’s not a new game… but the mini transport vehicle has been reworked and might be finally useful. Also, it seems some visitors from outer space are back so if you want a chance to retrieve all 30 previous broom skins now’s your chance!…

    SelDEV

July

  1. Logistics Desk

    Already owning a store and feeling like starting a new layout should require a small help? With the logistics desk you can have a modest quicker start by moving some money from your advanced stores to your current one. In order for it to be…

    SelDEV

June

  1. New Layout: Plaza

    Hullo! This update features the first layout: Plaza. Now that the base changes have been done, implementing new layouts should be way faster and next one incoming will the layout called ‘The Big One’. How plenty of references work has been…

    SelDEV

April

  1. Patch April 2026

    Hello! This small patch signals the end of the animals event. They will eventually make a comeback bringing more friends. Note that next update may take longer than usual as it is aimed to be the layouts update and it includes some delicate…

    Patch notes
  2. Event & Manufacturing Recipes

    A local zoo seems to have lost their animals again and now there’s an even wider variety of them out there. Place the Event Cage located in the decoration tab for the fun to start. How many different animals will you get? Work is being done…

    SelDEV

February

  1. Manufacturing Desk

    Hello! Improvements continue respecting the manufacturing department. The new desk should ease dealing with your selection of already created products by listing and allowing to send them to manufacturing units directly. Manufactured…

    SelDEV

January

  1. Manufacturing I

    Hello! There were many considerations to be made for the implementation of this department so sorry for the delay. This update serves as a first approach of the manufacturing department for public testing and will keep improving based on…

    SelDEV

December

  1. Winter Event + Christmas Products I

    Hello! It’s time for the winter event. For those not being here during last year you are about to meet Mr Grusch, instructions on how to summon him can be found in the changelog below. As with usual events it will last at least a couple…

    SelDEV

November

  1. New Shelves + Event Ending

    Hello! Small patch signaling the end of Halloween’s event. If everything goes correctly next update should feature the new manufacturing department and should land around mid-december, still has some features missing and testing left to do…

    SelDEV

October

  1. Halloween Event 2025

    Hello! It’s that time of the year where spooks and shivers approach again. Halloween spirit will visit your stores during night and if you want to summon the extra mischievous ghost… you only have to place the new Whimsical Pumpkin…

    SelDEV

September

  1. Temperature Desk

    Hello! This update features some fixes and implementations related to the weather system and the first iteration of the new temperature desk and having basic temperature conditioning in your store. For more information on how this is…

    SelDEV
  2. Newspapers Stand + Weather Part I

    Hello! This update introduces a newspaper stand in front of the store which will display several interesting information. Also a weather system is being slowly introduced and it is still in an early phase: will start affecting small aspects…

    SelDEV

August

  1. Where's The Fire?

    Where’s the fire? For now nowhere. But… feeling your friend needs an extra incentive to work faster? Did that oblivious customer got stuck somehow on a spot and you are feeling helpless to help him? Thinking that thief deserves something…

    SelDEV
  2. [Event] A year of weekly updates.

    Howdy! It’s been a full year of weekly updates and it seems some visitors from the outer space are here to sow a bit of chaos. In order to accept their humble visit players will have to purchase and place the decoration item called…

    SelDEV
  3. Half Pallets + Decoration Benches

    Hello! Here’s some smaller versions of the existing pallets and more decoration. A few additional products could arrive next week and will play a special role in the future manufacturing department. Note next update might also be delayed…

    SelDEV

July

  1. Autosave Improvements + Fixes

    A way to reduce the lag spike when the announcement plays is still being considered. Have tested an optional system but deprecated it when also introduced even heavier lag, will have to tweak the current implementation. A reminder that in…

    Patch notes
  2. Announcements Desk

    Hello! Implementing a new trivial feature: the announcements desk. The Text-To-Speech system it uses is still a bit experimental so it could have some problems while in its testing phase. The size of the patch is due to the voice libraries…

    SelDEV
  3. Extra Lights + Limited Autosave + Fixes

    Small patch this week but implements a first iteration of a feature that has been asked in forums, private messages, email, event comments, Reddit, Twitter, etc.: Autosaving. Hopefully that demand is now closed (but feel free to comment on…

    Patch notes
  4. Products: Dried Fruits + Produce V

    Hello! It’s been a while since the latest product implementation, here's a few more. Changelog: - Implemented 14 new products split in two new groups: Produce V and Sweets and Snacks VII. *New produce: garlic, mushrooms, bell peppers…

    SelDEV
  5. Packaging Employee Role

    Small routine patch: employees can now be reassigned to a first iteration of the order packaging role. Earning experience in packaging will make them move faster in that role and add an extra bonus product to the order per two levels up to…

    Patch notes

June

  1. Technician Employees

    Hello! Employees now have a new role. Some pre-steps have been implemented to allow employees to also be assigned to Order Packaging so that will probably arrive next patch. Changelog: - Implemented a new role for employees: Technician.…

    SelDEV
  2. Toolbox + Repair Events

    Hello! Small patch featuring the new mechanic that allows some elements in the store to randomly break. Repair events only happen in difficulty 1 and above and from day 21 onwards and will be extended to freezers, fridges and maybe lights.…

    SelDEV
  3. Tool Organizers

    Hello! It was about time to put things in order and now those pesky tools around the store finally have a place where to be stored. Work is slowly being done regarding a new department and employees being able to be assigned on them, new…

    SelDEV
  4. Early June Fixes + Advertising Billboards

    Hello! Small patch mainly featuring additional ways of displaying URLs in the shape of advertising billboards. These may be considered in the future to perhaps boost a particular product’s sale by giving it extra exposure along with more…

    Patch notes

May

  1. Geese?? [Mini-Event]

    It’s possible some unexpected visitors will be attending your business these days. The event is optional and will only trigger during the working day if placed an event cage located in the decoration tab. This is a time limited event…

    SelDEV
  2. Order Packaging Fixes

    Hello! This patch should fix some of the issues the order packaging department introduced in the latest update. Apologies for those having the non-saving error at the end of the day having wasted their working day. If the issues keep…

    Patch notes
  3. Order Packaging + Discord

    Hello! Today’s update features the first iteration of a department. As always remember there could be some problems not found during testings and many changes and improvements during the incoming days will depend on player’s feedback. Ideas…

    SelDEV
  4. Pallet Displays

    A new shelf type is now available for bulk displaying the biggest products. Pallet displays are locked behind a star perk at the end of the improvements tree so they cannot be accessed from early stores. If the schedule and all testings go…

    SelDEV

April

  1. Ceiling Beams, Achievements, Fixes

    Today’s update features new achievements and the requested introduction of several types of paintable beams shapes. Please take a look at the new experimental function only present in the architectural tab: pressing will make pillars, walls…

    Patch notes
  2. Cardboard Baler Update

    Hello! Let’s welcome a new friendly device called the Cardboard Baler: it should save trips to the trash spots for both players and employees. Changelog: - Implemented a new device: the Cardboard Baler. These can be placed anywhere in the…

    SelDEV
  3. Fixes + Wall Planters

    Hello! This week features just a small technical patch as work is being continued on the Order Packaging department update. This new department will hopefully arrive in the imminent weeks. Also note that this patch or incoming may have an…

    Patch notes
  4. Products On Sale + Improved Shopping Lists

    Hello! Patch mainly features being able to put products on sale and corrected shopping lists. System is fresh and still has flaws so suggestions are welcomed for its improvement. Feel free to also suggest more shopping list variations.…

    SelDEV
  5. Electronics III

    Hello! You will notice that the interface required to buy purple areas has started appearing in the corresponding blackboard but it’s doing nothing for now as it is being slowly integrated these days. Changelog: - Implemented 7 new products…

    SelDEV

March

  1. Picture Frame Decoration + Fixes

    Hello! This patch implements a very requested decoration: a wall frame players can place and choose from different stock pictures. Cosmetic DLC owners can also choose images from the net. Work continues on other fronts. Changelog…

    Patch notes
  2. Corner Shelves + Ordering Tray

    Hello! New update mainly features corner shelves, fixes and a new item: the Ordering Tray. Players will need to take products around the store for certain updates and this tool has been implemented for commodity so multiple types of…

    SelDEV
  3. Wall Modules + Draw The Word Minigame

    Hullo, here’s a small patch featuring wall dividers, large ground planters and a new minigame in the cool room. Should also fix a dodgy issue which allowed players to wrongly stack lots of products in the wall shelf. Changelog…

    Patch notes
  4. Electronics II + Decoration

    Hello! Today’s patch may be more sizeable than usual due to a few new products implementation but especially to new decorations and new materials por the paintables tablet. Also because some textures have been optimized and need to be…

    SelDEV

February

  1. Electronics I patch

    This patch includes a few more products and lights that can be placed outside. For players with persisting employees’ pathing problems a pinned topic will be created soon with further troubleshooting. Changelog: - Implemented a new product…

    Patch notes
  2. Gardening Products + New Shelf

    Hello! Some new products have arrived. A reminder that if players don’t pay their employees’ wages, they won’t show up. Invoices and their consequences can now be optionally turned off from the Load Store menu. Certain problems reported by…

    SelDEV
  3. Invoices Part II + Fixes

    Not paying your loans? That’s a broomin’. Players having employee’s pathing problems may want to check the last few points of the changelog below while the issue is being investigated, additional data is collected from player’s stores in…

    Patch notes
  4. Invoices & Loan System

    New patch is here! Hope you enjoyed free electricity and rents because it’s time to pay for them. Changelog: - Implemented a first iteration of an invoice and loan/debt system. The invoice tab is now active in the manager’s blackboard…

    SelDEV

January

  1. Demolition Time

    It’s a glorious day: it’s time to say goodbye to those pesky pillars that always got in your way. From now on they will be a thing of the past thanks to your new patented sledgehammer. Changelog: - Implemented a new item that players can…

    Patch notes
  2. More Space + New Shelf Type

    This new update introduces additional space and allows players to select which particular store or storage slot to unlock. Some work has been done regarding demolishing pillars and it may arrive next week. Changelog: - Added a new shelf…

    SelDEV
  3. Plants, Flowers, Pots and Even More Plants

    This patch mainly features a first introduction to statistics, additional decoration, some changes to the global store layout and fixes. The intention in the future is to extend these statistics by adding advanced features like breakdown of…

    SelDEV
  4. Ordering Device + Employee's Rework

    Hello! Following the rework done to employees, today’s patch features some changes that make them more efficient in addition to more fixes and a new hand device. A small issue in which employees would sometimes drop their box while…

    Patch notes
  5. Star Perks + Broom Skins

    Greetings players, during last month the threshold of 10 million downloads was surpassed among more than 8,5 million unique users. The two members of this project wish you all a cozy new year. Thanks for playing and here's a toast to a year…

    SelDEV

December

  1. Winter Event

    Hello! Christmas event made its way between employees’ patches. Back to improve those employees again! Changelog: - Implemented a small winter event which will be active at least until next week. In order to activate it players will need to…

    SelDEV
  2. Employees Rework: Part 1

    Hello! This update features the first employee’s rework. As plenty of additions are new there could be issues that will be fixed these incoming days. Some other employee optimizations and features will be implemented next patch or the patch…

    SelDEV
  3. Extra Permissions + Christmas Start

    Hello! Today’s patch provides extra permissions for multiplayer games, the next addition to player’s control will probably be a way for hosts to manage a permanent bans list for their stores. Also, if all testings go smoothly next week we…

    SelDEV

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