STEAMDB NEXUS

Steam app 2659900 · updated 12 Sep 2026, 22:13 UTC

Sixty Four

Dive into the world of Sixty Four, where you transform simple machines into a thriving factory.

Sixty Four Steam header artwork
Oleg DanilovPlaysaurus
9playing now
1424-hour peak
2,158all-time peak
11average, last 30 days

The last 30 days

+0.5Gain+4.06%% gain24Peak

284 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0613192613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20269 peakFriday 14 August 202613 peakSaturday 15 August 202617 peakSunday 16 August 202623 peakMonday 17 August 202614 peakTuesday 18 August 202614 peakWednesday 19 August 202623 peakThursday 20 August 202617 peakFriday 21 August 202620 peakSaturday 22 August 202616 peakSunday 23 August 202617 peakMonday 24 August 202616 peakTuesday 25 August 202618 peakWednesday 26 August 202614 peakThursday 27 August 202617 peakFriday 28 August 202618 peakSaturday 29 August 202622 peakSunday 30 August 202624 peakMonday 31 August 202617 peakTuesday 01 September 202622 peakWednesday 02 September 202619 peakThursday 03 September 202617 peakFriday 04 September 202614 peakSaturday 05 September 202615 peakSunday 06 September 202616 peakMonday 07 September 202618 peakTuesday 08 September 202616 peakWednesday 09 September 202611 peakThursday 10 September 202613 peakFriday 11 September 20269 peakSaturday 12 September 202614 peak
Daily peakEvery hourly sample

All time

31 months, March 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05831k2k2kMar 2024Aug 2024Jan 2025Jun 2025Nov 2025Apr 2026Sep 2026March 20242,158 monthly peakApril 2024329 monthly peakMay 2024141 monthly peakJune 2024228 monthly peakJuly 2024209 monthly peakAugust 202460 monthly peakSeptember 202461 monthly peakOctober 202444 monthly peakNovember 202467 monthly peakDecember 2024108 monthly peakJanuary 202586 monthly peakFebruary 2025209 monthly peakMarch 202571 monthly peakApril 202537 monthly peakMay 202534 monthly peakJune 2025109 monthly peakJuly 202563 monthly peakAugust 202532 monthly peakSeptember 202532 monthly peakOctober 202549 monthly peakNovember 202555 monthly peakDecember 202552 monthly peakJanuary 202648 monthly peakFebruary 202631 monthly peakMarch 202628 monthly peakApril 202624 monthly peakMay 202622 monthly peakJune 202625 monthly peakJuly 202622 monthly peakAugust 202624 monthly peakSeptember 202622 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06131926July 2026August 2026September 2026October 2026July 202622 peak — daily detail belowAugust 202624 peak — hourly detail belowSeptember 202622 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0612182401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202619 peakThursday 02 July 202620 peakFriday 03 July 202617 peakSaturday 04 July 202618 peakSunday 05 July 202618 peakMonday 06 July 202619 peakTuesday 07 July 202617 peakWednesday 08 July 202618 peakThursday 09 July 202622 peakFriday 10 July 202619 peakSaturday 11 July 202618 peakSunday 12 July 202620 peakMonday 13 July 202615 peakTuesday 14 July 202613 peakWednesday 15 July 202613 peakThursday 16 July 202614 peakFriday 17 July 202611 peakSaturday 18 July 202614 peakSunday 19 July 202613 peakMonday 20 July 202614 peakTuesday 21 July 202617 peakWednesday 22 July 202616 peakThursday 23 July 202612 peakFriday 24 July 202615 peakSaturday 25 July 202618 peakSunday 26 July 202615 peakMonday 27 July 202615 peakTuesday 28 July 202615 peakWednesday 29 July 202613 peakThursday 30 July 202615 peakFriday 31 July 202619 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 172 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0613192601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202615 peakSunday 02 August 202617 peakMonday 03 August 202615 peakTuesday 04 August 202614 peakWednesday 05 August 202613 peakThursday 06 August 202611 peakFriday 07 August 202612 peakSaturday 08 August 202614 peakSunday 09 August 202622 peakMonday 10 August 202616 peakTuesday 11 August 202615 peakWednesday 12 August 202614 peakThursday 13 August 202612 peakFriday 14 August 202613 peakSaturday 15 August 202617 peakSunday 16 August 202623 peakMonday 17 August 202614 peakTuesday 18 August 202614 peakWednesday 19 August 202623 peakThursday 20 August 202617 peakFriday 21 August 202620 peakSaturday 22 August 202616 peakSunday 23 August 202617 peakMonday 24 August 202616 peakTuesday 25 August 202618 peakWednesday 26 August 202614 peakThursday 27 August 202617 peakFriday 28 August 202618 peakSaturday 29 August 202622 peakSunday 30 August 202624 peakMonday 31 August 202617 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 112 hourly samples. Each dip is a night. Weekends are shaded.

0612182401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202622 peakWednesday 02 September 202619 peakThursday 03 September 202617 peakFriday 04 September 202614 peakSaturday 05 September 202615 peakSunday 06 September 202616 peakMonday 07 September 202618 peakTuesday 08 September 202616 peakWednesday 09 September 202611 peakThursday 10 September 202613 peakFriday 11 September 20269 peakSaturday 12 September 202614 peak

October 2026

Sixty Four was released on 4 Mar, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:13 UTC
App ID
2659900
Last updated
26 Jun 2025 build 19003260
Developer
Oleg Danilov
Publisher
Playsaurus
Release date
4 Mar, 2024
Platforms
WindowsmacOS
Download size
199 MB
Install size
397 MB
Genres
Casual, Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Partial
Achievements
34

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

DualShock Controller SupportDualSense Controller SupportPartial Controller Support

Accessibility

Popular tags

IncrementalIndieStrategySimulationAutomationResource ManagementManagementIsometricStylizedCraftingIdlerAtmosphericHorrorPsychological HorrorPuzzleSandboxCasualSingleplayer
About this gameFull description from Steam
Created by a solo developer, Sixty Four is a clicker game that gradually becomes more idle with every machine you unlock, up to the the ultimate goal of full automation. Upgrade a factory in an extraordinary world. Progress to unlock new resources and machines, leading to new ways to expand and grow. ❒ From Foundation to Complexity Begin your journey with a simple machine generating distinct cubes. Use combinations of cubes to unlock advanced machinery and new gameplay elements. ❒ An Evolving Factory Adventure Your factory is not just a collection of simple machines; it's a dynamic environment of challenges and strategy. Face new situations and discover opportunities with every innovative and abstract machine you encounter. ❒ A Fresh Mix of Gaming Mechanics Sixty Four combines simple yet engaging elements from idle, incremental, and strategy games. Pursue constant improvement and unravel the secrets behind messages from an unknown entity. Music by Jake Chudnow
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or later (64-bit) Processor: Intel Pentium 4 processor or later Memory: 512 MB RAM Storage: 400 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: OS X Mavericks (version 10.9) or later Processor: Apple Silicon or Intel Memory: 512 MB RAM Storage: 500 MB available space Recommended:

Linux

Minimum: Recommended:
Supported languages18 languages
LanguageFull audio
English●
French●
Italian●
German●
Spanish - Spain●
Czech●
Japanese●
Korean●
Polish●
Portuguese - Brazil●
Russian●
Simplified Chinese●
Traditional Chinese●
Thai●
Dutch●
Hungarian●
Portuguese - Portugal●
Spanish - Latin America●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

34 achievements in total.

Show selected achievements (may contain spoilers)
Fool's goldAchievement
Deep PurpleAchievement
Blood of the landAchievement
Green energyAchievement
Hot glassAchievement
Holy concreteAchievement
Can it do dishes?Achievement
Where the Sun don't shineAchievement
Who you gonna call?Achievement
NietzscheAchievement

View all Steam achievements

14 developer announcements, Mar 2024 to Jun 2025 · times in UTC

June

  1. 1.2.1 Small patch

    + Gradient Wells now show correct efficiency (0 — 200%) + Punctures now teleport you to your Void Admiration Chancel, rather than the world’s center. You can reposition your Chancel anywhere in the upper world and begin exploring from that…

    Patch notes
  2. 1.2.0 Dark update

    The core change in this update is a rework of the endgame. Gradient wells used to act like a holy grail — once unlocked, they made the game much more linear. That’s no longer the case. Unlocking their full potential now requires…

    Yesname

February

  1. Sixty Four 50% off for the Steam Idler Fest!

    Haven't started your factory yet? Now's your chance! For a limited time, Sixty Four is 50% off during Steam Idler Fest! Build, upgrade, and automate your way to full factory efficiency in this evolving idle-ish adventure. Don't miss…

    McNiiby
  2. 1.1.3 Offline progress

    It's been a while! I'm working on the mobile version of the game and have added an essential mobile feature that I also want to bring to the desktop version: background progress. Now, when you open the game, everything that happened while…

    Patch notes

June

  1. 1.1.2 Instant upgrades and OST

    This update has one major QoL thing: you can now build upgrades without having to construct previous machines first. I hesitated a lot about this change but ultimately didn’t find any strong arguments against it. So if it is not a unique…

    Yesname

April

  1. Quick patch for Stabilizers update

    + limited UI size for large displays + fixed Red Blue Rock achievement bug, which was making it unachievable And one more thing: In a simple words: much less whack-a-mole. Details: As you may or may not know, there is a mechanics allowing…

    Patch notes
  2. Stabilizers update

    I'm happy to present you a big update with the new mechanics and quality of life stuff! This update introduces three new machines called "Stabilizers". The first one becomes available after encountering the first surge and locating…

    Yesname

March

  1. 1.0.7 Taming surges and improving visibility

    There's a quick update which tames surges (there was a possible bottleneck if you accumulate too many hell gems at a certain point). And something extra to make things more clear. + Surges are capped now. If you accumulated a lot of hell…

    Patch notes
  2. 1.0.6: Relocation and Surges

    Firstly, thank you a lot for all the support for the game! And secondly, I'm happy to announce a fresh new update. It has some major improvements to quality of life and progression in general: + Machine relocation. If you have a…

    Yesname
  3. 1.0.5: Autoclicker and more

    Hey! There are quite a few things in this update, primarily based on your feedback. Its main goal is to make your time in the game more pleasant and to make the most challenging moments a bit less frustrating without making them too…

    Patch notes
  4. Performance and quality of life update 1.0.4

    I keep working on the updates to deal with the most prominent issues based on your feedback. This update addresses the main causes of the performance drops in the mid and late game. And there's something more for quality of life: + Limited…

    Patch notes
  5. Autonomy and quality of life update 1.0.3

    Thank you all for the feedback I've received in the last couple of days! I couldn't imagine there would be so much going on in such a short time. I'm thrilled to see that many people have enjoyed the game, and I truly appreciate the…

    Patch notes
  6. Second day patch

    1.0.2 + All resonators now work twice as long on a single charge + Fixed a bug where cloud saves would disappear on a new computer + Late game: Reconstructed Hollow costs half as many hollow stones + Bigger icons for flashlight mode and…

    Patch notes
  7. First day patch

    Thank you for all the support and feedback on the first day of Sixty Four! Here are some quick updates, with the most significant change listed first: + Rebalanced the price of the Hollow Rock Research Site + Fixed a stuck cube issue that…

    Patch notes

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