STEAMDB NEXUS

Steam app 2437670 · updated 12 Sep 2026, 21:41 UTC

Dagger Directive

Dagger Directive is a tactical FPS that allows you to approach each mission in your own way. Select equipment, decide the time of day, then move methodically to complete your mission. Enjoy the modern mechanics and old school graphics as you fight across a variety of missions and environments.

Dagger Directive Steam header artwork
Arcane Alpacas LLCMicroProse Software
39playing now
3924-hour peak
251all-time peak
68average, last 30 days

The last 30 days

−2.9Gain−4.05%% gain251Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06813620327113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026193 peakFriday 14 August 2026251 peakSaturday 15 August 2026230 peakSunday 16 August 2026226 peakMonday 17 August 2026184 peakTuesday 18 August 2026142 peakWednesday 19 August 2026143 peakThursday 20 August 2026115 peakFriday 21 August 2026127 peakSaturday 22 August 2026145 peakSunday 23 August 2026146 peakMonday 24 August 2026122 peakTuesday 25 August 2026120 peakWednesday 26 August 2026102 peakThursday 27 August 202680 peakFriday 28 August 202682 peakSaturday 29 August 202695 peakSunday 30 August 2026104 peakMonday 31 August 202671 peakTuesday 01 September 202672 peakWednesday 02 September 202661 peakThursday 03 September 202657 peakFriday 04 September 202641 peakSaturday 05 September 202657 peakSunday 06 September 202654 peakMonday 07 September 202669 peakTuesday 08 September 202655 peakWednesday 09 September 202642 peakThursday 10 September 202635 peakFriday 11 September 202631 peakSaturday 12 September 202639 peak
Daily peakEvery hourly sample

All time

16 months, June 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

068136203271Jun 2025Aug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026June 2025128 monthly peakJuly 202551 monthly peakAugust 2025128 monthly peakSeptember 202585 monthly peakOctober 202538 monthly peakNovember 202519 monthly peakDecember 202540 monthly peakJanuary 202645 monthly peakFebruary 202685 monthly peakMarch 202627 monthly peakApril 202632 monthly peakMay 202622 monthly peakJune 202615 monthly peakJuly 202626 monthly peakAugust 2026251 monthly peakSeptember 202672 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

068136203271July 2026August 2026September 2026October 2026July 202626 peak — daily detail belowAugust 2026251 peak — hourly detail belowSeptember 202672 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0714212801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202623 peakThursday 02 July 20269 peakFriday 03 July 202614 peakSaturday 04 July 202622 peakSunday 05 July 202616 peakMonday 06 July 202626 peakTuesday 07 July 202619 peakWednesday 08 July 202619 peakThursday 09 July 202614 peakFriday 10 July 202620 peakSaturday 11 July 202614 peakSunday 12 July 202620 peakMonday 13 July 202611 peakTuesday 14 July 202615 peakWednesday 15 July 202615 peakThursday 16 July 20267 peakFriday 17 July 202613 peakSaturday 18 July 202610 peakSunday 19 July 202613 peakMonday 20 July 202611 peakTuesday 21 July 20269 peakWednesday 22 July 202613 peakThursday 23 July 202611 peakFriday 24 July 20269 peakSaturday 25 July 202612 peakSunday 26 July 202615 peakMonday 27 July 202610 peakTuesday 28 July 202615 peakWednesday 29 July 202615 peakThursday 30 July 202622 peakFriday 31 July 202621 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

06813620327101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202624 peakSunday 02 August 202623 peakMonday 03 August 202625 peakTuesday 04 August 202628 peakWednesday 05 August 202623 peakThursday 06 August 202619 peakFriday 07 August 202620 peakSaturday 08 August 202622 peakSunday 09 August 202629 peakMonday 10 August 202624 peakTuesday 11 August 202628 peakWednesday 12 August 202637 peakThursday 13 August 2026193 peakFriday 14 August 2026251 peakSaturday 15 August 2026230 peakSunday 16 August 2026226 peakMonday 17 August 2026184 peakTuesday 18 August 2026142 peakWednesday 19 August 2026143 peakThursday 20 August 2026115 peakFriday 21 August 2026127 peakSaturday 22 August 2026145 peakSunday 23 August 2026146 peakMonday 24 August 2026122 peakTuesday 25 August 2026120 peakWednesday 26 August 2026102 peakThursday 27 August 202680 peakFriday 28 August 202682 peakSaturday 29 August 202695 peakSunday 30 August 2026104 peakMonday 31 August 202671 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01939587801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202672 peakWednesday 02 September 202661 peakThursday 03 September 202657 peakFriday 04 September 202641 peakSaturday 05 September 202657 peakSunday 06 September 202654 peakMonday 07 September 202669 peakTuesday 08 September 202655 peakWednesday 09 September 202642 peakThursday 10 September 202635 peakFriday 11 September 202631 peakSaturday 12 September 202639 peak

October 2026

Dagger Directive was released on 13 Aug, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:41 UTC
App ID
2437670
Last updated
04 Sep 2026 build 25130965
Developer
Arcane Alpacas LLC
Publisher
MicroProse Software
Release date
13 Aug, 2026
Platforms
Windows
Download size
1.90 GB
Install size
2.74 GB
Genres
Action
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full
Achievements
50

Features & support

Steam features

Steam AchievementsSteam WorkshopKeyboard Only Option#category_playable_at_your_own_paceSubtitle OptionsSteam CloudIncludes level editorFamily Sharing

Controllers & input

Full controller support

Accessibility

Adjustable Text SizeColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSurround Sound

Popular tags

ActionSimulationFPSShooterWargame3DFirst-PersonPixel GraphicsMilitaryModernOld SchoolRetroTacticalSniperWarArtificial IntelligenceCombatGun CustomizationInventory ManagementPvE
About this gameFull description from Steam
You are a member of Task Force Dagger, an elite international special forces unit. Your missions take you across the globe—through frozen coasts, dense jungles, and war-torn cities. In Dagger Directive, tactical freedom is everything: pick your loadout, choose the time of day, and decide whether to strike hard and fast or move like a ghost. Every mission is yours to shape. Fight across three full campaigns, each set in a distinct region with its own atmosphere, enemies, and tactical challenges. Disrupt an eco-terrorist operation in the frigid Bering Sea. Battle organized crime across the volatile South Pacific. Crush an extremist uprising in Eastern Europe. Each mission offers a different tactical sandbox, with objectives you can approach from multiple angles. Gear up from a robust arsenal of 25+ weapons, each customizable with a wide range of attachments. Whether you're breaching doors with an underbarrel shotgun, clearing angles with suppressed SMGs, or picking off targets at extreme range, the armory has you covered. Supplement your firepower with drones, tripwires, grenades, and mines, and experiment with combinations that suit your style. Dagger Directive blends modern game feel with grounded mechanics. Every bullet and piece of shrapnel has weight, velocity, and trajectory—simulated in real time. Adjust your scope for distance, lead moving targets, and respect the chaos of ricochets. Even grenades scatter deadly fragments that obey real physics. This isn’t just spray and pray—it’s precision under pressure. Each mission takes place in a large open area with multiple entry points, dense foliage, and tactical verticality. Control the environment by shooting out lights, hiding in tall grass, or stalking through shadows. Select the time of day before each op—just don’t forget your NVGs if you’re going in after dark. The battlefield is a tool, if you know how to use it. EARLY ACCESS CONTENT The Early Access version of Dagger Directive is already packed with depth and variety: A 15-mission campaign that spans all three global theaters, offering replayability through multiple tactical approaches. Full co-op multiplayer, so you and your squad can coordinate, flank, and execute missions together. Over 25 weapons, dozens of attachments, and a wide variety of tactical gear—already giving you the tools to play your way. A broad range of tactical equipment including deployable drones, anti-personnel mines, and multiple grenade types, adding layers of strategic options. COMING IN FUTURE UPDATES Post-launch development will expand both depth and customization: A mission editor with full Steam Workshop support, allowing players to build and share their own operations. An expanded tutorial system that dives deeper into advanced weapons, tools, and stealth mechanics. A powerful Free Play Mode, where players can spawn enemies, allies, vehicles, and gear to experiment or create their own combat scenarios. Modding support for weapons and gear, empowering the community to add entirely new content to the sandbox.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Frequent violence and blood, and mention of drugs.

Regional ratings

DEJUS14Violência · Drogas ilícitas
IGRS18Interaksi Daring · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or Windows 11 Processor: Amd Ryzen 5600g Memory: 8 GB RAM Graphics: Amd RX Vega 7 Storage: 20 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 or Windows 11

macOS

Minimum: OS: 13.3.1 Processor: M1 Memory: 8 GB RAM Graphics: M1 Storage: 2 GB available space Recommended:

Linux

Minimum: Recommended:
Supported languages12 languages
LanguageFull audio
English●
French
Italian
German
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Ukrainian
Spanish - Spain

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 achievements in total.

Show selected achievements (may contain spoilers)
Trigger HappyAchievement
Sidearm SpecialistAchievement
Spray and PrayAchievement
MarksmanAchievement
SharpshooterAchievement
DiplomacyAchievement
Brain SurgeonAchievement
AssassinAchievement
LongshotAchievement
Gravity SucksAchievement

View all Steam achievements

40 developer announcements, Sep 2024 to Sep 2026 · times in UTC

September

  1. 🛠️ Hotfix 1.0.2 is LIVE!

    Hello Again!We have continued to work on bugs that you have brought to us. We did have some lingering issues when we released Hotfix 1.0.1, however, we didn’t want you to wait any longer for the fixes that we did make. We knew we were going…

    Patch notes

August

  1. August Dev Blog - What's next after 1.0

    August has been an absolutely wild and incredibly rewarding month for the team. After months of building, polishing, and testing, Update 1.0 finally went live. A huge milestone for the entire project. Launch week was fast, chaotic, and…

    Community Agent
  2. 🛠️ Hotfix 1.0.1 is LIVE!

    First, we want to say a sincere thank you to everyone who jumped in and joined us for the 1.0 launch. Seeing the surge of players log on, share their excitement, and dive into the game was an incredible moment for the team. Watching your…

    Patch notes
  3. 🚀 Early Access Complete - Update 1.0 is Live!

    Dagger Directive Update 1.0 marks a major milestone for the game. With the depth, stability, and feature set now in place, “Early Access” no longer reflects what the experience offers, so we’re officially calling this our 1.0 release.…

    Community Agent

July

  1. July Dev Blog is Now LIVE 📽️

    Hello Everyone, We have a lot of exciting news for you this month! We are going to unveil additional the remainder of the features going into Update 1.0. New weapons, air strikes, cosmetics, and more. We also have some status updates…

    Community Agent

June

  1. June Dev Blog

    Hey everyone! We’ve got some exciting news to share about the upcoming Update 1.0. The team has been making incredible progress on new maps, new weapons, and a ton of other content we know you’ve been waiting for. No need to stall, let’s…

    Community Agent

May

  1. May Dev Blog is LIVE

    Update 0.9.0 & Hotfix 0.9.01 are now out the door. So what is next? This month we want to take a moment to and give you some insight into the team, go over an update of the roadmap, and even a sneak peek into something brand new. We are…

    Community Agent
  2. Hotfix 0.9.01 Live - AI Updates, Resolved Controller Mapping issues, & Bug Fixes

    Our last update 0.9.0 introduced some really cool features, however, it also introduced some bugs as well. We took each bug report and piece of feedback seriously and quickly got to work on fixing the issues. We identified three major…

    Patch notes
  3. Patch 0.9.0 is Live - 🗺️ Custom Maps 🎮 Controller support 🤖 AI Updates

    In this patch we are continuing to follow the roadmap and launch the Custom Maps feature. This allows players to submit their own environments and missions. This bring a new wave of content coming in to the game. We suggest continuing to…

    Community Agent

April

  1. April Dev Blog

    Hello Everyone,It’s the end of April and we are exited to give you updates about the work being done on Dagger Directive. First, we would like to mention our surprise to the players reactions to our April Fool’s joke. We didn’t expect so…

    Community Agent
  2. 📢 Custom Map Makers — Your Tools Are Ready 🗺️

    The Custom Map & Missions Guides are now available, and we’re gathering a set of creator-made maps to help us test the upcoming Beta. This phase is all about validating the workflow and ensuring the tools support you the way they should.📘…

    Community Agent
  3. Patch 0.8.03 Released

    Patch 0.8.03 is a small update to the game. The majority of the work is not visible since it is prep work for the release of the custom map feature. However, we have released some pending changes we had completed related to the custom…

    Patch notes
  4. 0.8.02 - 🦶 Hunting Sasquatch is here!!!

    . ......April Fools! If we ever add a 12‑foot forest cryptid to the game, you’ll know because the patch notes will be much louder.On a serious note, we did release a real hotfix today:Fixed an issue where players joining a server…

    Patch notes

March

  1. March Dev Blog

    Hey Everyone,We hope you are enjoying the new weapons coming in from the community. Here are some examples of the new items Community members have made: Great work Nvsble & SabinyAK!If you want to get involved in making weapons check out…

    Community Agent
  2. Hotfix 0.8.01 Released

    We appreciate everyone continuing to dive in and put the new custom weapons to work. The creations coming in from the community have been outstanding, and we’re looking forward to seeing what you forge next as the arsenal grows.Thank you to…

    Patch notes
  3. Update 0.8.00 - Custom Weapons

    Hi Everyone!Update 0.8.00 is here! With it you’ll find the custom weapons and magazine, multiple front attachment support, exporting and importing of loadouts, two new third person camera views, along with various other small improvements…

    ArcaneAlpacaDev

February

  1. Dev Blog February 2026

    Hi Everyone! It’s another short dev blog this month as we’re finishing up custom weapon support and a few other features for the 0.8.00 Update. Custom WeaponsInteracting with custom weapons will be done through a menu in the armory. From…

    ArcaneAlpacaDev

January

  1. Devblog January 2026

    Hi Everyone! The SAS update is here! With it comes new weapons, attachments, uniform options, updates to maps, and a list of AI improvements and bug fixes. You can read more about what has changed below. At the bottom you will find the full…

    ArcaneAlpacaDev

December

  1. Dev Blog December 2025

    Hi everyone! We’re at the end of the year and I wanted to thank you all for the feedback and support! We released the demo back in February and since then we've added co-op, released into Early Access in June, had a few bug patches…

    ArcaneAlpacaDev

November

  1. Dev Blog November 2025

    Hi Everyone! There’s not too much to go over since the last patch notes included some preview content, so this will just be some additional info. We’ll go over some more details of upcoming features like the SAS Content update and the…

    ArcaneAlpacaDev
  2. November 20, 2025 - Performance Update

    Hi everyone! Sorry for the delays in getting this update out. It took a lot longer than anticipated. Sorry for not keeping you all updated on the progress too. I’ll work on keeping to the devblog schedule and responding to discussions. The…

    ArcaneAlpacaDev

October

  1. Unity Security Vulnerability Update

    Hi everyone, A minor update today mainly to fix a security vulnerability with Unity. October 7th, 2025 - V0.6.02 Unity Security Fix Notes: Updated Unity to 6000.0.58f2 to fix a security vulnerability in the engine. This brings some…

    Patch notes

September

  1. September 19, 2025 - V0.6.01 small update

    Hi everyone! Small update today to fix some things we broke with the last update and an attempt at improving network stability when loading into some of the more dense missions. Bug Fixes: PSG-1 suppressor is back in the armory Tracer…

    Patch notes
  2. Content Update - The 90s

    Hi Everyone!The first of our planned content updates is here! The 90’s Pack, In it you’ll find a selection of weapons, attachments, and uniform options from real life, games, and movies from the 90’s. See a full list of new additions…

    ArcaneAlpacaDev

August

  1. Dev Blog August 2025

    Hi Everyone!We’ll keep this month's update a bit shorter as we’re busy finishing up the first content update. MicroProse PodcastFirst up, we’re on the first episode of the new MicroProse Podcast! You can listen to it in a few different…

    ArcaneAlpacaDev
  2. Update O.5.05

    Hi everyone! We've got a small hot fix to correct a few issues from the previous update. August 5, 2025 - V0.5.05 Build: 725 Changeset: 4710Bug Fixes:Fixed loading from a save causing duplicate magazines to float in the air.Fixed multiple…

    Patch notes

July

  1. Dev Blog July 2025

    Hi Everyone!It’s already the end of July and here’s our development update. Today you’ll see a new update for the game that includes a new shotgun, carrier drone, networking improvements, and bug fixes. You can view the full change log at…

    ArcaneAlpacaDev
  2. Dev Blog June (almost) 2025

    Hi everyone! We’re a bit late on the June Dev blog (It was a busy month) but here it is! We launched into early access on June 3rd and since then we’ve released a few updates to fix bugs and improve stability. Thanks for all of your…

    ArcaneAlpacaDev

June

  1. Update 0.5.1

    Hi everyone!Update 0.5.1 is here! This update was focused on improving objective and mission stability while also fixing bugs with multiplayer. We’ve reworked each mission to simplify and improve the objectives. Because of the rework, any…

    ArcaneAlpacaDev
  2. Patch - 3

    Hi everyone! This week's patch is here! This patch is focused on improving performance, especially around networking. We reworked the way the network messages are sent to reduce the CPU cost and size of the messages. There was a general…

    ArcaneAlpacaDev
  3. Small Patch

    Hi Everyone! We have another small update today. This includes a fix for anyone that was not able to continue their saved character profile after yesterdays patch along with a few other issues. Apologies to all who were unable to continue…

    Patch notes
  4. First Patch

    Hi Everyone! First I’d like to say a big thank you to all of you! It’s been amazing to hear all the feedback and seeing so many of you having fun! We’ve also gotten a lot of reports of issues with crashes or blockers, especially while…

    ArcaneAlpacaDev
  5. 💥 Dagger Directive – Locked, Loaded, and in Early Access! 💥

    We’re excited to announce that Dagger Directive is officially in Early Access! After months of development—and thanks to a ton of valuable community feedback from the demo—we’re finally ready to drop you into the global sandbox of tactical…

    patgarret77

May

  1. Dev Blog: May 2025

    We're thrilled to announce that Dagger Directive will launch into Early Access on June 3, 2025. This marks a significant milestone in our journey, and we couldn't have reached this point without the unwavering support and feedback from our…

    patgarret77

April

  1. Dev Blog: April 2025

    {STEAM_CLAN_IMAGE}/44570740/10048aae16520bfd7588b3fb2213b35a3d7b45b5.jpg Hi everyone! Last month I went over some of the new weapons and announced that co-op is getting added. This month brings more weapons and I’ll go into some more…

    ArcaneAlpacaDev

March

  1. Dev Blog: March 2025

    {STEAM_CLAN_IMAGE}/44570740/0fcd1fe8e50ea1a7c704d9df0a12d4bc4ed24b84.png Thanks to everyone that has played the demo! The feedback has been great and we appreciate all of the suggestions and ideas! If you have an idea or suggestion, feel…

    ArcaneAlpacaDev

February

  1. Play the Demo Now!

    Hi Everyone! Today's update is a short one. You can now play the Demo for Dagger Directive! The demo includes a limited selection of weapons, equipment, a few training missions, and one mission from the third campaign.…

    ArcaneAlpacaDev

January

  1. Dev Blog: January 2025

    Drones As I so subtly hinted at in last month's blog, drones are here! You’ll have the choice between reconnaissance to search for and observe targets, and explosive drones to attack and disrupt the enemy. As this is a game there will be a…

    ArcaneAlpacaDev

December

  1. Dev Blog: December 2024

    {STEAM_CLAN_IMAGE}/44570740/c9fc3fb2c8e97d9474e1b3f14b1f2a00b02821cb.png Hi everyone this will be the first in a series of monthly dev blogs. First off I’d like to introduce myself. I’m Dan, an engineer and designer. I’ve been working on…

    ArcaneAlpacaDev

September

  1. Publishing Announcement

    Hi Everyone! We’re happy to announce that Dagger Directive will be published by Microprose! I’ve been working on Dagger Directive for four years now. There’s still a lot of work to be done and I’m excited that Microprose has joined in! With…

    patgarret77

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