STEAMDB NEXUS

Steam app 2402710 · updated 12 Sep 2026, 19:16 UTC

DPS IDLE 2

The long awaited sequel to DPS Idle. Collect cards, upgrade cards, defeat monsters, join guilds and recruit heroes. DPS IDLE 2!

DPS IDLE 2 Steam header artwork
YDKRYDKR
141playing now
14124-hour peak
753all-time peak
131average, last 30 days

The last 30 days

+2.5Gain+1.95%% gain176Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0489514319013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026141 peakFriday 14 August 2026137 peakSaturday 15 August 2026154 peakSunday 16 August 2026168 peakMonday 17 August 2026153 peakTuesday 18 August 2026167 peakWednesday 19 August 2026161 peakThursday 20 August 2026160 peakFriday 21 August 2026155 peakSaturday 22 August 2026159 peakSunday 23 August 2026162 peakMonday 24 August 2026172 peakTuesday 25 August 2026165 peakWednesday 26 August 2026154 peakThursday 27 August 2026149 peakFriday 28 August 2026169 peakSaturday 29 August 2026156 peakSunday 30 August 2026176 peakMonday 31 August 2026173 peakTuesday 01 September 2026152 peakWednesday 02 September 2026170 peakThursday 03 September 2026158 peakFriday 04 September 2026156 peakSaturday 05 September 2026154 peakSunday 06 September 2026155 peakMonday 07 September 2026156 peakTuesday 08 September 2026167 peakWednesday 09 September 2026164 peakThursday 10 September 2026153 peakFriday 11 September 2026158 peakSaturday 12 September 2026141 peak
Daily peakEvery hourly sample

All time

25 months, September 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0203407610813Sep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026September 2024753 monthly peakOctober 2024753 monthly peakNovember 2024648 monthly peakDecember 2024507 monthly peakJanuary 2025490 monthly peakFebruary 2025366 monthly peakMarch 2025293 monthly peakApril 2025296 monthly peakMay 2025291 monthly peakJune 2025316 monthly peakJuly 2025277 monthly peakAugust 2025268 monthly peakSeptember 2025237 monthly peakOctober 2025320 monthly peakNovember 2025279 monthly peakDecember 2025271 monthly peakJanuary 2026286 monthly peakFebruary 2026245 monthly peakMarch 2026322 monthly peakApril 2026262 monthly peakMay 2026224 monthly peakJune 2026187 monthly peakJuly 2026165 monthly peakAugust 2026176 monthly peakSeptember 2026170 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04895143190July 2026August 2026September 2026October 2026July 2026165 peak — daily detail belowAugust 2026176 peak — hourly detail belowSeptember 2026170 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0458913417801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026158 peakThursday 02 July 2026160 peakFriday 03 July 2026133 peakSaturday 04 July 2026140 peakSunday 05 July 2026138 peakMonday 06 July 2026147 peakTuesday 07 July 2026141 peakWednesday 08 July 2026157 peakThursday 09 July 2026145 peakFriday 10 July 2026147 peakSaturday 11 July 2026137 peakSunday 12 July 2026146 peakMonday 13 July 2026148 peakTuesday 14 July 2026156 peakWednesday 15 July 2026140 peakThursday 16 July 2026145 peakFriday 17 July 2026138 peakSaturday 18 July 2026162 peakSunday 19 July 2026148 peakMonday 20 July 2026151 peakTuesday 21 July 2026151 peakWednesday 22 July 2026151 peakThursday 23 July 2026165 peakFriday 24 July 2026149 peakSaturday 25 July 2026147 peakSunday 26 July 2026154 peakMonday 27 July 2026165 peakTuesday 28 July 2026161 peakWednesday 29 July 2026136 peakThursday 30 July 2026144 peakFriday 31 July 2026138 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0489514319001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026143 peakSunday 02 August 2026167 peakMonday 03 August 2026157 peakTuesday 04 August 2026162 peakWednesday 05 August 2026145 peakThursday 06 August 2026151 peakFriday 07 August 2026149 peakSaturday 08 August 2026153 peakSunday 09 August 2026160 peakMonday 10 August 2026145 peakTuesday 11 August 2026152 peakWednesday 12 August 2026137 peakThursday 13 August 2026151 peakFriday 14 August 2026137 peakSaturday 15 August 2026154 peakSunday 16 August 2026168 peakMonday 17 August 2026153 peakTuesday 18 August 2026167 peakWednesday 19 August 2026161 peakThursday 20 August 2026160 peakFriday 21 August 2026155 peakSaturday 22 August 2026159 peakSunday 23 August 2026162 peakMonday 24 August 2026172 peakTuesday 25 August 2026165 peakWednesday 26 August 2026154 peakThursday 27 August 2026149 peakFriday 28 August 2026169 peakSaturday 29 August 2026156 peakSunday 30 August 2026176 peakMonday 31 August 2026173 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

0469213818401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026152 peakWednesday 02 September 2026170 peakThursday 03 September 2026158 peakFriday 04 September 2026156 peakSaturday 05 September 2026154 peakSunday 06 September 2026155 peakMonday 07 September 2026156 peakTuesday 08 September 2026167 peakWednesday 09 September 2026164 peakThursday 10 September 2026153 peakFriday 11 September 2026158 peakSaturday 12 September 2026141 peak

October 2026

DPS IDLE 2 was released on 12 Mar, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 12 Sep 2026, 19:16 UTC
App ID
2402710
Last updated
19 Mar 2026 build 22412920
Developer
YDKR
Publisher
YDKR
Release date
12 Mar, 2026
Platforms
Windows
Download size
268 MB
Install size
293 MB
Genres
Indie, Strategy, Free To Play
Game modes
Single-player
Controller support
Unknown
Achievements
83

Features & support

Steam features

Steam AchievementsSteam Trading CardsIn-App PurchasesSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

StrategyIdlerIncrementalCard GameRPGStrategy RPGTrading Card Game2DAutomationFree to PlayMagicIndieCard BattlerDeckbuildingFantasyNonlinearSingleplayer
About this gameFull description from Steam
Idle card game with different cards and different decks. Cards can be upgraded in different ways. Decks have different archetypes: click, earth, ice, sun, and so on! Powerful Guilds Choosing the right Guild can have a big impact on the game. Guilds get stronger with each game. Choose from a wide variety of guilds to support your deck archetype. Receive a reward for each guild rank, achieve a gold rank, and the reward stays with you forever! Heroes Hire the heroes best suited to your playing style. Choosing the right hero in combination with your guild will get you ahead. Open hero slots to create a team of heroes! Versatile game Kill monsters with cards and get money to open chests. Each chest has its own deck of cards! In addition to getting cards and killing monsters, there are many secondary activities in the game. For example: magic, alchemy, forge, quests, resource gathering, and more.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7, 8, 10 or 11 Processor: 2 GHz+ Memory: 512 MB RAM Graphics: 512 MB DirectX: Version 9.0c Storage: 250 MB available space

Recommended

Supported languages3 languages
LanguageFull audio
English
Russian
Simplified Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

83 achievements in total.

Show selected achievements (may contain spoilers)
Heavy hand IAchievement
Heavy hand IIAchievement
Heavy hand IIIAchievement
Heavy hand IVAchievement
Heavy hand VAchievement
Mother Earth IIAchievement
Mother Earth IIIAchievement
Mother Earth IVAchievement
Mother Earth VAchievement
Mother Earth IAchievement

View all Steam achievements

50 developer announcements, Sep 2024 to Mar 2026 · times in UTC

March

  1. v1.00a

    Small fixes:* Fixed the large numbers logic in achievements* Improved the quality of music audio files* The window mode changing now happens before the loading

    Patch notes
  2. DPS IDLE 2 is finally released from Early Access!

    The game is now released with the version 1.0!Thanks for all your support, this was quite a long development cycle. The game is in it's best state and now it has its full release! Raise your DPS!

    Innocent Soul
  3. Update 1.0 and game release

    Version 1.0 is out!DPS IDLE 2 will come out from early access soon, and this is the last main update. Here it is, the full game!Update:Increased rewards for challengesIncreased factory click bonus for crystalsThe cursors now work with…

    Innocent Soul
  4. Update 1.0 [Beta]

    Version 1.0 is here!It was a long journey. The game was in early access, and now it's in its best form! There were a lot of updates with new systems and improvements. So the end of Early Access is coming, the game is going into full…

    Innocent Soul
  5. Main game version update!

    Main game version update!The last few updates were initially launched in the beta version of the game so that we could collect feedback and fix as many bugs as possible before the full release. It's time to move the changes to the main…

    Innocent Soul

February

  1. 0.87a [Beta]

    Small fixes:• Factory auto-upgrade mode was turning off on game restarts• The ''Magical training'' upgrade did not work without the ''Training arena'' upgrade• Small changes in the descriptions of the medals upgrades

    Patch notes
  2. Small update 0.87 [Beta]

    This is a small update with some new features, QOL changes and bug fixes.• Updated sphere display• Added the ability to auto-upgrade factories• Resetting the eyes on the world boss now requires confirmation• Description fix: auto clicks do…

    Innocent Soul

January

  1. [BETA] New WORLDS!

    For greater stability of the main version of the game, we decided to first upload changes to the beta version. And when most of the bugs are fixed, we will update the main version of the game.For those who decide to play the beta version…

    e^cha
  2. Lunar Prism

    🔸 Powering Up the Lunar Prism in the Main Version! ✨The Lunar Prism, previously available in the beta version, is now officially part of the main game! We carefully studied your suggestions and made minor adjustments to make it even more…

    e^cha

December

  1. Version 0.85 [Beta]

    Update:MOON PRISMPotion distillationRetaining Apples on Cards After Card ResetCrowns Multiplier (Heroes Guild)Magic Dust Multiplier (Artifacts)Retaining Locations (and Monsters) in Medals

    YodL

November

  1. Version 0.84

    All changes from the beta version of the game have been transferred to the main branch of the game.Version 0.83Update:New Bonfire tab Added a Magical Hero ArenaAdded a Plasma ballBuying cards of 1k piecesNew mechanics for the prismNew…

    YodL
  2. Version 0.84 [Beta]

    Update:Added a Monster Journal systemRoyal FlamesMedal BonusesNew ChallengesBonfire system reworkHero training slots upgrading systemFixed multiplier calculation for dust when you are not on the spheres tabSmall visual changes

    YodL

October

  1. Version 0.83 [Beta]

    Update:New Bonfire tab Added a Magical Hero ArenaAdded a Plasma ballBuying cards of 1k piecesNew mechanics for the prismNew bonuses for resource cardsScroll chests to the end now (you can return the old option in the settings)Added a cursor…

    YodL
  2. Version 0.82

    All changes from the beta version of the game have been transferred to the main branch of the game.Version 0.81Update:Winter garden Garden resources (a new way of upgraading cards) Forge warehouse If you have lots of gold, there will be a…

    e^cha
  3. Version 0.82 [Beta]

    Update:Apple limitation Other small changes

    Patch notes

September

  1. Version 0.81 [Beta]

    Update:Winter garden Garden resources (a new way of upgraading cards) Forge warehouse If you have lots of gold, there will be a button to unlock all heroes with one click Addad a button to reset graphics settings Upgraded artifacts have an…

    YodL

July

  1. Version 0.80b

    All changes from the beta version of the game have been transferred to the main branch of the game.Version 0.80Update:Fixed saving problem after join/exiting challenge modeFixed saving in the potions tabSome QOL improvements for potions and…

    YodL
  2. Version 0.80 [Beta]

    Update:Fixed saving problem after join/exiting challenge modeFixed saving in the potions tabSome QOL improvements for potions and magnets tabsUpdated visual style of Sloar LensFixed checking the availability of updating the chest

    Patch notes

June

  1. Version 0.79 [Beta]

    Update:Long road (in medals) to ease the path forwardGuild reward (in medals) to make guild quests easierTime scrolling fixedOptimization of crown flight effectsFixed second pot saving in potionsYou can choose how many potions to use with a…

    e^cha
  2. Version 0.78 [Beta]

    Update:Optimization of calculation algorithmsFix for saving sediment and souls splitting in the potion systemDisplay of the time before the auto-save in the settings menuMinor visual changesSpecial thanks to:ItsMonster

    Patch notes
  3. Beta version of DPS IDLE 2

    For greater stability of the main version of the game, we decided to first upload changes to the beta version. And when most of the bugs are fixed, we will update the main version of the game.For those who decide to play the beta version…

    YodL

May

  1. Version 0.76b

    Update: Fixed an error in calculating the cup drop frequency Fixed the possibility of making the energy in the electricity tab going to NAN using the Stick Fixed visibility of some objects Fixed typos

    Patch notes
  2. EA v.0.76

    Update: Added Switch in the electricity tab Added Magnet stones in the electricity tab Added a new raw of forge items Changed the game resources loading system Fixed a save bug that could cause the card level to change Electricity tab small…

    Patch notes

April

  1. Version 0.75

    Update: Cards auto-upgrade now can be stopped Cards auto-upgrade show last opened card when it's unfolded

    Patch notes
  2. Version 0.74

    Update: Small interface updates Fixed heroes' cups behavior without auto-gathering upgrade Fixed resource advisers error Fixed magnet spinner inertion saving Special thanks to: lewa282, cwmonkey and hepsik2000

    Patch notes
  3. Version 0.73

    Update: Fixed big save files on guild exit (caused crahes) - special thanks to ItsMonster, Lilija, nowicka Forge save upgrade in medals now saves artifacts too Fixed forge save upgrade tip Small changes and QOL improvements of the Magnets…

    Patch notes
  4. Version 0.72

    Update: Saving magnets and electricity Fixed bug with taken cards in challenges Fixed typos and added missing texts Optimized save file

    Patch notes
  5. Version 0.71 - VM build

    We disabled the YYC build of the game due to a large number of complaints about instability. Now we have left only one build - VM build, and we will focus on optimizing and improving the stability of this particular build. Magnet fixes.…

    Patch notes
  6. Version 0.66 - Electricity

    Update: Added an electricity tab. Changed the cost of cards after opening red cards. Bonus deli chest now does not reset, and is given once every 20 hours. New features in medals, such as disabling negative effects to heroes. Fixed the…

    YodL

March

  1. Minor technical update

    Technical update -- uploaded a build of the game via the so-called yyc compiler. This may increase performance a bit.

    Patch notes
  2. Version 0.66 - Backfixes, chest upgrades

    Version 0.66 - Backfixes, chest upgrades Added the ability to upgrade the chests! Upgraded chests will start opening silver cards immediately. You can now keep artifact progress in the forge when restarting the guild (for crystals). We will…

    e^cha

February

  1. Bug fixes from the latest version

    Fixed an engine compilation bug, so most game crashes should be fixed. We apologize for any inconvenience that may have occurred

    Patch notes
  2. Version 0.65 - Big update!

    Big update! Added cursor system! Redesigned the challenge system. Increased rewards. Added automatic tree switching. Added new advisors. Fixed the auto-silver system. Description of the hero's improvement to silver. Visual bugfixes and…

    YodL

December

  1. EA v.0.6 - Big Update!

    Update: Added challenges mode! Added Astral Garden. Added Bank of Shields. Configured the system of second menu pages. Added a system for increasing the working duration of spheres. Added Authors tab. Redesigned the settings menu. Fixed…

    e^cha
  2. Version 0.56

    Update: Remodeled the sphere store Reduced the forging time of ethereal artifacts Fixed the damage display Mouse bug fix Added mouse-click rewind in pet menu

    Patch notes

November

  1. Version 0.55

    Update: Saving the prism didn't work correctly Chest and prism pips Card upgrade quest counter fix Fix rank 1 bonus for ice guild 2. Guild quest multipliers fix

    Patch notes
  2. Version 0.54 - Big update!

    Big update! Guild quest system The silver hero system Replaced the click system with a medal system Changed the auto-silver selection system Artifact level rollback returns artifacts Display and localization fixes

    e^cha

October

  1. Hunter's Guild Fix

    The growth of the Hunter's Guild multiplier has been improved.

    Patch notes
  2. Version 0.53

    Update: Gave everyone gifts Artifact improvement system in the forge New bosses and abilites The silver card auto-open menu has been updated The number of locations has been adjusted Rank level display Fixed tavern purchase costs Tooltip…

    e^cha
  3. Message from developers

    Hello players! We listen to the opinion of players and try to fix the balance and bugs, it affects the game and sometimes makes the game rough around the edges, all such things we try to fix. We play our game ourselves and when we think…

    YodL
  4. Version 0.52

    Update: Hints on the mini monsters above Fixes to red card and artifact creation achievements Spider kills now count towards quests Anvil bug fix The anvil can now always be clicked on Mass buying in the tavern on exchange Pearl saving fix…

    Patch notes
  5. Version 0.51

    Update: Added astral fruit chest. Monster auto-switching added. Updated the gold membership system (tech part). Acceleration button for sparks. Added clean up surfaces and buffers (optimization). Factory upgrade system. Fix for resource…

    Patch notes
  6. Version 0.50

    Update: Fixed a bug with helpers. Boss HP fix. New notifications. Reworked gold membership and second shift (in terms of possible bugs). Added scrolling for guilds. Added a tooltip for guilds. Fix of the Daily Chest. Bugfixes.

    Patch notes
  7. Version 0.49

    Update: Added additional tutorial messages. More clearly communicated the possibility to buy the second boss skill. Fixed crashing in factories. Improved display of resources and damage. Now the values do not overlap each other. Fixed a bug…

    Patch notes
  8. Version 0.48

    Changelist: Fixed the game crashing at location 12 Fixed the big multiplier in the prism. Now the 2nd boss ability does not give extra resources Added rank 1 to the 2nd hero guild. Fixed the bug of killing a monster through saving

    Patch notes
  9. Version 0.47

    Changelist: A solar lens has been added. The lens will significantly increase sun damage. Some sun cards have been enhanced. Improved hunters guild that gives resources. Monsters of distant locations now give more resources. Another round…

    Patch notes

September

  1. Version 0.46

    Update: Made a preloading of some textures and monsters. Optimization was done to reduce lags. Fixed guild limit of level 300. Monsters that give shields have been added to location 8. Second shift fix. High level locations fix. Auto-silver…

    Patch notes
  2. Version 0.45

    Added launch options. Choose the one that is less laggy :) More: Fixed sun guild multiplier display issue, engineering notation, mouse removal bug, fixed typos.

    Patch notes
  3. Version 0.44

    Update: Fixed infinite upgrade of guild ranks Added fps display Added mouse holding on hero levelups Fixed typos Fixed floppy disk appearance time

    Patch notes
  4. Version 0.43

    Update: Corrected inaccuracies in the text Fixed monster life increase after the 5th location Added the ability to scroll time Calculation of future cost of cards has been fixed. Saved the price of buying clicks for autoclicks Corrected…

    Patch notes

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