STEAMDB NEXUS

Steam app 2334730 · updated 12 Sep 2026, 18:49 UTC

Death Must Die

Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.

Death Must Die Steam header artwork
Realm ArchiveRealm Archive
215playing now
23324-hour peak
15,895all-time peak
146average, last 30 days

The last 30 days

+16.5Gain+12.7%% gain285Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

07715423130813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026128 peakFriday 14 August 2026117 peakSaturday 15 August 2026131 peakSunday 16 August 2026168 peakMonday 17 August 2026149 peakTuesday 18 August 2026265 peakWednesday 19 August 2026257 peakThursday 20 August 2026238 peakFriday 21 August 2026219 peakSaturday 22 August 2026266 peakSunday 23 August 2026285 peakMonday 24 August 2026211 peakTuesday 25 August 2026216 peakWednesday 26 August 2026193 peakThursday 27 August 2026201 peakFriday 28 August 2026207 peakSaturday 29 August 2026205 peakSunday 30 August 2026231 peakMonday 31 August 2026199 peakTuesday 01 September 2026186 peakWednesday 02 September 2026166 peakThursday 03 September 2026194 peakFriday 04 September 2026179 peakSaturday 05 September 2026206 peakSunday 06 September 2026250 peakMonday 07 September 2026229 peakTuesday 08 September 2026201 peakWednesday 09 September 2026202 peakThursday 10 September 2026183 peakFriday 11 September 2026188 peakSaturday 12 September 2026233 peak
Daily peakEvery hourly sample

All time

35 months, November 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04k9k13k17kNov 2023Apr 2024Sep 2024Feb 2025Jul 2025Dec 2025May 2026November 20238,075 monthly peakDecember 202313,003 monthly peakJanuary 20247,374 monthly peakFebruary 20241,605 monthly peakMarch 20241,292 monthly peakApril 202415,895 monthly peakMay 20247,359 monthly peakJune 20243,605 monthly peakJuly 20242,308 monthly peakAugust 20241,562 monthly peakSeptember 20241,094 monthly peakOctober 20241,527 monthly peakNovember 2024933 monthly peakDecember 2024927 monthly peakJanuary 2025815 monthly peakFebruary 2025590 monthly peakMarch 2025567 monthly peakApril 20254,319 monthly peakMay 20252,482 monthly peakJune 2025933 monthly peakJuly 2025530 monthly peakAugust 2025470 monthly peakSeptember 2025371 monthly peakOctober 2025381 monthly peakNovember 2025336 monthly peakDecember 2025362 monthly peakJanuary 2026875 monthly peakFebruary 2026364 monthly peakMarch 2026276 monthly peakApril 2026224 monthly peakMay 2026229 monthly peakJune 2026197 monthly peakJuly 2026222 monthly peakAugust 2026285 monthly peakSeptember 2026250 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

077154231308July 2026August 2026September 2026October 2026July 2026222 peak — daily detail belowAugust 2026285 peak — hourly detail belowSeptember 2026250 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06012018024001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026171 peakThursday 02 July 2026174 peakFriday 03 July 2026175 peakSaturday 04 July 2026201 peakSunday 05 July 2026222 peakMonday 06 July 2026192 peakTuesday 07 July 2026186 peakWednesday 08 July 2026166 peakThursday 09 July 2026161 peakFriday 10 July 2026164 peakSaturday 11 July 2026180 peakSunday 12 July 2026187 peakMonday 13 July 2026137 peakTuesday 14 July 2026138 peakWednesday 15 July 2026142 peakThursday 16 July 2026137 peakFriday 17 July 2026137 peakSaturday 18 July 2026180 peakSunday 19 July 2026168 peakMonday 20 July 2026142 peakTuesday 21 July 2026150 peakWednesday 22 July 2026134 peakThursday 23 July 2026144 peakFriday 24 July 2026125 peakSaturday 25 July 2026137 peakSunday 26 July 2026157 peakMonday 27 July 2026125 peakTuesday 28 July 2026134 peakWednesday 29 July 2026119 peakThursday 30 July 2026108 peakFriday 31 July 2026142 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

07715423130801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026141 peakSunday 02 August 2026165 peakMonday 03 August 2026129 peakTuesday 04 August 2026132 peakWednesday 05 August 2026137 peakThursday 06 August 2026120 peakFriday 07 August 2026129 peakSaturday 08 August 2026152 peakSunday 09 August 2026156 peakMonday 10 August 2026142 peakTuesday 11 August 2026153 peakWednesday 12 August 2026133 peakThursday 13 August 2026128 peakFriday 14 August 2026117 peakSaturday 15 August 2026131 peakSunday 16 August 2026168 peakMonday 17 August 2026149 peakTuesday 18 August 2026265 peakWednesday 19 August 2026257 peakThursday 20 August 2026238 peakFriday 21 August 2026219 peakSaturday 22 August 2026266 peakSunday 23 August 2026285 peakMonday 24 August 2026211 peakTuesday 25 August 2026216 peakWednesday 26 August 2026193 peakThursday 27 August 2026201 peakFriday 28 August 2026207 peakSaturday 29 August 2026205 peakSunday 30 August 2026231 peakMonday 31 August 2026199 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

06813520227001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026186 peakWednesday 02 September 2026166 peakThursday 03 September 2026194 peakFriday 04 September 2026179 peakSaturday 05 September 2026206 peakSunday 06 September 2026250 peakMonday 07 September 2026229 peakTuesday 08 September 2026201 peakWednesday 09 September 2026202 peakThursday 10 September 2026183 peakFriday 11 September 2026188 peakSaturday 12 September 2026233 peak

October 2026

Death Must Die was released on 14 Nov, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:49 UTC
App ID
2334730
Last updated
26 Jan 2026 build 21650210
Developer
Realm Archive
Publisher
Realm Archive
Release date
14 Nov, 2023
Platforms
WindowsmacOS
Download size
477 MB482 MB
Install size
2.58 GB2.60 GB
Genres
Action, Casual, Indie, RPG, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access
Achievements
59

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Early AccessAction RoguelikeBullet HellRoguelitePixel GraphicsRPGBullet HeavenHack and SlashAction2DRoguelikeAction RPGDark FantasyLootIsometricControllerProcedural GenerationSingleplayerFantasyInventory Management
About this gameFull description from Steam
"Many heroes throughout history had taken on the journey to The High Mount to enter into Death's realm and end his reign. None to return. Yet this time, an unsung higher power had chosen to back our heroes in their quest. Toss a coin in my hat here traveler, if you wish to hear The Saga of Death's Demise." ~The Bard Death Must Die is a roguelite RPG bullet heaven in which you play as the heroes trying to defeat Death. A pantheon of gods guides the heroes in their quest, each granting different powerful blessings. Learn why the gods have decided to stand against one of their own and uncover the personal stories behind each of the heroes as you explore the Underworld. Features: Destroy the thousands of minions of Death Face off and defeat the Guardians protecting each circle Discover ancient shrines, mythical creatures and the other inhabitants of the Underworld Choose from hundreds of god blessings to create synergetic and varied builds Collect randomized and unique items to make highly varied builds and ease your next attempts Increase your odds of finding lost relics, at the cost of empowering Death's legions Attempt runs with a varied cast of heroes, each endowed with game altering traits Unlock unique and hard to access achievements
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Linguagem imprópria · Nudez · Violência
IGRS15Penggunaan bahasa · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 (64 bit) Processor: Intel Core i3-3210 Memory: 4 GB RAM Graphics: DirectX 10 capable GPU Storage: 3 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5-4690 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R7 265 Storage: 3 GB available space

macOS

Minimum: OS: 11 Big Sur Processor: Apple M1 or Intel Core i3 Memory: 4 GB RAM Graphics: Intel Iris Plus Storage: 3 GB available space Recommended: OS: 13 Ventura Processor: Apple M1 or Intel Core i5 Memory: 8 GB RAM Storage: 3 GB available space

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

59 achievements in total.

Show selected achievements (may contain spoilers)
The Sign of The HeroAchievement
What Have You Done To My Pets?Achievement
The Hourglass of TimeAchievement
Vampire SlayerAchievement
Bastion of KnowledgeAchievement
The Sign of FireAchievement
No BacktalkAchievement
Training a DragonAchievement
What Sorcery is This?Achievement
Start a Party!Achievement

View all Steam achievements

49 developer announcements, Jun 2023 to Aug 2026 · times in UTC

August

  1. Act 4 News

    INTROHello everyone, it's been a long time since our last post.We're still working on the game and the overhauls we mentioned previously (you can find the previous post here: ).TLDR: We are behind schedule but making progress and wanted to…

    Realm Archive

December

  1. Snowswatch is here!

    The Snowsfather has returned once again to spread joy and laughter (and presents)! Enjoy the winter scenery and have a happy holiday season!P.S.: The Snowsfather also cut down some of the trees in the moor.Hotfix 0.8.7: Fixed Snowswatch…

    Patch notes

November

  1. Roadmap News

    INTROIt's been a while since our last post, so we wanted to communicate what we've been working on and expand on the roadmap ahead.In short, we are making sweeping changes, increasing the scope of the game to create a bigger and more…

    Realm Archive

May

  1. Patch 0.8.5

    TL;DR - This patch adresses some major bugs, fixes the exploding fungus behaviour, adds further improvements to the environment overall and quality of life features to the Armory. Armory QoL: • You can now move items from the Armory to your…

    Patch notes
  2. Patch 0.8.4

    Enemies: • Wraiths Dash-Attack cooldown scaling 100% > 50% • Wraith Dash now has a windup animation • Moss Guardians now can't spawn more than 2 in a wave • Fungi damage reduced by half • Frog King tongue skill damage scaling from darkness…

    Patch notes
  3. Patch 0.8.3

    TLDR: A lot of feedback has been about traversal and obstacles in the new act. To improve that, we have drastically reduced the obstacle colliders of the trees and the player collider, as well as improving light sources. An optional charm…

    Patch notes

April

  1. Patch 0.8.2

    Enemies: • Frog King Breath attack preparation time 1.3s > 1.65s • Siren no longer charms summons • Lady of the Lake no longer charms summons • Scarecrow missiles made slower and lower range • Scarecrow attack area made smaller • Wraiths…

    Patch notes
  2. Act III Hotfix Patch

    We’re shipping a fast patch to address some issues that quickly became apparent, so let’s go over them: Difficulty: Firstly, elite minions weren’t properly tested. Elite minions and variations (lightning, rupture, freeze) were added very…

    Patch notes
  3. Act III - The Darkmoor is LIVE!

    {STEAM_CLAN_IMAGE}/43752680/502fd643134a216067501334e7c1e780348e4090.png Step into the water once more, heroes! The Darkmoor awaits…. Act III, with many new enemies, bosses and locations A New god, Aegir of the Seas A New hero, the Druid…

    Realm Archive
  4. The Darkmoor Nears

    The Lady and The Tide The Lady then came, and with her, the tide, Transforming the desert where Death did reside. Marshlands blossomed and grasses grew tall, Her presence a gift, a green overhaul. ~ Lore of the Land, vol. 4…

    Realm Archive

February

  1. Act III April 2025

    {STEAM_CLAN_IMAGE}/43752680/35b0b150c53f75afc308ff37eaac479b07576fe8.png

    Realm Archive

December

  1. Snowswatch is here!

    The legendary Snowsfather has returned to spread joy, laughter, and plenty of presents to all who join in the festivities! Don't forget to check under the Snowswatch tree, enjoy the winter scenery and have a happy holiday season!

    Realm Archive

October

  1. Procedural Horde Patch is now LIVE!

    We are closing the beta branch today and releasing the new Procedural Horde Patch! 0.7.70 - Procedural Horde Patch! ENEMY SUBTYPES: Face off against new enemy subtypes, each with special powers for both minions and elites. WAVE VARIETY…

    Realm Archive

August

  1. Balance Branch

    Hey everyone, We're opening the Balance branch that we talked about a few weeks ago. The idea of this branch is to get balance updates tested and ready for the main one and have that iterative process be open. For anyone interested in…

    Realm Archive
  2. Patch 0.7.57 - Quality of Life: Part II

    The Armory Browse item collection by type, preset and common affixes Mailbox Receive news about the game's development UI Can now switch between chests in stash panel Added visual indicators for full chests and tabs Improved visuals for…

    Patch notes
  3. Patch 0.7.40 - Quality of Life

    Item Loadouts Talent Loadouts Multi-equip Stash Upgrades Loot Rarity Filter

    Patch notes

July

  1. LIVE Roadmap

    To keep you informed, we are introducing a new Roadmap. We’ll be updating it after each patch to track our progress and reflect the current short-to-medium plans.

    Realm Archive

April

  1. Patch 0.7.25

    Bugfixes Fixed several crash-causing bugs. Fixed summon count items not working. Fixed war chains being spawned with offset from player. Fixed Skadi applying random statuses via the 'Relentless' talent. Fixed leftover boss minimap marker…

    Patch notes
  2. Patch 0.7.13

    First batch of bugfixes for the new content. We've also updated the in-game patch notes with most of the changes from Act II. Bugfixes Fixed shop not resetting. Fixed time field destroying missiles (and not slowing down others). Fixed game…

    Patch notes
  3. Act II is LIVE!

    Step into the water once more, heroes! The Endless Desert awaits…. Here is a brief overview of our Act II Update (detailed patch notes coming soon): 1. New Act - The Endless Desert, with new enemies, locations to explore, powerful Bosses…

    Realm Archive
  4. Act II - Weekly Dev Log #6

    Welcome to the last dev log before our Act II update. We’ll be pausing them to focus on delivering quick updates and bug fixes, but we plan to bring them back down the line. In the meantime, we’ll be using the patch notes to share changes…

    Realm Archive
  5. Triple-i Announcement

    We are proud to be a part of the triple-i initiative! And if you have already seen the showcase, you know that we just revealed something really exciting — talent trees! …But first, the new goddess: Ninh, Goddess of Earth…

    Realm Archive
  6. Act II - Weekly Dev Log #5

    Welcome to Death Must Die dev log #5! Today, we want to reveal the upcoming changes to our Darkness system. Currently, you can crank up the difficulty to 30, in order to get better loot. This has been great for most people, but we have some…

    Realm Archive

March

  1. Act II - Weekly Dev Log #4

    Welcome to Death Must Die dev log #4! Lets get straight to some of the new map encounters: {STEAM_CLAN_IMAGE}/43752680/1619f96789b322d5504ff85567f70a2d1b3adc96.png Now, for the new hero - Lorien…

    Realm Archive
  2. Act II - Weekly Dev Log #3

    Welcome to Death Must Die dev log #3! Today we want to focus on game design and balance, namely how we are improving build variety in the upcoming Act II update. The problem we posed last week is that Attack-based builds are currently…

    Realm Archive
  3. Act II - Weekly Dev Log #2

    Welcome to Death Must Die dev log #2! Since last week was more technical, this time we want to switch it up and talk about game design. Releasing into early access has been great for collecting player feedback and identifying common…

    Realm Archive
  4. Act II - Weekly Dev Log #1

    Hello everyone. We are still about a month off from releasing the Act II update, but we want to start sharing some of what we’ve been doing behind the curtains. Some of you are asking why the update is taking so long and that’s a fair…

    Realm Archive

January

  1. Patch 0.6.79

    Bugfixes Fixed Snowsfather being stuck with no decorations appearing.

    Patch notes

December

  1. Patch 0.6.78 - Christmas Special

    Snowswatch is Here! Happy holidays and a Happy New Year to everyone!

    Patch notes
  2. Patch 0.6.77

    Bugfixes Passive hp regen is now properly affected by various heal bonuses. Player can no longer escape enclosure with lightning dash (or at least I've made it more difficult, I'm sure you'll figure something out). Fixed bug with…

    Patch notes

November

  1. Roadmap Reveal

    {STEAM_CLAN_IMAGE}/43752680/425c488777f774f87419bf84f6c2e027a6a5a6c2.png

    Realm Archive
  2. Patch 0.6.69

    We have plans to provide additional stash tabs via a separate unlock system. However, due to overwhelming requests we've added 2 tabs ahead of time. QOL @ Shop Tabs: Separate tab for Merchant and Buyback. @ Stash Tabs: Added 2 extra tabs to…

    Patch notes
  3. Patch 0.6.63

    Bugfixes Fixed bug with out-of-place item name labels. Fixed level-up menu overlapping map object interaction (again). Fixed background turning black when moving at high speeds. Fixed bug with weird item swapping while using keyboard. Fixed…

    Patch notes
  4. 0.6.56 Hotfix

    Apologies for shipping an update so soon after the last one. A bug had crept into my changes (player attacks no longer applied statuses) and I wanted to fix it before signing off for the day. - Angel

    Patch notes
  5. Patch 0.6.55

    Bugfixes Fixed bug with projectile count scaling. Fixed Sign of the Beast White Raven's scaling (now receives 8x bonuses as stated in description). Boss projectile attacks no longer hit through divine shield or ignore evade. Fixed crash…

    Patch notes
  6. Bundles

    Hello everyone, We're doing bundles with 20 Minutes Till Dawn and CD 2: Trap Master. If you already have Death Must Die and want to try these other games you can get them at the bundle's discount.…

    Realm Archive
  7. Patch 0.6.48

    The point of the previous patch was to remove OP stuff (Gem High, Mayhem, Exp Gain) that were choking everything else from being usable. It did make the game on Difficulty 30 a lot harder. A lot of people don't want that. So with this patch…

    Patch notes
  8. Patch 0.6.47 Bugfixes

    Bugfixes Fixed controller navigation to Reroll/Banish/Alter. Fixed infinite Reroll/Banish/Alter.

    Patch notes
  9. Patch 0.6.45

    Bugfixes Fixed Playback speed beneffiting from Spell Speed 1.0 > 0.1 Now tagged with Luck, allowing for Serendipity to appear Character sheet no longer displays negative pounce. Fixed bug with binding inputs to 'any key'. Fixed Dragon…

    Patch notes
  10. Patch 0.6.27

    Darkness @ No Pick ups replaced with +35% Enemy Projectile Velocity @ No Heal replaced with +2 Elites & Bosses Projectile Count Boss Life increase 20% > 40% per level Enemies +16% More Damage Scaling from Difficulty Points Balance Tweaks…

    Patch notes
  11. Patch 0.6.13

    Content New Fates Blessings - Elusion: Increases evasion - Vigor: Increases max life - Curiosity: More pick-up drops - Fortune: Gives you banishes, rerolls and alterations Library - A new stash meant to store Lore items. Balance Tweaks…

    Patch notes
  12. Death Must Die is OUT

    Writing to let you all know that the game is out. We're releasing a few hours early. A lot of people were asking us to release sooner and we got a bit excited ourselves. Have fun and enjoy the game. And don't forget to let us know what you…

    Realm Archive
  13. Taking Down the Demo

    We're taking down the demo because it's way out of date, and we feel it's no longer representative of the game. Additionally, since save files won't translate over, we don't want people trying out the game now to lose their progress when it…

    Realm Archive

August

  1. Release Date Announcement

    Heads up, we've settled on a release date for our Early Access: 15 November 2023 See you then!

    Realm Archive

July

  1. Patch 0.2.26

    - Added FPS limit when Vsync is turned off to avoid overheating the GPU. - Fixed bug where boon panels appear blank after leveling up. - Small change to the portrait of the Fates.

    Patch notes
  2. Patch 0.2.25

    Bugfixes - Player can no longer sneak through the corners of the enclosing black flames.

    Patch notes

June

  1. Patch 0.2.24

    Bugfixes - You can now drop items during run when playing with a gamepad. This used to switch to the abilities menu by default, rather than drop the selected item.

    Patch notes
  2. Death Must Die Stream #2

    Hello Everyone! This is a follow up to our previous stream. We'll be playing through the demo (again), talking design decisions, future plans for when we hit Early Access and answering any questions you may have. In case you don't know what…

    Realm Archive
  3. Death Must Die Stream #1

    Hello Everyone! Feel free to join us for a short gameplay stream. We'll be playing through the demo, talking design decisions, future plans for when we hit Early Access and answering any questions you may have. In case you don't know what…

    Realm Archive

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