STEAMDB NEXUS

Steam app 2275300 · updated 12 Sep 2026, 22:45 UTC

Folk Emerging

Lead nomadic families through the Stone Age in this turn-based 4X strategy game with in-depth characters, cultures, and ecosystems. Explore the wilderness, hunt megafauna, outsmart competitors in trade & autobattler combat. Discover fire, agriculture, politics... and survive to tell the tale.

Folk Emerging Steam header artwork
Curious DynamicsCurious Dynamics
11playing now
1424-hour peak
74all-time peak
27average, last 30 days

The last 30 days

289 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02040608027 Aug29 Aug31 Aug02 Sep04 Sep06 Sep08 Sep10 Sep12 SepThursday 27 August 202674 peakFriday 28 August 202674 peakSaturday 29 August 202665 peakSunday 30 August 202664 peakMonday 31 August 202640 peakTuesday 01 September 202633 peakWednesday 02 September 202629 peakThursday 03 September 202626 peakFriday 04 September 202624 peakSaturday 05 September 202629 peakSunday 06 September 202628 peakMonday 07 September 202630 peakTuesday 08 September 202619 peakWednesday 09 September 202612 peakThursday 10 September 202612 peakFriday 11 September 202612 peakSaturday 12 September 202614 peak
Daily peakEvery hourly sample

All time

2 months, August 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

020406080Aug 2026Sep 2026August 202674 monthly peakSeptember 202633 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

020406080July 2026August 2026September 2026October 2026August 202674 peak — hourly detail belowSeptember 202633 peak — hourly detail below
Monthly peakHas finer data

July 2026

Folk Emerging was released on 26 Aug, 2026.

Not out yet.There is nothing to draw for this month.

August 2026

5 days as the curve, each the highest figure that day. Behind it, 120 hourly samples. Each dip is a night. Weekends are shaded.

02040608027 Aug28 Aug29 Aug30 Aug31 AugThursday 27 August 202674 peakFriday 28 August 202674 peakSaturday 29 August 202665 peakSunday 30 August 202664 peakMonday 31 August 202640 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 169 hourly samples. Each dip is a night. Weekends are shaded.

0918273601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202633 peakWednesday 02 September 202629 peakThursday 03 September 202626 peakFriday 04 September 202624 peakSaturday 05 September 202629 peakSunday 06 September 202628 peakMonday 07 September 202630 peakTuesday 08 September 202619 peakWednesday 09 September 202612 peakThursday 10 September 202612 peakFriday 11 September 202612 peakSaturday 12 September 202614 peak

October 2026

Folk Emerging was released on 26 Aug, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:45 UTC
App ID
2275300
Last updated
30 Aug 2026 build 25011085
Developer
Curious Dynamics
Publisher
Curious Dynamics
Release date
26 Aug, 2026
Platforms
Windows
Download size
267 MB
Install size
1.83 GB
Genres
Indie, RPG, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
55

Features & support

Steam features

Steam AchievementsMouse Only Option#category_playable_at_your_own_paceSteam CloudFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

4XTurn-Based StrategyNatureHistoricalSandboxSimulationStrategyExplorationSurvivalAuto BattlerManagementSingleplayerResource ManagementBoard GameDiplomacyHex GridAlternate History2DEconomyRPG
About this gameFull description from Steam
Lead nomadic families through the Stone Age in this turn-based 4X strategy game with deeply simulated characters, cultures, and ecosystems. Explore the vast wilderness, gather and trade scarce resources, and stand your ground in risky autobattler combat. Discover fire, domestication, politics—and survive to tell the tale. Experience what prehistoric life was like by diving into this exploration of ecology, paleolithic societies, and the origins of culture. Before agriculture and settlements, we spent hundreds of thousands of years as nomadic hunter-gatherers. Guide your people as you migrate through harsh climates, each posing unique challenges. Manage the relationships between individuals, families, and tribes. Watch your collective adapt over countless generations. Beware the unintended consequences current choices can have on your great-great-great-grandchildren. Optimize your strategy before each autobattler skirmish, because a warrior is not just a warrior. When one falls in combat, the tribe loses not only a fighter but also a skilled hunter, family member, and carrier of hard-won wisdom passed down through the ages. Hunt, gather, and extract resources from the ecosystems around you, but tread carefully: nature is ruthless and you are at its mercy. Maintain the natural equilibrium or face sudden and unexpected challenges. Features Technology: a tech tree spanning the Pleistocene up to the start of the Bronze Age, covering skills from controlled fire and cooking, through domestication and agriculture, all the way to megalithic construction and the first cities. Culture: shape your tribe’s unique culture, with evolving cultural norms that differentiate you from your neighbors, affecting trade and war. Economy: resources are finite and their extraction affects the environment. Ecology: 9 unique climates, each with a complex and dynamic food web. Procedurally generated Earth-like maps based on realistic climate simulations. Many generations of deeply simulated individuals with heritable traits, all affecting various game systems. Narrative events that can alter the trajectory of your entire tribe. Social Networks: Dynamic social network visualization, enabling a new way to understand and manage family trees and relationships between members of your band. Diplomacy: trade, fight, or collaborate with other tribes.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel® Core™ i5, or equivalent Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 750 Ti (2GB), or AMD® Radeon™ R7 370 (2GB), or equivalent DirectX: Version 11 Storage: 2 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: Intel® Core™ i7, or equivalent Memory: 16 GB RAM Graphics: NVIDIA® GeForce® GTX 970 (4GB), or AMD® Radeon™ RX 570 (4GB), or equivalent DirectX: Version 11 Storage: 4 GB available space Additional Notes: SSD recommended, particularly for larger and later-game saves.

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

55 achievements in total.

Show selected achievements (may contain spoilers)
UtuAchievement
NannaAchievement
NinsiannaAchievement
KiAchievement
GibilAchievement
EnlilAchievement
XiheAchievement
TaiyinAchievement
BeichenAchievement
HoutuAchievement

View all Steam achievements

DemosPlayable demos on Steam

43 developer announcements, Feb 2023 to Aug 2026 · times in UTC

August

  1. Folk Emerging - Customization + Endless Mode Update

    This is a larger update that addresses lots of player feedback, adds more customization, and lengthens time with late-game content. It includes the following changes:DesignAdded the much-requested "keep playing" option after victory/defeat!…

    Curious Dynamics
  2. Folk Emerging - Patch, August 27th 2026

    This patch includes the following changes:DesignSettlers clan effect changed from +0.2 Fertility if Not Migrated This Turn to +25% Production if Not Migrated This TurnReliable Freshwater now gives -20% Risk of Disease, down from -25%Maker…

    Patch notes
  3. 🎮 Game is OUT NOW!

    Excited to announce that Folk Emerging is out now on Steam!Compared to the free demo, the full version of Folk Emerging includes:6 playable Tribes6 Proto-Civilizations your Tribe could become (36 Tribe-Civ combinations)2x as many…

    Curious Dynamics
  4. Folk Emerging Demo - Glory & Reinforcements Update

    This is a larger update addresses lots of player feedback and expands the combat system, including the following changes:DesignReinforcements:Bands preparing for battle can now pull reinforcements from adjacent bands, to increase total…

    Curious Dynamics

July

  1. Folk Emerging Demo - Debt & Diplomacy Update

    This is a larger update that includes the following changes:DesignImproved trade deals offered by non-player factionsAdded more detailed agendas for non-player factions (e.g. based on clans, norms, etc) to make their diplomacy actions more…

    Curious Dynamics
  2. 📣 Full game coming AUGUST 26th!

    Excited to announce that Folk Emerging will release on August 26th, 2026! I had been aiming for a July launch window, but based on the Next Fest feedback, a few more weeks will let me make some important balance and design improvements…

    Curious Dynamics
  3. Folk Emerging Demo - Patch, July 7th 2026

    This demo patch includes the following changes:DesignDomestication points required to domesticate each species increased by +1Maker specialist no longer gives Domestication PointsDomestication technology now gives +1 Domestication Points to…

    Patch notes

June

  1. Demo in Next Fest now!

    Excited to announce that Folk Emerging is participating in the June 2026 Steam Next Fest, which runs from today, June 15th, until June 22nd.Play the newly updated demo now, with a brand new map!Please leave a review on the demo's page to…

    Curious Dynamics
  2. Folk Emerging Demo - Patch, June 14th 2026

    This demo patch includes the following changes:DesignFood waste now gets calculated based on stockpile that will remain after consumption at the end of each turnBaseline Food Forageable decreased for all species by -5 to account for the…

    Patch notes
  3. Folk Emerging Demo - Scarcity & Abundance Update

    This is a larger update that includes a new demo map seed and the following changes:DesignSpecies in ecoregions uninhabited by Bands now slowly gravitate towards approximately equilibrium populationsResource costs for all structures and…

    Curious Dynamics

May

  1. Folk Emerging Demo - Natural Disasters Update

    NOTE: This is a larger update that may break older demo saves!It includes the following changes:DesignAdded new weather phenomena and tile states: Wildfires, Burned, Floods, Fertile SoilAdded river floodingReworked world climate changes to…

    Curious Dynamics

April

  1. Folk Emerging Demo - Climate Adaptations Update

    NOTE: This is a larger update that may break older demo saves!It includes the following changes:DesignRemoved Band-level Climate XP, added Tribe-level Climate XP. Each turn, if a Tribe has a Band in a Climate, the Tribe gains 1 XP for that…

    Curious Dynamics
  2. Folk Emerging Demo - Patch, April 7th

    This demo hotfix patch includes the following change:Fixed AI movement bug introduced in the latest update that would sometimes severely limit AI band movement and splitting, which also led to worse AI scores and survival rates overall. A…

    Patch notes

March

  1. Folk Emerging Demo - Update, March 30th

    This is a larger update that includes the following changes:DesignWatchtowers now extend visibility in 3-tile radius when adjacent to BandWatchtowers now provide Morale only when defending (both campsite and structures)Caves and Standing…

    Curious Dynamics
  2. Folk Emerging Demo - Patch, March 18th

    This demo patch includes the following changes:Increased Health bonus from Herbalist trait (from +7 to +10 for Shaman, from +3 to +5 for Chief)Person view and pinned characters view now update after each eventSpecialist role summary…

    Patch notes
  3. Folk Emerging Demo - Update, March 12th

    This is a larger update that includes the following changes:DesignAdded a new Band action, "Scouting Mission", which lets players select a visible tile and temporarily reveal any unrevealed tiles adjacent to it. It costs 1 Training Point.…

    Curious Dynamics
  4. 📣 Full game coming JULY 2026!

    Excited to announce that Folk Emerging will release in July 2026! More details and the exact release date will be announced closer to the launch.Here is the most recent major demo update, which you can play now:Please leave a review on the…

    Curious Dynamics

February

  1. Folk Emerging Demo - Patch, February 23rd

    This demo patch includes the following changes:Game files size optimized down from 3.1 GB to 1.5 GBFixed incomplete urban dwellings not getting saved correctlyFixed urban dwellings not showing when loading saved gameFixed text color not…

    Patch notes
  2. Folk Emerging Demo - Update, February 21st

    NOTE: this is a larger demo update that may break older demo saves.This update includes the following changes:DesignHappiness & Risk of Disputes:Removed Band attribute "Risk of Disputes", everything that used to modify it now modifies Band…

    Curious Dynamics
  3. Folk Emerging Demo - Patch, February 14th

    This demo patch includes the following changes:Enabled probabilistic effects for event outcomes and converted various events to use this, adding more uncertainty, risk, and rewardAfter choosing an event outcome with probabilistic effects, a…

    Patch notes
  4. Folk Emerging Demo - Patch, February 11th

    This demo patch includes the following changes:Various UI improvements and polishNew text body fontDomestication now works via a Production Focus (similar to Foraging), so it no longer happens every turn but only when actively selected.The…

    Patch notes
  5. Folk Emerging Demo - Patch, February 3rd

    This demo hotfix patch includes the following changes:'confirm split' button in band splitting panel no longer get pushed off screen when increasing UI scaling settingdisbanded bands now remove from their foodweb any foraging points they…

    Patch notes
  6. Folk Emerging Demo - Patch, February 1st

    Hotfix release for demo build:lowered probability of AI attacking structuresextended UI field showing year person died so it doesn't cut off double digitsadded shadow to autobattler unit action text & arrows for better readabilityfixed…

    Patch notes

January

  1. Folk Emerging Demo - Patch, January 31st

    Hotfix release for demo build:fixed bug related to claims over destroyed structures in saved gamesadjusted yields from Domesticated Animal itemsupdated loading screen image & text

    Patch notes
  2. 🎮 Demo OUT NOW!

    Excited to announce that Folk Emerging's demo has launched!Here is the most recent major content update:For those who playtested, here's what is NEW in the demo since the last playtest:1 additional playable faction, encouraging different…

    Curious Dynamics
  3. 📣 Demo launches Jan 30th 📣

    Excited to announce that Folk Emerging's demo will launch on January 30th at 10am EST!For those who playtested, here's what will be NEW in the demo since the last playtest:1 additional playable faction, encouraging a different playstyleNew…

    Curious Dynamics
  4. 🔥 Demo Prep + New Content

    This is an update on the latest progress in the development of Folk Emerging.In preparation for the game's upcoming demo, I've addressed lots of playtester feedback and added new features and content. Exciting demo news coming very…

    Curious Dynamics

November

  1. 🦣 Addressing Feedback + Big Content Update 🦣

    This is a longer update on some of the latest progress in the development of Folk Emerging.It addresses a lot of the player feedback from the latest playtest (thanks again!), and adds new features and content, moving along the roadmap…

    Curious Dynamics

August

  1. 📣 Playtest now has a waitlist 📣

    The public beta launch went way better than expected and got covered in Rock Paper Shotgun! "Folk Emerging is a fascinating 4X strategy game about prehistoric nomads that ends where Civilization begins"This led to 1000+ people quickly…

    Curious Dynamics
  2. 📣 Join the Beta Test Now! 📣

    The public beta is NOW LIVE!Play the game for free now during its first public beta test:Starting NOWEnding Monday August 18th 11:00 CESTSuper excited to have you playtest the game and to hear your feedback!Also sign up to the newsletter…

    Curious Dynamics

July

  1. 📣 Join the upcoming Beta Test! 📣

    Play the game for free during its first public beta test:Starting Thursday August 7th 11:00 CESTEnding Monday August 18th 11:00 CESTSign up to the newsletter to get a reminder and also exclusive access to future private playtests:👉 Sign Up…

    Curious Dynamics
  2. 🦣 Nested tooltips & Big Content Update 🦣

    This is a quick update on some of the latest progress in the development of Folk Emerging. ♾️ Infinitely Nested TooltipsThe game now has nested tooltips (and they really can go on forever). It's the best way to learn the game at your own…

    Curious Dynamics

June

  1. ⬢ Turn Based Thursday Fest ⬢

    Excited to be participating in this year's Turn Based Thursday Festival! I was also part of the team that organized it, and it's been a blast putting it together :) {STEAM_CLAN_IMAGE}/43707953/3d35bbb5ba106b59fa7ca135a06be9c54f768a2f.png ^…

    Curious Dynamics
  2. Updated visuals & new features

    This is a quick update on some of the latest progress in the development of Folk Emerging. Visual rework nearing completion🎨 The map art rework has gone well, and I've found an efficient workflow + style that I quite like. Here are some of…

    Curious Dynamics

February

  1. Newest features and what's next

    This is a quick update on some of the latest progress in the development of Folk Emerging. Visual rework continues 🎨 The map art rework is ongoing, and I'm excited about the painterly style that's slowly starting to come together. Here are…

    Curious Dynamics

November

  1. Integrating autobattler combat system

    News updates on Folk Emerging slowed recently because I'm doing a visual overhaul with an artist and wanted to wait till that's done. But it'll take a while, and I'm too excited to share some new systems, so I'll be posting more updates…

    Curious Dynamics

May

  1. ♾ Endless Replayability Fest + new art sneak-peek

    Glad to have been accepted in this year's Endless Replayability Festival! Folk Emerging is indeed endlessly replayable and each playthrough is different because the map, characters, and stories are procedurally generated. It's replayable…

    Curious Dynamics

April

  1. ⬢ Turn Based Thursday Fest ⬢

    Excited to be participating in this year's Turn Based Thursday Festival! I was also part of the team that organized it, and it's been a blast putting it together :) {STEAM_CLAN_IMAGE}/43707953/5b265dbc94a009c33a412916f657f064a3c89a08.png ^…

    Curious Dynamics
  2. Publisher Talks & Visual Rework

    Hey there, I've been working on finding a publisher for Folk Emerging, which is going well. It's important to find a publisher that truly understands strategy games and that will support its long-term development. This process has also led…

    Curious Dynamics

August

  1. ♜ Steam Strategy Fest ♜

    Excited to be paticipating in this year's Steam Strategy Festival! {STEAM_CLAN_IMAGE}/43707953/57f220a1ddca6534815658f1ae44db8cf4bbbde3.png ^ https://store.steampowered.com/category/strategy There's a thriving community of indie strategy…

    Curious Dynamics
  2. First Private Beta Coming Soon 🎉

    Work on Folk Emerging has steadily progressed over the summer, and it's almost time for the next milestone... Playtesting Before releasing a public demo or sending builds to publishers, it's important to get the game into the hands of…

    Curious Dynamics

April

  1. Got into the Earth Appreciation Festival!

    Folk Emerging has been included in Steam’s Earth Appreciation Festival! To celebrate the event, I’d like to highlight the game’s love for ecology, geography, and the wonders of our planet 🌍…

    Curious Dynamics

February

  1. The prehistoric journey begins...

    Hey folks! I'm very excited to finally announce my first game and put up its Steam page! There is a lot of work to do as I prepare the demo, which I hope will be ready in a few months. Over these months I'll be posting regular updates on…

    info

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