STEAMDB NEXUS

Steam app 2275020 · updated 12 Sep 2026, 21:26 UTC

Backrooms Rec.

Dive into the mysteries of the Backrooms with a solo-developed survival game. Explore eerie hallways, uncover secrets alone or in multiplayer (up to 6 players), and take on unique challenges.

Backrooms Rec. Steam header artwork
Liminal LogicLiminal Logic
42playing now
4224-hour peak
1,509all-time peak
16average, last 30 days

The last 30 days

+2.8Gain+19.99%% gain53Peak

462 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01429435713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202610 peakFriday 14 August 202620 peakSaturday 15 August 202618 peakSunday 16 August 202622 peakMonday 17 August 202618 peakTuesday 18 August 202623 peakWednesday 19 August 202619 peakThursday 20 August 202618 peakFriday 21 August 202625 peakSaturday 22 August 202627 peakSunday 23 August 202625 peakMonday 24 August 202618 peakTuesday 25 August 202615 peakWednesday 26 August 202620 peakThursday 27 August 202614 peakFriday 28 August 202625 peakSaturday 29 August 202643 peakSunday 30 August 202653 peakMonday 31 August 202642 peakTuesday 01 September 202637 peakWednesday 02 September 202625 peakThursday 03 September 202633 peakFriday 04 September 202639 peakSaturday 05 September 202648 peakSunday 06 September 202647 peakMonday 07 September 202640 peakTuesday 08 September 202631 peakWednesday 09 September 202627 peakThursday 10 September 202634 peakFriday 11 September 202638 peakSaturday 12 September 202642 peak
Daily peakEvery hourly sample

All time

31 months, March 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04078151k2kMar 2024Aug 2024Jan 2025Jun 2025Nov 2025Apr 2026Sep 2026March 2024104 monthly peakApril 202435 monthly peakMay 202431 monthly peakJune 202422 monthly peakJuly 202421 monthly peakAugust 202427 monthly peakSeptember 202442 monthly peakOctober 202439 monthly peakNovember 202446 monthly peakDecember 202455 monthly peakJanuary 202557 monthly peakFebruary 202577 monthly peakMarch 20251,509 monthly peakApril 202580 monthly peakMay 2025253 monthly peakJune 2025295 monthly peakJuly 2025115 monthly peakAugust 2025214 monthly peakSeptember 2025191 monthly peakOctober 2025205 monthly peakNovember 202591 monthly peakDecember 202582 monthly peakJanuary 202672 monthly peakFebruary 202637 monthly peakMarch 2026115 monthly peakApril 202660 monthly peakMay 2026701 monthly peakJune 2026238 monthly peakJuly 202681 monthly peakAugust 202653 monthly peakSeptember 202648 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

022446687July 2026August 2026September 2026October 2026July 202681 peak — daily detail belowAugust 202653 peak — hourly detail belowSeptember 202648 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02244668701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202631 peakThursday 02 July 202622 peakFriday 03 July 202626 peakSaturday 04 July 202639 peakSunday 05 July 202633 peakMonday 06 July 202637 peakTuesday 07 July 202623 peakWednesday 08 July 202624 peakThursday 09 July 202623 peakFriday 10 July 202636 peakSaturday 11 July 202677 peakSunday 12 July 202671 peakMonday 13 July 202646 peakTuesday 14 July 202656 peakWednesday 15 July 202649 peakThursday 16 July 202664 peakFriday 17 July 202665 peakSaturday 18 July 202676 peakSunday 19 July 202681 peakMonday 20 July 202663 peakTuesday 21 July 202664 peakWednesday 22 July 202655 peakThursday 23 July 202657 peakFriday 24 July 202662 peakSaturday 25 July 202646 peakSunday 26 July 202661 peakMonday 27 July 202634 peakTuesday 28 July 202634 peakWednesday 29 July 202625 peakThursday 30 July 202627 peakFriday 31 July 202620 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 215 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01429435701 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202620 peakSunday 02 August 202638 peakMonday 03 August 202622 peakTuesday 04 August 202631 peakWednesday 05 August 202631 peakThursday 06 August 202625 peakFriday 07 August 202622 peakSaturday 08 August 202636 peakSunday 09 August 202627 peakMonday 10 August 202622 peakTuesday 11 August 202625 peakWednesday 12 August 202617 peakThursday 13 August 202622 peakFriday 14 August 202620 peakSaturday 15 August 202618 peakSunday 16 August 202622 peakMonday 17 August 202618 peakTuesday 18 August 202623 peakWednesday 19 August 202619 peakThursday 20 August 202618 peakFriday 21 August 202625 peakSaturday 22 August 202627 peakSunday 23 August 202625 peakMonday 24 August 202618 peakTuesday 25 August 202615 peakWednesday 26 August 202620 peakThursday 27 August 202614 peakFriday 28 August 202625 peakSaturday 29 August 202643 peakSunday 30 August 202653 peakMonday 31 August 202642 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 247 hourly samples. Each dip is a night. Weekends are shaded.

01326395201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202637 peakWednesday 02 September 202625 peakThursday 03 September 202633 peakFriday 04 September 202639 peakSaturday 05 September 202648 peakSunday 06 September 202647 peakMonday 07 September 202640 peakTuesday 08 September 202631 peakWednesday 09 September 202627 peakThursday 10 September 202634 peakFriday 11 September 202638 peakSaturday 12 September 202642 peak

October 2026

Backrooms Rec. was released on 6 Mar, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:26 UTC
App ID
2275020
Last updated
14 Jul 2026 build 24197628
Developer
Liminal Logic
Publisher
Liminal Logic
Release date
6 Mar, 2024
Platforms
Windows
Download size
6.49 GB
Install size
7.18 GB
Genres
Action, Adventure, Indie, Early Access
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
25

Features & support

Steam features

Steam AchievementsSteam WorkshopIncludes level editorFamily Sharing

Controllers & input

Accessibility

Popular tags

MultiplayerOnline Co-OpSurvival HorrorHorrorChoose Your Own AdventureFPSFirst-PersonLocal MultiplayerPsychological HorrorAction-Adventure3DCo-opAtmosphericTeam-BasedRealisticActionNonlinearAdventureSingleplayerEarly Access
About this gameFull description from Steam
Welcome to the depths of the Backrooms! Dive into a terrifying and unsettling journey where reality fades and nightmares come to life. I am proud to present my solo-developed game, offering a total immersion into a world as mysterious as it is disturbing, soon to be available in early access on Steam. In this immersive survival game, you will explore the labyrinthine corridors of the Backrooms, an extraordinary place where the boundaries of reality are blurred. As a passionate solo developer, I have devoted countless hours to recreating the oppressive atmosphere and sense of dread that dominate this sinister environment. The early access of my game promises an immersive and captivating gameplay experience, with realistic graphics that plunge you directly into the heart of the Backrooms. Soon, you will be invited to uncover the hidden secrets behind its walls. The game stands out for its diversity of gameplay modes, including a solo story mode for those who dare to face the horrors of the Backrooms alone, as well as an enriched multiplayer mode. The latter offers a cooperative story mode, allowing you to share this frightening adventure with friends, and an innovative escape mode with procedural level generation, ensuring each player a renewed experience and unique challenges in every session. Your feedback has been an invaluable source of inspiration. As a solo developer, I have listened closely to the community to incorporate significant improvements into the game. I eagerly await the opportunity to share this unique experience during early access, where we can together shape the future of this project. Stay tuned for all the latest news and announcements regarding the early access of the Backrooms! Prepare to explore, survive, and unveil the mysteries hidden within these endless corridors. Darkness awaits you... but perhaps you will find a way out. The adventure awaits!
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência · Medo
IGRS18Horor · Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 8 / 10 / 11 - 64 bit Processor: Intel Core i5-7400 CPU @ 3.00GHz ; Shader Model 5 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 960 2GB DirectX: Version 11 Storage: 6 GB available space Sound Card: Any VR Support: Vive Additional Notes: GPUs are required. If on AMD, you must be on the latest OPTIONAL drivers.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: 64-bit Windows 11 (Latest Feature Update) Processor: Intel Core i5-6600K / AMD Ryzen 5 1600 Memory: 16 GB RAM Graphics: NVIDIA GeForce RTX 2070 8GB DirectX: Version 12 Storage: 10 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages17 languages
LanguageFull audio
English●
French
German
Simplified Chinese
Japanese
Portuguese - Portugal
Russian
Turkish
Spanish - Spain
Korean
Portuguese - Brazil
Persian
Dutch
Ukrainian
Italian
Swedish
Polish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

25 achievements in total.

Show selected achievements (may contain spoilers)
Escape from level 0Achievement
Escape from level 0Achievement
Escape from level 0Achievement
Escape from level 0Achievement
Escape from level 1Achievement
Escape from level 1Achievement
Escape from level 1Achievement
Escape from level 1Achievement
Escape from level 11Achievement
Escape from level 11Achievement

View all Steam achievements

50 developer announcements, Feb 2025 to Jun 2026 · times in UTC

June

  1. Optimisation & Improvement Update

    Level Optimisation & Improvement Level FUN: Various optimization improvements. Prison: Performance optimizations along with several visual reworks. Level 150: Various optimization improvements. VOIP The VOIP muffle effect is now disabled by…

    Patch notes
  2. Minor Update

    Changes & Improvements Changed the default Anti-Aliasing setting to None. Added new Anti-Aliasing options: None, FXAA, and TSR. This allows players with lower-end PCs to achieve better performance. You can also experiment with the…

    Patch notes
  3. Minor Update

    Small material fixes and improvements throughout the game. Fixed material issues in the Level Editor startup area. Fixed the Poolroom water shader in Found Footage.

    Patch notes
  4. Minor Performance Update

    Switched back to Temporal Super Resolution (TSR) as the default anti-aliasing method to improve image quality while maintaining solid performance. Added a new Resolution Scale option in the graphics settings. Players can now adjust the…

    Patch notes
  5. Minor Update

    Reintroduced the gamma adjustment option following requests from several players. This setting is now available again to improve visual comfort and overall gameplay experience for some players.

    Patch notes
  6. Minor Update

    Improvements Re-enabled the intro map. Added DirectX 12 shader precompilation support at startup to reduce gameplay stuttering and shader compilation hitches. Fixes Fixed Lumen auto-detection on low-end PCs, ensuring the appropriate…

    Patch notes
  7. Minor Update

    Patch Notes Fixes Fixed an issue where solo door interactions could behave incorrectly in Found Footage mode. Fixed a player rotation issue inside Level 0. Fixed Player Name text rotation when a player was upside down. Fixed multiple…

    Patch notes

May

  1. Minor Update

    Solo exploration has been fully reimplemented for single-player Fixed a bug where Escape Mode achievements could unlock incorrectly Improved crouch responsiveness on the client side in high-latency environments

    Patch notes
  2. Minor Update

    - Fixed a bug blocking keyboard input on the drone in Level 0 multiplayer

    Patch notes
  3. New Found Footage for Solo Mode

    I’ve just added a new found footage segment to the game. It’s fairly short, but it should help expand the solo experience a bit and add more atmosphere overall. As always, feel free to share your feedback after trying it!

    Patch notes
  4. Beta VR Multiplayer Update

    New Content VR Multiplayer Mod support is now available in beta! Bug Fixes & Improvements Fixed a softlock issue that could occur when someone pressed the button after opening the inside train in Level 150. Improved player skin texture…

    Patch notes
  5. Minor Update

    Language Support Language support has been updated. Escape Modes – Map Selection You can now select Escape Mode maps with size settings, similar to the older version of the game. This brings back a more flexible and customizable map…

    Patch notes
  6. Minor Update - Infinite garden

    Fixed an issue where one valve was not working as intended. Fixed an issue where players could not continue to the next level at the end of Infinite Garden.

    Patch notes
  7. Minor update

    Improvements Made small lighting tweaks and optimizations in the Fun level. Fixes Fixed blurry textures on the player skin selection model. Fixed server names and ping not displaying correctly in the server list. Fixed the Level 150 door…

    Patch notes
  8. Update - Player skin selection v1 for multiplayer mode

    New Features Added a new objective system in multiplayer to better guide players through progression. Added Player Skin Selection v1 for multiplayer mode. Added a new player skin with multiple color variations. Improvements Improved item…

    Patch notes

April

  1. Minor Update

    Translations have been reintegrated. VR Solo mode has been re-enabled and improved. Some interaction tweaks. Fixed a checkpoint bug on story levels in Custom Lobby mode.

    Patch notes
  2. Level 150 - Minor Update

    Fix Level 150 few generation bugs Fix Level Fun few generation bugs

    Patch notes
  3. Minor Update

    - Fix game crash when changing some option in-game

    Patch notes
  4. Minor update

    Bug Fixes Fixed a travel bug that sent players to an old version of Level 150 Fixed a save issue on Level 150 Improvements Improved readability and navigation in the labyrinth section of the Poolroom Solo Found Footage level Increased level…

    Patch notes
  5. Update Notes - New Version Available

    Hello everyone, A new update is now available. This patch is focused on testing major improvements, reworks, optimizations, and bug fixes to improve the overall experience in both solo and multiplayer. - Performance and Optimization…

    Patch notes

December

  1. Public Testing Update – Level 150 Remake Now Available!

    Hey everyone! I’m excited to let you know that the remake of Level 150 is now available on the public_testing branch on Steam!This version introduces a brand-new voxel system and, of course, a shovel. Yes, a shovel. Please try not to dig…

    Patch notes
  2. Minor Update

    Fixed incorrect lateral camera offset in multiplayerFixed Escape Mode achievement unlocking automatically when exiting the gameFixed “Continue” button not appearing after completing the prison levelFixed microphone muting automatically when…

    Patch notes

November

  1. Minor Update

    Hi! Another day, another round of bug fixes.– Updated the VoIP effect to sound more muffled, as if you're speaking from inside a mask. – Fixed the invisible mannequin in Level 9. – Resolved a minor generation issue in Level Fun. – Fixed a…

    Patch notes
  2. Minor Update

    Hi again! Sorry for the small update spam , this should be the last one before the upcoming Level 150 rework update.Patch Notes:Fixed the player mesh collapsing on itself due to physics component issuesFixed another soft-lock issue inside…

    Patch notes
  3. Minor Update

    Minor UpdateSaveFixed a bug that caused the save to get locked at the Poolrooms level.Level 9Fixed the visibility check for invisible entities on the client side.Level 150Reworked entity AI logic to improve animations, behavior, and fix…

    Patch notes
  4. Level Fun is out! + Roadmap

    📢 Update Release – Level Fun + RoadmapHey everyone!I’m excited to announce that Level Fun is finally out! This new procedural level was really fun to work on, and I hope you’ll enjoy exploring it as much as I enjoyed creating it. As always…

    liminallogic.dev
  5. Minor Update

    Hey everyone!Here’s what’s new in this update:. FixesMax players restored from 5 back to 6 — this value was mistakenly changed in the last update.Fixed a bug with the generator control in multiplayer.. Visual ChangesMade a few visual…

    Patch notes
  6. Medium Update

    Hey everyone!I’ve just released a new update packed with improvements, fixes, and a few exciting features. - Major ChangesUnreal Engine upgrade to 5.6 version.Multiplayer System Rework, the entire multiplayer creation and connection system…

    Patch notes

June

  1. Minor Update

    Engine Update Updated Unreal Engine from 5.5 to 5.6 Optimizations General performance optimizations across all Found Footage levels for smoother gameplay. Networking Complete overhaul of the connection system The new system is significantly…

    Patch notes
  2. Big technical update on "Public Testing Branch"

    This build introduces many significant changes, which is why it’s currently available only on the testing branch. We’d love your feedback regarding stability, any bugs, and especially any crash issues on AMD GPUs.Thank you for your…

    Patch notes
  3. Minor Update - Optimisation

    Hello everyone! Today’s update is a small one but with a big impact! I've done another optimization pass on all the story maps, and you should notice a solid improvement in FPS across each of these levels. General Improvements: Reduced VRAM…

    Patch notes
  4. Minor Update - Prison Level

    Hey everyone! Here’s a quick and final update for the Prison level: Various optimizations Minor visual bug fixes Fixed an issue where the "Role Reversed" achievement wouldn’t unlock in some cases Just to keep you in the loop I’ve already…

    Patch notes

May

  1. Minor Update - Unlockable achievement bug fixe

    Hey, it's me again! Just a quick patch to fix a few achievements that weren’t unlocking properly in Story Mode. Everything should now work as intended, sorry for the inconvenience, and have fun!

    Patch notes
  2. Prison Level Minor Update

    I've made a small update to the prison level to improve the flow after the C4 section. To prevent players from getting stuck, the door now opens automatically instead of requiring a keycard.

    Patch notes
  3. The Prison Level Is Out Now!

    Patch Notes : New Content: Prison Level Is Out! : Step into the all new Prison level! Navigate tight corridors, locked cells, and high security zones in one of our most intense environments yet. New Features: DLSS Support: NVIDIA DLSS is…

    liminallogic.dev
  4. Prison Level Now Live on Public Test Branch!

    The new update is now available on Steam via the public_test branch! If you encounter any bugs or issues, please report them using the ticket system on Discord, your feedback is incredibly valuable and helps me improve the game! I hope you…

    liminallogic.dev
  5. New Level Annoucement for beta tester - The Prison

    Don't forget to join the discord! The map includes two new entities and several challenges. Some visual elements are not fully finished yet. This version may contain a few bugs and likely some optimization issues. Overall, I hope you'll…

    liminallogic.dev

April

  1. Minor Update

    Fixed multiple crashes caused by the Poolroom entity. Fixed random crash related to the entity perception system. Fixed procedural generation issues on level 150. Fixed Geiger counter detecting false positives near doors on level 150. Fixed…

    Patch notes
  2. Minor Update

    New Features Achievement Unlocking: Achievements are now unlocked for all players inside the game. Save System: Added support for local and Steam Cloud saves. Arabic Language: Arabic language has been added to the game. A big thanks to…

    Patch notes

March

  1. Minor Update - Optimization & New Features

    Upgrade: The game has been updated to Unreal Engine 5.5 for better stability and performance. Improved code and overall performance to reduce GPU & CPU load, which should boost FPS. Lowered VRAM consumption, especially beneficial for…

    Patch notes
  2. Minor Update

    Added Swedish language, thanks to Scripty (big_jammal2000). Added Turkish language, thanks to Rest! Updated some Steam backend algorithms, which should improve/fix connection issues and VOIP.

    Patch notes
  3. Minor Update

    Hey everyone! Thanks for all your feedback and crash reports, they've been invaluable in making the game more stable! Fixes & Improvements Crash Fixes 🛠️ Resolved multiple crashes, thanks to the crash reporter introduced in the last update.…

    Patch notes
  4. Minor Update

    Multiplayer HUD: Added battery level display on certain items. Added more hints inside levels to provide better guidance for players. Supermarket: Various graphical improvements. The lever in the supermarket remains usable after activation.…

    Patch notes
  5. Minor Update

    Multiplayer Fixes & Improvements Fixed a sync issue where player positions would not update correctly after leaving a cart. Increased the chat box HUD size for better readability. Added two additional Geiger counters after the second…

    Patch notes
  6. Hotfix Update

    Added a customizable keybind for exiting vehicles. The keybind is now displayed in the interaction tooltip on the HUD. Fix Black Screen on first VR Launch Sorry to those who had to search for the right key—hope this makes things smoother!

    Patch notes
  7. 🛠️ New Update Available!

    Hello everyone! I'm back with a fresh update bringing improvements, bug fixes, and exciting new features. Here’s what’s new: 🔧 Bug Fixes Fixed Create Lobby button now properly disables after clicking to prevent multiple lobbies from being…

    Patch notes
  8. Public Test Branch Update Now Available!

    🚀 Public Test Branch Update Now Available! A new update has been released on the Public Test branch, introducing exciting new features and improvements! 🆕 What's New? 🔹 Stamina System – Manage your energy while playing! 🏃‍♂️ 🔹 Defibrillator…

    Patch notes

February

  1. Minor Localization Update

    A small update that fixes a few localization issues and adds more translated text!

    Patch notes
  2. Patch Notes - Menu Update & Community Translations

    Slight Menu Redesign I’ve made a slight redesign of the menu to improve the user experience. A huge thanks to Thijskuh for the great ideas and suggestions! Integration of Player Translations I’ve started integrating translations provided by…

    Patch notes
  3. Minor Update

    Patch Notes - Update Hello players, A new update has just been released with several fixes and improvements! Check out the details below: 🛠 Fixes & Improvements Audio Fixed an issue where players couldn’t hear other players' footsteps.…

    Patch notes

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