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Steam app 2269540 · updated 12 Sep 2026, 23:11 UTC

ANIWARS: Call of the Void

ANIWARS is a challenging turn-based strategy roguelike. Assemble your squad, collect powerful items, conquer territory and dominate the enemy!

ANIWARS: Call of the Void Steam header artwork
Breaker InteractiveBreaker Interactive
4playing now
824-hour peak
30all-time peak
4average, last 30 days

The last 30 days

0Gain+1.07%% gain18Peak

210 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0510151913 Aug17 Aug21 Aug25 Aug29 Aug04 Sep08 Sep12 SepThursday 13 August 20263 peakFriday 14 August 20264 peakSaturday 15 August 20266 peakSunday 16 August 20262 peakMonday 17 August 20261 peakTuesday 18 August 202616 peakWednesday 19 August 202613 peakThursday 20 August 202611 peakFriday 21 August 202618 peakSaturday 22 August 202612 peakSunday 23 August 202610 peakMonday 24 August 20268 peakTuesday 25 August 20267 peakWednesday 26 August 20267 peakThursday 27 August 20267 peakFriday 28 August 20267 peakSaturday 29 August 20267 peakTuesday 01 September 20265 peakWednesday 02 September 20267 peakThursday 03 September 20267 peakFriday 04 September 20265 peakSaturday 05 September 20267 peakSunday 06 September 20268 peakMonday 07 September 20265 peakTuesday 08 September 202610 peakWednesday 09 September 20265 peakThursday 10 September 20268 peakFriday 11 September 20267 peakSaturday 12 September 20268 peak
Daily peakEvery hourly sample

All time

11 months, November 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

08162432Nov 2025Dec 2025Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026November 202523 monthly peakDecember 20258 monthly peakJanuary 20267 monthly peakFebruary 20262 monthly peakMarch 202623 monthly peakApril 202629 monthly peakMay 202617 monthly peakJune 202610 monthly peakJuly 202630 monthly peakAugust 202618 monthly peakSeptember 202610 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

08162432July 2026August 2026September 2026October 2026July 202630 peak — daily detail belowAugust 202618 peak — hourly detail belowSeptember 202610 peak — daily detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0816243201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20268 peakThursday 02 July 20266 peakFriday 03 July 202613 peakSaturday 04 July 20266 peakSunday 05 July 20266 peakMonday 06 July 20268 peakTuesday 07 July 20264 peakWednesday 08 July 20263 peakThursday 09 July 202625 peakFriday 10 July 202630 peakSaturday 11 July 202624 peakSunday 12 July 202617 peakMonday 13 July 202619 peakTuesday 14 July 202619 peakWednesday 15 July 202615 peakThursday 16 July 202616 peakFriday 17 July 202614 peakSaturday 18 July 202616 peakSunday 19 July 202613 peakMonday 20 July 202610 peakTuesday 21 July 20268 peakWednesday 22 July 202612 peakThursday 23 July 20267 peakFriday 24 July 20265 peakSaturday 25 July 202621 peakSunday 26 July 202621 peakMonday 27 July 202616 peakTuesday 28 July 202613 peakWednesday 29 July 202610 peakThursday 30 July 20269 peakFriday 31 July 20269 peak

August 2026

30 days as the curve, each the highest figure that day. Behind it, 125 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0510151901 Aug06 Aug11 Aug16 Aug21 Aug26 AugSaturday 01 August 202612 peakSunday 02 August 202610 peakMonday 03 August 20267 peakTuesday 04 August 20264 peakWednesday 05 August 20266 peakThursday 06 August 20265 peakFriday 07 August 20267 peakSaturday 08 August 20267 peakSunday 09 August 202610 peakMonday 10 August 20266 peakTuesday 11 August 20268 peakWednesday 12 August 20267 peakThursday 13 August 20269 peakFriday 14 August 20264 peakSaturday 15 August 20266 peakSunday 16 August 20262 peakMonday 17 August 20261 peakTuesday 18 August 202616 peakWednesday 19 August 202613 peakThursday 20 August 202611 peakFriday 21 August 202618 peakSaturday 22 August 202612 peakSunday 23 August 202610 peakMonday 24 August 20268 peakTuesday 25 August 20267 peakWednesday 26 August 20267 peakThursday 27 August 20267 peakFriday 28 August 20267 peakSaturday 29 August 20267 peakSunday 30 August 20260 peak

September 2026

12 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03581101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20265 peakWednesday 02 September 20267 peakThursday 03 September 20267 peakFriday 04 September 20265 peakSaturday 05 September 20267 peakSunday 06 September 20268 peakMonday 07 September 20265 peakTuesday 08 September 202610 peakWednesday 09 September 20265 peakThursday 10 September 20268 peakFriday 11 September 20267 peakSaturday 12 September 20268 peak

October 2026

ANIWARS: Call of the Void was released on 17 Nov, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:11 UTC
App ID
2269540
Last updated
12 Sep 2026 build 25275159
Developer
Breaker Interactive
Publisher
Breaker Interactive
Release date
17 Nov, 2025
Platforms
Windows
Download size
371 MB
Install size
2.32 GB
Genres
Indie, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
106

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

Early AccessTactical RPGTurn-Based TacticsCRPGParty-Based RPGTurn-Based StrategyRoguelikeStrategy RPGTop-DownTurn-Based CombatLootAnimeSci-fiGrid-Based MovementCharacter CustomizationTacticalRPGStrategySingleplayerIndie
About this gameFull description from Steam
ANIWARS is a challenging turn-based strategy roguelike where you play as a faction Commander. Lead your squad, collect powerful items, conquer territory and face off against other powerful rival Commanders! INNOVATIVE STRATEGIC COMBAT Battle through difficult encounters where you must use everything at your disposal to prevail against the enemy, be it unique abilities, using the environment to your advantage, capturing objectives or finding the perfect use for the item you picked up earlier. STORY & FACTIONS For over half a century, the world has been engulfed in an unending conflict. It all started after Void Day, a cataclysmic event where all of Vertex’s Dark Matter drives around the globe imploded creating Void Zones which swallowed cities and ripped apart continents. From the chaos three factions emerged: the Military, PUNKZ and Vertex. Each faction has its own style in both design and gameplay. THE COMMANDERS Commanders function both as playable characters and bosses! Each Commander has their own set of abilities and unique dialogue. CONQUER THE MAP Capture territory, assemble your squad and gain enough power to challenge the rival Commander at the end! REPLAYABILITY! 200+ items and consumables with wild combos, stratagems, events and dozens of battle maps make each run of ANIWARS a unique experience!
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Conteúdo sexual · Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: 2 Core Memory: 2 GB RAM Graphics: 2 GB VRAM Storage: 2500 MB available space

Recommended

Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

106 achievements in total.

Show selected achievements (may contain spoilers)
On The EdgeAchievement
Roll the DiceAchievement
Customer of the MonthHidden achievement
GET. OUT.Hidden achievement
Big SpenderAchievement
Shopping AddictAchievement
Why you…Hidden achievement
SPEED DEMONAchievement
The SoldierAchievement
The PunkAchievement

View all Steam achievements

20 developer announcements, Sep 2025 to Sep 2026 · times in UTC

September

  1. 0.3.5 AI improvements and bug fixes

    The AI should now be less likely to overextend for attacks or abilities when a better movement or positioning option is available. (might still require some tuning)Made AI more likely to focus low health targets.Added Unequip All button to…

    Patch notes

August

  1. 0.3.4 mini update

    High-grade Revolver MK.2 now gets triggered by Retaliation Break.Cat Tail now gets triggered by Retaliation Break.Fixed Outpost description.Fixed missing new line in Abandoned Mine event.Breacher's passive now uses the correct description.

    Patch notes
  2. 0.3.3 Military buffs and reworks, plus Hardmode Achievements.

    UnitsNew Soldier ability: Sabotage Grenade, Deal 40-50 damage to the target and 50% of that to adjacent tiles. Deals 2x damage to Buildings.New Soldier passive: On Guard, Gain Retaliation Break immunity and take 25% less damage when…

    ANIWARS

July

  1. 0.3.2 Bug fixes and minor updates.

    GameplayNova's passive no longer stacks.Bug FIxesFixed dialogue error in Hellhound vs Whizz.Fixed Old Seer event choice 2 not rewarding 300 credits.Fixed Whizz's Reposition not working on crowd controlled targets.Removed Rage commander…

    Patch notes
  2. 0.3.1 Bug fixes and minor changes

    GameplayBounty Hunter can now dash over water using Lacerate.Bug fixesBombardment Protocol causing softlock if the target dies before all hits are done.Hopefully fixed a softlock triggered by using an ability or consumable together with…

    Patch notes
  3. 0.3.0 The Hardmode Update

    WhizzMajor - Grand Strategy: All Allied units gain -50% Ability Cost for 2 rounds. After their first ability cast during this effect, they gain +75 Ability Power and +15 Initiative for 1 round.Minor - Reposition : Swap the position of 2…

    ANIWARS

April

  1. 0.2.2 Game Balance

    BuildingsOur goal here has been to move away from extensive stat padding without counterplay. Huge unavoidable increases in AI stats are not particularly fun to play against, especially when it comes to attack damage.FactoryOld effect: "On…

    ANIWARS
  2. 0.2.1

    Unit HUD item listHovering a unit will now show all of their items beside the unit itself directly in the HUD. This will hopefully make it a lot easier to keep track of units equipment during a battle, as well as making it easier to…

    ANIWARS

March

  1. 0.2.0 The Progression Update

    Took a bit longer than expected but 0.2.0 is finally here! (we dropped the major versioning number)This patch includes around a hundred new items, Achievements, Unlockables, Hydra, balance updates and much more!Progression79 Achievements.58…

    ANIWARS

December

  1. Patch 0.1.2

    AI ImprovementsThe AI will now prioritize attacking low health player units without affecting the way it evaluates its own units. This will reduce the risk of overly passive behavior, such as not attacking in fear of retaliation.AI self…

    Patch notes
  2. Patch 0.1.1

    GameplayDefense soft cap now start at 40 down from 50 and drops off faster.Ticker Mine can now be placed underneath units.Ticker mine damage reduced from 55-65 to 50-60.Warpdroid's Warp can no longer target stealthed enemies.Factory and…

    ANIWARS

November

  1. Hotfixes 27/11/25

    Fixed pressing ESC during unit actionESC was not blocked during unit actions like right click is, this made it possible to execute a back action while the unit was mid action (moving or attacking etc). Overlapping action execution would…

    Patch notes
  2. Patch 1.1.0

    Quality of life and UIAdded range preview for unit abilities via hover + \. Should help with some of those nasty knock out deaths ;)Improved unit movement highlight accuracy. Sometimes inaccessible tiles were highlighted in white.Made it…

    Patch notes
  3. Patch 1.0.3

    UI UpdatesUnit info now show ability range.Implemented stationary tooltip to displaying general information inside of battles.Moved unit directional attack damage to stationary tooltip.Added tooltip info to Rubble and chests.Added tooltip…

    Patch notes
  4. Hotfixes 21/11/25

    Fixed movement effects such as Riders passive and Dragon Sticker not working when the unit is moved first and then an attack is executed as two separate inputs.Fixed Movement Shield item not showing shielding vfx after move is…

    Patch notes
  5. Patch 1.0.2

    Movement ChangesAfter lots of feedback from you guys we have decided to make it possible to move without directly spending your unit's turn, allowing for other actions to be taken such as attacking/using abilities as a separate input.This…

    Patch notes
  6. Hotfixes 19/11/25

    Deadly BattlesDeadly Battles max enemy unit count is now lowered by 1. This means that in almost all cases Deadly Battles will now have one less enemy unit in them. We updated some of the maps to be better aligned in difficulty compared to…

    Patch notes
  7. Patch 1.0.1

    Balance Buffed Soldier, Health 100 -> 105, ATK 40-60 -> 50-60, Price 120 -> 115 Tier 3 enemy units can no longer appear before encounter 3 and Tier 4 units can no longer appear before encounter 4. Nerfed Event aura durations, all event…

    Patch notes
  8. Post Release hotfixes

    Fix Bombardment simulation bug which caused the game to hang. Volume settings no longer reset after restarting the game. Updated Wasteland maps decorations. Disabled shop dev tools for adding/removing funds. Fixed spelling errors in combat…

    Patch notes

September

  1. ANIWARS Early Access Trailer now live!

    We're thrilled to finally share the official Early Access trailer for ANIWARS: Call of the Void!The trailer showcases all the three factions, intense tactical battles, and the first look at the action you'll experience when the game…

    aniwars.official

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