STEAMDB NEXUS

Steam app 2232600 · updated 12 Sep 2026, 20:53 UTC

Anomaly Exit

On your way home on the train, you weren't paying attention. Until you realised the train had been stopping at the same station over, and over again. Watch out for anomalies, and avoid the Anomaly Exit! Made for singleplayer and 2-6 co-operative multiplayer.

Anomaly Exit Steam header artwork
ExamlGuyExamlGuy
6playing now
4224-hour peak
380all-time peak
7average, last 30 days

The last 30 days

+1.5Gain+25.01%% gain42Peak

231 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01123344513 Aug18 Aug24 Aug29 Aug03 Sep08 SepThursday 13 August 20266 peakFriday 14 August 20268 peakSaturday 15 August 202611 peakSunday 16 August 202615 peakMonday 17 August 202614 peakTuesday 18 August 202613 peakWednesday 19 August 202616 peakThursday 20 August 202614 peakSaturday 22 August 202611 peakSunday 23 August 202612 peakMonday 24 August 202611 peakTuesday 25 August 202612 peakWednesday 26 August 202611 peakThursday 27 August 20268 peakFriday 28 August 202622 peakSaturday 29 August 202618 peakSunday 30 August 202627 peakMonday 31 August 202621 peakTuesday 01 September 202620 peakWednesday 02 September 202621 peakThursday 03 September 202636 peakFriday 04 September 202619 peakSaturday 05 September 202617 peakSunday 06 September 202616 peakMonday 07 September 202613 peakTuesday 08 September 202615 peakWednesday 09 September 202618 peakThursday 10 September 202623 peakFriday 11 September 202622 peakSaturday 12 September 202642 peak
Daily peakEvery hourly sample

All time

30 months, April 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0103205308410Apr 2024Sep 2024Feb 2025Jul 2025Dec 2025May 2026April 202444 monthly peakMay 202458 monthly peakJune 202482 monthly peakJuly 202433 monthly peakAugust 202430 monthly peakSeptember 202425 monthly peakOctober 202432 monthly peakNovember 202416 monthly peakDecember 202418 monthly peakJanuary 202521 monthly peakFebruary 2025102 monthly peakMarch 202546 monthly peakApril 2025380 monthly peakMay 202535 monthly peakJune 202538 monthly peakJuly 202544 monthly peakAugust 202530 monthly peakSeptember 202527 monthly peakOctober 202539 monthly peakNovember 202526 monthly peakDecember 202525 monthly peakJanuary 202626 monthly peakFebruary 202629 monthly peakMarch 202623 monthly peakApril 202658 monthly peakMay 202641 monthly peakJune 202629 monthly peakJuly 202626 monthly peakAugust 202627 monthly peakSeptember 202642 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

011233445July 2026August 2026September 2026October 2026July 202626 peak — daily detail belowAugust 202627 peak — hourly detail belowSeptember 202642 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0714212801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20268 peakThursday 02 July 202612 peakFriday 03 July 202615 peakSaturday 04 July 202618 peakSunday 05 July 202623 peakMonday 06 July 202617 peakTuesday 07 July 202617 peakWednesday 08 July 202626 peakThursday 09 July 202613 peakFriday 10 July 202617 peakSaturday 11 July 202611 peakSunday 12 July 202612 peakMonday 13 July 20269 peakTuesday 14 July 202613 peakWednesday 15 July 202618 peakThursday 16 July 202610 peakFriday 17 July 20267 peakSaturday 18 July 202617 peakSunday 19 July 202610 peakMonday 20 July 202612 peakTuesday 21 July 202612 peakWednesday 22 July 202612 peakThursday 23 July 202615 peakFriday 24 July 202611 peakSaturday 25 July 202615 peakSunday 26 July 202617 peakMonday 27 July 202613 peakTuesday 28 July 20263 peakWednesday 29 July 202610 peakThursday 30 July 202611 peakFriday 31 July 202615 peak

August 2026

30 days as the curve, each the highest figure that day. Behind it, 110 hourly samples from 15 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0715222901 Aug06 Aug11 Aug16 Aug22 Aug27 AugSaturday 01 August 202613 peakSunday 02 August 202611 peakMonday 03 August 202615 peakTuesday 04 August 20266 peakWednesday 05 August 20268 peakThursday 06 August 202620 peakFriday 07 August 202617 peakSaturday 08 August 202616 peakSunday 09 August 202612 peakMonday 10 August 20268 peakTuesday 11 August 202613 peakWednesday 12 August 202611 peakThursday 13 August 20266 peakFriday 14 August 20268 peakSaturday 15 August 202611 peakSunday 16 August 202615 peakMonday 17 August 202614 peakTuesday 18 August 202613 peakWednesday 19 August 202616 peakThursday 20 August 202614 peakSaturday 22 August 202611 peakSunday 23 August 202612 peakMonday 24 August 202611 peakTuesday 25 August 202612 peakWednesday 26 August 202611 peakThursday 27 August 20268 peakFriday 28 August 202622 peakSaturday 29 August 202618 peakSunday 30 August 202627 peakMonday 31 August 202621 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 117 hourly samples from 01 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

01123344501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202620 peakWednesday 02 September 202621 peakThursday 03 September 202636 peakFriday 04 September 202619 peakSaturday 05 September 202617 peakSunday 06 September 202616 peakMonday 07 September 202613 peakTuesday 08 September 202615 peakWednesday 09 September 202618 peakThursday 10 September 202623 peakFriday 11 September 202622 peakSaturday 12 September 202642 peak

October 2026

Anomaly Exit was released on 31 Mar, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:53 UTC
App ID
2232600
Last updated
06 Jul 2025 build 19121828
Developer
ExamlGuy
Publisher
ExamlGuy
Release date
31 Mar, 2024
Platforms
Windows
Download size
1.06 GB
Install size
1.24 GB
Genres
Adventure, Casual, Indie
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown
Achievements
18

Features & support

Steam features

Steam AchievementsFamily Sharing

Controllers & input

Accessibility

Popular tags

Online Co-OpPsychological HorrorHidden ObjectPuzzleHorrorCasualWalking SimulatorMultiplayerSingleplayerCo-opExplorationChoices MatterLinearAtmosphericPsychologicalFirst-PersonAdventure3DPvEIndie
About this gameFull description from Steam
You were on your way home one day when you realised the train was stopping at the same station over, and over again... at least you thought they were all the same station... Taking elements from Exit 8 and I'm On Observation Duty, Anomaly Exit fuses the spot-the-difference genre with psychological horror. Additionally, the experience is designed with singleplayer and multiplayer in mind. GAMEPLAY - You only need to find one normal station to escape. - If the station is as you remembered, exit the station, or else get back on the train. - Take your time, remember the station... and don't forget it... something lurks in the tunnels... - Hidden in plain sight. The anomalies are not subtle, but you need to pay attention. - The station is small, but the anomalies are random and numerous. - No cheap jumpscares. As long as you're paying attention of course... - But you need to stay alert, avoid any strange beings in the stations, and avoid... the Anomaly Exit! CO-OP MULTIPLAYER The station is scary on your own, so team up with other passengers to try and help to remember your way out of the station together! Or you can go your separate ways, and see who makes it out alive. PROXIMITY VOICE CHAT Keep your fellow passengers in shouting distance, or you won't know what may happen to them in the other room... This is a memory based game. So take your time, be patient, no quick reflexes required. A headset is highly recommended! Average playtime: 0.5 to 1.5 hours. Come join the Discord, I would love to hear your thoughts/feedback if you have any!
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência · Medo
IGRS18Horor · Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10+ Processor: i5-6600 or equivalent Memory: 8 GB RAM Graphics: GTX 1060 or equivalent DirectX: Version 12 Storage: 2 GB available space VR Support: No VR support

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10+ Processor: i5-6600 or better Memory: 8 GB RAM Graphics: GTX 1060 or better DirectX: Version 12 Storage: 2 GB available space VR Support: No VR support

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages19 languages
LanguageFull audio
English●
French
German
Japanese
Portuguese - Brazil
Russian
Simplified Chinese
Spanish - Spain
Indonesian
Korean
Spanish - Latin America
Turkish
Italian
Polish
Traditional Chinese
Ukrainian
Vietnamese
Arabic
Thai

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

18 achievements in total.

Show selected achievements (may contain spoilers)
The EndAchievement
We have a problem!Achievement
Did you even try?!Achievement
Void ManAchievement
Brave or Blind?Achievement
It ain't that complicated!Achievement
StalkerAchievement
TemptationAchievement
Found you!Achievement
Nope, nope, nope, nope!Achievement

View all Steam achievements

25 developer announcements, Apr 2024 to Jul 2025 · times in UTC

July

  1. v2.12 Hotfix Dos

    Hi all, Second hotfix to address a couple issues that came in with the multiplayer fix + engine upgrade - Adjusted some configurations to prevent certain graphical crashes - Fixed achievements not being implemented to the new multiplayer…

    Patch notes
  2. v2.11 Multiplayer Hotfix

    Hi all, Just the other day I had to revert the recent update due to the engine upgrade breaking the way multiplayer sessions are handled somewhere deep in the engine. I've applied a workaround for the bug and now the multiplayer is working…

    Patch notes
  3. v2.1 Engine Upgrade + Visual Adjustment

    Hi everyone, Somewhat of a big backend updated. This is to prepare for any of the future updates I make to Anomaly Exit. - I've updated the engine version to the latest stable version - Adjusted a few build configurations to improve…

    Patch notes

May

  1. v2.07 Arabic + Thai Languages Fix

    Hi ya'll, Small critical fix today. Some while ago I updated the engine which broke language glyphs for Thai and Arabic for some reason. So I've fixed that up now. Thanks to captain Majid for bringing this up! It had completely slipped…

    Patch notes

April

  1. v2.06 Critical Sound Bug Fix

    Hey all! Just a critical fix for the game today. - Fixed a bug that made it impossible to pass a level when playing with the sound turned off in-game. This game breaking bug has been present since the release of the game!! But since rarely…

    Patch notes
  2. v2.05 Game Finish Credits Hotfix

    Hey all, Sorry! Last patch fixed a bug with finishing the game... but then broke the credits from playing. - Fixed credits not playing when finishing a level (Many thanks to PinkZepka for pointing this out to me!) Sorry for any confusion…

    Patch notes
  3. v2.04 Crash Fix

    Hey everyone! Small critical fixes for today. - Adjusted rendering methods to support a wider range of GPUs - Fixed a bug where pressing both gates on level 2 will lead the player to getting stuck Thanks for the support everyone :) ExamlGuy

    Patch notes

March

  1. v2.03 Steam Cloud Saves & Collision Bug Fixes

    Hey all, Small bugfixes for today. - Filled some missing gaps in the ceiling of the train tunnel - Fixed ceiling collision on level 1 + floor collision on level 2 - Added Steam Cloud support, now your saves will follow your account Also I…

    Patch notes

February

  1. Hearing From You!

    Hi all! As a developer I am always looking to improve my work, and to do that, I want to understand you much better so that my future content will be more awesome than the last! If you could spare some time, I would very much love to hear…

    G O G G L E S
  2. v2.02 Respawn Fix & Anomaly Count Changes

    Hi all, Small patch today. - Fixed respawn/spectating system where it would sometimes be a black screen, or completely fail to respawn player - Removed changing variants per run, as it was causing issues getting Anomaly Professional…

    Patch notes
  3. v2.01 Achievement Hotfix

    Hey all! Just a small update to address an issue where the Anomaly Professional achievement wouldn't be given on occasions when you're not the host of the game. I've fixed that now so it should be more reliable. And thanks for all the…

    Patch notes
  4. v2.0 Now Released!

    Hey all! I would like to gladly announce that the new level is now complete! And today is a big day that marks the official release for v2.0! With all the changes I promised in the prior announcement. Albain Promenade Station Released!…

    G O G G L E S

November

  1. A Sneak Peek into v2.0 & Thank You

    Long time no talk! It's been a minute hey? Sorry for leaving you all in the dark for so long! Many were calling for a new level in the past few months, and I intended to deliver! However, I was occupied with my real life responsibilities at…

    G O G G L E S

April

  1. v1.38 Collision Fixes

    Hello! Small patch again. - Simplified train seating collision - Fixed missing collision on the phone divider - One of the anomalies will not return to normal after the event occurs (This is so that if other players miss it, they can still…

    Patch notes
  2. v1.37 Minor Hitbox and Gameplay Bugfixes

    Hello everyone! Just the usual bugfixes for today. - Fixed invisibly protruding hitboxes on certain objects to prevent accidentally marking the incorrect object - Fixed delay when marking then remarking in quick succession - Added a…

    Patch notes
  3. v1.36 Bugfixes and Adjustments

    Hey all! Regular bugfix update for today. Addressing issues and adding improvements that were introduced with the last update. - Added repeating unseen anomalies on a single run. Now you have to spot them all before it repeats in a single…

    Patch notes
  4. v1.35 Respawn, Anomaly Tracking, and bug fixes

    Hello everyone! Today is the release of another patch! This time primarily involving changes asked from the community! In this patch, you will find... Anomaly Tracking The anomalies that you have correctly spotted will now persist between…

    G O G G L E S
  5. v1.3 Spotting Anomalies Update

    Hello all! Today, I am dropping the biggest change thus far in Anomaly Exit history! With most of the bugs squashed since my last update, this update is focused on a design oversight in the gameplay loop. THE NEW FEATURE IS: - Anomaly…

    G O G G L E S
  6. v1.24 Audio Adjustments

    Hey all! Small adjustments for today: - Adjusted train sounds to be less loud relative to the rest of the sounds - Replaced music with stream/video friendly songs that don't trigger copyright checks Nothing critically alarming in regards to…

    Patch notes
  7. v1.23 More Bugfixes + Inverted Controls

    Hey all! Minor fixes for today, and inverted mouse controls! - Added a condition for one of the anomalies so that it doesn't kill you when you're inside the train, this was happening only in one very specific situation - Fixed an anomaly…

    Patch notes
  8. v1.22 Bugfixes + Arabic (ترجمة عربية) Translation!

    Hey all! New fix coming hot off the press! - Fixed being stuck in the train bug, it is now recoverable if you do happen to stand on the chairs - The ending music will now turn off when you spectate other players - Adjusted the end game…

    G O G G L E S
  9. v1.21 Minor Fix

    Hey all! Small fix for today. - Fixed vents not showing certain graphics correctly (this did not lead to incorrect display of anomaly, it could've looked better is all) - Fixed duplicate anomalous entities spawning - Made anomalous entities…

    Patch notes
  10. v1.2 Adjustments + Fixes Update

    Hey ya'll! New day, new update! - Fixed game not continuing for remaining players when a player last alive in the red zone disconnects, whilst all other players are dead. - Adjusted several anomalies. Some were triggering too soon, and some…

    G O G G L E S
  11. v1.1 Hotfix Update

    Hi all! Just pushed a hotfix out to address a critical issue. Fixed difficult to achieve achievement "Temptation". Fixed station count not accurately resetting when the correct station was skipped. The achievement "Temptation" was…

    G O G G L E S
  12. Anomaly Exit v1.0 Release + Small Update

    Hello all, I am ExamlGuy. Nice to meet you! Today marks the official release of Anomaly Exit! Along with it, I have just released a small update based on people's feedback. It changes a couple of things to make it a slightly smoother…

    G O G G L E S

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