STEAMDB NEXUS

Steam app 2199420 · updated 12 Sep 2026, 20:15 UTC

Brickadia

Brickadia is a next-generation brick building sandbox that gives you the tools to create and play, your way. Build massive worlds, invent cool contraptions, and play in them however you like - all with your friends!

Brickadia Steam header artwork
Brickadia, LLCBrickadia, LLC
69playing now
7024-hour peak
792all-time peak
58average, last 30 days

The last 30 days

−11.2Gain−16.18%% gain130Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0357010514013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026124 peakFriday 14 August 2026124 peakSaturday 15 August 2026125 peakSunday 16 August 2026130 peakMonday 17 August 2026117 peakTuesday 18 August 2026115 peakWednesday 19 August 2026117 peakThursday 20 August 2026100 peakFriday 21 August 2026106 peakSaturday 22 August 202697 peakSunday 23 August 202689 peakMonday 24 August 202697 peakTuesday 25 August 202691 peakWednesday 26 August 202677 peakThursday 27 August 202669 peakFriday 28 August 202677 peakSaturday 29 August 202684 peakSunday 30 August 202676 peakMonday 31 August 202675 peakTuesday 01 September 202661 peakWednesday 02 September 202665 peakThursday 03 September 202658 peakFriday 04 September 202664 peakSaturday 05 September 202672 peakSunday 06 September 202663 peakMonday 07 September 202667 peakTuesday 08 September 202662 peakWednesday 09 September 202651 peakThursday 10 September 202650 peakFriday 11 September 202664 peakSaturday 12 September 202670 peak
Daily peakEvery hourly sample

All time

15 months, July 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0214428642855Jul 2025Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026July 2025792 monthly peakAugust 2025299 monthly peakSeptember 2025161 monthly peakOctober 2025153 monthly peakNovember 202584 monthly peakDecember 2025169 monthly peakJanuary 2026154 monthly peakFebruary 2026106 monthly peakMarch 202694 monthly peakApril 202680 monthly peakMay 202660 monthly peakJune 202688 monthly peakJuly 2026395 monthly peakAugust 2026199 monthly peakSeptember 202672 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0107213320427July 2026August 2026September 2026October 2026July 2026395 peak — daily detail belowAugust 2026199 peak — hourly detail belowSeptember 202672 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

010721332042701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202671 peakThursday 02 July 202682 peakFriday 03 July 2026395 peakSaturday 04 July 2026344 peakSunday 05 July 2026265 peakMonday 06 July 2026234 peakTuesday 07 July 2026206 peakWednesday 08 July 2026213 peakThursday 09 July 2026195 peakFriday 10 July 2026188 peakSaturday 11 July 2026183 peakSunday 12 July 2026173 peakMonday 13 July 2026158 peakTuesday 14 July 2026166 peakWednesday 15 July 2026153 peakThursday 16 July 2026131 peakFriday 17 July 2026141 peakSaturday 18 July 2026131 peakSunday 19 July 2026122 peakMonday 20 July 202697 peakTuesday 21 July 2026114 peakWednesday 22 July 2026110 peakThursday 23 July 2026120 peakFriday 24 July 2026114 peakSaturday 25 July 2026100 peakSunday 26 July 2026116 peakMonday 27 July 2026105 peakTuesday 28 July 202697 peakWednesday 29 July 2026101 peakThursday 30 July 202684 peakFriday 31 July 2026100 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05410716121501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202696 peakSunday 02 August 2026103 peakMonday 03 August 202690 peakTuesday 04 August 202692 peakWednesday 05 August 202691 peakThursday 06 August 202690 peakFriday 07 August 202696 peakSaturday 08 August 202683 peakSunday 09 August 202689 peakMonday 10 August 2026199 peakTuesday 11 August 2026175 peakWednesday 12 August 2026131 peakThursday 13 August 2026126 peakFriday 14 August 2026124 peakSaturday 15 August 2026125 peakSunday 16 August 2026130 peakMonday 17 August 2026117 peakTuesday 18 August 2026115 peakWednesday 19 August 2026117 peakThursday 20 August 2026100 peakFriday 21 August 2026106 peakSaturday 22 August 202697 peakSunday 23 August 202689 peakMonday 24 August 202697 peakTuesday 25 August 202691 peakWednesday 26 August 202677 peakThursday 27 August 202669 peakFriday 28 August 202677 peakSaturday 29 August 202684 peakSunday 30 August 202676 peakMonday 31 August 202675 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01939587801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202661 peakWednesday 02 September 202665 peakThursday 03 September 202658 peakFriday 04 September 202664 peakSaturday 05 September 202672 peakSunday 06 September 202663 peakMonday 07 September 202667 peakTuesday 08 September 202662 peakWednesday 09 September 202651 peakThursday 10 September 202650 peakFriday 11 September 202664 peakSaturday 12 September 202670 peak

October 2026

Brickadia was released on 11 Jul, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:15 UTC
App ID
2199420
Last updated
03 Sep 2026 build 25104597
Developer
Brickadia, LLC
Publisher
Brickadia, LLC
Release date
11 Jul, 2025
Platforms
Windows
Download size
1.39 GB
Install size
1.83 GB
Genres
Action, Casual, Indie, Simulation, Early Access
Game modes
Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op
Controller support
Unknown
Early Access
Listed in Early Access
Third-party account
Brickadia Services (Automatic) (Supports Linking to Steam Account)

Features & support

Steam features

Includes level editorHDR availableFamily Sharing

Controllers & input

Accessibility

Camera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Early AccessSandboxPhysicsBuildingMultiplayerCasualCombatLogic3DVehicular CombatPvPCharacter CustomizationArcadeFirst-PersonThird PersonSingleplayerOnline Co-OpCo-opGame DevelopmentFPS
About this gameFull description from Steam
Brickadia is a next-generation sandbox game with immense flexibility. Every creative tool - building, scripting, and more - is used right in the game, in real-time multiplayer. Build massive worlds, intricate physics contraptions, and entirely new game modes together with your friends without ever leaving the action. Build anything you can imagine. It's super easy to get started placing bricks to build stuff - and with our intuitive powerful tools you can build towering skyscrapers, fun vehicles, interesting mechanics, detailed islands, spaceships, cityscapes, anything you can dream of! Make your creations dynamic. Brickadia features an incredible dynamic physics system that brings your creations to life! Create interactive builds with buttons, switches, doors, motors, servos, seats, lights and so much more with wire logic. Set up simple circuits with logic gates to create complex puzzles and terrifying traps - all without writing code. Be anyone or anything. Our avatar customisation has been highly praised for its flexibility - Assemble your own entirely unique avatar with hundreds of varied pieces! Replace any body part, attach accessories all over, put on hats, new hairstyles, fancy clothing, or even a tail? Create an unlimited number of avatars to use in the game however you like! Battle other players. With our flexible game rules system and wide range of weaponry, any build can instantly become a fierce battle arena! Place item spawns and ammo pickups around your builds, and host servers with custom game modes for anyone to join. Explore endless creations. Just want to sit back and play? No problem - Brickadia makes it easier than ever to jump into experiences created by other players. Explore our vast in-game Gallery, solo or with friends. Maybe remix them to give them your own personal twist! The possibilities really are endless!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS18Interaksi Daring · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10+ Processor: 3 GHz Dual-Core or better with AVX Memory: 4 GB RAM Graphics: Recent integrated graphics or dedicated GPU, at least 1GB VRAM and support for SM5 DirectX: Version 11 Network: Broadband Internet connection Storage: 2 GB available space Additional Notes: Game performance requirements and memory usage increase with the amount of bricks placed and complexity of your world.

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 11 Processor: AMD Ryzen 5000, Intel Core i7-8700 Memory: 8 GB RAM Graphics: Nvidia GTX 1070, AMD Radeon RX 5700 XT DirectX: Version 12 Network: Broadband Internet connection Storage: 2 GB available space Additional Notes: The game generally does not limit the amount of things you can build, so even top level hardware can be maxed out if you go crazy.

macOS

Minimum: Recommended:

Linux

Minimum: OS: Debian distribution (11+), such as Ubuntu Processor: 3 GHz Dual-Core or better with AVX2 Memory: 4 GB RAM Graphics: Recent integrated graphics or dedicated GPU, >= 1GB VRAM and support for SM5 Storage: 2 GB available space Additional Notes: Game performance requirements and memory usage increase with the amount of bricks placed and complexity of your world. Recommended: OS: Debian distribution (11+), such as Ubuntu Processor: AMD Ryzen 5000 Series CPU or better Memory: 8 GB RAM Graphics: Nvidia GTX 1070 or better Storage: 2 GB available space Additional Notes: The game generally does not limit the amount of things you can build, so even top level hardware can be maxed out if you go crazy.
Supported languages9 languages
LanguageFull audio
English
Spanish - Spain
Spanish - Latin America
Japanese
Simplified Chinese
French
German
Korean
Russian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Oct 2025 to Sep 2026 · times in UTC

September

  1. Changelog CL15729 (EA3.1 Hotfix)

    ComponentsAdded additional diagnostics to track down a rare crash.UICreating a new role in the server settings no longer duplicates the permission settings of the default role.BundlesFixed crash on failed file decompression…

    Patch notes

August

  1. Changelog CL15714 (EA3.1 Hotfix)

    UIFixed crash on opening avatar editor.

    Patch notes
  2. Changelog CL15712 (EA3.1 Hotfix)

    BricksFixed wrong roughness on distant plastic bricks when HWRT is disabled.Logic GatesRenamed all gates manipulating strings to have String in their name.Fixed crashes due to Tween gates attempting to execute on the client side.Fixed crash…

    Patch notes
  3. Changelog CL15648 (EA3.1 Hotfix)

    Logic GatesFixed several crashes due to wire gates incorrectly executing on the client side.ComponentsFixed manually disabled pickup showing enabled on world load.Fixed crash while deleting a zone.Fixed crash updating text decal while the…

    Patch notes
  4. Changelog CL15581 (EA3.1 Hotfix)

    WorldsFixed worlds containing chunks saved before EA3 not being loadable anymore.

    Patch notes
  5. Changelog CL15579 (EA3.1 Hotfix)

    VehiclesFixed cases where left click wasn't captured correctly.Logic GatesFixed inability to pass object values from different sources through the same custom event name.Fixed Custom Event Receiver outputs not visible in the…

    Patch notes
  6. Changelog CL15565 (EA3.1 Hotfix)

    VehiclesFixed aircraft wheels not braking.Fixed thrusters not using root velocity for air braking.Logic GatesAdded Get Inputs gate.Input Splitter can now receive right click while holding weapons that do not consume right click.Fixed input…

    Patch notes
  7. Changelog CL15526 (EA3.1 Hotfix)

    VehiclesFixed wheel joint not updating correctly when joint distance is changed.Fixed in-world hints displaying in the tutorial.Fixed manual steer and pitch for planes.Logic GatesFixed setting to include builder mode players in fill array…

    Patch notes
  8. Changelog CL15501 (EA3.1 Hotfix)

    BricksFixed crash placing half micro round brick.Fixed Prefab Spawn brick orientation inconsistent with other spawns.VehiclesFixed rigid joints moving sweep wheel joint failing to move the top-of-suspension collider.Fixed aerodynamic…

    Patch notes
  9. Early Access 3: Patch 1 (EA3.1)

    New features are coming to Early Access 3 with our latest patch! Proper plane physics, new water zones, as well as much needed fixes for Gamemodes are all finally here!New FeaturesUsing Aerodynamic Surfaces, you can create flying…

    chetlad

July

  1. Changelog CL14860 (EA3 Hotfix)

    BricksFixed pole bricks having inconsistent naming from micro bricks.Logic GatesEdge Detector now outputs a bool again, as changing it to Exec was breaking older worlds that fed the output bool into a Buffer to extend the pulse. The new…

    Patch notes
  2. Changelog CL14855 (EA3 Hotfix)

    Logic GatesFixed "Find Player" gate not functioning.EngineFixed memory leak of render command queues that would leak memory every time a light was changed.

    Patch notes
  3. Changelog CL14852 (EA3 Hotfix)

    PhysicsAdditional guards to reduce assertions from rigid joints.Fixed moving a chain of welded grids not correctly updating the scene query data for the inner grids.Fixed being unable to select grids on rigid joints with a box that doesn't…

    Patch notes
  4. Changelog CL14780 (EA3 Hotfix)

    PhysicsSeveral improvements to rigid joints replication and overall stability.Fixed incorrect computed grid mass tensor when microchips are placed on it.Fixed crash when disconnecting chain of rigid joints.Fixed dynamic grids…

    Patch notes
  5. Changelog CL14731 (EA3 Release)

    This is our third major update to Brickadia Early Access, greatly increasing the amount of interactive game modes you can create, along with more random improvements than we can count. Check it out and let us know what you think! Read on…

    Zeblote

June

  1. Early Access Update 3 Update Announcement + Summer Sales!

    Hello everyone!The time has finally arrived for us to announce our third major update for Brickadia! On top of that, Brickadia will be going on sale during the Steam Summer Sales, starting June 25th and all the way into July 9th!This update…

    chetlad

May

  1. Changelog CL13530 (Hotfix)

    BugsFixed crash that could occur while using the resizer tool.Fixed crash on the server when opening an inventory with its size set to zero.Fixed crash when grabbing an object that can't be grabbed.Fixed brick collision channels not…

    Patch notes

March

  1. Devlog #8 - Scripting, wires upgrades, and the next big patch

    Steam Spring SaleBrickadia is taking part in the Spring Sale! If you haven't bought the game yet, now is a great time to pick it up:EA3 PreviewWe've been super busy working on the next version of the game that will have scripting, voice…

    Zeblote

February

  1. Changelog CL12960 (Hotfix)

    UIUpdated Hammer's middle click text to be more consise and not display a same display name uneccesarily.BugsFixed more bugs related to original owners.Fixed issue that caused a brick grid you created by placing on a joint to not be owned…

    Patch notes
  2. Changelog CL12956 (Hotfix)

    BugsFixed various cases where original owner data on bricks and entities wasn't copied over.

    Patch notes
  3. Changelog CL12949 (Hotfix)

    SecurityUpdated libPNG and jpeg-compressor to the latest versions, which fixes several vulnerabilities.BricksAdded brick original owner information when bricks are copied and pasted.BugsFixed the tutorial section where you add a component…

    Patch notes
  4. Changelog CL12857 (Hotfix)

    BugsFixed that exec to bool pulses would stay on for 2 ticks, rather than 1.

    Patch notes
  5. Changelog CL12844 (Hotfix)

    BugsFixed minigame permissions breaking under certain circumstances (such as the owner's flag for owning the minigame not being updated).Fixed Shuffle Bag spawn logic not respecting disabled spawn points.Fixed exec wire not showing the…

    Patch notes

January

  1. Changelog CL12838 (Hotfix)

    Wires Reverted change that caused wires to extend in ridiculous ways

    Patch notes
  2. Brickadia is now $19.99 until Early Access ends!

    Hey everyone,We've been reading all your feedback since the Early Access release, and one thing that's come up very often was the price of the game. Many of you felt that $29.99 was too high a price while the game is lacking the last major…

    Sixmorphugus
  3. Changelog CL12836 (Hotfix)

    Gallery The Staff Picks section now shows a random subset on the front page, allowing more featured creations to be discovered. Wires Characters are now called Players. Player references normally expire when the player dies.Added an admin…

    Patch notes
  4. Changelog CL12810 (Hotfix)

    Main MenuChristmas gone!GalleryThe downloads tab is now ordered by most recent.BuildingAdded "Use Connector" key binding.SettingsAdded Main Menu Music Volume setting.Added 40, 50, 480 FPS presets to frame rate setting.Added FPS counter…

    Patch notes

December

  1. Changelog CL12560 (Hotfix)

    BugsFixed crash related to Button Component.Fixed moon phase not replicating to clients.Fixed team spawns not working correctly.Fixed UV generation of Pole, Micro-round Half and Micro-round Corner bricks.Fixed Pole brick not generating the…

    Patch notes
  2. Changelog CL12552 (Hotfix)

    GamemodesAdd team setting to change between new spawn picking logics (Shuffle Bag, Round Robin, Random). Defaults to Shuffle Bag (previously it was only random).Bugs Fixed crash if you managed to save a chunk with no bricks. Fixed…

    Patch notes
  3. Changelog CL12545 (Hotfix)

    BugsFixed crash when teleporting botsFixed Steam rich presence grouping players on the main menu

    Patch notes
  4. Changelog CL12522 (Happy Holidays!)

    Main MenuUpdated main menu with a cozy holiday theme.BricksMicro-round halves and corners.ToolsDrop any manipulated object when teleporting.WeatherImproved snow particle material.DiscoveryAdded server category setting that changes the icon…

    Patch notes
  5. Changelog CL12458 (EA2 Hotfix)

    PhysicsAlways grab attached objects with uncentered grab.ToolsMiddle mouse functionality on Hammer and Placer are now rebindable.ComponentsAdd "Damage" output to the Target component.GalleryTags are now shown in the Gallery details…

    Patch notes
  6. Changelog CL12446 (EA2 Hotfix)

    BugsFixed tutorial not letting you place the copied staircase.

    Patch notes
  7. Changelog CL12441 (EA2 Hotfix)

    BugsFixed team colors not loading properly from presets.

    Patch notes
  8. Changelog CL12439 (EA2 Hotfix)

    ComponentsThe Brick Property Changer now has a separate Material Intensity property from the color.The Brick Property Changer now has visible properties as hiding them caused confusion with the collision toggles.UIMoved the hint how the…

    Patch notes
  9. Brickadia EA2 Stable Release: The Prefabs and Bots Update

    This is our first major update! We've cleaned up all major bugs and fixed a lot of stuff that was broken since EA1. If you encounter issues, please let us know in the bug-reports channel of the Discord or the Steam forums.Major…

    Zeblote
  10. Changelog CL12423 (EA2 Release Candidate)

    PrefabsAdded a short timeout to bringing out a new prefab preview when not having the prefab limit bypass permission.ComponentsBrick Property Changer can now control the material intensity through the color alpha channel.Brick Property…

    Patch notes
  11. Changelog CL12404 (EA2 Preview Patch)

    SelectorWhen copying in box mode without anything selected, will now automatically deselect it again after.BotsBots now have the correct team color in the kill feed from the minigame.ComponentsAdded a new component, the Brick Property…

    Patch notes
  12. Changelog CL12374 (EA2 Preview Patch)

    PrefabsAdded an overwrite button to the details panel in the My Prefabs tab.After saving a prefab, it will be selected and focused in the UI so you can see it.PainterThe painter can now paint and pick the color sections of entities, such as…

    Patch notes
  13. Changelog CL12356 (EA2 Preview Patch)

    PrefabsIt is now possible to overwrite existing prefabs.Is is now possible to update prefabs on the gallery.Prefab thumbnails now render wires and item spawns.WeaponsAdded sounds for Laser Axe.EngineUpdated FSR plugin to 4.0.2b, improving…

    Patch notes
  14. Changelog CL12331 (EA2 Preview Patch)

    SelectorThe mode switch binding has been changed to C.ApplicatorThe X-Ray mode binding has been changed to C.ConnectorThe X-Ray mode is now a toggle similar to the Applicator, as always having X-Ray enabled was confusing.ServerThere is now…

    Patch notes
  15. Changelog CL12319 (EA2 Preview Patch)

    GalleryUpdated the prefab details view to the new wider style.Prefabs now have shared codes and can be searched for by code.PrefabsWhen copying and then immediately pasting before the server processed it, the system now buffers the actions…

    Patch notes
  16. Changelog CL12243 (EA2 Preview Patch)

    BugsFixed loading older worlds incorrectly filling the new player collision channels 3 and 4 on bricks. If you loaded and saved a world with extensively customized collision channels in versions CL12220, CL12228 or CL12241, it is…

    Patch notes
  17. Changelog CL12241 (EA2 Preview Patch)

    BuildingThe Seat component can now be manually attached to all bricks, in case you want to fit custom seats in tight spaces.All the uncategorized components have been organized in the list.UIThe folder tiles in the world and prefab browsers…

    Patch notes
  18. Changelog CL12228 (EA2 Preview Patch)

    BugsFixed crash when client submits float value in applicator.Fixed crash when client adds invalid component in applicator.Fixed crash setting minigame inventory size to 0.Fixed prefabs in inventory disappearing when host respawns.

    Patch notes
  19. Changelog CL12220 (EA2 Preview Patch)

    PrefabsCompletely revamped the flow for converting legacy prefabs to the new system.Legacy files are now automatically converted to worlds, unless they are placed in a folder called "Prefabs", allowing you to control which files become…

    Patch notes

November

  1. Changelog CL12164 (EA2 Preview Patch)

    WorldsYou can now save the server world to your client if you have any building permissions.You can now upload worlds to servers with extended permissions. The server will be in read-only mode with autosave disabled.PrefabsPasting prefabs…

    Patch notes

October

  1. Changelog CL12032 (EA2 Preview Patch)

    SelectorThe unfinished spread selection mode (used by left-clicking in connection mode without holding alt) has been removed due to its high likelihood of unintentionally selecting vastly more bricks than intended, bad performance, and…

    Patch notes
  2. Changelog CL12026 (EA2 Preview Patch)

    BugsFixed crash when client with active selection leaves server.Fixed crash when equipping a tool while loading into the server.Fixed several crashes due to prefab archives being garbage collected while waiting for async work.Fixed several…

    Patch notes
  3. Changelog CL12017 (EA2 Preview Patch)

    BuildingNo longer defaulting to placing prefabs as physics when only copying some specific bricks from a physics grid.BugsFixed crash when prefab fails to cache.Fixed crash capturing prefab on dedicated server.Fixed crash capturing prefab…

    Patch notes

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