STEAMDB NEXUS

Steam app 2116060 · updated 12 Sep 2026, 21:02 UTC

Epic Auto Towers

Epic Auto Towers is a turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual new Tower combinations as you come back for more.

Epic Auto Towers Steam header artwork
Aleksandr GolovkinAleksandr Golovkin
44playing now
4924-hour peak
1,807all-time peak
26average, last 30 days

The last 30 days

+3.4Gain+14.65%% gain76Peak

704 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02141628213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202631 peakFriday 14 August 202638 peakSaturday 15 August 202633 peakSunday 16 August 202645 peakMonday 17 August 202635 peakTuesday 18 August 202637 peakWednesday 19 August 202642 peakThursday 20 August 202643 peakFriday 21 August 202647 peakSaturday 22 August 202633 peakSunday 23 August 202646 peakMonday 24 August 202645 peakTuesday 25 August 202649 peakWednesday 26 August 202641 peakThursday 27 August 202647 peakFriday 28 August 202648 peakSaturday 29 August 202642 peakSunday 30 August 202642 peakMonday 31 August 202643 peakTuesday 01 September 202642 peakWednesday 02 September 202631 peakThursday 03 September 202636 peakFriday 04 September 202633 peakSaturday 05 September 202636 peakSunday 06 September 202637 peakMonday 07 September 202676 peakTuesday 08 September 202666 peakWednesday 09 September 202671 peakThursday 10 September 202657 peakFriday 11 September 202657 peakSaturday 12 September 202644 peak
Daily peakEvery hourly sample

All time

23 months, November 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04889761k2kNov 2024Feb 2025May 2025Aug 2025Nov 2025Feb 2026May 2026Aug 2026November 20241,807 monthly peakDecember 2024623 monthly peakJanuary 2025281 monthly peakFebruary 2025150 monthly peakMarch 2025107 monthly peakApril 202598 monthly peakMay 2025105 monthly peakJune 2025128 monthly peakJuly 2025105 monthly peakAugust 202569 monthly peakSeptember 202560 monthly peakOctober 202564 monthly peakNovember 202576 monthly peakDecember 2025114 monthly peakJanuary 202688 monthly peakFebruary 202671 monthly peakMarch 202677 monthly peakApril 202680 monthly peakMay 202663 monthly peakJune 202667 monthly peakJuly 202654 monthly peakAugust 202649 monthly peakSeptember 202676 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

021416282July 2026August 2026September 2026October 2026July 202654 peak — daily detail belowAugust 202649 peak — hourly detail belowSeptember 202676 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01529445801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202650 peakThursday 02 July 202645 peakFriday 03 July 202642 peakSaturday 04 July 202649 peakSunday 05 July 202654 peakMonday 06 July 202643 peakTuesday 07 July 202648 peakWednesday 08 July 202648 peakThursday 09 July 202640 peakFriday 10 July 202644 peakSaturday 11 July 202649 peakSunday 12 July 202650 peakMonday 13 July 202639 peakTuesday 14 July 202645 peakWednesday 15 July 202635 peakThursday 16 July 202640 peakFriday 17 July 202632 peakSaturday 18 July 202641 peakSunday 19 July 202635 peakMonday 20 July 202639 peakTuesday 21 July 202641 peakWednesday 22 July 202639 peakThursday 23 July 202642 peakFriday 24 July 202637 peakSaturday 25 July 202638 peakSunday 26 July 202641 peakMonday 27 July 202640 peakTuesday 28 July 202642 peakWednesday 29 July 202635 peakThursday 30 July 202639 peakFriday 31 July 202639 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 427 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01326405301 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202637 peakSunday 02 August 202638 peakMonday 03 August 202636 peakTuesday 04 August 202631 peakWednesday 05 August 202631 peakThursday 06 August 202632 peakFriday 07 August 202631 peakSaturday 08 August 202629 peakSunday 09 August 202638 peakMonday 10 August 202639 peakTuesday 11 August 202645 peakWednesday 12 August 202636 peakThursday 13 August 202637 peakFriday 14 August 202638 peakSaturday 15 August 202633 peakSunday 16 August 202645 peakMonday 17 August 202635 peakTuesday 18 August 202637 peakWednesday 19 August 202642 peakThursday 20 August 202643 peakFriday 21 August 202647 peakSaturday 22 August 202633 peakSunday 23 August 202646 peakMonday 24 August 202645 peakTuesday 25 August 202649 peakWednesday 26 August 202641 peakThursday 27 August 202647 peakFriday 28 August 202648 peakSaturday 29 August 202642 peakSunday 30 August 202642 peakMonday 31 August 202643 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 277 hourly samples. Each dip is a night. Weekends are shaded.

02141628201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202642 peakWednesday 02 September 202631 peakThursday 03 September 202636 peakFriday 04 September 202633 peakSaturday 05 September 202636 peakSunday 06 September 202637 peakMonday 07 September 202676 peakTuesday 08 September 202666 peakWednesday 09 September 202671 peakThursday 10 September 202657 peakFriday 11 September 202657 peakSaturday 12 September 202644 peak

October 2026

Epic Auto Towers was released on 14 Nov, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:02 UTC
App ID
2116060
Last updated
09 Sep 2026 build 25214843
Developer
Aleksandr Golovkin
Publisher
Aleksandr Golovkin
Release date
14 Nov, 2024
Platforms
Windows
Download size
350 MB
Install size
417 MB
Genres
Casual, Indie, Strategy, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access
Achievements
33

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller Support

Accessibility

Popular tags

Early AccessAuto BattlerDeckbuildingCuteStrategyRoguelikeColorfulCard GameCombatDifficultRoguelike DeckbuilderFamily FriendlyHorsesCard BattlerCatsTurn-BasedCasual2DTower DefenseSingleplayer
About this gameFull description from Steam
Epic Auto Towers is a single-player turn-based strategy game combining elements of autobattler, deckbuilder and roguelike. Purchase uncommon and rare Towers and build the strongest combo to withstand the monster assault! Discover unusual Tower combinations as you come back for more. PICK YOUR STRATEGY In Epic Auto Towers you buy, drag and drop your Towers on the field from the Tower Store. The field has limited room, so your choice of Towers matters, as does Tower placement. For example, a Cat Tower gets bonuses from milk, so it makes sense to put it next to a Milk Tower. CONSTANT UPGRADES All Towers destroyed during battle are fully restored next round, keeping all received bonuses. Don’t hesitate to invest in Tower upgrades, they stay forever! STACK TOWERS Combine Towers of the same type to stack them higher. Taller Towers have improved stats and stronger unique abilities! AUTOMATIC BATTLES Press “End Turn” and watch the Towers vs. monsters battle unfold. Did you prepare well? Game features: Common, uncommon and rare towers, each with their unique abilities! Unique-looking Towers: Cat Towers, Frog Towers, TNT Towers, etc. Build your economy: certain Towers, like the Chest Tower, give you gold each turn. Strike a balance between economy and battle Towers. Beautiful 2D graphics, fun-looking Towers, monsters and bosses! Epic synergies: Tower combinations, placement, and Relics all come together. Random generation: Random Towers are added to the Tower Store each turn. Adapt your strategy around what you can buy here and now, or take the risk and wait for the Tower you want! Either way, no two runs will be the same!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7, 8, 10, 11 Processor: 2 GHc + Memory: 512 MB RAM Graphics: 512 mb DirectX: Version 9.0c Storage: 100 MB available space

Recommended

Supported languages4 languages
LanguageFull audio
English
Simplified Chinese
Russian
German

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

33 achievements in total.

Show selected achievements (may contain spoilers)
Royal ConquestAchievement
Infernal VictoryAchievement
Tropical TriumphAchievement
Necromantic ReignAchievement
Royal Power PlusAchievement
Knight's HonorAchievement
Ironclad FortificationAchievement
Bear BrigadeAchievement
Milk FarmAchievement
Special Challenge AcceptedAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Jul 2025 to Sep 2026 · times in UTC

September

  1. Bugfixes

    Fixed several bugs related to achievements

    Patch notes
  2. Achievements added!

    Version 0.99.9 Steam achievements added!

    e^cha

August

  1. Version 0.99.8c

    More bug fixes, including fixes for rare crashes.

    Patch notes
  2. Version 0.99.8b

    Version 0.99.8b: Bugfixes

    Patch notes
  3. Gamepad support!

    Beta: Gamepad support!A great deal of work has been done to support gamepads and the Steam Deck.Previously, the version with gamepad support was released in the beta branch, and now all of this has been moved to the game’s main branch.You…

    e^cha
  4. BETA: Version 0.99.8

    Version 0.99.8Fixed a game freeze after launching the screensaverAdded a setting for selecting the size of hints (This option is intended to be useful on Steam Deck)Fixed a round reset after closing the advanced settings windowFixed a…

    Patch notes

July

  1. BETA: 0.99.7d

    BETA: 0.99.7dGamepad/Steam Deck:Numerous bug fixes, as well as improvements to tooltips, the UI, and the game screen (for Steam Deck).

    Patch notes
  2. BETA: Gamepad support!

    Version 0.99.7Beta: Gamepad support!A lot of work has been done to implement gamepad support. Since there are many nuances involved, gamepad support will be released in the beta branch for now.If you are playing on Steam Deck, you may need…

    e^cha

June

  1. Work In Progress: Controller Support

    We are currently working hard on introducing controller support.This is a large and complex task, so it has taken some time (and may take a little more). Once everything is ready, the version with controller support will be released in the…

    e^cha
  2. Necromancer Towers improvements

    Previous beta updates have been moved to the main branch!These updates were primarily focused on improving the necromancer Towers.

    e^cha

May

  1. BETA: Version 0.99.6 (Final improvements to Necromancer Towers, fixes)

    BETA: Version 0.99.6Mushroom Tower: deals more poison damage, especially at higher levelsWerewolf Tower: base stats increased, and the bonus is boosted, especially at higher levelsVampire Tower: gains more blood at higher levels Memory…

    e^cha
  2. BETA: Version 0.99.5 (Further improvements to Necromancer Towers, fixes)

    BETA: Version 0.99.5Dark Knight Tower: receives significantly more regenerationParrot Tower: repeats the chakra action of the tower to its right, as it also triggers at the end of the turnSoul Vessel Tower: provides a greater bonus at…

    e^cha
  3. BETA: Version 0.99.4 (improvements for Necromancer Towers)

    BETA: Version 0.99.4Lich Tower: soul vessel multiplier increasedTombstone Tower: gives +3 HPInkwell Tower: bonus is doubled, and the bonus applies to towers level-upsTower-in-Distress: the number of potions granted now scales with the tower…

    e^cha

April

  1. Spirits Tower fix and other tower updates

    Previous beta updates have been moved to the main branchVersion 0.99.3The spawn mechanics for the Spirits Tower have been rechecked and fixed (it was spawning too rarely due to a bug).Version 0.99.2Dragons: Tower effects speed (in gameplay…

    e^cha
  2. BETA: Version 0.99.3 (Sprirts Tower fix)

    BETA: Version 0.99.3The spawn mechanics for the Spirits Tower have been rechecked and fixed (it was spawning too rarely due to a bug).This update has been uploaded to the beta branch. If you want to play with the new pack now, right-click…

    e^cha
  3. BETA: Version 0.99.2

    BETA: Version 0.99.2Dragons: Tower effects speed (in gameplay settings) now affects dragon flame speed.Dragons: Base damage/HP are now 20/20.Forge Tower doubles its effect with each level.Fixed tower creation of bee, honey, flower if you…

    e^cha
  4. BETA: Version 0.99.1

    BETA: Version 0.99.1Frog Tower now grants more gold and receives more HP. It grants the same amount of gold as a chest (when conditions are met).Fixed Guild Tower relocation.Fixed 'Hell Kingdom' special game for Royal Pack Plus.Added tower…

    e^cha

March

  1. Royal Pack Plus

    This pack was previously in the beta branch, but it has now been added to the main branch!New Tower Pack: Royal Tower Plus!This pack is based on the Royal Tower pack. Essentially, it's the Royal pack, but with new common, uncommon, and rare…

    e^cha
  2. BETA: Version 0.99e

    Version 0.99eFixed broken characters of Chinese localization for the Royal Pack PlusFixed a bug with Mana (or other currency) reaching NaNColored smoke upon destruction for Royal Pack Plus TowersFixed a crash when clicking on version…

    Patch notes
  3. BETA: Some Tropical Pack Towers Buffs

    Version 0.99d Tropical Pack Towers Buffs!Refrigerator Tower: Higher starting stats, receives a bigger bonus, gives more gold.Cannon Tower: Starting bonus to other towers is 2 and it doubles with each level.Turtle Tower: Blocks more damage…

    Patch notes
  4. BETA: Version 0.99b

    Version 0.99bFixed the slime and moon tower skill.Fixed the sliding vampire effect in act 3.Fixed the grimoire dropping the same towers repeatedly, improved the exclusion algorithm for potions (and changing towers) with increased…

    Patch notes

February

  1. BETA: Royal Pack Plus!

    New Tower Pack: Royal Tower Plus!This set is based on the Royal Tower pack. Essentially, it's the Royal pack, but with new common, uncommon, and rare towers added, and with the Guild Tower available.New Towers:Rooster TowerBoot TowerMoon…

    e^cha
  2. Version 0.98g

    Version 0.98g Added more indicators. Added an option to enable displaying the Tower creator.

    Patch notes
  3. Version 0.98f

    Version 0.98f Additional effects for blood consumption by the Vampire Tower. These effects are designed to show the action of blood in more detail. (Effects can be accelerated in the gameplay settings)Indicators on Towers in the Store to…

    Patch notes
  4. Inferno Pack Update - New Inferno Mechanic and Executioner Tower

    The major Inferno update, which was previously in the beta branch, has now been moved to the main branch!Changelog:Version 0.98 Major Inferno Tower Update!New Inferno Tower upgrade mechanic on round threeNew tower: Executioner…

    e^cha

January

  1. BETA: Version 0.98d

    Version 0.98d Preserving frozen TowersAdded an indicator in the Tower Store for Towers that were generated by other TowersAdded an indicator for nullified TowersAdded a reroll block during savingDjinn and Ifrits have a higher growth rate of…

    Patch notes
  2. BETA: Version 0.98b

    Version 0.98bTowers in rounds 32-34 have been reworked again. The effects of Towers that did anything at the start of a battle have been moved to end of turn, in rounds 32-34Fixed a rare crash in Ascension 18 in Inferno, related to the new…

    Patch notes
  3. BETA: New Inferno mechanic and Executioner Tower

    This update has been uploaded to the beta branch. If you want to play with the new pack now, right-click on Epic Auto Towers in your Steam library, then select "Properties..." -> "Betas" -> "beta - Beta Branch." In the library, the game…

    e^cha
  4. ROLLBACK TO PREVIOUS VERSION DUE TO BUGS

    🔸 Epic Auto Towers Rolled Back to Previous Version Due to Round 32-34 BugsThe issue with rounds 32-34 was the absence of monsters – while some towers rely on monster spawns. Consequently, these towers were not functioning in rounds 32-34…

    e^cha
  5. Version 0.97d

    Version 0.97c & 0.97dFixed a bug in rounds 32-34: if a Tower has a feature during battle phase and is removed permanently during battle (Honey Tower and similar), it broke the gameRelated to the bug above: incorrect statistics on the…

    Patch notes
  6. Version 0.97c

    Version 0.97cBugfixesAdditionallyI've added the ability to select a previous version in the Steam beta versions menu. For example, if a previous version was working stably for you, you can choose it if you encounter bugs in the new one.

    Patch notes

December

  1. Version 0.97b

    Version 0.97bIn the rounds leading up to the final boss, Towers that trigger during combat (Slime, Honey Tower, Gargoyle, etc.) will now function. Previously, some Towers were not working in rounds 32-34 because there were no battles. This…

    Patch notes
  2. Version 0.97

    Version 0.97Fixed interaction between Stone of Refinement and Spider Queen Tower from Cocoon TowerPumpkin Tower counterAdded tags to X, poison, %Fixed auto-buying potions and destroyed Tower while purchasing a potion

    Patch notes
  3. Share your tower ideas for a "Royal Pack Plus"!

    Share your tower ideas for a "Royal Pack Plus"! There are several towers that were drawn for the Royal Set, but weren't used in it. It would be difficult to incorporate them into the current Royal Set without disrupting the existing balance…

    e^cha
  4. Necromancer Pack

    New Tower Pack: Necromancer Pack! Grim Tower, shrouded in sepulchral chill and bones. Zombie Towers, vampires, werewolves, ghosts and a pumpkin Tower! Immerse yourself in the realm of eternal darkness!New Pack:A completely new Pack of rare…

    e^cha
  5. Version 0.96b - small fix

    Version 0.96b - small fixSpecial game 'Protecting the Treasure': fixed a crash with the boss in endless modeFixed tower restoration animation

    Patch notes
  6. Version 0.96

    Version 0.96Localization updates, bug fixes, some cloud save adjustments.

    Patch notes

November

  1. BETA: Version 0.95

    Version 0.95 (BETA) This version primarily focused on text rework, mainly fixing numerous outdated and inaccurate descriptions, as well as bugs such as missing icons or text colors. Some previously updated Towers that were displaying old…

    Patch notes
  2. Version 0.94 (BETA)

    Version 0.94 (BETA)A variety of minor fixes for the Necromancer SetNumerous text edits for various localizations

    Patch notes
  3. BETA: Necromancer Pack!

    This update has been uploaded to the beta branch. If you want to play with the new pack now, right-click on Epic Auto Towers in your Steam library, then select "Properties..." -> "Betas" -> "beta - Beta Branch." In the library, the game…

    e^cha

October

  1. Necromancer Pack: A few screenshots

    Act 1Act 2Act 3More screens

    e^cha
  2. Version 0.92 (Minor update)

    Version 0.92 Minor update. The tropical pack and the necromancer pack have been swapped so that all available packs are in a row. The necromancer pack is currently being actively worked on. Minor update to the Chinese localization. Minor…

    Patch notes

September

  1. Game Updated: Ascensions

    All updates from the beta branch have been merged into the main version.This update is primarily focused on Ascensions. Special Ascension bonuses have been added (starting from the ninth Ascension), and the Ascensions themselves have been…

    e^cha
  2. BETA: Ascension 20

    Version 0.91 (beta)Ascension 20 has been completely reworked: the final boss will now have an extra roundThe old version of this Ascension has been moved to a Special Game: 'Skillful Bosses'. This Special Game is available for all Tower…

    e^cha
  3. BETA: Version 0.9c - Further Ascension changes

    Version 0.90c (beta)Further Ascension changesOverall, the idea is to revise some Ascensions and generally make them more adequate and passable. The first 19 have now been reworked, and the twentieth remains.The Necromancer's Tower is also…

    Patch notes

August

  1. BETA: version 0.90

    Version 0.90Additions:New starting bonus: increase gold per round, but remove the Goose RelicsNew starting bonus: +3/+3 to the first Tower placedNew starting bonus: the first Tower placed gets a level-up, but is excluded from…

    e^cha
  2. Beta: Change in Ascensions 16 and 17

    Version 0.89bChange in Ascensions 16 and 17:Level 1 Towers cannot deal more than 50 damage -> Level 1 Towers cannot deal more than 100 damage. Excess damage is converted into Tower experience.Level 1 Towers cannot have more than 50 HP ->…

    Patch notes
  3. Beta branch: Additional bonuses for high ascensions

    This update has been uploaded to the beta branch. If you want to play with the new bonuses, right-click on Epic Auto Towers in your Steam library, then select "Properties..." -> "Betas" -> "beta - Beta Branch." In the library, the game will…

    e^cha

July

  1. Version 0.88b

    Changes for the Thieves' Den Tower: Now each Thieves' Den doubles the reroll cost. Also, Thieves' Dens give slightly less gold at higher levels.

    Patch notes
  2. Cannon Tower and Thieves' Den Tower

    Version 0.88Additions:New tower: Cannon Tower! You will find it in the Tropical PackNew tower: Thieves' Den Tower! You will find it in the Tropical Pack Changes:The Hotel Tower has been changed. Now, under certain conditions, it can turn…

    e^cha

All games on this site