STEAMDB NEXUS

Steam app 2085540 · updated 30 Sep 2026, 06:11 UTC

Stick It to the Stickman

Stick it to the Stickman is a rogue-lite physics brawler where you brutally displace your way up the corporate ladder. Assemble devastating combat portfolios, unlocking new workers and game modes as you increase shareholder value.

Stick It to the Stickman Steam header artwork
Free LivesDevolver Digital
552playing now
1,05724-hour peak
2,507all-time peak
403average, last 30 days

The last 30 days

+248.9Gain+161.36%% gain2,266Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06121k2k2k31 Aug05 Sep10 Sep15 Sep20 Sep25 Sep30 SepMonday 31 August 2026131 peakTuesday 01 September 2026136 peakWednesday 02 September 2026119 peakThursday 03 September 2026119 peakFriday 04 September 2026136 peakSaturday 05 September 2026175 peakSunday 06 September 2026174 peakMonday 07 September 2026158 peakTuesday 08 September 2026123 peakWednesday 09 September 2026120 peakThursday 10 September 2026114 peakFriday 11 September 2026127 peakSaturday 12 September 2026188 peakSunday 13 September 2026203 peakMonday 14 September 2026135 peakTuesday 15 September 2026123 peakWednesday 16 September 2026114 peakThursday 17 September 2026123 peakFriday 18 September 2026126 peakSaturday 19 September 2026198 peakSunday 20 September 2026235 peakMonday 21 September 2026200 peakTuesday 22 September 2026208 peakWednesday 23 September 20262,019 peakThursday 24 September 20262,246 peakFriday 25 September 20261,987 peakSaturday 26 September 20262,266 peakSunday 27 September 20262,053 peakMonday 28 September 20261,432 peakTuesday 29 September 20261,090 peakWednesday 30 September 2026957 peak
Daily peakEvery hourly sample

All time

14 months, August 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

06771k2k3kAug 2025Oct 2025Dec 2025Feb 2026Apr 2026Jun 2026Aug 2026August 20252,507 monthly peakSeptember 20251,706 monthly peakOctober 2025925 monthly peakNovember 2025433 monthly peakDecember 2025569 monthly peakJanuary 2026417 monthly peakFebruary 2026634 monthly peakMarch 2026219 monthly peakApril 2026184 monthly peakMay 2026721 monthly peakJune 2026298 monthly peakJuly 2026214 monthly peakAugust 2026352 monthly peakSeptember 20262,266 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

06121k2k2kJuly 2026August 2026September 2026October 2026July 2026214 peak — daily detail belowAugust 2026352 peak — daily detail belowSeptember 20262,266 peak — hourly detail below
Monthly peakHas finer data

July 2026

30 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

05811617323101 Jul07 Jul12 Jul17 Jul22 Jul27 JulWednesday 01 July 2026214 peakFriday 03 July 2026178 peakSaturday 04 July 2026214 peakSunday 05 July 2026190 peakMonday 06 July 2026180 peakTuesday 07 July 2026164 peakWednesday 08 July 2026155 peakThursday 09 July 2026172 peakFriday 10 July 2026171 peakSaturday 11 July 2026186 peakSunday 12 July 2026168 peakMonday 13 July 2026147 peakTuesday 14 July 2026152 peakWednesday 15 July 2026139 peakThursday 16 July 2026131 peakFriday 17 July 2026146 peakSaturday 18 July 2026154 peakSunday 19 July 2026136 peakMonday 20 July 2026119 peakTuesday 21 July 2026130 peakWednesday 22 July 2026138 peakThursday 23 July 2026139 peakFriday 24 July 2026154 peakSaturday 25 July 2026157 peakSunday 26 July 2026153 peakMonday 27 July 2026145 peakTuesday 28 July 2026120 peakWednesday 29 July 2026131 peakThursday 30 July 2026120 peakFriday 31 July 2026130 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

09519028538001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026146 peakSunday 02 August 2026126 peakMonday 03 August 2026120 peakTuesday 04 August 2026120 peakWednesday 05 August 2026119 peakThursday 06 August 2026132 peakFriday 07 August 2026140 peakSaturday 08 August 2026177 peakSunday 09 August 2026186 peakMonday 10 August 2026157 peakTuesday 11 August 2026161 peakWednesday 12 August 2026133 peakThursday 13 August 2026131 peakFriday 14 August 2026276 peakSaturday 15 August 2026343 peakSunday 16 August 2026352 peakMonday 17 August 2026304 peakTuesday 18 August 2026332 peakWednesday 19 August 2026304 peakThursday 20 August 2026295 peakFriday 21 August 2026270 peakSaturday 22 August 2026283 peakSunday 23 August 2026272 peakMonday 24 August 2026197 peakTuesday 25 August 2026166 peakWednesday 26 August 2026173 peakThursday 27 August 2026154 peakFriday 28 August 2026157 peakSaturday 29 August 2026191 peakSunday 30 August 2026187 peakMonday 31 August 2026150 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 699 hourly samples. Each dip is a night. Weekends are shaded.

06121k2k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 2026136 peakWednesday 02 September 2026119 peakThursday 03 September 2026119 peakFriday 04 September 2026136 peakSaturday 05 September 2026175 peakSunday 06 September 2026174 peakMonday 07 September 2026158 peakTuesday 08 September 2026123 peakWednesday 09 September 2026120 peakThursday 10 September 2026114 peakFriday 11 September 2026127 peakSaturday 12 September 2026188 peakSunday 13 September 2026203 peakMonday 14 September 2026135 peakTuesday 15 September 2026123 peakWednesday 16 September 2026114 peakThursday 17 September 2026123 peakFriday 18 September 2026126 peakSaturday 19 September 2026198 peakSunday 20 September 2026235 peakMonday 21 September 2026200 peakTuesday 22 September 2026208 peakWednesday 23 September 20262,019 peakThursday 24 September 20262,246 peakFriday 25 September 20261,987 peakSaturday 26 September 20262,266 peakSunday 27 September 20262,053 peakMonday 28 September 20261,432 peakTuesday 29 September 20261,090 peakWednesday 30 September 2026957 peak

October 2026

Stick It to the Stickman was released on Sep 23, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 30 Sep 2026, 06:11 UTC
App ID
2085540
Last updated
23 Sep 2026 build 25473724
Update pace
Occasional updates patched now and then · 1 in 17 days watched
Developer
Free Lives
Publisher
Devolver Digital
Release date
Sep 23, 2026
Platforms
WindowsmacOS
Download size
1.03 GB1.04 GB
Install size
5.80 GB5.83 GB
Genres
Action, Indie
Game modes
Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen
Controller support
Full
Achievements
39

Features & support

Steam features

Steam AchievementsSteam WorkshopSteam CloudIncludes level editorRemote Play TogetherFamily Sharing

Controllers & input

Full controller supportGamepad RecommendedDualSense Controller Support

Accessibility

Popular tags

ActionBeat 'em upMultiplayerRoguelike2D FighterCo-opFunnyCombatIndiePlatformer2DSpectacle fighterSingleplayerColorfulMinimalistController2D PlatformerAbstractHack and SlashBullet Time
About this gameFull description from Steam
Congratulations on joining The Company! As a new employee, your primary responsibility is to physically depose your supervisors, fight your way to the top of the corporate ladder (literally, with violence), and claim the ultimate title of CEO. In this rogue-lite physics brawler you'll brutally displace your superiors, ascend to the upper echelons of corporate power, and unlock new workers and game modes to achieve the greatest goal of all – increasing shareholder value. Stick it to the Stickman is a high-octane, physics-based brawler set in a truly hostile working environment. Fight off co-workers and rival executives looking to steal your job by chaining together combos and choosing from a massive selection of sick moves, deadly weapons, and devastating superpowers. Unlock unique office archetypes – including Temps, Caffeine Addicts, and Ego Maniacs – and add friends to your payroll with couch co-op and remote play. As you punch, kick, stab, staple, and chainsaw your way up the business hierarchy, engage in all manner of lethally profitable corporate operations including navigating OSHA-violating warehouses and dodging rogue forklifts, placing tax-deductible bets on hyper-violent billionaires, installing completely safe brain-chip implants that let you summon telekinetic artillery with your mind, and racing to the bottom of a doomsday bunker to fight the one and only Founder. Bribe politicians, bust unions, price out local neighborhoods, and suppress protests. In the unregulated free market, there are no moral victories – only profit. Stickmen need jobs, but shareholders need growth, and you will provide that growth at any cost. But don't get too comfy: once you've laid waste to your rivals and been anointed CEO, the board will instantly demote you back to being an intern. Yes, you learned how to tie a tie for nothing. Time to clock in.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Cartoon violence.

Regional ratings

DEJUS10Violência
IGRS13Penggunaan bahasa · Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 x64 Bit Processor: Intel Core i7-6700 / AMD Ryzen 5 1500X Memory: 8 GB RAM Graphics: GeForce GTX 1050 Ti / Radeon RX 570 / Arc A380 DirectX: Version 12 Storage: 6 GB available space Additional Notes: Low Quality setting, in 1080p, producing 30 FPS

Recommended

Recommended: OS: Windows 11 x64 Bit Processor: Intel Core i7-11800 / AMD Ryzen 5 5600X Memory: 16 GB RAM Graphics: Geforce RTX 2080 / Radeon RX 6600 XT DirectX: Version 12 Storage: 6 GB available space Additional Notes: High Quality setting, in 1080p, producing 60 FPS

macOS

Minimum: OS: 13.3.1 (Ventura) Processor: Apple M1 Max Memory: 32 GB RAM Graphics: Apple M1 Max Storage: 6 GB available space Additional Notes: Low Quality setting, in 1080p, producing 30 FPS

Linux

Minimum: OS: TBC
Supported languages12 languages
LanguageFull audio
English
French
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

39 achievements in total.

Show selected achievements (may contain spoilers)
You can't fire me, I quitAchievement
UnemployableHidden achievement
up the corporate ladderAchievement
un-firedAchievement
Fists of retrenchmentAchievement
Learn to driveAchievement
OrientedAchievement
Going publicAchievement
Fight with both hands behind my backAchievement
We only come out at nightAchievement

View all Steam achievements

DemosPlayable demos on Steam

35 developer announcements, Oct 2022 to Sep 2026 · times in UTC

September

  1. Stick it to the Stickman 1.0 is Out Now

    Beloved consumers, Let's drop the corporate jargon funny business on this one. It's a big day, and there’s a lot to say. It's been a wild ride, and thank you for joining us on it. Whether you've been a community playtester, posted a meme in…

    IIIIDANNYIIII

August

  1. WE'RE ASCENDING TO 1.0

    Highly valued scab workers,We appreciate that you're sticking around during the strike. In fact, we have a new business idea: selling cardboard signs! But that's for another email.We live in unprecedented times. Unfathomable news soaks…

    Delirium
  2. EARLY ACCESS EXIT PLAN

    Dear Employees,True corporate agility isn’t about avoiding the iceberg - it’s about monetizing the collision. Here at Free Lives, we pride ourselves on navigating chaotic industry trends with a profound refusal to acknowledge burnout and…

    Delirium

May

  1. HOTFIX || Foreign Fixes

    Hello! We've pushed a couple updates since the launch of Foreign Manufacturing, here's a summary of the changes:Fulfillment Centre now generates correctlyForeign Manufacturing tutorial now works on ultrawide monitorsFire Guns quest for…

    Patch notes
  2. FOREIGN MANUFACTURING, OUT NOW

    Valued labourers,We are delighted to announce a new corporate expansion into foreign territories with our newest game mode, Foreign Manufacturing. Experience the wonders of travel at a reduced price for a temporary time.This new game mode…

    Delirium

February

  1. COMPANY HISTORY MONTH, OUT NOW

    Our Shareholders, CEOs, and skittish lapdogs are happy to share with you a heart-warming story of our Founder as part of the 'Company History Month', a brand-new 2D stickfighting game mode available right now. The playthrough of the…

    Delirium

December

  1. MERRY RENTRENCH-MAS! || PATCH NOTES AND COMPETITION

    Valued Technofeudal Peasantry,It has been a great honour working with you, Q4 has been a massive success for our Shareholders. Your bonuses have been converted to Company Points, which can be spent on Eggnog at the lobby vending…

    Delirium
  2. MAJOR UPDATE || LEVEL BUILDER IS HERE

    Valued employees,Here at the Looming Corporate Entity™, we have always valued your entrepreneurial spirit. Your imagination. Your business acumen. Your willingness to go above and beyond Key Performance Indicators. We’ve seen the hours of…

    Delirium

October

  1. PATCH MEMO || SPOOKY SEASON

    Dear employees of The Company, It has come to the attention of the Shareholders that capitalising on a seasonal holiday will increase brand affinity, allow for the shipping of themed products, and make it appear as though we are "relatable…

    Delirium

September

  1. HOTFIX || Unpaid overtime

    You are no longer forced to only play Night Shift. Whoops!

    Patch notes
  2. PATCH MEMO || TANKS AND NECROMANCERS

    The value of STKMN stocks continue to rise with another live video game program update. The only “tanking” we’re doing involves deploying military forces into cities.CHANGELOGBig things:Tanks now spawn in the City Map when your wanted level…

    Delirium
  3. 150k UNITS SOLD | Level Builder in development

    Greetings valued employees. All 150 000 of you.We are excited to announce that progress has been made towards our company goals, and stock market investment is approaching lunar levels. As a part of our dynamic growth strategy, pictured…

    Delirium
  4. TEMPORARY PRICE MARKDOWN STRATEGY DEPLOYED

    In a bold move to stimulate shareholder happiness and crush the competition, Stick It To The Stickman is now 20% OFF for the first time in company history. This limited-time initiative has been approved by the Board, Finance, Legal, and the…

    IIIIDANNYIIII
  5. Hotfix - Shadow clones and boss icons

    Hello! Last week's patch caused some issues, we did some quick fixes.CHANGESBoss icons in the payslips in Night Shift fixedSecret character quest now more consistentSome ability name correctionsLarge executive bosses are now aware of their…

    Patch notes
  6. PATCH MEMO || FULFILMENT RESTRUCTURING, NEW EMPLOYEES AND HAIR LOSS INITIATIVE

    Attention Employees of Stickman.co, A new update has been deployed to your operating system. Please review the following mandatory improvements to your corporate experience.CHANGELOGFulfillment:Now has an archetype selection screen.…

    Delirium
  7. 100k Units sold! Control Yourselves!

    Hey Stickfriends! It’s been incredible seeing Stick It To The Stickman out in the wild after so many years of workplace simulations and unpaid overtime. We’ve now sold 100,000 units, which means 100,000 new employees have joined our…

    Delirium

August

  1. BOARD RESOLUTION | ROBOTS ARE COMING

    The Board of Directors has reviewed the numbers, sacrificed appropriate low level employees, and arrived at a unanimous decision; with more than 70 thousand video game units sold the company surpassed its Q1 target. Congratulations…

    IIIIDANNYIIII
  2. Save your Work - Bug fixes, new passives, and 50 000 sales

    Another patch! There was one in between the Morgue patch and these notes, so we're just putting everything here.Big things:Added multiple save slots. All save related features are now in their own menu.Moved the 50 000 "Stretch Goals" into…

    Delirium
  3. Stick It To The Stickman is now Steam Deck Verified!

    Stick It To The Stickman has officially been Steam Deck Verified!That means you can take your office brawls on the go! Whether you’re kicking through HR, dropkicking middle management, or just stapling your way to glory, you can now do it…

    hyphenza
  4. Mor(gu)e Content - Bug fixes and balance

    Another day, another patch! Once again, thanks for all of the bug reports, it's very helpful. And sorry about the little bug where we disabled sweat collection, it's fixed now.Big things:Morgue is now purchasable!Teleport ability fixes…

    Patch notes
  5. Absolute Cinema - Bug fixes and balance

    We've fixed some of the most immediate and important bugs from launch! There are still some lingering around, but we'll get to those tomorrow. These changes haven't come to Mac yet, we'll get to that in the morning.Big things:Fixed a…

    Patch notes
  6. STICK IT TO THE STICKMAN IS OUT NOW IN EARLY ACCESS!

    The time for interviews is over. The coffee is brewing, and the chainsaws are revving. Stick It To The Stickman has officially launched into Steam Early Access!Thank you to everyone who played the demo, sent us feedback, and kicked…

    IIIIDANNYIIII
  7. A Look Inside Stick It To The Stickman│Behind The Schemes With Free Lives

    Ever wondered what goes into making Stick It To The Stickman? Join the Free Lives team in Cape Town as they pull back the curtain. Hello \ Your first day at the office begins on August 18th 2025, better start sharpening your pencils. Stick…

    hyphenza
  8. STICK IT TO THE STICKMAN LAUNCHES INTO EARLY ACCESS ON AUGUST 18!

    Hi Stickpeople!On August 18, you start your new job, punching your coworkers directly in the stock options!Stick it to the Stickman is entering Steam Early Access, and that means it’s time to climb the corporate ladder the only way that…

    IIIIDANNYIIII

July

  1. We heard you, and...

    Honourable Stickpeople,We've seen you. We've heard your comments. So many of you have been hoping for change. "Developers, please!" you said..."Where is my eye-blistering neon-coloured Stickman-soup!?"And, well, you were right. We've added…

    Delirium
  2. Making the Map Bigger

    Valued Stickpeople,We hope your productivity is up and your firings are plentiful. We're here with a small update on the open-world.If you can't watch YouTube on your Company Intranet™, here's a summary: The city has expanded and now…

    Delirium

February

  1. This Is Not A SITTSM Dev Log

    New year, new updates! The team has been hard at work on Stick It to the Stickman, diving into 2D mode and flying propane tanks (in slow motion, obviously). Check out what’s happening behind the scenes! 👇

    hyphenza

November

  1. Stick It To The Stickman Wins Big

    Attention Interdepartmental Personnel (And Gamers) It is with great pride that we announce our latest accolade. We won Best Late Stage Capitalism Roguelite at the prestigious 15th Annual Devolver Delayed Awards 2024!!!! This win represents…

    hyphenza

September

  1. Stick It To The Stickman Dev Log #5

    Hello Stick people! It's another exciting Stick It To The Stickman Dev Log! What sounds need to be made? What can Evan achieve in 15 minutes? What's happening with Rohun's computer? Grab your favorite coffee mug and stick around for all the…

    hyphenza
  2. IT'S A FOURTH STICKMAN DEV LOG

    Behold, the fourth dev log of "Stick It To The Stickman" has arrived! We've been as busy as bees, if bees were obsessed with coffee and weaponised farts. There's a lot going on here but we promise there's a method to all the madness Till…

    hyphenza

August

  1. Working hard.....

    We've been hard at work trying not to outshine our extra-brilliant colleagues who just released Anger Foot. But we have been working! Though a lot of the work we've been busy with is the boring sort, the kind that makes a game experience…

    hyphenza

May

  1. QUATERNIONS??? ANOTHER SITTSM DEV LOG.

    Stick It To The Stickman meetings are unmatched. New Stickman dev log up on our YouTube now! Why did the quaternion break up with the matrix? Because it couldn't handle all those one-dimensional relationships!

    hyphenza
  2. Stick It To The Stickman Dev Log May 2024

    We've been working on a new 2D game mode for Stick It To The Stickman and got the rest of the team together to give it a bash

    hyphenza

December

  1. Stick It To The Stickman 0.24F - Dragon Strikes!

    Hi Stickpeople! We have made a beefy update to the Stick It To The Stickman Steam Demo build! We keep improving things in the main game, and it was overdue that the demo caught up to the level of polish we're working on behind the scenes.…

    Evan Greenwood

October

  1. The Stick It To The Stickman demo is live right now as part of Steam Next Fest

    {STEAM_CLAN_IMAGE}/42893952/88e2a3089535c23f30fcae6f7d370fb1206a254e.jpg Packed Lunch? Check. Positive mental attitude? Check. The ability to play together with a friend (or coworker) on Steam over remote play... Check! Steam Remote Play…

    hyphenza

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