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Steam app 1963610 · updated 30 Sep 2026, 22:37 UTC

Road to Vostok

Road to Vostok is a hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all.

Road to Vostok Steam header artwork
Road to Vostok Ltd.Road to Vostok Ltd.
847playing now
1,38924-hour peak
8,221all-time peak
393average, last 30 days

The last 30 days

+132Gain+50.47%% gain1,817Peak

720 hourly samples, with the daily peak drawn over them. Weekends are shaded.

04919811k2k06 Sep11 Sep16 Sep21 Sep26 Sep01 Oct06 OctSunday 06 September 2026494 peakMonday 07 September 2026495 peakTuesday 08 September 2026390 peakWednesday 09 September 2026349 peakThursday 10 September 2026334 peakFriday 11 September 2026324 peakSaturday 12 September 2026381 peakSunday 13 September 2026448 peakMonday 14 September 2026305 peakTuesday 15 September 2026291 peakWednesday 16 September 2026287 peakThursday 17 September 2026320 peakFriday 18 September 2026327 peakSaturday 19 September 2026345 peakSunday 20 September 2026413 peakMonday 21 September 2026311 peakTuesday 22 September 2026320 peakWednesday 23 September 2026309 peakThursday 24 September 2026332 peakFriday 25 September 2026344 peakSaturday 26 September 2026366 peakSunday 27 September 2026414 peakMonday 28 September 2026332 peakTuesday 29 September 2026315 peakWednesday 30 September 20261,555 peakThursday 01 October 20261,358 peakFriday 02 October 20261,368 peakSaturday 03 October 20261,641 peakSunday 04 October 20261,817 peakMonday 05 October 20261,389 peakTuesday 06 October 2026847 peak
Daily peakEvery hourly sample

All time

7 months, April 2026 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k4k7k9kApr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026Oct 2026April 20268,221 monthly peakMay 20263,489 monthly peakJune 20261,113 monthly peakJuly 2026702 monthly peakAugust 2026675 monthly peakSeptember 20261,555 monthly peakOctober 20261,817 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

04919811k2kJuly 2026August 2026September 2026October 2026July 2026702 peak — daily detail belowAugust 2026675 peak — daily detail belowSeptember 20261,555 peak — hourly detail belowOctober 20261,817 peak — hourly detail below
Monthly peakHas finer data

July 2026

24 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

019037956975801 Jul12 Jul16 Jul20 Jul24 Jul28 JulWednesday 01 July 2026702 peakThursday 09 July 2026505 peakFriday 10 July 2026482 peakSaturday 11 July 2026565 peakSunday 12 July 2026641 peakMonday 13 July 2026510 peakTuesday 14 July 2026497 peakWednesday 15 July 2026483 peakThursday 16 July 2026487 peakFriday 17 July 2026510 peakSaturday 18 July 2026640 peakSunday 19 July 2026702 peakMonday 20 July 2026546 peakTuesday 21 July 2026542 peakWednesday 22 July 2026517 peakThursday 23 July 2026481 peakFriday 24 July 2026533 peakSaturday 25 July 2026635 peakSunday 26 July 2026690 peakMonday 27 July 2026580 peakTuesday 28 July 2026566 peakWednesday 29 July 2026504 peakThursday 30 July 2026540 peakFriday 31 July 2026508 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

018236454772901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026585 peakSunday 02 August 2026675 peakMonday 03 August 2026562 peakTuesday 04 August 2026462 peakWednesday 05 August 2026487 peakThursday 06 August 2026489 peakFriday 07 August 2026461 peakSaturday 08 August 2026552 peakSunday 09 August 2026591 peakMonday 10 August 2026506 peakTuesday 11 August 2026486 peakWednesday 12 August 2026435 peakThursday 13 August 2026460 peakFriday 14 August 2026446 peakSaturday 15 August 2026524 peakSunday 16 August 2026594 peakMonday 17 August 2026490 peakTuesday 18 August 2026469 peakWednesday 19 August 2026418 peakThursday 20 August 2026445 peakFriday 21 August 2026439 peakSaturday 22 August 2026469 peakSunday 23 August 2026538 peakMonday 24 August 2026473 peakTuesday 25 August 2026434 peakWednesday 26 August 2026408 peakThursday 27 August 2026377 peakFriday 28 August 2026395 peakSaturday 29 August 2026489 peakSunday 30 August 2026539 peakMonday 31 August 2026436 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 600 hourly samples from 06 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

04208401k2k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 2026406 peakWednesday 02 September 2026367 peakThursday 03 September 2026368 peakFriday 04 September 2026410 peakSaturday 05 September 2026444 peakSunday 06 September 2026494 peakMonday 07 September 2026495 peakTuesday 08 September 2026390 peakWednesday 09 September 2026349 peakThursday 10 September 2026334 peakFriday 11 September 2026324 peakSaturday 12 September 2026381 peakSunday 13 September 2026448 peakMonday 14 September 2026305 peakTuesday 15 September 2026291 peakWednesday 16 September 2026287 peakThursday 17 September 2026320 peakFriday 18 September 2026327 peakSaturday 19 September 2026345 peakSunday 20 September 2026413 peakMonday 21 September 2026311 peakTuesday 22 September 2026320 peakWednesday 23 September 2026309 peakThursday 24 September 2026332 peakFriday 25 September 2026344 peakSaturday 26 September 2026366 peakSunday 27 September 2026414 peakMonday 28 September 2026332 peakTuesday 29 September 2026315 peakWednesday 30 September 20261,555 peak

October 2026

6 days as the curve, each the highest figure that day. Behind it, 121 hourly samples. Each dip is a night. Weekends are shaded.

04919811k2k01 Oct02 Oct03 Oct04 Oct05 Oct06 OctThursday 01 October 20261,358 peakFriday 02 October 20261,368 peakSaturday 03 October 20261,641 peakSunday 04 October 20261,817 peakMonday 05 October 20261,389 peakTuesday 06 October 2026847 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 30 Sep 2026, 22:37 UTC
App ID
1963610
Last updated
04 Oct 2026 build 25710663
Update pace
Occasional updates patched now and then · 2 in 23 days watched
Developer
Road to Vostok Ltd.
Publisher
Road to Vostok Ltd.
Release date
Apr 7, 2026
Platforms
Windows
Download size
3.19 GB
Install size
5.63 GB
Genres
Action, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Family Sharing

Controllers & input

Accessibility

Popular tags

SurvivalFPSRealisticSingleplayerPost-apocalypticLooter ShooterFirst-PersonPvEShooterGun CustomizationLootPerma DeathInventory ManagementActionEarly AccessAtmospheric3DCharacter CustomizationExtraction ShooterViolent
About this gameFull description from Steam
Hardcore Survival A hardcore single-player survival game set in a post-apocalyptic border zone between Finland and Russia. Survive, loot, plan and prepare to cross the border into Vostok, a permadeath zone where one mistake can end it all. Core Features Realistic FPS mechanics Physics-based loot Hostile AI's & factions Map-to-Map travel Permadeath zone Shelter customization Trading & Tasks Day & Night cycle Dynamic weather Dynamic events Summer & Winter Game Concept Area 05 Your road begins in Area 05, an evacuated zone located in the southeastern part of Finland. In Area 05, you will find shelters, traders, tasks, and starting loot for initial survival. Your peaceful life in Area 05 is often interrupted by hostile Bandits, an anarchist group taking advantage of the lack of authority in the area. Once you have gathered enough loot and equipment, your road continues toward the east, where you will find the Border Zone, a guarded border line between Finland and Russia. Border Zone Each Border Zone map has a crossing point with different challenges. Some crossing points may include mines or physical obstacles, while others require using waterways with boats. On top of these challenges, the Border Zone is guarded by a group called Guards. These foreign border guards are armed, corrupt, and often rely on air support to prevent people from crossing the border. Vostok If you manage to cross the Border Zone, you will enter Vostok. Located in Russia, Vostok is a high-risk, high-reward zone and holds the most valuable loot in the game. Every Vostok map is a permadeath map. If you die in Area 05 or Border Zone, you only lose the equipment and loot you're carrying, but if you die in Vostok, you lose everything. Vostok is controlled by the Military, an armed troop with heavy weaponry and the ability to use armored vehicles. The Military faction is the most dangerous faction in the game, and they have one objective: to push you back where you came from. Dynamic World Time of Day The game uses a 24-hour day & night simulation where lighting conditions change dynamically with sun and moon cycles. You can manipulate game time by sleeping, but most of the time, you will need to prepare for darkness when roaming through the game world. Weather The game has randomized weather states that vary from sunny to dark skies with thunder and everything in between. If you are lucky, you may even see northern lights on a clear night sky. Seasons If you survive long enough, the game world will shift from summer to winter, and you will start facing issues related to snow and cold. You can also choose constant summer or winter modes for your playthrough. Events On top of the changing lighting conditions and weather, dynamic events occur every now and then in the game world. These events vary from small ambient sounds to aerial events, like airdrops and crash sites, to faction-based special events. Looting Scavenge Every playthrough is a different experience where loot and luck are core components of game progression. Scavenge, trade, and craft hundreds of unique items based on real-world parameters and progressive loot tiers. Loot Systems The game uses physically-based loot and loot containers, where loot never spawns in the same places. You can find hundreds of loot items in each map, and anything that logically looks like storage for loot is an interactable loot container. You can find consumables, clothing, medical items, tools, electronics, weapons, attachments, and much more. UI & Inventories Handling loot and items is done through tetris-style inventories with dynamic icons, item combining, item stacking, and quick actions to make the looting experience seamless part of the game. Traders & Tasks In-game Traders You can trade items with in-game trader characters using an intuitive bartering system. Each trader is specialized in certain themes, like tools, medical supplies, weapons, and furniture. Bartering The trading system doesn’t use money and is purely based on bartering. All items are valued based on their post-apocalyptic usage value, where items like medical supplies, food, and even toilet paper might hold high value. Tasks & Services Traders can be used for tasks and services like medical care or weapon maintenance. The task system is based on trader levels, and through tasks, you can obtain rare items, unlock new shelters, and get clues to lore-based questions. Shelters & Customization Safe Place to Save Shelters are safe zones and places to store loot. Shelters are the only way to save your game, and you often need to utilize multiple shelters when traveling toward the east. Multiple Homes All shelters are different from each other in terms of size and customization possibilities. One shelter may be a small cabin, while another might be a large concrete bunker. Certain shelters are unlocked by default, but some are only available through keys that you need to earn through trader tasks. Shelter Customization All shelters have a default template in terms of furniture, but everything is customizable through a decoration mode. This mode can be activated inside the shelter and gives you the ability to modify all furniture-related elements. You can catalog, move, and rotate all existing furniture however you want, and you can acquire new furniture through crafting or trading. Item Placement Once you have your preferred shelter layout ready, you are ready to start placing items for storage. You can use furniture containers for storage, but you also have the ability to place individual items wherever you want. All items are physics-based, and once you place them, their positions save automatically when you exit the shelter. Sandbox Experience Your Road, Your Character Road to Vostok is a hardcore survival game, but it doesn’t force you into specific playstyles. You are not forced to enter the permadeath zone, you don’t have to care about the lore, and your character isn’t tied to any specific role or theme. In some playthroughs, you can be a combat-oriented character with military gear, and in the next, you can be a lonely fisherman playing the harmonica on a remote island. You create the story, the game provides you the tools.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Contains weapon-based violence, blood decals and frequent swearing in voice acting. Includes interactable alcohol and tobacco items.

Regional ratings

DEJUS14Violência · Drogas lícitas
IGRS18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan · Penggunaan bahasa
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 (64bit) Processor: Intel Core i5 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 DirectX: Version 12 Storage: 10 GB available space Additional Notes: Requirements might change in the future

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 (64bit) Processor: Intel Core i7 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1080Ti DirectX: Version 12 Storage: 10 GB available space Additional Notes: Requirements might change in the future

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

12 developer announcements, Feb 2026 to Sep 2026 · times in UTC

September

  1. Build 0.2.0.0 + Changelog

    Hi everyone!Road to Vostok has entered its second phase in the Early Access called Build 2.The main goal with this build is to introduce AI vs. AI combat to the game and friendly faction called Nomads, but there are bunch of improvements…

    Road to Vostok Ltd

August

  1. SITREP [08/2026]

    Hi!It's time for another SITREP update which covers the development progression in August.The format here is the usual, so categorizing these topics to each upcoming build that has received some development hours recently.Build 2Build 2…

    Road to Vostok Ltd

July

  1. SITREP [07/2026]

    Hi!It's time for another SITREP update which covers the development progression in July.The format here is going to be same as in previous SITREP, so categorizing these topics to each upcoming build that has received some development hours…

    Road to Vostok Ltd

June

  1. SITREP [06/2026]

    Hi!Hopefully you have had a great early summer, mine has definitely been busy and full of interesting events and tasks related to upcoming development.Since making devlogs on Youtube is rather time consuming and the next video still missing…

    Road to Vostok Ltd

April

  1. What's Next (Build 2)

    Hi!I decided that now is a good time to talk about upcoming content and what’s next for Road to Vostok.I have already discussed these topics in various places, but there hasn't been a single curated place for this information, so this post…

    Road to Vostok Ltd
  2. Hotfix 0.1.1.3

    Hi!Just a quick hotfix related info.Latest patch \ contained few critical / game breaking bugs. Here's the fixes \:\ Context actions could cause death when closing Interface at the same frame (Context Use) \ Context actions could corrupt…

    Patch notes
  3. Patch 0.1.1.1 + Changelog

    Hi everyone!Here's the first patch for the Early Access build. The main purpose of this patch is to provide solutions to certain hardware issues, increase stability and fix multiple issues based on your bug reports.Existing save files are…

    Patch notes
  4. Launch Stats & Hotfixes

    Hi everyone!Road to Vostok launched into Early Access five days ago and it has been quite a ride.Here's some info related to on-going launch and few other topics as well.Launch Stats (ATM)Copies / units sold: ~140,000Review score: Very…

    Road to Vostok Ltd
  5. Early Access Launch

    Hi everyone!Road to Vostok is now available on Steam Early Access!Launch price: 14,99€ | 19,99€ (25% launch discount) Regional pricing: Provided by SteamEarly Access Launch VideoEarly Access Changelog \Leave a Steam ReviewYour feedback…

    Road to Vostok Ltd
  6. Early Access Changelog [0.1.0.0]

    Hi everyone!Only a few more days until launch, so it’s time to provide the full changelog and patch notes for this upcoming release. You will also have access to an in-game changelog tool in the main menu from this point forward.Release…

    Road to Vostok Ltd

March

  1. Demo Reset & Rendering Changes (DirectX)

    Hi everyone!With the Early Access launch approaching on April 7, it’s time to make some necessary changes to the current Road to Vostok demo regarding rendering and drivers.Current Demo RecapTo provide some context, here is the state of the…

    Patch notes

February

  1. Early Access Trailer & Release Date Announcement

    Hi everyone!I'm excited to announce that Road to Vostok is soon coming to Steam Early Access!Launch date: April 7, 2026.Launch price: 14,99€ | 19,99€ (25% launch discount)Early access trailer and announcement video:I also want to mention a…

    Road to Vostok Ltd

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