STEAMDB NEXUS

Steam app 1948280 · updated 12 Sep 2026, 18:09 UTC

Stacklands

Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. 🃏 For example, dragging a Villager card on top of a Berry Bush card will spawn Berry cards which the villagers can eat to survive. 🃏 Play your cards right and expand your village!

Stacklands Steam header artwork
Sokpop CollectiveSokpop Collective
374playing now
49324-hour peak
5,135all-time peak
454average, last 30 days

The last 30 days

+53.3Gain+13.3%% gain1,002Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02715418121k13 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026250 peakFriday 14 August 2026407 peakSaturday 15 August 2026477 peakSunday 16 August 2026486 peakMonday 17 August 2026434 peakTuesday 18 August 2026443 peakWednesday 19 August 2026434 peakThursday 20 August 2026437 peakFriday 21 August 2026463 peakSaturday 22 August 2026513 peakSunday 23 August 2026822 peakMonday 24 August 2026820 peakTuesday 25 August 2026864 peakWednesday 26 August 2026864 peakThursday 27 August 2026880 peakFriday 28 August 2026830 peakSaturday 29 August 20261,002 peakSunday 30 August 2026980 peakMonday 31 August 2026879 peakTuesday 01 September 2026895 peakWednesday 02 September 2026899 peakThursday 03 September 2026881 peakFriday 04 September 2026828 peakSaturday 05 September 2026943 peakSunday 06 September 2026758 peakMonday 07 September 2026595 peakTuesday 08 September 2026535 peakWednesday 09 September 2026545 peakThursday 10 September 2026463 peakFriday 11 September 2026497 peakSaturday 12 September 2026493 peak
Daily peakEvery hourly sample

All time

54 months, April 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01k3k4k6kApr 2022Jan 2023Oct 2023Jul 2024Apr 2025Jan 2026April 20221,550 monthly peakMay 20221,706 monthly peakJune 20225,135 monthly peakJuly 20222,964 monthly peakAugust 20222,646 monthly peakSeptember 2022848 monthly peakOctober 2022618 monthly peakNovember 20222,563 monthly peakDecember 20222,360 monthly peakJanuary 20232,840 monthly peakFebruary 20231,189 monthly peakMarch 20232,322 monthly peakApril 20231,149 monthly peakMay 2023888 monthly peakJune 2023705 monthly peakJuly 20231,533 monthly peakAugust 20231,627 monthly peakSeptember 20231,216 monthly peakOctober 2023767 monthly peakNovember 20231,989 monthly peakDecember 20231,035 monthly peakJanuary 2024941 monthly peakFebruary 2024531 monthly peakMarch 20241,147 monthly peakApril 2024885 monthly peakMay 2024501 monthly peakJune 20241,128 monthly peakJuly 20241,167 monthly peakAugust 2024960 monthly peakSeptember 2024931 monthly peakOctober 20241,725 monthly peakNovember 20242,615 monthly peakDecember 20241,343 monthly peakJanuary 20251,062 monthly peakFebruary 2025823 monthly peakMarch 2025990 monthly peakApril 2025690 monthly peakMay 20251,092 monthly peakJune 2025926 monthly peakJuly 2025990 monthly peakAugust 2025537 monthly peakSeptember 2025817 monthly peakOctober 2025755 monthly peakNovember 2025755 monthly peakDecember 2025717 monthly peakJanuary 2026900 monthly peakFebruary 2026839 monthly peakMarch 2026685 monthly peakApril 20261,812 monthly peakMay 20261,474 monthly peakJune 20261,034 monthly peakJuly 20261,149 monthly peakAugust 20261,002 monthly peakSeptember 2026943 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03106209311kJuly 2026August 2026September 2026October 2026July 20261,149 peak — daily detail belowAugust 20261,002 peak — hourly detail belowSeptember 2026943 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03106209311k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026861 peakThursday 02 July 2026900 peakFriday 03 July 2026972 peakSaturday 04 July 20261,069 peakSunday 05 July 20261,057 peakMonday 06 July 2026945 peakTuesday 07 July 2026897 peakWednesday 08 July 2026858 peakThursday 09 July 2026841 peakFriday 10 July 2026976 peakSaturday 11 July 20261,149 peakSunday 12 July 20261,106 peakMonday 13 July 2026985 peakTuesday 14 July 2026890 peakWednesday 15 July 2026809 peakThursday 16 July 2026783 peakFriday 17 July 2026762 peakSaturday 18 July 2026887 peakSunday 19 July 2026898 peakMonday 20 July 2026745 peakTuesday 21 July 2026747 peakWednesday 22 July 2026739 peakThursday 23 July 2026732 peakFriday 24 July 2026607 peakSaturday 25 July 2026572 peakSunday 26 July 2026570 peakMonday 27 July 2026485 peakTuesday 28 July 2026492 peakWednesday 29 July 2026443 peakThursday 30 July 2026413 peakFriday 31 July 2026409 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02715418121k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026494 peakSunday 02 August 2026519 peakMonday 03 August 2026521 peakTuesday 04 August 2026478 peakWednesday 05 August 2026425 peakThursday 06 August 2026405 peakFriday 07 August 2026440 peakSaturday 08 August 2026497 peakSunday 09 August 2026516 peakMonday 10 August 2026444 peakTuesday 11 August 2026436 peakWednesday 12 August 2026387 peakThursday 13 August 2026381 peakFriday 14 August 2026407 peakSaturday 15 August 2026477 peakSunday 16 August 2026486 peakMonday 17 August 2026434 peakTuesday 18 August 2026443 peakWednesday 19 August 2026434 peakThursday 20 August 2026437 peakFriday 21 August 2026463 peakSaturday 22 August 2026513 peakSunday 23 August 2026822 peakMonday 24 August 2026820 peakTuesday 25 August 2026864 peakWednesday 26 August 2026864 peakThursday 27 August 2026880 peakFriday 28 August 2026830 peakSaturday 29 August 20261,002 peakSunday 30 August 2026980 peakMonday 31 August 2026879 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

02555097641k01 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026895 peakWednesday 02 September 2026899 peakThursday 03 September 2026881 peakFriday 04 September 2026828 peakSaturday 05 September 2026943 peakSunday 06 September 2026758 peakMonday 07 September 2026595 peakTuesday 08 September 2026535 peakWednesday 09 September 2026545 peakThursday 10 September 2026463 peakFriday 11 September 2026497 peakSaturday 12 September 2026493 peak

October 2026

Stacklands was released on 8 Apr, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:09 UTC
App ID
1948280
Last updated
27 Nov 2024 build 16550853
Developer
Sokpop Collective
Publisher
Sokpop Collective
Release date
8 Apr, 2022
Platforms
WindowsmacOS
Download size
195 MB203 MB
Install size
623 MB649 MB
Genres
Casual, Indie, Simulation
Game modes
Single-player
Controller support
Partial
Achievements
36

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

Card GameManagementSurvivalRogueliteCard BattlerCity BuilderStrategyBuildingSolitaireSingleplayer2DDeckbuildingTabletopCuteSimulationIndieHand-drawnCasualColorfulFantasy
About this gameFull description from Steam
Stacklands is a village builder where you stack cards to collect food, build structures, and fight creatures. For example, dragging a 'Villager' card on top of a 'Berry Bush' card will spawn 'Berry' cards which the villagers can eat to survive! Sell Cards 💰 You can also sell cards to get coins which you can then use to buy Card Packs. Packs contain multiple cards that you can use to expand your village. Every pack has a focus such as Cooking, Farming or Building. At the end of every Moon you'll need to feed all your villagers - so make sure you have enough food, or your villagers will starve! 💀 Features 🔥 🃏 200+ Cards to collect 💡 60+ Ideas to find ✅ 50+ Quests to complete 📦 13 different Card Packs to buy 🕒 5-7 hours of playtime Combat 🗡️ A Villager bumping into an evil creature will engage in an automatic battle. Fight Goblins, Bears, Rats and more! Improve your Villager's combat abilities by giving them weapons or by making them team up against enemies. Find Ideas 🧠 Expand your knowledge by finding Idea Cards. An Idea Card will tell you how to create new cards, for example: stack 2 Wood, 1 Stone and 1 Villager to build a House.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: Dual Core 2 GHz Memory: 2 GB RAM Graphics: DirectX9 compatible with at least 500MB of memory DirectX: Version 9.0 Storage: 200 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: OSX 10.13 Processor: Dual Core 2GHz Memory: 2 GB RAM Graphics: Intel HD4600 Storage: 200 MB available space Recommended:

Linux

Minimum: Recommended:
Supported languages12 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Dutch
Japanese
Korean
Polish
Portuguese - Brazil
Simplified Chinese
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

36 achievements in total.

Show selected achievements (may contain spoilers)
Berry!Achievement
$$$Achievement
My CribAchievement
Good CompanyAchievement
BabbyAchievement
PackedAchievement
Goblet CaveAchievement
The End?Achievement
Oh shoot, a rat!Achievement
SkeletAchievement

View all Steam achievements

50 developer announcements, Jul 2022 to Sep 2026 · times in UTC

September

  1. Grail, our new card game is out now!

    Hello everyone!We've just released Grail! It's a fantasy deckbuilder where your deck fights for you! If you've played Stacklands, we think you'll enjoy this as well!Travel through the woods, upgrade your deck, find synergies and sharpen…

    aran

April

  1. The demo for Grail, our new card game is out now!

    Hello everyone!We've just released the demo for our new game, Grail! It's a fantasy deckbuilder where your deck fights for you! If you've played Stacklands, we think you'll enjoy this as well!Travel through the woods, upgrade your deck…

    aran

November

  1. Stacklands v1.5.0.25

    Hey all! Here are some small fixes! Fixed bug where Robot Society quest would not trigger Fixed multiple Cursed Worlds DLC cards not having transport in/outputs Workers/Villagers are no longer supported by Filtered Junction/Crossroad Fixed…

    Patch notes
  2. Stacklands v1.5.0.24

    Small patch incoming! Robot Soldier and Spy now get healed at the end of the moon Robot Soldier and Spy now need housing Fixed a bug in the Food Warehouse where food value was not calculated correctly Fixed issue where the Combatables were…

    Patch notes
  3. Stackland v1.5.0.23

    Hello! Here's some fixes: Added road output to Flour Mill Changed Pack Sale to only be 25% off Food Warehouse now has the same output functionality as the Storage Container Metal Scraps can now be made in a Factory Fix bug where in some…

    Patch notes
  4. Stacklands v1.5.0.22

    Hey y'all! Here are a bunch of fixes. Added a road output to Storage Containers and Resource Chest, which (when connected) will output a card every 10s Fixed a bug where advanced combat stats wouldn't show up for the Stacklands 2000 combat…

    Patch notes
  5. Stacklands v1.5.0.21

    Hey y'all! Some more bug fixes! Fixed a bug where pollution would pop out of landfill when there were multiple in the same frame Fixed a bug where putting food with 0 food value into a hot pot would make the hot pot instantly fill Fixed bug…

    Patch notes

October

  1. Stacklands v1.5.0.20

    Hey y'all! Here's another patch! Fixed bug where university keeps trying to discover new cards Fixed exception that happened when starting game and DLC was not installed Fixed sand quarry not outputting to roads Added vsync option to…

    Patch notes
  2. Stacklands v1.5.0.19

    Hey all! Here are a whole bunch of fixes, have fun! Fixed connectors from flickering on low frame rates Fixed pollution not moving to Landfills correctly Fixed a bug where a certain type of worker that can not be educated still can be…

    Patch notes
  3. Stacklands v1.5.0.18

    Another bug fix! This fixes a bug where the financial crisis event on the Stacklands 2000 board can cause the pack prices to be wrong on the mainland! - Aran

    Patch notes
  4. Stacklands v1.5.0.17

    Hey there, This is a small patch that fixes cards always being created towards the right, and not stacking to the stacks on other sides correctly! v1.5.0.16 also fixed an issue that caused you to start with 0 wellbeing on older saves. Have…

    Patch notes
  5. Stacklands 2000 DLC - out now!

    Hey all, Exciting news: the Stacklands 2000 DLC is out now! The industrial revolution has come, and your small dwelling has turned into a large, present-day city! In this modern world you manage your city's wellbeing, connect…

    sokpopco
  6. New DLC & free update releasing October 30th!

    Hey everyone! Exciting news: the new DLC "Stacklands 2000" is coming October 30th! In addition to the new DLC, we're also releasing a free update. Stacklands 2000🏚️ The industrial revolution has come, and your small dwelling has turned into…

    sokpopco

March

  1. New DLC & Nintendo Switch release!

    Hey everyone! We have some exciting news today, so let's dive right into it! First of all, Stacklands will be released for Nintendo Switch on the 28th of March. The Switch version will include both the base game, as well as the Cursed…

    Aran

October

  1. Stacklands v1.4.1.20

    Hey everyone! Here's a new version with some bug fixes! Fix: Animals now produce cards when on top of magic glue Fix: Cards stay foil when changing card to other card Fix: Cranes pull chests in rare case. Thanks lopidav! Fix: Combat level…

    Patch notes

September

  1. Stacklands v1.4.1.19

    Hey there! Here's a build with some small fixes: Added --no-intro launch option to skip the Sokpop intro Fixed idea search not working in some languages Various modding support improvements - The Stacklands Team

    Patch notes

August

  1. Stacklands v1.4.1.18

    Hey all! Here are a few more bug fixes: Fixed Composter using non food value foods if stacked on top Fixed full hotpot not being prioritized Fixed accented search in ideas tab Fixed Shaman Altar Quest not being achievable Fixed naming stone…

    Patch notes
  2. Stacklands v1.4.1.17

    Hello! Here are more bug fixes! Fixed unpausing not going back to old speed when using keyboard and mouse Fixed villager not being able to stack on water Fixed softlock caused by sick villagers getting sick again Fixed an issue where…

    Patch notes
  3. Stacklands v1.4.1.16 - hotfix

    Hey everyone! The build we pushed yesterday had a bug that made Strange Portals no longer spawn monsters. This build fixes that issue. Any additional Strange Portals spawned caused by the bug should also be gone, sorry for the inconvenience…

    Patch notes
  4. Stacklands v1.4.1.15

    Hello, hope everyone had a nice weekend! Here we are with some more fixes! ːsl_rabbitː Fixed a few issues when playing with controller Fixed equipables with villager override not being changed when you have 2 equipables with the override…

    Patch notes
  5. Stacklands v1.4.1.14

    More fixes! :sl_rat: Fixed Fish and Chips and French Fries ideas not being achievable Fixed a bug where you could create Happiness using a Book without the Curse of Sadness being active Fixed some foods not being marked as cooked to slow…

    Patch notes

July

  1. Stacklands v1.4.1.13

    Hope you're all enjoying the DLC! Here are some more fixes. Fixed a few cards missing from the Cardopedia Fixed bug where Jester would not become Unjestered again Fixed Young and Old villager types (e.g. lumberjacks and miners) not working…

    Patch notes
  2. Stacklands v1.4.1.12

    Fixes! :sl_carrot: Fixed Greed curse being able to be activated in main world Added a cat meow Fixed "Curse of Happiness" references in text Fixed Stable Portal in cardopedia having the wrong update icon Made lumberjack harvest olive tree…

    Patch notes
  3. Stacklands v1.4.1.11

    More fixes :sl_villager::sl_villager::sl_villager: Fixed an exploit where you can use the Dustbin to remove Poop when playing with the Curse Of Death Fixed left click + shift not working on Resource Chest when it's on top of Magic Glue…

    Patch notes
  4. Stacklands v1.4.1.10

    Here are a couple of fixes! 😎 Fixed a bug causing World of Death to freeze when villagers age Dustbin can no longer sell curses or royalty Fixed a bug where the incorrect spirit would show up at the end of the Spirit Worlds Scythe now…

    Patch notes
  5. Stacklands v1.4.1.9

    Hey everyone! Here's a quick hot fix for an issue in v1.4.1.8 that sometimes caused the game to freeze when spawning enemies. Sorry! Should be fixed now :sl_rabbit: - The Stacklands Team

    Patch notes
  6. Stacklands v1.4.1.8

    Here are some more fixes! Fixed Spirit World quests completing incorrectly Fixed issues with Cardopedia not updating Improved Cardopedia navigation with mouse Fixed demand quests not working correctly in World of Greed Changed Sawmill…

    Patch notes
  7. Stacklands v1.4.1.7

    Hello! Here are some more fixes! Villager naming now works when they are old/young Unlock all packs quest in World of Death now properly unlocks on last pack Filling an empty bottle with water now works Fixed brickyard and sawmill not…

    Patch notes
  8. Stacklands v1.4.1.6

    Hello! Thanks for playing the Cursed Worlds DLC! Here are some quick fixes! Changed Well recipe slightly Fruit Salad now shows up twice in the Cardopedia (one for Berry + Apple and one for Grape + Apple) Fixed easy dragging causing…

    Patch notes
  9. Cursed Worlds DLC + modding support out now!

    Hey everyone, we've just released a bunch of cool new things! Cursed Worlds out now Our first DLC is out now! In the Cursed Worlds DLC, travel to three different worlds where the villagers are haunted by tricky curses. Build up their…

    Aran
  10. Cursed Worlds release date!

    Hey everyone! Here's an exciting news update! Cursed Worlds release date Our first DLC is releasing Tuesday July 25th! In the Cursed Worlds DLC, travel to three different worlds where the villagers are haunted by tricky curses. Build up…

    Aran

June

  1. News Update - June 2023

    Hey everyone! Here's a quick news update! DLC progress We're getting really close to finishing the first paid DLC, which is named: Cursed Worlds! We did a lot of iterating to make sure that the new cards, boards and mechanics work well, and…

    Aran

March

  1. What's next?

    Hey everyone! It's been pretty quiet on our end, but rest assured, because we've been hard at work on new and exciting things.. Here's a news update! DLC announcement A few months ago, we started working on the first paid DLC for…

    Aran

January

  1. Stacklands v1.3.5

    Hello! Here are some more fixes and changes. ːsl_villagerː Additions You can now drag coins on top of the buy booster boxes one-by-one Added an option for easier dragging to the accessibility options Item stats are now visible in the info…

    Patch notes
  2. Stacklands v1.3.4

    Happy new year everyone! Let's start the year of with a small patch for Stacklands ːsl_villagerː Resource Chest now cost 2 Iron Bar, 1 Plank and 1 Flint Resource Chests now receive cards as they're created Magic Glue no longer prohibits…

    Patch notes

December

  1. Stacklands v1.3.3

    Hello! Here are some bug fixes and a cool improvement ːsl_villagerː Improvements You can now search in the Ideas sidebar Fixes Resource Magnet now has infinite range and new cards choose the closest magnet first When a Resource Magnet is…

    Patch notes
  2. Stacklands v1.3.2

    Hello! Here are some bug fixes for the newly released Order & Structure update: Fixed Crane not working properly Fixed University getting stuck after the last donation Fixed University and Wishing Well Idea descriptions Blunderbuss now…

    Patch notes
  3. Order & Structure Update out now!

    Hey everyone, here's a new Stacklands update! We've added a bunch of cards that will make life in the mid-game and late-game a lot more manageable. There are cards that will help you with resource management, food management and even some…

    Aran

November

  1. Stacklands v1.2.6

    Hello! Here are some more bug fixes and balance changes! Fixed Steam Cloud not working on macOS Fixed a bug where you could not grab cards when playing on Steam Deck or with controller Fixed a bug where items with a "Heal Lowest" special…

    Patch notes
  2. Stacklands v1.2.5

    Hey everyone! Here are some more bug fixes: Fixed issue where the Shift key could get stack and you wouldn't be able to unstack cards in some scenarios Fixed a bug where you could stall the portal indefinitely Fixed special item drops from…

    Patch notes
  3. Stacklands v1.2.4

    Hello! Here are some small bug fixes: Fixed bug where Plank wasn't consumed when crafting an Iron Shield Fixed bug where Villagers dupe their items when dying in combat Fixed bug where status effects would be cleared when equipping items…

    Patch notes
  4. Stacklands v1.2.3

    Hey everyone! Here's Stacklands 1.2.3, with some bug fixes: Fixed bug where certain drops would not drop from bosses Fixed bug where Dripped Out achievement was achieved too quickly Fixed a bug related to enemies spawning from Packs Fixed…

    Patch notes
  5. Dark Forest Update Out Now!

    Hey everyone! The past months we've been hard at work on the second major Stacklands update! The focus for this update was to add a bunch of things to make the combat more in-depth and more fun to play around with. It's called the Dark…

    Aran

September

  1. New Content Sneak Peek, Awards & More!

    Hello everyone! This post contains information about the Stacklands update development, as well as some other fun news! Next Update Progress has been going well on the next major update. We don't want to reveal what the update will be about…

    Aran

July

  1. What's next? + Changelog v1.1.6

    Hey everyone! This post contains information about new updates as well as the changelog for v1.1.6. What's next? Good news: there will be more updates after the Island Update! We already have some very exciting ideas for new content. We'll…

    Patch notes
  2. Stacklands v1.1.5

    Hello, Aran here with some more fixes :) Fixed a bug where you can't remove cards from boats at the end of the moon, when you need to sell cards Fixed a bug where food could turn into Goop during the end of the moon, causing the game to…

    Patch notes
  3. Stacklands v1.1.4

    Hi! Here are some small fixes! Fix game freeze when your villagers starve and you have too many cards (this could also have caused some weird issues with sailing back and forth and all villager suddenly dying) Fixed an issue where Market…

    Patch notes
  4. Stacklands v1.1.3

    Hello! Here are some more bug fixes for the Island Update. Once again, thanks a lot for your reports! Changelog v1.1.3 Fixed text not showing up on macOS M1 for all the Asian languages in the game Fixed an issue where you could remove cards…

    Patch notes
  5. Stacklands v1.1.2

    Hello! Here are some bug fixes for the Island Update. Thanks a lot for your reports! Changelog v1.1.2 Fixed shift dragging a whole stack no longer working Fixed issue where unlocking a pack during the sail transition would cause the game to…

    Patch notes
  6. News: Island Update Out Now!

    Hello! We're super excited to bring you the first major Stacklands update. There is a lot of new content and whole bunch of fixes too! Read this changelog for all the info. The Island 🏝️ The 1.1 update is all about The Island, which is a…

    Aran

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