STEAMDB NEXUS

Steam app 1889620 · updated 12 Sep 2026, 20:52 UTC

AI Roguelite

World's first RPG in which all entities are AI-generated and all game mechanics are AI-directed.

AI Roguelite Steam header artwork
Max LohMax Loh
54playing now
5724-hour peak
101all-time peak
55average, last 30 days

The last 30 days

−5.6Gain−9.19%% gain86Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02346709313 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202675 peakFriday 14 August 202681 peakSaturday 15 August 202674 peakSunday 16 August 202684 peakMonday 17 August 202686 peakTuesday 18 August 202670 peakWednesday 19 August 202676 peakThursday 20 August 202675 peakFriday 21 August 202685 peakSaturday 22 August 202683 peakSunday 23 August 202682 peakMonday 24 August 202674 peakTuesday 25 August 202671 peakWednesday 26 August 202672 peakThursday 27 August 202667 peakFriday 28 August 202668 peakSaturday 29 August 202677 peakSunday 30 August 202674 peakMonday 31 August 202671 peakTuesday 01 September 202666 peakWednesday 02 September 202658 peakThursday 03 September 202665 peakFriday 04 September 202660 peakSaturday 05 September 202667 peakSunday 06 September 202670 peakMonday 07 September 202662 peakTuesday 08 September 202658 peakWednesday 09 September 202655 peakThursday 10 September 202655 peakFriday 11 September 202666 peakSaturday 12 September 202657 peak
Daily peakEvery hourly sample

All time

55 months, March 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0275582109Mar 2022Dec 2022Sep 2023Jun 2024Mar 2025Dec 2025Sep 2026March 20223 monthly peakApril 20223 monthly peakMay 20225 monthly peakJune 20223 monthly peakJuly 20226 monthly peakAugust 20226 monthly peakSeptember 202240 monthly peakOctober 202213 monthly peakNovember 202213 monthly peakDecember 202221 monthly peakJanuary 202322 monthly peakFebruary 202321 monthly peakMarch 202314 monthly peakApril 202322 monthly peakMay 202321 monthly peakJune 202318 monthly peakJuly 202313 monthly peakAugust 202317 monthly peakSeptember 202313 monthly peakOctober 202317 monthly peakNovember 202318 monthly peakDecember 202317 monthly peakJanuary 202416 monthly peakFebruary 202411 monthly peakMarch 202414 monthly peakApril 202418 monthly peakMay 202421 monthly peakJune 202426 monthly peakJuly 202425 monthly peakAugust 202422 monthly peakSeptember 202433 monthly peakOctober 202454 monthly peakNovember 202434 monthly peakDecember 202448 monthly peakJanuary 202546 monthly peakFebruary 202538 monthly peakMarch 202580 monthly peakApril 202564 monthly peakMay 202577 monthly peakJune 202559 monthly peakJuly 202579 monthly peakAugust 202577 monthly peakSeptember 202594 monthly peakOctober 2025101 monthly peakNovember 202586 monthly peakDecember 202589 monthly peakJanuary 202698 monthly peakFebruary 202674 monthly peakMarch 202679 monthly peakApril 202674 monthly peakMay 202691 monthly peakJune 202693 monthly peakJuly 202693 monthly peakAugust 202694 monthly peakSeptember 202670 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0255176102July 2026August 2026September 2026October 2026July 202693 peak — daily detail belowAugust 202694 peak — hourly detail belowSeptember 202670 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

025507510001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202672 peakThursday 02 July 202665 peakFriday 03 July 202675 peakSaturday 04 July 202677 peakSunday 05 July 202673 peakMonday 06 July 202673 peakTuesday 07 July 202684 peakWednesday 08 July 202683 peakThursday 09 July 202674 peakFriday 10 July 202674 peakSaturday 11 July 202672 peakSunday 12 July 202673 peakMonday 13 July 202667 peakTuesday 14 July 202674 peakWednesday 15 July 202665 peakThursday 16 July 202670 peakFriday 17 July 202670 peakSaturday 18 July 202679 peakSunday 19 July 202684 peakMonday 20 July 202671 peakTuesday 21 July 202671 peakWednesday 22 July 202672 peakThursday 23 July 202665 peakFriday 24 July 202668 peakSaturday 25 July 202669 peakSunday 26 July 202685 peakMonday 27 July 202693 peakTuesday 28 July 202689 peakWednesday 29 July 202680 peakThursday 30 July 202688 peakFriday 31 July 202674 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

025517610201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202677 peakSunday 02 August 202691 peakMonday 03 August 202679 peakTuesday 04 August 202683 peakWednesday 05 August 202678 peakThursday 06 August 202678 peakFriday 07 August 202685 peakSaturday 08 August 202687 peakSunday 09 August 202694 peakMonday 10 August 202675 peakTuesday 11 August 202668 peakWednesday 12 August 202674 peakThursday 13 August 202676 peakFriday 14 August 202681 peakSaturday 15 August 202674 peakSunday 16 August 202684 peakMonday 17 August 202686 peakTuesday 18 August 202670 peakWednesday 19 August 202676 peakThursday 20 August 202675 peakFriday 21 August 202685 peakSaturday 22 August 202683 peakSunday 23 August 202682 peakMonday 24 August 202674 peakTuesday 25 August 202671 peakWednesday 26 August 202672 peakThursday 27 August 202667 peakFriday 28 August 202668 peakSaturday 29 August 202677 peakSunday 30 August 202674 peakMonday 31 August 202671 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01938577601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202666 peakWednesday 02 September 202658 peakThursday 03 September 202665 peakFriday 04 September 202660 peakSaturday 05 September 202667 peakSunday 06 September 202670 peakMonday 07 September 202662 peakTuesday 08 September 202658 peakWednesday 09 September 202655 peakThursday 10 September 202655 peakFriday 11 September 202666 peakSaturday 12 September 202657 peak

October 2026

AI Roguelite was released on 25 Oct, 2023.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:52 UTC
App ID
1889620
Last updated
02 Sep 2026 build 25080945
Developer
Max Loh
Publisher
Max Loh
Release date
25 Oct, 2023
Platforms
Windows
Download size
402 MB
Install size
866 MB
Genres
Adventure, Indie, RPG
Game modes
Single-player, Multi-player
Controller support
Unknown
Achievements
54

Features & support

Steam features

Steam AchievementsIn-App PurchasesSteam CloudRemote Play TogetherFamily Sharing

Controllers & input

Accessibility

Popular tags

RPGText-BasedArtificial IntelligenceParty-Based RPGChoose Your Own AdventureVisual NovelRogueliteAdventureProcedural GenerationCharacter CustomizationRoguelikeTurn-Based CombatChoices MatterSingleplayerMultiplayerInteractive FictionDialogue HeavyParody IndieComedy
About this gameFull description from Steam
Introducing AI Roguelite, the world's first text-based RPG where every location, NPC, enemy, item, crafting recipe, and game mechanic is 100% determined by artificial intelligence. If you've ever played other AI "games" such as AI Dungeon and were frustrated by how they didn't feel like a game, then AI Roguelite might be the perfect game for you. AI-generated entities: What weapons might you find in an underwater city? Which enemies might you find? Where else can you go from there? All these questions are answered by an LLM, so you can explore a truly infinite world. AI-generated crafting recipes: What item could you make if combining a wooden stick with a rock? What about a computer chip with a zombie brain? The AI decides which item should be produced, based on the names of the ingredients. AI-generated combat: What happens when you try to attack a "terminator robot" with a "raw salmon"? Instead of traditional item stats, the success/failure of an attack depends heavily on its name and description, the AI-determined plausibility of your proposed action, and a dice roll check on your attributes and skills. The AI then generates a plausible story for what happens when you use it against the enemy. Finally, the AI is fed its own story, from which it tries to figure out whether the enemy was killed, injured, or unharmed. AI-generated illustrations: Every entity gets an AI-generated image using either your GPU or the cloud. New: Journey with up to four other party members — each of which can have their own stats, abilities, items, and perks — and take actions on their behalf. Various options for text and image gen models: Choose from free cloud (works out of the box), paid cloud, custom via API (works with OpenRouter, LMStudio, etc.), and more. Notice: This game features plausibility and dice roll checks based on your stats, skills, and story context. Actions may be blocked or fail if checks aren't met; this is intentional and not caused by AI censorship. You can bypass these mechanics at any time via options or console commands. Notice: An optional monthly subscription is available via an in-game link, which enhances the gameplay experience by using more expensive LLMs and image generation services. This is entirely optional and does not impede the base game's service in any way. The game works well out of the box with default settings and no additional cost to the player. Ensuring it continues to do so remains the highest priority. Notice: Users in China may be blocked from official servers because China blocks all Google services. As a workaround, you can find a VPN which doesn't block Google services, or use one of the custom API options.
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Penampilan Tokoh · Kekerasan · Horor
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows Memory: 4 GB RAM Graphics: GPU capable of running local models OR basic internet connection Storage: 2 GB available space Additional Notes: VPN *may* be required if using cloud services in a Google-banned country such as China or Russia. Ask on Steam or Discord if you have any issues.

Recommended

Recommended: OS: Windows Memory: 16 GB RAM Graphics: GPU capable of running local models OR basic internet connection Network: Broadband Internet connection Storage: 15 GB available space
Supported languages25 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Bulgarian
Czech
Danish
Dutch
Indonesian
Japanese
Simplified Chinese
Traditional Chinese
Finnish
Hungarian
Norwegian
Polish
Portuguese - Portugal
Romanian
Russian
Swedish
Turkish
Vietnamese
Filipino
Malay

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

54 achievements in total.

Show selected achievements (may contain spoilers)
Darwin AwardHidden achievement
MasochistHidden achievement
The BreakupHidden achievement
BetrayerHidden achievement
Honorable DeathHidden achievement
Serial KillerHidden achievement
SurvivorHidden achievement
Cheers!Hidden achievement
VanquisherHidden achievement
ChampionHidden achievement

View all Steam achievements

50 developer announcements, Oct 2024 to Aug 2026 · times in UTC

August

  1. Revised Encounters

    Revised Encounters Bars: There are now end-state bars vs status effect bars. AI is encouraged to output 0 end-state bars for pure combat. End-state bars use pure win/lose guidance to avoid contradicting the story when hitting a terminal…

    AI Roguelite: AI-generated RPG
  2. More fixes

    Preset fix Fixed UC Berkeley preset which had unintentionally stripped out all references of Judo, and added easter egg ability/perk combo for osoto gari Gameplay Improved logic for picking required item/ability in Specialized mode Improved…

    AI Roguelite: AI-generated RPG
  3. Fixes

    Silent NPCs issue: Edited default narrative rules to slightly improve chances of NPCs responding with dialogue when appropriate. This fix is not foolproof. If the issue persists, please file a bug report. Fixed bug in multiplayer where…

    AI Roguelite: AI-generated RPG

July

  1. Multiplayer & Scenario Sharing

    Scenario Editor Overhauls Improved Customization Vastly enhanced customization for world “presets” aka scenarios, including the ability to generate/regenerate images for each entity, as well as pre-populate entities, locations and regions…

    AI Roguelite: AI-generated RPG

June

  1. Visual Enhancements, Bug Fixes

    Visual Enhancements Added animated change effect for HP bars, player/world status bars, and encounter status bars, which makes it far easier to visually see the direction and amount of change that occurred per turn. Added zoom upon hover…

    AI Roguelite: AI-generated RPG
  2. Sentiment minor overhaul, misc fixes

    Sentiment Increased sentiment min/max to -100 and +100 to fix issue where characters would become your best friend or worst enemy too fast. Increased delta range to -10 and +10 to give AI more freedom in how fast sentiment changes. Map…

    AI Roguelite: AI-generated RPG
  3. 4 Followers, Stop Button, and Fixes

    4 Followers Added capability for 4 followers. The number of followers whose descriptions are included in context will depend on your configurable scenario context limits, though the game will try to prioritize the most important characters…

    AI Roguelite: AI-generated RPG
  4. Perk trees

    Perk trees Each playable character gets 3 class-based passive perk trees. Spend points to unlock perks, then pick which ones should be active in context at any given time (limit can be configured in scenario context options). Access the…

    AI Roguelite: AI-generated RPG
  5. Nostalgia builds

    Added two AI Roguelite “Nostalgia” builds as free DLCs. These have a special place in my heart because they were made back when LLMs and image generators were budding technologies which barely worked and weren’t controversial. Since ChatGPT…

    AI Roguelite: AI-generated RPG

May

  1. Hotfix

    Fixed duplicate key dictionary corrupt save issue when pressing "Take control" on oneself Fixed player injured button appearing clickable when it's not Fixed white line graphical glitch in some buttons

    Patch notes
  2. Playable characters, enhanced character details, UI changes, etc.

    Enhanced character details Additional character details such as personality, background, and relationship to current character will be generated if a character has been mentioned enough times in the story. This will be presented as a…

    AI Roguelite: AI-generated RPG
  3. Minor model quality issues expected for a few more days

    I am currently having issues with one of my service providers. I believe I've already resolved model quality issues for all requests except Unified mode. For unified, I'm using a backup model which performs about as well as the preferred…

    AI Roguelite: AI-generated RPG

April

  1. Better TTS, new subscription tier, and more

    Improved TTS All users across all tiers can now enjoy vastly improved TTS logic: LLM-generated script: Uses an LLM to generate which voice says what, which is vastly superior to naive algorithmic matching based on punctuation. TTS options…

    AI Roguelite: AI-generated RPG
  2. Model updates and some bug fixes

    Model refresh Updated Sapphire text gen to a significantly better and faster model for question-answering and Specialized mode story generation. Some users in some languages may experience quality issues with the story generator. In this…

    AI Roguelite: AI-generated RPG

March

  1. Better unified mode, better fast travel, tons of fixes

    Spawn entities Added spawn entity, spawn item, and spawn new location on map. This is more convenient than console commands. This is on by default for Adventure and Roguelite settings. Added options for spawning entities in grid mode Minor…

    AI Roguelite: AI-generated RPG
  2. Unified mode

    Unified game master mode Background: Under the original system (now known as “Specialized”), each task would be broken down into a separate prompt and handled individually. There was a separate prompt for plausibility, item usage…

    AI Roguelite: AI-generated RPG

February

  1. Increased rate limits for grid mode and panoramic mode + fixes

    Slightly improved grid mode generation model May take on average 1 minute to generate a new grid. Please report an issue if the grid generation takes longer than 2.5 minutes. Increased grid mode and panoramic rate limits for Sapphire…

    AI Roguelite: AI-generated RPG
  2. Some fixes

    Reduced over-triggering of AI-picked used items/abilities in open-ended mode Fixed bug where custom narrative flavor input sometimes wouldn’t be displayed Fixed a number of issues with i18n (non-English) scenarios incorrectly generating…

    AI Roguelite: AI-generated RPG

December

  1. Panoramic Mode, Time Tracking, and more

    Time tracking Calendar Calendar info and start date will be generated at the start of each new scenario. They can be configured in the new game calendar tab. The standard Gregorian calendar will be used in most cases, but some fantasy…

    AI Roguelite: AI-generated RPG

November

  1. Dynamic quests

    Dynamic quests Added an all-new quest type called Dynamic quests, intended to solve the common user complaint that the quest would railroad the story. The old version is now called “Story arc” quests. tl;dr: In story arc quests, the quest…

    AI Roguelite: AI-generated RPG
  2. UI Changes

    UI changes Increased focus on story image: The top-right area now displays the most recent story turn image. In my opinion, this makes the game feel more immersive. If you prefer the old way of displaying the location image here, disable…

    AI Roguelite: AI-generated RPG

October

  1. Encounters, bug fixes, more subscription options

    Encounters Encounters are a complete replacement for the combat system, which hadn’t changed much since March 2022. They also solve a long-standing issue where combat was assumed to be lethal and you’d feel forced to kill your Judo sparring…

    AI Roguelite: AI-generated RPG
  2. 2D Grid Mode

    2D grid mode When visiting a new place, you now have the option of initializing it as a 2D grid. Sprites All entities in a grid will have associated sprites. Please note background removal for sprites currently only works on default image…

    AI Roguelite: AI-generated RPG
  3. Hotfix

    Reduced NPC duplication Fixed a bug in anti-duplication logic which made it barely work at all. NPC duplication should be greatly reduced compared to how it was in the previous version, though not eliminated. The fix is in all build…

    Patch notes

September

  1. Fixed a few more broken saves and text generation speed

    Attempted to fix a rare occurrence in which your current location would be marked as a parent of itself which would break the save. For saves that were broken in this way, the parent location info was lost, so my workaround was to set it as…

    Patch notes
  2. Bug fixes and better bug reporting

    Fixed a few bugs related to the previous update Added bug reporting feature which will pop up automatically if encountering an error, but can also be accessed manually by pressing esc and clicking the top-right feedback button in Scenario…

    Patch notes
  3. Locations v2.1

    Worlds/Universes Added support for the concept of multiple worlds aka zones and multiple universes. The location event check will take this into account. A "world" refers to a map, and could be the size of a city or planet depending on your…

    AI Roguelite: AI-generated RPG

July

  1. 07/24/2025

    Upgraded event check models for all AI Roguelite cloud service tiers (should result in less random damage across the board) Added player-confirmed item depletion, defaulting to false. To enable, go to Options, and under "Require player…

    Patch notes
  2. Small update 07/20/2025

    Switched free cloud text generation to a slightly better model Improved free cloud text generation speed Improved AI Roguelite Free image generation coherence (not to be confused with Wombo, which is a 3rd-party image gen) Added a new style…

    Patch notes
  3. Image gen outage (mitigated, still usable)

    There's an outage in the image generation service for AI Roguelite Image Gen (affecting free and paid tiers). A mitigation has been pushed to temporarily switch to a different model until the issue is fixed.

    AI Roguelite: AI-generated RPG
  4. Immersive Level Scaling, Vastly Improved Customization, etc.

    Immersive Level Scaling The original leveling system was designed as an infinite dungeon crawl to encourage exploration during a pre-ChatGPT era where LLMs couldn’t write very well. The new system, dubbed Immersive level scaling, replaces…

    AI Roguelite: AI-generated RPG

June

  1. Plausibility tweaks etc.

    MainAdded a new plausibility system dubbed "Enhanced plausibility evaluation". It's stricter and can trigger for things that aren't physically impossible but seem overpowered or unreasonable. If this gives you issues due to AI quirks…

    AI Roguelite: AI-generated RPG

May

  1. Character classes, AI-generated status bars

    Character classes Each preset now gets 8 pregenerated character classes by default. You can pick your class or regenerate the class choices on the left side of the new game view. Classes can be saved/customized in presets. The AI is…

    AI Roguelite: AI-generated RPG

April

  1. Default free image generation has an outage

    The default free image generation option (Wombo) is currently experiencing an outage. The issue has been ongoing for about 36-48 hours. According to their Discord, the service is down for all users, even including regular Wombo users. There…

    AI Roguelite: AI-generated RPG
  2. Plausibility Hotfixes

    Reduced “Trivial” false positives Tweaked plausibility prompt to reduce chance of wrongly picking Trivial plausibility Tweaked game logic to make thresholds more strict (removed +2 physical plausibility,+2 likelihood of success as a valid…

    Patch notes
  3. Plausibility V2

    Plausibility V2 Months ago I discovered a problem while playing my game. I would do most actions, especially during combat, with little to no thought. I would use “grow crops” to fight a bear knowing that the outcome was entirely dependent…

    AI Roguelite: AI-generated RPG
  4. Start game without quest, save/load image presets as JSON, etc.

    Start game without quest In the new game view, you now have the option of starting the game without having the quest tracked and without the initial quest plot hook. The two new options are non-quest story intro, and no intro at all. If…

    AI Roguelite: AI-generated RPG

February

  1. Lots of fixes

    NPC description auto-update tweaks Increased frequency of NPC description update or turn history summarization to help with coherence Tweaked summarization prompts to prioritize important changes over trivial events Tweaked prompts to…

    AI Roguelite: AI-generated RPG

January

  1. Video gen fixes, ability descriptions, sentiment overhaul, Tiktok TTS fix

    Video gen fixes Added button and UI to display information about the generated video Added ability to regenerate a video Improved reliability of high-cost video generation Improved soundtrack and lyrics/voiceover logic Improved audio…

    AI Roguelite: AI-generated RPG
  2. AI-generated quest recap videos

    Procedural AI-generated videos When you complete an epic (5-task) quest, a video will start generating in the background. You’ll get a notification when it’s done generating, and it will be viewable in the quest log. Note: In order to be…

    AI Roguelite: AI-generated RPG

December

  1. Factions

    Factions When starting a new game or a new universe, several factions will be generated. This is an optional feature that can be disabled by unchecking the checkbox. There are also 6 new faction-related Steam achievements. Factions can be…

    AI Roguelite: AI-generated RPG
  2. Fast Travel

    Fast Travel In the map view, you can pick an item, ability, static object, or follower to use as a travel enhancement. If the AI deems it reasonable, they/it will be used to extend your travel radius (from the 3 categories of small…

    AI Roguelite: AI-generated RPG
  3. Better OpenAI API support, Sapphire image gen options

    Under "OpenAI/Oobabooga API" option, added the option to specify an API key and a model, if the server requires it. This means you can use it for OpenRouter, OpenAI, and other services which use the OpenAI API format and require an API key.…

    AI Roguelite: AI-generated RPG
  4. Portal to another universe

    Reinstated the "portal to another universe" feature, which was reworked to be compatible with Locations V2. You get a portal token for each completed main quest (up to a maximum of 3). You can spend a token to create a portal via the static…

    AI Roguelite: AI-generated RPG

November

  1. Sapphire temporary outage

    A service outage is causing the Default Sapphire-tier model to take 10x longer than usual. There's no ETA on the fix, but I'm guessing it will be fixed within a day. As a temporary workaround, you can select "Creative" or "Fastest" as the…

    AI Roguelite: AI-generated RPG
  2. Fixes to some frequently encountered issues

    More logical TTS detection Previously, all quotes were assumed to be spoken by the current NPC. Now, extra logic exists to detect whether it was spoken by the player, and also take the player's gender into account when determining the TTS…

    AI Roguelite: AI-generated RPG
  3. Crafting hotfix

    Fixed error when crafting with desired item name

    Patch notes
  4. Corpse mechanic, short side quests, combat changes

    Side quest overhaul Reimplemented appearance of side quests while tracking a quest. Side quests will also be categorized as short or epic. Short side quests are a new type of quest which only have 1 task. Short side quests can be failed…

    AI Roguelite: AI-generated RPG

October

  1. Some fixes

    Tiktok hotfix (again) The 2nd Tiktok TTS endpoint went down today. Migrated to yet another Tiktok TTS endpoint. No idea whether it will last. Updated/Improved options for Tiktok TTS voices: In particular, female NPC now defaults to a much…

    Patch notes
  2. Play in your language of choice, Roll Check Transparency, and more

    Multi-language support AI Roguelite now officially supports 25 languages in addition to English. Choose your language from the Options menu or use the language selector in the Steam properties. If the two conflict, the game overrides the…

    AI Roguelite: AI-generated RPG

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