STEAMDB NEXUS

Steam app 1864690 · updated 12 Sep 2026, 18:42 UTC

Veterum

Turn-based tactical strategy with a detailed combat system and interactive environment. Explore the open world, complete quests, search for rare artifacts. Lead the last army of the Order of the Gatekeepers and stop the coming chaos!

Veterum Steam header artwork
Crasleen GamesCrasleen Games
216playing now
22824-hour peak
253all-time peak
57average, last 30 days

The last 30 days

+50.8Gain+735.36%% gain253Peak

376 hourly samples, with the daily peak drawn over them. Weekends are shaded.

06813720527313 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20268 peakFriday 14 August 20267 peakSaturday 15 August 20267 peakSunday 16 August 202611 peakMonday 17 August 20268 peakTuesday 18 August 20269 peakWednesday 19 August 20265 peakThursday 20 August 20267 peakFriday 21 August 20264 peakSaturday 22 August 20268 peakSunday 23 August 202610 peakMonday 24 August 202614 peakTuesday 25 August 202614 peakWednesday 26 August 202612 peakThursday 27 August 20268 peakFriday 28 August 202610 peakSaturday 29 August 202621 peakSunday 30 August 202618 peakMonday 31 August 202615 peakTuesday 01 September 202614 peakWednesday 02 September 202615 peakThursday 03 September 202615 peakFriday 04 September 202624 peakSaturday 05 September 202623 peakSunday 06 September 202643 peakMonday 07 September 2026164 peakTuesday 08 September 2026227 peakWednesday 09 September 2026253 peakThursday 10 September 2026220 peakFriday 11 September 2026224 peakSaturday 12 September 2026228 peak
Daily peakEvery hourly sample

All time

10 months, December 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

068137205273Dec 2025Jan 2026Feb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026December 202549 monthly peakJanuary 202627 monthly peakFebruary 202619 monthly peakMarch 202618 monthly peakApril 202610 monthly peakMay 202689 monthly peakJune 202624 monthly peakJuly 202634 monthly peakAugust 202621 monthly peakSeptember 2026253 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

068137205273July 2026August 2026September 2026October 2026July 202634 peak — daily detail belowAugust 202621 peak — hourly detail belowSeptember 2026253 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0918283701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202617 peakThursday 02 July 202614 peakFriday 03 July 202614 peakSaturday 04 July 202618 peakSunday 05 July 202618 peakMonday 06 July 202617 peakTuesday 07 July 202624 peakWednesday 08 July 202624 peakThursday 09 July 202634 peakFriday 10 July 202629 peakSaturday 11 July 202621 peakSunday 12 July 202633 peakMonday 13 July 202621 peakTuesday 14 July 202624 peakWednesday 15 July 202617 peakThursday 16 July 202616 peakFriday 17 July 202618 peakSaturday 18 July 202621 peakSunday 19 July 202619 peakMonday 20 July 202615 peakTuesday 21 July 202613 peakWednesday 22 July 202613 peakThursday 23 July 202613 peakFriday 24 July 202610 peakSaturday 25 July 202617 peakSunday 26 July 202611 peakMonday 27 July 202617 peakTuesday 28 July 202611 peakWednesday 29 July 202610 peakThursday 30 July 20269 peakFriday 31 July 202612 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 166 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0611172301 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202611 peakSunday 02 August 202611 peakMonday 03 August 202613 peakTuesday 04 August 202611 peakWednesday 05 August 202614 peakThursday 06 August 202614 peakFriday 07 August 202612 peakSaturday 08 August 202614 peakSunday 09 August 202615 peakMonday 10 August 202610 peakTuesday 11 August 202611 peakWednesday 12 August 202614 peakThursday 13 August 202610 peakFriday 14 August 20267 peakSaturday 15 August 20267 peakSunday 16 August 202611 peakMonday 17 August 20268 peakTuesday 18 August 20269 peakWednesday 19 August 20265 peakThursday 20 August 20267 peakFriday 21 August 20264 peakSaturday 22 August 20268 peakSunday 23 August 202610 peakMonday 24 August 202614 peakTuesday 25 August 202614 peakWednesday 26 August 202612 peakThursday 27 August 20268 peakFriday 28 August 202610 peakSaturday 29 August 202621 peakSunday 30 August 202618 peakMonday 31 August 202615 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 210 hourly samples. Each dip is a night. Weekends are shaded.

06813720527301 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202614 peakWednesday 02 September 202615 peakThursday 03 September 202615 peakFriday 04 September 202624 peakSaturday 05 September 202623 peakSunday 06 September 202643 peakMonday 07 September 2026164 peakTuesday 08 September 2026227 peakWednesday 09 September 2026253 peakThursday 10 September 2026220 peakFriday 11 September 2026224 peakSaturday 12 September 2026228 peak

October 2026

Veterum was released on 7 Sep, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:42 UTC
App ID
1864690
Last updated
12 Sep 2026 build 25270451
Developer
Crasleen Games
Publisher
Crasleen Games
Release date
7 Sep, 2026
Platforms
WindowsLinux
Download size
364 MB726 MB
Install size
395 MB787 MB
Genres
Indie, RPG, Strategy
Game modes
Single-player
Controller support
Partial
Achievements
28

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam Workshop#category_contrast_controlsMouse Only Option#category_playable_at_your_own_paceSteam CloudIncludes level editorFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Adjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed Input

Popular tags

Tactical RPGTurn-Based TacticsTurn-Based StrategyStrategy RPGStrategyRPGTacticalDark FantasyHex GridProcedural GenerationResource ManagementTurn-Based CombatFantasyIsometricGrid-Based MovementDifficultSingleplayerMedievalOpen WorldIndie
About this gameFull description from Steam
Ancient wilds have awakened. Insane prophets predict a coming apocalypse. Blood cults openly perform sacrifices... You will lead the last army of the Order of the Gatekeepers and stop the coming chaos. Not just humans are ready to join your banners, but also tough dwarves, mysterious elvers and half-wild turans. But keep in mind that not everyone will be happy to fight side by side with other races. Travel across an open world full of mysteries and dangers. Complete quests. Find rare artifacts and equip your soldiers with them. Improve unit stats, learn new active and passive skills. Show your tactical genius in challenging turn-based battles. For each battle, choose the fighters who are most suited to take on specific opponents. Consider unit line of sight, facing, morale and accumulated fatigue. Change the battlefield: build barricades, dig ditches, freeze rivers, chop down trees. When fighting night creatures, make fire and light the battlefield. Crush your enemies with all the power of iron and magic! Detailed combat system takes into account unit morale and fatigue, as well as facing and line of sight, level of illumination of each cell of the battlefield, weather effects and much more. Interactive environment: almost every object on the battlefield can be interacted with. Before the start of the battle, you can use one-time scrolls to make it rain, poison enemies or build a catapult. Open world: despite the presence of a story campaign, you decide where to send your army. Each playthrough is unique: quests, random battles, goods in cities and much more are all randomly generated. Ability to adjust the game to your liking: choose the overall difficulty level plus adjust hit chance, the amount of HP, rewards received and much more. Convenient unit and map editor. You can create your own missions and share them with other players.
Content & age ratings2 regional ratings

Regional ratings

DEJUSlViolência fantasiosa
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows XP or newer, 64x Processor: 2GHz Memory: 2 GB RAM Graphics: 2 Gb Storage: 500 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows XP or newer, 64x Processor: 2GHz Memory: 4 GB RAM Graphics: 4 Gb Storage: 500 MB available space

macOS

Minimum: Recommended:

Linux

Minimum: Processor: 2GHz Memory: 2 GB RAM Graphics: 2 Gb Storage: 500 MB available space Recommended: Processor: 2GHz Memory: 4 GB RAM Graphics: 4 Gb Storage: 500 MB available space
Supported languages11 languages
LanguageFull audio
English
Russian●
French
German
Simplified Chinese
Spanish - Spain
Japanese●
Ukrainian
Polish
Portuguese - Brazil
Turkish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

28 achievements in total.

Show selected achievements (may contain spoilers)
RecruitAchievement
WarriorAchievement
SlayerAchievement
MerchantAchievement
VampireAchievement
My name is EdwardAchievement
The first victimAchievement
WealthyAchievement
Big CompanyAchievement
The Great TravelerAchievement

View all Steam achievements

50 developer announcements, Dec 2025 to Sep 2026 · times in UTC

September

  1. Update 1.0.3 — Custom Deserter setting

    Greetings, warriors! We have received a lot of player feedback regarding the deserter mechanic, where units would desert the army due to low Mood. In our original design, desertion is a crucial mechanic that forces the player to genuinely…

    Patch notes
  2. Update 1.0.2 — World map balance

    Greetings, warriors! We have rolled out a fresh 1.0.2 update based on your feedback and reports from the launch days. Our goal is to make the start of the campaign smoother and the gameplay more comfortable. Fixes: - endgame achievement now…

    Patch notes
  3. Minor patch 1.0.1

    Greetings, warriors! We have rolled out a quick hotfix 1.0.1 to improve overall performance. What's changed: • Minor game stability improvements. • Small optimization tweaks. Thank you for your support!

    Patch notes
  4. Veterum Full Release — Thank you for being with us!

    Greetings, warriors!Today is the day we’ve all been waiting for. Veterum has officially left Early Access and enters its full release!We started this journey on November 27, 2025. For nine and a half months, we marched toward the finale…

    crasleen_games

August

  1. 0.9.9.2 Final Polish

    Greetings, warriors!There are exactly 7 days left until Veterum leaves Early Access — the release will take place on September 7th at 09:00 AM PDT (19:00 MSK)! While we are preparing the launch day announcement, please welcome a fresh…

    crasleen_games
  2. Hotfix

    Patch Fix: Fixed the critical game freeze caused by the "penultimate enemy" bug. I deeply apologize for this issue and any inconvenience it may have caused! Thank you for your patience and for reporting it so quickly!

    Patch notes
  3. 0.9.9.0 Enemy Movement Range Display

    When hovering over an enemy while holding Ctrl or Shift, the game now displays all grid cells available for their movement (excluding 7-cell behemoth enemies). Range indicators and accessible cells are calculated based on the unit's maximum…

    crasleen_games
  4. 0.9.8.7 Controller Support Improvements

    0.9.8.7 Controller Support Improvements Full controller remapping functionality has been added to the Settings menu. Fixes & Technical Changes: Resolved potential game asset and resource discovery issues specific to the Linux version. If…

    Patch notes
  5. 0.9.8.6 Translation Fixes & Controller Support

    Localization fixes for German, French, Ukrainian, Brazilian Portuguese, Polish, and Turkish languages. Due to a technical error, one of the translation files was truncated, which led to a critical crash. We sincerely apologize for this…

    Patch notes
  6. 0.9.8.5 Linux Support

    Linux support has been added.New Content:Added a new map for assaulting Dwarf cities.Fixes:Fixed a bug where a hex occupied by a Musketeer remained inaccessible for 3 seconds after firing.Fixed a rare bug where a unit couldn’t be targeted…

    crasleen_games

July

  1. Hotfix

    Fixing the catapult.

    Patch notes
  2. 0.9.8.3 Portuguese, Polish and Turkish languages (AI translation)

    Added translations (AI-assisted) for Portuguese (Brazilian), Polish and Turkish languages.New Content:Added town houses, as well as houses in dwarven styleSome city maps have been changedCosmetic changes to many map presetsTwo new map…

    crasleen_games
  3. Veterum Leaves Early Access on September 7th!

    Greetings, warriors! Today we have a major announcement: Veterum is leaving Early Access and launching into full release on September 7, 2026. We entered Early Access on November 27, 2025. Over these past 9+ months, we have walked an…

    crasleen_games

June

  1. 0.9.8.2 Hotfix

    Fixed text display on wide monitors.

    Patch notes
  2. 0.9.8.1 – Steam Workshop

    Steam Workshop support has been added! If you've already subscribed to any mods before this version, they will now work. The game now includes a built-in mod manager (round button in the lower-right corner of the main menu), where you can…

    crasleen_games
  3. 0.9.8.0 Miscellaneous

    Miscellaneous: • Added Ukrainian language support • Added High Contrast mode to Colorblind settings Fixes: • Fixed a rare crash/error with cobweb destruction • Fixed several typos • Improved German and French localizations • Fixed an issue…

    Patch notes
  4. 0.9.7.9 Colorblind Support Update

    Warriors! We have added full support for colorblind modes. About 8% of men experience color vision deficiency, and we want to ensure every player can enjoy Veterum comfortably. Three hardware-accelerated modes based on scientific Dalton…

    Patch notes

May

  1. 0.9.7.8 Memory Leak Fix

    Minor memory leaks have been fixed. Game stability has been slightly improved.

    Patch notes
  2. 0.9.7.7 Lava Hotfix

    Unfortunately, a very nasty bug slipped into version 0.9.7.5: the game would crash after a battle featuring a lava bridge.We sincerely apologize for this oversight! This patch fixes the issue. We are currently working on fixing minor memory…

    Patch notes
  3. 0.9.7.6 Windowed Mode Hotfix

    Fixes: - Finally (hopefully) fixed issues with windowed mode Misc: - Added a setting to precisely configure the number of potions equipped by enemies - Slightly reduced the number of potions carried by enemies - Pressing F8 now hides the UI…

    Patch notes
  4. Veterum: 0.9.7.5 Major Visual Update

    Numerous changes and improvements to the visual component:· Completely reworked lighting system· New fog effects· Added color correction during rain· Puddles now occasionally shimmer· Blood splatter direction now accounts for the angle of…

    crasleen_games
  5. 0.9.7.4 Japanese localization improved

    Japanese localization has been improved. Once again, we express our sincere gratitude to Rokusai Katsushika and Takakidougata Udon! If anyone is interested in helping with text editing in other languages, please let me know. For the next…

    Patch notes
  6. 0.9.7.3 Japanese Language

    Japanese language has been added. Special thanks to Rokusai Katsushika! Other changes: - Background animations have been improved and optimized.

    Patch notes
  7. Veterum: 0.9.7.2 Spanish language, mini-bosses, and new events

    Spanish language added. Special thanks to Akkar72!New Content:• Added a late-game global event: Dreams of a God.• New map state: "Flood" and a related random battle.• New potion: Potion of Haste.• New random event.Other Changes:• Empowered…

    crasleen_games

April

  1. 0.9.7.1 Visual Improvements

    Added a post-processing filter that makes combat visuals sharper and more vibrant. You can adjust its parameters (brightness, contrast, and saturation) or disable it entirely in the Game Settings.Other changes:Text events: Hovering over…

    crasleen_games
  2. Veterum 0.9.7.0: Random Events

    New Features:Added 25 random text events that occur while traveling across the world map.Other Changes:- Added a toggle to display status bars over units (Settings -> Gameplay).- Units in the Army Camp can now be assigned unique icons for…

    Patch notes

March

  1. 0.9.6.9 Minor Tweaks

    Changes: Increased the maximum XP gain limit in Settings (was +100%, now +200%). Mercenary availability based on City Relations now updates in real-time; no need to re-enter the city anymore. A few more minor tweaks. Fixes: Fixed an issue…

    Patch notes
  2. 0.9.6.8 Hotfix

    Fixed 2 bugs introduced in the previous patch. Sorry for the inconvenience!

    Patch notes
  3. Veterum 0.9.6.7: Two New Events & Bugfixes

    New Content: Two new unique random road events (designed for mid-game). Changes: Units now gain more XP for casting non-damaging spells. The XP bonus scales with the spell's mana cost. Adjusted prices for many artifacts (mostly increased).…

    Patch notes
  4. 0.9.6.6 Multiple minor fixes

    New Content: • Added a special location (north of Daribor). It’s a dangerous place, proceed at your own risk... Changes: • Units on high ground now have increased range for abilities that are special ranged attacks or item throws. • AI now…

    Patch notes
  5. 0.9.6.5 Knockback Bug Fix

    Fixes: - Fixed a critical error when using Power Strike with units that have the Knockback ability. Huge thanks to Alex_ander for spotting this old and extremely nasty bug! - Charge Attack now triggers knockback correctly. - Free artifacts…

    Patch notes
  6. 0.9.6.4 New missions and minor improvements

    New Content: A new mission becomes available after completing two Cartographer missions (previously completed missions do not count). Added a late-game event: if you've killed too many enemies, they will come for you (previously killed…

    Patch notes
  7. 0.9.6.3 Fine-Tuning

    Additions and Changes: In-game guide updated with detailed information regarding the city wellbeing and status systems. Swordsmen can now learn the "Gut Punch" (Sucker Punch) ability. Added an option to choose the experience gain system…

    Patch notes
  8. Veterum 0.9.6.2: New Settings, Fixes, and Improvements

    New Settings: Interracial Tolerance: A new toggle that allows you to recruit any units, ignoring their racial tensions. (Note: Unit morale will still decrease if undesirable races are present in the army). Survival Chance: Permadeath is now…

    Patch notes

February

  1. Version 0.9.6.1 Miscellaneous

    New Content: The Herb-wife (Dwarf unit) has been edited and is now available for recruitment. 5 new artifacts added; Ancient Boar removed. Changes: Medal system reworked. Medals no longer affect unit upgrade costs. The medals themselves and…

    Patch notes
  2. Hotfix-2

    Fixed a critical bug that occurred when a player left units in a city.

    Patch notes
  3. Small hotfix

    Fixed an error when entering a shrine node. Reduced the probability of Heresy appearing.

    Patch notes
  4. Veterum: 0.9.6.0 City Conditions

    We are excited to present a major update that we’ve been working on intensively for the past 2 months!Cities on the world map now feature a dynamic "Prosperity Level" and temporary Conditions. The higher the prosperity, the more mercenaries…

    crasleen_games

January

  1. Steam Trading Cards are now available in Veterum!

    Steam Trading Cards are now available in Veterum!Glorious warriors and loyal companions!Support for Steam Trading Cards has arrived in Veterum. Now, as you hack your way through hordes of enemies, you will earn pleasant bonuses for your…

    crasleen_games
  2. 0.9.5.6. Loading Bug Fix-2

    I’ve identified the cause of the loading error. When you loaded a save from an older version in the updated build (0.9.5.5) and re-saved it, the game was supposed to write the new version number. However, due to a typo, it recorded the…

    Patch notes
  3. Hotfix

    I hope I’ve fixed the loading error. I couldn't reproduce it on my end, but I’ve made the code more robust. If the issue persists, please let me know! Also, fixed the unit generation with mutually exclusive talents. I haven't changed the…

    Patch notes
  4. Veterum 0.9.5.5: Unique Talents

    Player's starting units and mercenaries in cities can receive unique traits (passive and active skills) upon generation, including those normally unavailable for their specific class. The list of possible traits for each unit has been set…

    crasleen_games
  5. 0.9.5.4 New Unit Features

    New Content: - 9 new unit features (traits) - "Battle Magic" renamed to "Art of Magic", now also buffs health restoring spells - new ability "Dash" - Unit gains 5 Action Points - unit characteristics (newly created) brought in line with the…

    Patch notes
  6. 0.9.5.3 Adaptive Difficulty

    Adaptive Difficulty has been added to the game settings (the game will determine how challenging the battles are for the player and strengthen or weaken enemies accordingly). By default, Adaptive Difficulty is disabled. When calculating…

    Patch notes

December

  1. Roadmap

    Dear friends!Happy upcoming New Year! We would like to express our sincere gratitude for your support. Your activity and engagement have exceeded all our expectations. Every review and every suggestion helps us polish the game and brings us…

    crasleen_games
  2. 0.9.5.2 Several Fixes

    Changes: - Fixed an error that occurred when right-clicking an equipped item on a unit in the Mercenaries section. - Fixed the "Eagle Eye" trait. - Fixed (hopefully) the issue with the game regaining focus after the computer wakes up from…

    Patch notes
  3. 0.9.5.1 Musketeers and Dwarf Balance

    Changes: - Musketeers: firing range increased from 7 to 8. Unlike other ranged units, Musketeers no longer suffer a -2 Accuracy penalty for shooting at more than half of their maximum range. Musketeers no longer have the Slow Attack trait.…

    Patch notes
  4. 0.9.5.0 Miscellaneous

    Changes: - when renaming a unit or saving the game, the cursor now appears at the end of the name instead of the beginning - adjusted the rendering depth for bridges - minor changes to the unit auto-deployment system - the message stating…

    Patch notes
  5. 0.9.4.9 Five Skulls

    Changes - fixed the "Great Traveler" achievement - the ability to track enemies no longer depends on RNG; it is now determined solely by your army's visibility and the current encounter chance in a specific node - adjusted the difficulty…

    Patch notes
  6. Veterum 0.9.4.8 Kromm is watching!

    The "Kromm looks" effect appears after taking the oath. Other changes: - increased the chance of being ambushed on the world map - high relations with cities tend to reach 50 faster% - the chance of obtaining artifacts in battle has been…

    Patch notes

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