STEAMDB NEXUS

Steam app 1769830 · updated 12 Sep 2026, 21:49 UTC

As We Descend

The apocalyptic roguelike deckbuilder with squad sculpting and deep tactics. Recruit the right units and outmaneuver titanic foes on dangerous expeditions. Build up allies and resources in the feudal Vault-City. Can you survive all the perils that await the last bastion of humanity?

As We Descend Steam header artwork
Box DragonCoffee Stain Publishing
19playing now
2224-hour peak
445all-time peak
23average, last 30 days

The last 30 days

−6.1Gain−20.85%% gain54Peak

605 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01529445813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202625 peakFriday 14 August 202632 peakSaturday 15 August 202635 peakSunday 16 August 202634 peakMonday 17 August 202631 peakTuesday 18 August 202626 peakWednesday 19 August 202624 peakThursday 20 August 202640 peakFriday 21 August 202648 peakSaturday 22 August 202650 peakSunday 23 August 202654 peakMonday 24 August 202645 peakTuesday 25 August 202639 peakWednesday 26 August 202632 peakThursday 27 August 202634 peakFriday 28 August 202637 peakSaturday 29 August 202636 peakSunday 30 August 202639 peakMonday 31 August 202633 peakTuesday 01 September 202630 peakWednesday 02 September 202625 peakThursday 03 September 202630 peakFriday 04 September 202629 peakSaturday 05 September 202634 peakSunday 06 September 202629 peakMonday 07 September 202632 peakTuesday 08 September 202623 peakWednesday 09 September 202622 peakThursday 10 September 202621 peakFriday 11 September 202619 peakSaturday 12 September 202622 peak
Daily peakEvery hourly sample

All time

17 months, May 2025 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0120240360481May 2025Jul 2025Sep 2025Nov 2025Jan 2026Mar 2026May 2026Jul 2026Sep 2026May 2025435 monthly peakJune 2025445 monthly peakJuly 2025306 monthly peakAugust 2025119 monthly peakSeptember 2025227 monthly peakOctober 2025123 monthly peakNovember 2025141 monthly peakDecember 2025131 monthly peakJanuary 2026203 monthly peakFebruary 2026155 monthly peakMarch 2026165 monthly peakApril 202685 monthly peakMay 2026224 monthly peakJune 2026131 monthly peakJuly 2026133 monthly peakAugust 202678 monthly peakSeptember 202634 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03672108144July 2026August 2026September 2026October 2026July 2026133 peak — daily detail belowAugust 202678 peak — hourly detail belowSeptember 202634 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0367210814401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202664 peakThursday 02 July 202669 peakFriday 03 July 202674 peakSaturday 04 July 202674 peakSunday 05 July 202687 peakMonday 06 July 202670 peakTuesday 07 July 202668 peakWednesday 08 July 202658 peakThursday 09 July 202665 peakFriday 10 July 202659 peakSaturday 11 July 202655 peakSunday 12 July 202648 peakMonday 13 July 202644 peakTuesday 14 July 202635 peakWednesday 15 July 202644 peakThursday 16 July 202640 peakFriday 17 July 202667 peakSaturday 18 July 202685 peakSunday 19 July 2026101 peakMonday 20 July 202676 peakTuesday 21 July 202673 peakWednesday 22 July 202668 peakThursday 23 July 202693 peakFriday 24 July 202697 peakSaturday 25 July 2026133 peakSunday 26 July 2026116 peakMonday 27 July 2026100 peakTuesday 28 July 202687 peakWednesday 29 July 202688 peakThursday 30 July 202681 peakFriday 31 July 202673 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 405 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02142638401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202678 peakSunday 02 August 202670 peakMonday 03 August 202653 peakTuesday 04 August 202654 peakWednesday 05 August 202643 peakThursday 06 August 202644 peakFriday 07 August 202655 peakSaturday 08 August 202643 peakSunday 09 August 202653 peakMonday 10 August 202641 peakTuesday 11 August 202636 peakWednesday 12 August 202634 peakThursday 13 August 202644 peakFriday 14 August 202632 peakSaturday 15 August 202635 peakSunday 16 August 202634 peakMonday 17 August 202631 peakTuesday 18 August 202626 peakWednesday 19 August 202624 peakThursday 20 August 202640 peakFriday 21 August 202648 peakSaturday 22 August 202650 peakSunday 23 August 202654 peakMonday 24 August 202645 peakTuesday 25 August 202639 peakWednesday 26 August 202632 peakThursday 27 August 202634 peakFriday 28 August 202637 peakSaturday 29 August 202636 peakSunday 30 August 202639 peakMonday 31 August 202633 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 200 hourly samples. Each dip is a night. Weekends are shaded.

0918283701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202630 peakWednesday 02 September 202625 peakThursday 03 September 202630 peakFriday 04 September 202629 peakSaturday 05 September 202634 peakSunday 06 September 202629 peakMonday 07 September 202632 peakTuesday 08 September 202623 peakWednesday 09 September 202622 peakThursday 10 September 202621 peakFriday 11 September 202619 peakSaturday 12 September 202622 peak

October 2026

As We Descend was released on 28 May, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:49 UTC
App ID
1769830
Last updated
25 Aug 2026 build 24925066
Developer
Box Dragon
Publisher
Coffee Stain Publishing
Release date
28 May, 2025
Platforms
Windows
Download size
3.13 GB
Install size
3.35 GB
Genres
Indie, RPG, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access
Achievements
16

Features & support

Steam features

Steam AchievementsMouse Only Option#category_playable_at_your_own_paceTouch Only OptionSteam CloudFamily Sharing

Controllers & input

Accessibility

Adjustable Text SizeCustom Volume ControlsAdjustable DifficultyPlayable without Timed Input

Popular tags

Early AccessRoguelike DeckbuilderCard BattlerCard GameRoguelikeDeckbuildingTurn-Based TacticsRogueliteTurn-Based StrategyStrategyReplay ValuePost-apocalypticTurn-Based CombatChoices MatterSingleplayerProcedural GenerationDystopian Medieval3DSimulation
About this gameFull description from Steam
As We Descend is a strategy roguelike deckbuilder set in an apocalyptic world with dual-layered deckbuilding: you must play your cards right in both dangerous expeditions and the last city of humankind. Recruit new squads of units by utilizing scavenged technology. Each squad is a unique archetype with its own set of cards which can be added, removed, and upgraded. Deploy the right composition of forces in order to tailor your deck for success against each battle encounter. The city is the last bastion of humanity and serves as your main base. Familiarize yourself with its denizens so you can survive its feudal politics and gain allies. Roll the dice to compel those in the city to your cause. Make the most of your limited time and resources so you can prepare sufficiently for the future. Against titanic enemies, you must rely on not just strength but wit. Adapt your tactics by reacting to enemy intents. Master the combat zone system: reposition your forces between the Guard Zone and the Support Zone in order to dodge enemy attacks and set up a defensive line. Each descent contains countless challenges, including surviving the post-apocalypse. Scavenge the resources you need to defend and upgrade as you attempt to break through the three biomes to enter the core. Rewards and mysteries both await you beneath the surface. Even if you fail, you will uncover new secrets and begin the next journey with new knowledge and tools to delve ever deeper. Hailing from one of the three great factions of the City-Vault, you hold the key to its fate amidst the post-apocalypse. Outmaneuver the medieval politics of the city and unearth its deepest secrets. As the first and last line of defense for the city walls, you must hold the line...
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Violência
IGRS15Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: i5 4690k Memory: 8 GB RAM Graphics: GTX 1050 Ti (4GB VRAM) Storage: 6 GB available space

Recommended

Recommended: OS: Windows 11 Processor: i5 9400F Graphics: GTX 1070 (8GB VRAM)
Supported languages13 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Traditional Chinese
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

16 achievements in total.

Show selected achievements (may contain spoilers)
As I DescendAchievement
Descend 5Achievement
Descend 10Achievement
Votive EmblemAchievement
Guild EmblemAchievement
Beast SlayerAchievement
DeconstructionAchievement
InnocenceAchievement
Fortune Favors the BoldAchievement
CheckmateAchievement

View all Steam achievements

50 developer announcements, Oct 2025 to Sep 2026 · times in UTC

September

  1. [Unstable] Controller Test Branch Update

    Note: This update is exclusively on the experimental branch aka . They do NOT apply to the default, stable build. For instructions on how to switch to the experimental branch to test these changes…

    Patch notes

August

  1. Hotfix 0.16.0.3

    This update will NOT clear your in-progress runs from Update 10 (Patch 0.15.0) and forward. Changes and Fixes Fixed a rare bug where you could get stuck on a "Choose a unit" screen with no valid options Fixed an issue where certain event…

    Patch notes
  2. Controller Testing

    Hey all, this is Kev. Just a few days ago, we mentioned we were "almost ready" for controller testing: https://store.steampowered.com/news/app/1769830/view/696521186693090502 Well, today is the day! In order to test, you'll need to switch…

    Box Dragon Kev
  3. Hotfix 0.16.0.2

    This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. Changes and Fixes Bell Maiden can no longer learn Consecrate (the card was only intended for the Fire Maiden, since the Guild Lantern can't…

    Patch notes
  4. Hotfix 0.16.0.1

    This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. Japanese localization is now up-to-date with the changes from Update 11 (all other localizations are already up-to-date with Update 11) For…

    Patch notes
  5. Update 11 is out now! Plus news on Controller Support & Sacrosanct teaser

    Hey everyone, I wanted to give you some news on a few topics. As we head towards 1.0 (which is somewhere on the horizon), the major features that remain are controller support, the third origin, and the end game. This news post focuses on…

    Box Dragon Kev
  6. Update 11 Patch Notes

    (Patch 0.16.0) Known issue: The Japanese localization is still in-progress, so it did not ship in this patch. We'll followup with a hotfix to patch it in. City Market Plaza can accept Supplies now Market Plaza Dreamfruit copper value…

    Box Dragon Kev

July

  1. Hotfix 0.15.0.5

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data…

    Patch notes
  2. Hotfix 0.15.0.4

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (v.500117)! Unfortunately there was a data…

    Patch notes
  3. Hotfix 0.15.0.3

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 This will work with recent runs starting with Update 10, except for Hotfix 0.15.0.2 (500117)! Unfortunately there was a data error…

    Patch notes
  4. Hotfix 0.15.0.2

    Hotfix for Update 10 (Patch 0.15.0). https://store.steampowered.com/news/app/1769830/view/708904182867820760 There's a chance this will break your existing runs due to the fix to the Workshop spawn location. If this affects you, apologies…

    Patch notes
  5. Hotfix 0.15.0.1

    This update will NOT clear your in-progress runs from either Update 10 (Patch 0.15.0) and forward. https://store.steampowered.com/news/app/1769830/view/708904182867820760 Changes and Fixes In Power Struggles and Faction Wars, choosing the…

    Patch notes
  6. Update 10: Recyclic Phenomena

    Hail wardens, this is Kev. Major update 10 is now live, and is of larger scale like our monthly updates prior to Update 8. This update is focused on weighty decision-making in the City. Due to the system reworks, your current runs in…

    Box Dragon Kev
  7. Experimental Branch

    Hey all, this is Kev. We have some hefty changes for the upcoming Update 10, which means we need your help to test out the patch before the patch goes out live to everyone! Instructions for how to jump into the branch are at the bottom of…

    Box Dragon Kev

June

  1. Patch 0.14.1

    We've rolled out some adjustments and fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. The enemy encounters which were the least threatening (in terms of damage dealt to the player's forces…

    Box Dragon Kev
  2. Verified on Steam Deck

    Hey everyone, I wanted to give you a quick update on how it's going with Steam Deck support and controller functionality. As of today, we're officially Steam Deck Verified. What does that mean, exactly? It means we've passed the…

    Box Dragon Kev
  3. Patch 0.14.0.2

    Just pushed a small patch to fix a few issues, as well as to let you all know that bug reports should be working again. The bug report tool was broken on the server-side since the last patch, but should've been fixed since Monday this week.…

    Patch notes
  4. Update 9

    Greetings all, this is Kev. Update 9 is now live. This update is compatible with any run from Update 6 and forward. As I mentioned in the notes for Update 7, we've started focusing our efforts on a couple huge features for As We Descend…

    Box Dragon Kev

April

  1. Update 8: Continuum

    Greetings all, this is Kev. Update 8: Continuum is now live. This update is compatible with any run from Update 6 and forward. As I mentioned in the notes for Update 7, we've started focusing our efforts on a couple huge features for As We…

    Box Dragon Kev
  2. Hotfix 0.12.0.6

    Another small patch, another bug fix. This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/518616498862817405 For…

    Patch notes
  3. Hotfix 0.12.0.5

    Another patch, another set of bug fixes. This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/518616498862817405…

    Patch notes
  4. Hotfix 0.12.0.4

    Alright, this hotfix includes a pretty common crash bug that's been plaguing some of you when facing Dire Vermin. It also includes fixes for three other rarer crashes. This patch will NOT clear your in-progress runs from either Update 7…

    Patch notes
  5. Hotfix 0.12.0.3

    This update will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/518616498862817405 Changes and Fixes War Spear reverted back…

    Patch notes
  6. Hotfix 0.12.0.2

    This patch will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/518616498862817405 Fixed an issue with Empowered Wrath and…

    Patch notes
  7. Hotfix 0.12.0.1

    This update will NOT clear your in-progress runs from either Update 7 (Patch 0.12.0) or Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/518616498862817405 Changes and Fixes (Knight/Custodian)…

    Patch notes

March

  1. Update 7: Even the Odds

    Greetings Wardens, this is Kev. Update 7: Even the Odds is now live! This update is compatible with any run from Update 6 and forward, though do note that some of your cards may have changed (and certain cards have become deprecated; they…

    Box Dragon Kev
  2. Patch 0.11.3.0

    Additional balance adjustments and bug fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english Changes Tweaked…

    Patch notes
  3. Hotfix 0.11.2.3

    Deploying a possible fix for a rare but reoccuring bug where certain units can get stuck in their animations. If you're still getting stuck, make sure to send a bug report! Typically, going to the main menu and loading back in should get…

    Patch notes
  4. Patch 0.11.2.2

    Additional balance adjustments and bug fixes. This update will NOT clear your in-progress runs from Update 6 (Patch 0.11.0) and forward. https://store.steampowered.com/news/app/1769830/view/494969887019499635?l=english Changes and Fixes…

    Patch notes
  5. Patch 0.11.2.1

    We're rolling out some more fixes to address "stuck" metaprogress for a few unlocks as well as a few other issues. In addition, this patch also includes Japanese localization for the changes from Update 6…

    Patch notes
  6. Patch 0.11.2.0

    We're rolling out some additional adjustments and fixes. This patch also includes most of the missing localization for the new content that was introduced in Update 6…

    Box Dragon Kev
  7. Patch 0.11.1.0

    We're rolling out some more fixes, notably a fix where new players (who started after Update 6) could not access the screen for the Descension system. This fix is retroactive, and should immediately unlock the Descension system for anyone…

    Patch notes

February

  1. Update 6: Caustic Calamity

    Greetings Wardens, Update 6: Caustic Calamity is now live! This update includes metaprogression adjustments and system changes, so your current runs in progress will NOT be compatible with the new patch. The "Vault Configuration" screen has…

    Box Dragon Kev
  2. Patch 0.10.2.0

    We're rolling out some more fixes.This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.\Various FixesFixed an issue with Line of Fire's attack power tooltipFixed an issue where the display of the freebie…

    Patch notes
  3. Patch 0.10.1.0

    We're rolling out some additional changes and fixes, notably to the soft lock issues introduced in Update 5 during scavenging.This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.\City Changes Slightly…

    Patch notes

January

  1. Patch 0.10.0.4

    We're rolling out some additional fixes. This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.\Changes & FixesAttempting to fix the Tinker's broken tech no longer triggers a cooldownVisiting the Noble no…

    Patch notes
  2. Hotfix 0.10.0.3

    This patch includes some minor changes. This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.\ChangesAdded an extra Expedition Force to the first depth, bringing the total up from 8 to 9 (compared to 13…

    Patch notes
  3. Hotfix 0.10.0.2

    This patch includes some minor fixes. This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.\FixesFixed an issue with Arbalist and Dauntless starting cardsFixed an issue where card tooltips could extend…

    Patch notes
  4. Patch 0.10.0.1

    We're rolling out some critical crash fixes and some adjustment to the pacing changes from Update 5.This update will NOT clear your in-progress runs from Update 5 (Patch 0.10.0) and forward.\Battle CountNumber of Expedition Forces have been…

    Patch notes
  5. Update 5: Eternal Cycles

    Update 5: Eternal Cycles for As We Descend is now live. This update includes substantial content and system changes, so your current runs in progress will NOT be compatible with the new patch! This update focuses on streamlining the…

    Box Dragon Kev

December

  1. Timing of Update 5

    Hey all, this is Kev. We were planning to patch the game with Early Access Update 5 today, which has crazy pacing changes that rather dramatically alter some core systems in the game. However, after some early testing with a few…

    Box Dragon Kev

November

  1. Nominate As We Descend in the Steam Awards!

    The Steam Awards are now open for nominations! If you're having a blast with As We Descend so far, make sure to nominate us above and put your piece on the board. We're just about crossing the 6 month mark for As We Descend's Early Access…

    Box Dragon Kev
  2. Patch 0.9.2.1

    This patch includes a QOL feature and an important fix for new players. Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Added difference-highlighting for the Upgrade Screen Fixed an issue…

    Patch notes
  3. Update 4.5 (Patch 0.9.2)

    Greetings Wardens, this is Kev with some patch notes for you. Today's patch fixes a major issue where Envoys and other allies could vanish without returning on later cycles. Additionally, it has a host of other UI improvements and gameplay…

    Box Dragon Kev

October

  1. Hotfix 0.9.1.4b

    Just another hotfix. Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Fixed bug where Exsanguinate did not work Fixed bug where Twisted Light+ did not use the right card art

    Patch notes
  2. Hotfix 0.9.1.4a

    Just a hotfix. Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Fixed bug with "Not Discovered" showing up even on discovered cards

    Patch notes
  3. Patch 0.9.1.4

    Some additional adjustments and improvements. Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Gameplay Bust Open stats adjusted to be greater and be more weighted towards Stagger High Tide…

    Patch notes
  4. Patch 0.9.1.3

    Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Acquiring a random tech prefers techs that have not appeared this run Fixed bug where a two-sized battle region would not spawn despite the…

    Patch notes
  5. Patch 0.9.1.2

    This patch includes a few more fixes, but specifically a fix for the Forget reward. Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Fixed major bug where you couldn't Forget unit cards…

    Patch notes
  6. Patch 0.9.1.1

    This patch includes a few more fixes. Also, this update will NOT clear your in-progress runs from Update 4 (Patch 0.9.0) and forward. Improved the rarity reveal VFX (Descension VII) Increased Copper gain for dissolving Contaminated items…

    Patch notes

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