STEAMDB NEXUS

Steam app 1634360 · updated 12 Sep 2026, 22:19 UTC

EMUUROM

A creature-scanning metroidvania. Explore an ancient paradise before it's lost forever. Study the EMUUROM creatures, document your findings in the EMUUDEX, and use what you learn to unlock new paths.

EMUUROM Steam header artwork
borbwareCoyote Time Publishing
10playing now
1324-hour peak
303all-time peak
10average, last 30 days

The last 30 days

−0.3Gain−2.51%% gain25Peak

297 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0714202714 Aug19 Aug24 Aug29 Aug03 Sep08 SepFriday 14 August 202620 peakSaturday 15 August 202619 peakSunday 16 August 202620 peakMonday 17 August 202618 peakTuesday 18 August 202615 peakWednesday 19 August 202618 peakThursday 20 August 202615 peakFriday 21 August 202614 peakSaturday 22 August 202613 peakSunday 23 August 202617 peakMonday 24 August 202615 peakTuesday 25 August 202610 peakWednesday 26 August 202612 peakThursday 27 August 202611 peakFriday 28 August 202611 peakSaturday 29 August 202615 peakSunday 30 August 202616 peakMonday 31 August 202613 peakTuesday 01 September 202623 peakWednesday 02 September 202622 peakThursday 03 September 202617 peakFriday 04 September 202623 peakSaturday 05 September 202625 peakSunday 06 September 202621 peakMonday 07 September 202618 peakTuesday 08 September 202621 peakWednesday 09 September 202613 peakThursday 10 September 202615 peakFriday 11 September 202612 peakSaturday 12 September 202613 peak
Daily peakEvery hourly sample

All time

5 months, May 2026 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

082164245327May 2026Jun 2026Jul 2026Aug 2026Sep 2026May 2026303 monthly peakJune 2026189 monthly peakJuly 202649 monthly peakAugust 202627 monthly peakSeptember 202625 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

013264053July 2026August 2026September 2026October 2026July 202649 peak — daily detail belowAugust 202627 peak — hourly detail belowSeptember 202625 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01326405301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202644 peakThursday 02 July 202644 peakFriday 03 July 202642 peakSaturday 04 July 202649 peakSunday 05 July 202648 peakMonday 06 July 202639 peakTuesday 07 July 202637 peakWednesday 08 July 202637 peakThursday 09 July 202636 peakFriday 10 July 202636 peakSaturday 11 July 202640 peakSunday 12 July 202646 peakMonday 13 July 202629 peakTuesday 14 July 202624 peakWednesday 15 July 202627 peakThursday 16 July 202624 peakFriday 17 July 202629 peakSaturday 18 July 202625 peakSunday 19 July 202629 peakMonday 20 July 202622 peakTuesday 21 July 202627 peakWednesday 22 July 202629 peakThursday 23 July 202628 peakFriday 24 July 202626 peakSaturday 25 July 202628 peakSunday 26 July 202639 peakMonday 27 July 202623 peakTuesday 28 July 202616 peakWednesday 29 July 202627 peakThursday 30 July 202627 peakFriday 31 July 202627 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 168 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0715222901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202624 peakSunday 02 August 202627 peakMonday 03 August 202621 peakTuesday 04 August 202616 peakWednesday 05 August 202624 peakThursday 06 August 202621 peakFriday 07 August 202622 peakSaturday 08 August 202623 peakSunday 09 August 202623 peakMonday 10 August 202619 peakTuesday 11 August 202617 peakWednesday 12 August 202614 peakThursday 13 August 202614 peakFriday 14 August 202620 peakSaturday 15 August 202619 peakSunday 16 August 202620 peakMonday 17 August 202618 peakTuesday 18 August 202615 peakWednesday 19 August 202618 peakThursday 20 August 202615 peakFriday 21 August 202614 peakSaturday 22 August 202613 peakSunday 23 August 202617 peakMonday 24 August 202615 peakTuesday 25 August 202610 peakWednesday 26 August 202612 peakThursday 27 August 202611 peakFriday 28 August 202611 peakSaturday 29 August 202615 peakSunday 30 August 202616 peakMonday 31 August 202613 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 129 hourly samples. Each dip is a night. Weekends are shaded.

0714202701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202623 peakWednesday 02 September 202622 peakThursday 03 September 202617 peakFriday 04 September 202623 peakSaturday 05 September 202625 peakSunday 06 September 202621 peakMonday 07 September 202618 peakTuesday 08 September 202621 peakWednesday 09 September 202613 peakThursday 10 September 202615 peakFriday 11 September 202612 peakSaturday 12 September 202613 peak

October 2026

EMUUROM was released on 25 May, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:19 UTC
App ID
1634360
Last updated
06 Sep 2026 build 25155356
Developer
borbware
Publisher
Coyote Time Publishing
Release date
25 May, 2026
Platforms
WindowsmacOSLinux
Download size
2 MB2 MB3 MB
Install size
4 MB6 MB6 MB
Genres
Adventure, Indie
Game modes
Single-player
Controller support
Full
Achievements
20

Features & support

Steam features

Steam AchievementsKeyboard Only OptionSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Pixel GraphicsMetroidvaniaExplorationRetroPuzzlePuzzle PlatformerAdventureMysteryPlatformerCreature CollectorSurreal2D PlatformerSingleplayerAtmosphericNonlinearCuteColorful2DActionNature
About this gameFull description from Steam
Discover rules, gather information, and use the gained knowledge to find new paths forward. There are layers of secrets hidden in plain sight! Bit by bit, the lost world of the EMUUROM creatures begins to unfold. Study creatures and reveal hidden pathways with your trusty scanner beam. Traverse an interconnected world full of mysteries and use your scanner to solve puzzles ranging from obvious to obscure. Your every scan is stored in the EMUUDEX. Connect the dots as you gather more information about the world and its denizens. No hand-holding! It's up to your wits to figure out the workings of the world. Unique retro look and feel arising from the TIC-80 fantasy console restrictions.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or later Processor: 2GHz+ Memory: 1 GB RAM Graphics: 128MB Storage: 10 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: Big Sur ver. 11.6 (older might work as well) Processor: 2.6GHz dual-core i5 / Apple M1 Memory: 8 GB RAM Graphics: Iris 1536MB Storage: 10 MB available space Additional Notes: If you can run other games on Steam, it's probably OK Recommended:

Linux

Minimum: OS: Ubuntu 10.04+ Processor: 2GHz+ Memory: 1 GB RAM Graphics: 128MB Additional Notes: If you can run other games on Steam, it's probably OK Recommended:
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

20 achievements in total.

Show selected achievements (may contain spoilers)
REDHidden achievement
GREENHidden achievement
BLUEHidden achievement
YELLOWHidden achievement
GRAYHidden achievement
You have not heard of EmuulehtoHidden achievement
You have heard of EmuulehtoHidden achievement
HÄH-HÄH-HÄÄ!Hidden achievement
Saanassako myö ollaan?Hidden achievement
JOULU KORISTE NENÄ TONTTUHidden achievement

View all Steam achievements

28 developer announcements, Sep 2021 to Sep 2026 · times in UTC

September

  1. 1.0.9 Patch notes

    Ohhh boy, it's been a while! The summer is over, so it's time to get back to work. I've been sitting on some changes for a while, and finally gathered enough energy to make some more fixes and push a bugfix update. (So yeah, despite the…

    Patch notes

June

  1. 1.0.8 Patch notes

    To commemorate the Steam summer sale, some new fixes are now live! Bigger fixes - achieved achievements are saved to the savefile to record them even when there's no connection to Steam API - on the title screen, check the savefile for…

    Patch notes
  2. 1.0.7 Patch notes (+update to achievements!)

    ...aaaand of course I broke a thing with 1.0.6, so 1.0.7 is already here. Quite a lot of other small fixes ended up in this one, as well. And one big one! Change to the achievement logic - The big one is a change to how some achievements…

    Patch notes
  3. 1.0.6 Patch notes

    Surprise! Accidentally broke a minor thing with 1.0.5, so 1.0.6 is already here. Long overdue fixes - fix Ohtomuer' softlock (thanks to watermalone1, boink, Cy, Arc Impulse) 1.0.5 Regressions - fix broken puzzle in 6-4 (thanks, PoZZ!)…

    Patch notes
  4. 1.0.5 Patch notes

    It took a bit longer time to add these fixes in... but here they are! Smallest fixes imaginable- fix Muavilukko pronunciation - fix the dots in 6-2 signpost (thanks, Brian!) - fix 4-1 4-8 boundary in Forest's cover map (thanks, Infomantis!)…

    Patch notes
  5. 1.0.4 Patch notes

    It's the biggest patch yet! Let's get to it:Smallest fixes imaginable - fix Vuara music triggering too early - make Ilives form 2 appear only after the birds have escaped - fix tile in dex (thanks, MH25) - add keys for the rest of keycodes…

    Patch notes
  6. 1.0.3 Patch notes

    A lot of fixes in this one, including a feature to autofix broken saves so you don't have to send your savefiles for me anymore (hopefully!) :D Small fixes - fix rune (thanks, Lopes Doria!) - minor Neva level tile edits - edit Neva chord…

    Patch notes

May

  1. 1.0.2 Patch notes

    Just in time for the Thinky Direct stream, a new version of EMUUROM is available! Also, cloud saves should now work for Windows and Mac - we're working on getting it working on Linux as well. NOTE: If you play on two computers, be sure your…

    Patch notes
  2. 1.0.1 Patch notes

    Thanks to all the new players (there are so many of you! Wow!), we got a ton of bug reports... which means the first patch is due!Early-game patch notesNew QOL feature: Mavonsilimä can be used to reset Luikero to save it from many…

    Patch notes
  3. EMUUROM IS OUT!

    Happy EMUUROM day, everyone... The game is finally available on Steam!It’s been a hectic month. I can’t believe the game is finally done. I most certainly am. I started this project as a jam game for the Fantasy Console Jam 3 in 2018 to try…

    borbware
  4. EMUUROM is Steam Deck Verified

    EMUUROM has officially passed Steam Deck Verified, with launch coming May 25. Built entirely inside the TIC-80 fantasy console, EMUUROM lands at the handheld's sweet spot: low resource use, pixel-perfect rendering, native controller…

    Coyote Time Publishing
  5. EMUUROM out May 25, earlier than planned

    EMUUROM launches on Steam May 25, 2026. Earlier than planned. Surprise! Due to Mina the Hollower launching on 29th, we had to make some quick adjustments to our launch schedule... So EMUUROM will already launch on May 25th!! Huge thanks to…

    Coyote Time Publishing

April

  1. EMUUROM x Coyote Time Publishing + Release Window Update!

    EMUUROM has a publisher!!Hello all! Just wanted to share some big news: EMUUROM has officially teamed up with Coyote Time Publishing!You most likely haven't heard of them before - Coyote Time is a new Finnish indie publisher, and EMUUROM is…

    Coyote Time Publishing

August

  1. 0.8.2.1 - Cerebral Puzzle Showcase!

    Hello again! To commemorate being part of the Cerebral Puzzle Showcase event, I built a new demo version of EMUUROM! It's version 0.8.2.1, and it contains many quality of life updates, and even some new content as well. See, during some…

    borbware

February

  1. 0.7.0 Intuitive interface (and many other changes)

    After a long period of radio silence, it's time for a new demo! Last autumn, I was stuck in a "just effing get it released" rut, which ultimately didn't get the game any more done than what it was. Thanks to the power of constructive…

    borbware

September

  1. 0.6.3 Runes of EMUU

    Oops, new update!? Surprise! I've updated the demo a few times now, so it's time for a new changelog devlog thingy! These updates pack mostly some new visuals, let's start with the biggest one: runes!…

    Patch notes
  2. 0.6.1. Pageturner's paradox!

    Hello again! {STEAM_CLAN_IMAGE}/40897159/b0581b148be3fe7b9de98a03fa571930bd08dab0.gif EMUUROM development is going smoothly. We're nearing the finish line - there's only two bosses & ending cutscene left to implement... and then the game is…

    Patch notes

July

  1. 0.5.4. Have you heard of EMUULEHTO?

    {STEAM_CLAN_IMAGE}/40897159/64afff10a69f5af84e74f3380ea610a2e044985d.png I've updated the EMUUROM beta and now the demo catches the beta, going from 0.5.1 straight to the most recent version: 0.5.4! The most striking change is visible right…

    Patch notes

June

  1. 0.5.1 vauhtista

    A new update already? And it's not bugfixes??? {STEAM_CLAN_IMAGE}/40897159/fb5143158f95bf5d930cd97c314a0ffc464b1c66.png As per popular request, EMUUROM now has a SPEEDRUN MODE. For the time being, it can only be toggled with keyboard by…

    Patch notes
  2. 0.5.0 Mjäy

    {STEAM_CLAN_IMAGE}/40897159/560f91cd34db7dd0f1e4af58701cdc8029f77a93.png I've been quietly working on Harju, the second-to-last area, which is now finally done - only one area left! Development of Harju has introduced many tweaks to…

    Patch notes

December

  1. 0.4.1.0 Changelog

    Another week, another update! ^^ {STEAM_CLAN_IMAGE}/40897159/4ed711007e3f3a4acd620b27d110430ef9c5e8c5.png Or, actually, two. I didn't write a dedicated changelog for the previous version 0.4.0.5 as I was anyway about to release a new…

    Patch notes
  2. 0.4.0.4 hotfix

    Fixing some minor bugs from 0.4.0.1. CHANGELOG fix boss resetting too easily fix boss bridge not opening under certain conditions fix intro cutscene when using a controller map polish & other small fixes That's it. Happy scanning!

    Patch notes
  3. 0.4.0.1 Changelog: SQUADRON GOALS

    The new, probably-very-final demo version 0.4.0.1 - SQUADRON GOALS is here! The bad news is that it breaks old saves once again. The good news is that you can now play the demo again from the beginning! :---D NEW FEATURES A new boss! A new…

    borbware

October

  1. 0.3.6.3 Changelog: Take a nap!

    I've recently uploaded three new bugfix releases - 0.3.6.1 to 0.3.6.3. There's also an important new feature - taking a nap! Here's the full list of changes: 0.3.6.1 BUGFIX (failed): map screen sometimes appears when pressing the scan…

    Patch notes

September

  1. 🌹How EMUUROM silently teaches its mechanics

    Borb plays the EMUUROM demo through and discusses its silent tutorial, level design and worldbuilding. Come say hi & ask anything! If there's time, speedrunning tech will be showcased as well.

    borbware
  2. 🌹How EMUUROM silently teaches its mechanics

    Borb plays the EMUUROM demo through and discusses its silent tutorial, level design and worldbuilding. Come say hi & ask anything! If there's time, speedrunning tech is showcased as well.

    borbware
  3. Next Fest Test

    Really, I'll just need to test my streaming equipment prior to the real deal - the Steam Next Fest stream!

    borbware
  4. EMUUROM demo now available!

    The EMUUROM demo includes the first area of the game, PUIJJO PLATEAU. It has playable content for about an hour, and gives a good idea on what to expect from the rest of the game. Overcome the obstacles, comprehend the creatures, SAVE THE…

    borbware

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