STEAMDB NEXUS

Steam app 813230 · updated 12 Sep 2026, 19:27 UTC

ANIMAL WELL

Explore a dense, interconnected labyrinth, and unravel its many secrets. Collect items to manipulate your environment in surprising and meaningful ways. Encounter beautiful and unsettling creatures, as you attempt to survive what lurks in the dark. There is more than what you see.

ANIMAL WELL Steam header artwork
Billy BassoBigmode
101playing now
11524-hour peak
8,107all-time peak
99average, last 30 days

The last 30 days

−7.9Gain−7.33%% gain218Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05911817723513 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026114 peakFriday 14 August 2026163 peakSaturday 15 August 2026184 peakSunday 16 August 2026196 peakMonday 17 August 2026160 peakTuesday 18 August 2026182 peakWednesday 19 August 2026164 peakThursday 20 August 2026164 peakFriday 21 August 2026171 peakSaturday 22 August 2026200 peakSunday 23 August 2026218 peakMonday 24 August 2026152 peakTuesday 25 August 2026145 peakWednesday 26 August 2026119 peakThursday 27 August 2026118 peakFriday 28 August 2026127 peakSaturday 29 August 2026150 peakSunday 30 August 2026144 peakMonday 31 August 2026100 peakTuesday 01 September 2026107 peakWednesday 02 September 2026103 peakThursday 03 September 2026100 peakFriday 04 September 2026105 peakSaturday 05 September 2026114 peakSunday 06 September 2026129 peakMonday 07 September 2026125 peakTuesday 08 September 202685 peakWednesday 09 September 202670 peakThursday 10 September 202680 peakFriday 11 September 202690 peakSaturday 12 September 2026115 peak
Daily peakEvery hourly sample

All time

29 months, May 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k4k7k9kMay 2024Sep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026May 20248,107 monthly peakJune 20241,780 monthly peakJuly 2024800 monthly peakAugust 2024451 monthly peakSeptember 2024934 monthly peakOctober 2024672 monthly peakNovember 2024880 monthly peakDecember 2024873 monthly peakJanuary 2025783 monthly peakFebruary 2025619 monthly peakMarch 2025503 monthly peakApril 2025252 monthly peakMay 2025685 monthly peakJune 2025400 monthly peakJuly 2025351 monthly peakAugust 2025325 monthly peakSeptember 2025276 monthly peakOctober 2025231 monthly peakNovember 2025191 monthly peakDecember 2025299 monthly peakJanuary 2026268 monthly peakFebruary 2026242 monthly peakMarch 2026240 monthly peakApril 2026145 monthly peakMay 2026431 monthly peakJune 2026227 monthly peakJuly 2026226 monthly peakAugust 2026218 monthly peakSeptember 2026129 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

061122183244July 2026August 2026September 2026October 2026July 2026226 peak — daily detail belowAugust 2026218 peak — hourly detail belowSeptember 2026129 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

06112218324401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026185 peakThursday 02 July 2026172 peakFriday 03 July 2026192 peakSaturday 04 July 2026215 peakSunday 05 July 2026226 peakMonday 06 July 2026190 peakTuesday 07 July 2026187 peakWednesday 08 July 2026197 peakThursday 09 July 2026193 peakFriday 10 July 2026195 peakSaturday 11 July 2026211 peakSunday 12 July 2026215 peakMonday 13 July 2026155 peakTuesday 14 July 2026153 peakWednesday 15 July 2026144 peakThursday 16 July 2026117 peakFriday 17 July 2026123 peakSaturday 18 July 2026140 peakSunday 19 July 2026154 peakMonday 20 July 2026112 peakTuesday 21 July 2026102 peakWednesday 22 July 2026112 peakThursday 23 July 2026125 peakFriday 24 July 2026102 peakSaturday 25 July 2026116 peakSunday 26 July 2026131 peakMonday 27 July 202697 peakTuesday 28 July 202696 peakWednesday 29 July 202694 peakThursday 30 July 2026102 peakFriday 31 July 2026107 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05911817723501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026117 peakSunday 02 August 2026113 peakMonday 03 August 2026102 peakTuesday 04 August 2026108 peakWednesday 05 August 2026102 peakThursday 06 August 2026100 peakFriday 07 August 202691 peakSaturday 08 August 2026123 peakSunday 09 August 2026146 peakMonday 10 August 2026174 peakTuesday 11 August 2026163 peakWednesday 12 August 2026163 peakThursday 13 August 2026155 peakFriday 14 August 2026163 peakSaturday 15 August 2026184 peakSunday 16 August 2026196 peakMonday 17 August 2026160 peakTuesday 18 August 2026182 peakWednesday 19 August 2026164 peakThursday 20 August 2026164 peakFriday 21 August 2026171 peakSaturday 22 August 2026200 peakSunday 23 August 2026218 peakMonday 24 August 2026152 peakTuesday 25 August 2026145 peakWednesday 26 August 2026119 peakThursday 27 August 2026118 peakFriday 28 August 2026127 peakSaturday 29 August 2026150 peakSunday 30 August 2026144 peakMonday 31 August 2026100 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 280 hourly samples. Each dip is a night. Weekends are shaded.

0357010413901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026107 peakWednesday 02 September 2026103 peakThursday 03 September 2026100 peakFriday 04 September 2026105 peakSaturday 05 September 2026114 peakSunday 06 September 2026129 peakMonday 07 September 2026125 peakTuesday 08 September 202685 peakWednesday 09 September 202670 peakThursday 10 September 202680 peakFriday 11 September 202690 peakSaturday 12 September 2026115 peak

October 2026

ANIMAL WELL was released on 9 May, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:27 UTC
App ID
813230
Last updated
31 Oct 2024 build 16245418
Developer
Billy Basso
Publisher
Bigmode
Release date
9 May, 2024
Platforms
Windows
Download size
29 MB
Install size
33 MB
Genres
Action, Adventure, Indie
Game modes
Single-player
Controller support
Full
Achievements
20
Metacritic
90

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportGamepad RecommendedDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

MetroidvaniaExplorationPuzzlePixel GraphicsPuzzle PlatformerPlatformerHorror2DAtmosphericAdventureMysteryIndieSurrealActionNonlinearRelaxingCuteSingleplayerRetroController
About this gameFull description from Steam
Hatch from your flower and spelunk through the beautiful and sometimes haunting world of Animal Well, a pixelated wonder rendered in intricate audio and visual detail. Encounter lively creatures small and large, helpful and ominous as you discover unconventional upgrades and unravel the well’s secrets. This is a truly unique experience that can make you laugh in fear, surprise, or delight. Dense atmospheric puzzle box world with tons of secrets Light candles for safety and gradually fill out your map Nonlinear -- explore and collect items in whatever order you choose Enemies, environment, and items interact in surprising and systemic ways All items have multiple uses Learn how innocuous details can become meaningful The main game is just the beginning. Players will be discovering hidden puzzles for years Assess for yourself what is safe and dangerous Focus on tension and suspense rather than action You are disempowered, but can make clever use of your environment and items
Content & age ratings6 regional ratings

Regional ratings

CRL12Fear, Violence
DEJUSlViolência fantasiosa
IGRS13Kekerasan
NZOFLCpgScary Scenes
OFLCpgScary Scenes
PEGI7Fear, Mild Violence
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 1 GHz Memory: 1 GB RAM Graphics: Integrated DirectX: Version 12 Storage: 35 MB available space

Recommended

Recommended: Requires a 64-bit processor and operating system Graphics: GeForce GTX 1060 or equivalent

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages11 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Simplified Chinese
Japanese
Portuguese - Brazil
Russian
Ukrainian
Korean

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

20 achievements in total.

Show selected achievements (may contain spoilers)
EXPLORERAchievement
SECRET EGGHidden achievement
EGG ENJOYERHidden achievement
EGG HOBBYISTHidden achievement
EGG LORDHidden achievement
EGG WELLHidden achievement
SECRET RABBITHidden achievement
CHAMELEONHidden achievement
GHOSTHidden achievement
SEAHORSEHidden achievement

View all Steam achievements

31 developer announcements, Jun 2022 to Apr 2026 · times in UTC

April

  1. Animal Well is in the Hidden Depths Bundle!

    The Hidden Depths bundle is out now on Steam!If you like games that make you whip out your pen and notebook, the hit indie titles in the Hidden Depths bundle are for you! Blue Prince, Fez, Outer Wilds, Tunic, and Animal Well, are now…

    selina

February

  1. PLUSHIES AND SWEATER

    Official Animal Well plushies (and a very beautiful sweater) from Fangamer are now available! These have been in the works for a long time, and have turned out extremely well! They are made with quality materials and feature many secret…

    Billy Basso

July

  1. New Physical Editions!

    I know a lot of people were sad to realize they missed the limited physical release last year -- but today is a new day, and you needn't be sad any more. We've partnered with both Super Deluxe and Lost in Cult, to bring retail versions of…

    Billy Basso

May

  1. Announcing Animal Well: Design Works 🐇

    In honor of the one year anniversary of ANIMAL WELL's launch, we are extremely excited to announce a new collaboration with Lost In Cult. Please enjoy the official press release below: To be enjoyed long after the world loses its internet…

    Billy Basso

February

  1. The Making of Animal Well

    It's been in production since last summer, but I recently got to see a near final edit and it turned out great. Today we finally get to watch it! {STEAM_CLAN_IMAGE}/41935629/08ee0db6b1879cb27a1ce3ed080a065fb7711f0d.png…

    Billy Basso
  2. Groundhog Day 20% Discount Celebration

    Six more weeks of winter... but at least you can play Animal Well! {STEAM_CLAN_IMAGE}/41935629/b675a30409c01a00eb2c860796f10747b5969936.png

    Billy Basso

November

  1. ANIMAL WELL in The Steam Awards!

    This year has been completely wild. The response to ANIMAL WELL has been more than I ever could have imagined. If you’ve been enjoying it, and find it appropriate within your heart, consider nominating ANIMAL WELL for some Steam Awards!…

    biggy
  2. ANIMAL WELL MERCH

    We are happy to announce that we've been secretly working with Fangamer on some very desirable merchandise, and it is available to you right at this moment! Clandestine Creatures - T-shirt Ghost - Lenticular Pin Effigies in the Depths…

    Billy Basso

October

  1. ANIMAL WELL is nominated for the Golden Joystick Awards!

    {STEAM_CLAN_IMAGE}/41935629/ab5632aca65c24dc6d8dec3d45af5c7ce238f65f.png It's with a great big smile that we get to announce that ANIMAL WELL has been nominated for two Golden Joystick awards: Best Indie Game, and PC Game of the Year! If…

    Billy Basso
  2. Minor change to input handling

    Input is now accepted from all connected gamepads, regardless of player index. This should result in a smoother experience when multiple gamepads are connected. You can even play with multiple gamepads at the same time if, for whatever…

    Patch notes

September

  1. ANIMAL WELL figure pre-orders open!

    Featuring game-accurate tufts of grass! {STEAM_CLAN_IMAGE}/41935629/c3035017021abbbaf3d11e705bd8ead735eb2217.jpg {STEAM_CLAN_IMAGE}/41935629/2f8d1392f15fecf527e9c351ef4fb978a8ec9947.jpg Visit the BIGMODE website to pre-order your ANIMAL…

    biggy

June

  1. More minor fixes

    -- Improved Korean localization, along with other small adjustments to others languages -- Fixed softlock where player could get trapped behind fallen stalactite without the ability to reach their disc

    Patch notes
  2. More small fixes and adjustments

    -- improved Korean localization -- fixed bug where walking through a certain door at a certain time would result in player exiting in the wrong place -- Sack now sparkles

    Patch notes
  3. Some small fixes and adjustments

    -- Fixed bug where player could reach zero heath and not die in a specific situation -- Added another fix for save files that experienced missing mock disc bug in past and never got fixed -- Added tiny hint that a certain situation is…

    Patch notes

May

  1. Lowered SSE4.1 requirement for CPU to SSE3

    Previously the game required SSE4.1 to run. I've now made some slight modifications so as to only require SSE3. This will improve compatibility with some older CPUs.

    Patch notes
  2. Added Controller Speaker Toggle

    You no longer need to put tape over the speaker.

    Patch notes
  3. Small Fixes

    -- Added better error message to let players know their video card or driver doesn't support dx12 -- Fixed issue where player could clip through a wall while climbing ladders in a couple spots -- Fixed a certain entity sometimes appearing…

    Patch notes
  4. Some more small fixes

    -- fixed potential soft lock when breaking large stalactite in bat cave -- fixed potential flickering in very very very late game area -- adjusted a few vines to remove some misleading single pixels gaps in map visibility -- fixed issue…

    Patch notes
  5. Fixed startup crash

    This should hopefully fix a startup crash that some people were seeing! If you are still having issues let me know. Thank you for your patience!

    Patch notes
  6. More fixes!!!

    -- In rare situations where you missed out on a certain late game event, in previous builds, you now have another chance to access it. -- Added an additional point where the speedrun timer flashes on screen -- adjusted collider width of…

    Patch notes
  7. More Fixes!!

    - Large stalactites no longer block visibility or cause gaps in map - Fixed bug where frisbee would sometimes spin in place, when being interacted with in a certain way on the same frame it bounces off a wall. - Fixed an exploit with a very…

    Patch notes
  8. More Fixes!

    - Added numpad key-bindings - Fixed softlock if crow manages to carry you offscreen - improved Ukrainian and German localization - Fixed bug where map tiles would sometimes, in very rare and specific situations, get marked as visited…

    Patch notes
  9. More fixes

    Fixed bug where a certain spawnable item would sometimes spawn in an unintended place. Fixed misleading empty pixel on map Minor translation improvements Fix for the startup crash is still in progress! I have to order the associated PC…

    Patch notes
  10. A few small fixes

    Improved Korean translation for a certain item name Adjusted death animation when 'reduced flashing' is enabled Certain tiles are no longer respawned on Thank you for your patience everyone! Fixes for some other reported issues are still…

    Patch notes
  11. Fixed potential softlock

    When entering ghost switch block room near dogs, via turtle hole, with bubble, but without disc

    Patch notes
  12. ANIMAL WELL is out now!

    The day is finally here, we sincerely hope you enjoy your time playing ANIMAL WELL!

    biggy

March

  1. Release Date Announcement!

    Bigmode is proud to announce the launch date for its first published title ANIMAL WELL will be Thursday, May 9, 2024. ANIMAL WELL will be priced at $24.99/£20.99/24,50€ and will include full Steam Deck™ support! ANIMAL WELL is the…

    biggy

January

  1. Animal Well X Bigmode

    After two decades of working on indie games, from launching the first generation of Xbox Live Arcade, WiiWare, and the Nintendo eShop to finally going independent myself, I (Dan Adelman) continue to be surprised—and grateful—that for some…

    Billy Basso

December

  1. ARG Guardrails

    Allow me to introduce myself. My name is Dan Adelman, and I’ve been working as Billy’s sidekick for the last couple years, helping him with the business and marketing side of Animal Well so he can focus all of his energy on actually making…

    Billy Basso

July

  1. Day of the Devs Puzzle Solutions and Some Thoughts

    They say never to challenge the Internet since you’ll always lose. I like to think that by challenging the Internet at Day of the Devs, we all won. For anyone reading this who has no idea what I’m talking about, please check out this blog…

    Billy Basso

June

  1. Animal Well at Day of the Devs

    When I first announced Animal Well, I described how I’m implementing puzzles in multiple layers. The first layer is what you’d typically see in a puzzle platforming game—some contrived obstacle that makes you think for a moment, solve the…

    Billy Basso

All games on this site