STEAMDB NEXUS

Steam app 1560250 · updated 12 Sep 2026, 20:27 UTC

Rising Front

A FPS WW1 & Revolutionary War battle simulator with a focus on Workshop Content, rag-doll physics, intelligent AI, massive battles, procedural AI cover system, real-time building system and FPS combat!

Rising Front Steam header artwork
Sandstorm Studios Inc.Sandstorm Studios Inc.
60playing now
6924-hour peak
635all-time peak
49average, last 30 days

The last 30 days

+0.5Gain+0.98%% gain92Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02550759913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202655 peakFriday 14 August 202656 peakSaturday 15 August 202661 peakSunday 16 August 202672 peakMonday 17 August 202657 peakTuesday 18 August 202654 peakWednesday 19 August 202659 peakThursday 20 August 202660 peakFriday 21 August 202652 peakSaturday 22 August 202674 peakSunday 23 August 202679 peakMonday 24 August 202657 peakTuesday 25 August 202670 peakWednesday 26 August 202676 peakThursday 27 August 202676 peakFriday 28 August 202683 peakSaturday 29 August 202690 peakSunday 30 August 202692 peakMonday 31 August 202664 peakTuesday 01 September 202663 peakWednesday 02 September 202662 peakThursday 03 September 202663 peakFriday 04 September 202676 peakSaturday 05 September 202682 peakSunday 06 September 202683 peakMonday 07 September 202688 peakTuesday 08 September 202667 peakWednesday 09 September 202656 peakThursday 10 September 202650 peakFriday 11 September 202659 peakSaturday 12 September 202669 peak
Daily peakEvery hourly sample

All time

45 months, January 2023 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0171343514686Jan 2023Aug 2023Mar 2024Oct 2024May 2025Dec 2025Jul 2026January 2023347 monthly peakFebruary 2023163 monthly peakMarch 202392 monthly peakApril 202372 monthly peakMay 2023133 monthly peakJune 202366 monthly peakJuly 202389 monthly peakAugust 202347 monthly peakSeptember 2023109 monthly peakOctober 202390 monthly peakNovember 2023108 monthly peakDecember 202396 monthly peakJanuary 2024163 monthly peakFebruary 202492 monthly peakMarch 2024218 monthly peakApril 2024101 monthly peakMay 202490 monthly peakJune 202489 monthly peakJuly 2024155 monthly peakAugust 202483 monthly peakSeptember 202487 monthly peakOctober 2024153 monthly peakNovember 2024123 monthly peakDecember 2024124 monthly peakJanuary 2025193 monthly peakFebruary 2025103 monthly peakMarch 202598 monthly peakApril 2025119 monthly peakMay 2025129 monthly peakJune 202562 monthly peakJuly 202573 monthly peakAugust 202561 monthly peakSeptember 202567 monthly peakOctober 202561 monthly peakNovember 202565 monthly peakDecember 202564 monthly peakJanuary 2026635 monthly peakFebruary 2026194 monthly peakMarch 2026172 monthly peakApril 2026145 monthly peakMay 2026123 monthly peakJune 2026104 monthly peakJuly 2026106 monthly peakAugust 202692 monthly peakSeptember 202688 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0295786114July 2026August 2026September 2026October 2026July 2026106 peak — daily detail belowAugust 202692 peak — hourly detail belowSeptember 202688 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

029578611401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202685 peakThursday 02 July 202680 peakFriday 03 July 202699 peakSaturday 04 July 2026106 peakSunday 05 July 2026102 peakMonday 06 July 202687 peakTuesday 07 July 202691 peakWednesday 08 July 202676 peakThursday 09 July 202677 peakFriday 10 July 202681 peakSaturday 11 July 202663 peakSunday 12 July 202686 peakMonday 13 July 202691 peakTuesday 14 July 202684 peakWednesday 15 July 202688 peakThursday 16 July 202684 peakFriday 17 July 202698 peakSaturday 18 July 202699 peakSunday 19 July 202691 peakMonday 20 July 202686 peakTuesday 21 July 202673 peakWednesday 22 July 202683 peakThursday 23 July 202677 peakFriday 24 July 202680 peakSaturday 25 July 202687 peakSunday 26 July 202684 peakMonday 27 July 202666 peakTuesday 28 July 202661 peakWednesday 29 July 202672 peakThursday 30 July 202673 peakFriday 31 July 202663 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 434 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02550759901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202663 peakSunday 02 August 202666 peakMonday 03 August 202671 peakTuesday 04 August 202661 peakWednesday 05 August 202663 peakThursday 06 August 202660 peakFriday 07 August 202657 peakSaturday 08 August 202665 peakSunday 09 August 202664 peakMonday 10 August 202664 peakTuesday 11 August 202667 peakWednesday 12 August 202661 peakThursday 13 August 202656 peakFriday 14 August 202656 peakSaturday 15 August 202661 peakSunday 16 August 202672 peakMonday 17 August 202657 peakTuesday 18 August 202654 peakWednesday 19 August 202659 peakThursday 20 August 202660 peakFriday 21 August 202652 peakSaturday 22 August 202674 peakSunday 23 August 202679 peakMonday 24 August 202657 peakTuesday 25 August 202670 peakWednesday 26 August 202676 peakThursday 27 August 202676 peakFriday 28 August 202683 peakSaturday 29 August 202690 peakSunday 30 August 202692 peakMonday 31 August 202664 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

02448719501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202663 peakWednesday 02 September 202662 peakThursday 03 September 202663 peakFriday 04 September 202676 peakSaturday 05 September 202682 peakSunday 06 September 202683 peakMonday 07 September 202688 peakTuesday 08 September 202667 peakWednesday 09 September 202656 peakThursday 10 September 202650 peakFriday 11 September 202659 peakSaturday 12 September 202669 peak

October 2026

Rising Front was released on 9 Jan, 2026.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:27 UTC
App ID
1560250
Last updated
11 Jan 2026 build 21457352
Developer
Sandstorm Studios Inc.
Publisher
Sandstorm Studios Inc.
Release date
9 Jan, 2026
Platforms
WindowsmacOS
Genres
Action, Casual, Simulation, Strategy
Game modes
Single-player
Controller support
Full
Achievements
20

Features & support

Steam features

Steam AchievementsSteam WorkshopIncludes level editorFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

SandboxWarSingleplayerWorld War IFPSSimulationActionShooterStrategyHistoricalWargameFirst-Person3DAction RTSReal Time TacticsRealisticCinematicStylizedAtmosphericTactical
About this gameFull description from Steam
Rising Front is a single-player massive scale battle simulator, with tanks, cavalry, planes and infantry combat. You can play in first-person or command your army from above! Vehicle Combat Over a dozen new vehicles and tanks have been added! including experimental vehicles that never saw combat in WW1! Planes and bombing runs Call in fighters, or bombing runs to aid your defense! 30+ Different Planes/Fire Supports! Cavalry Charge! Charge into battle on horse back with hundreds of cavalrymen! There are 20+ different cavalry units to choose from! WW1 Era cavalry, Revolutionary War cavalry and Franco-Prussian War Cavalry as well! Epic Scale of Battle Unprecedented in its scope, Rising Front facilitates engagements with 1000+ units in action simultaneously. Step into an era never before so vividly recreated in a WW1 game! Line Battles! Tired of trench warfare? step into the Revolutionary War or Franco-Prussian war and fight in epic line battles! Workshop Support Rising Front has full workshop support for Maps, Infantry, Cavalry, Tanks, Fire Support, Player Weapons and buildables! Key Features Realistic WW1 Tactics: Master the art of war from a century ago. Highly Optimized: Smooth performance, regardless of the battle's scale. Artillery: Utilize a range of artillery for a strategic advantage. Procedural Cover System: Adaptive environment for tactical gameplay. Rag-Doll Physics: Experience dynamic and impactful combat scenarios. AI Commanding: Direct AI units for a strategic edge. Building System: Construct defenses to fortify your position. Welcome to the trenches. Welcome to Rising Front.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 2.7 GHz Memory: 12 GB RAM Graphics: Gtx 1050 Storage: 5 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: OS: macOS Sierra Processor: 2.7 GHz Memory: 8 GB RAM Graphics: intel hd graphics Storage: 5 GB available space Recommended: Memory: 16 GB RAM

Linux

Minimum: Recommended:
Supported languages30 languages
LanguageFull audio
English●
French
Italian
German
Spanish - Spain
Arabic
Bulgarian
Czech
Danish
Dutch
Finnish
Greek
Hungarian
Indonesian
Japanese
Korean
Norwegian
Polish
Portuguese - Brazil
Portuguese - Portugal
Romanian
Russian
Simplified Chinese
Spanish - Latin America
Swedish
Thai
Traditional Chinese
Turkish
Ukrainian
Vietnamese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

20 achievements in total.

Show selected achievements (may contain spoilers)
Get 100 KillsAchievement
Get 1000 KillsAchievement
Place 100 BuildablesAchievement
Place 1000 BuildablesAchievement
Attack of the Dead MenAchievement
The Lost BattalionAchievement
Scottish Fort DefenseAchievement
Beach DefenseAchievement
Get 2000 KillsAchievement
Get 500 KillsAchievement

View all Steam achievements

25 developer announcements, Jan 2023 to Jan 2026 · times in UTC

January

  1. Update 1.01- Bug fixes and small changes

    Hello everyone! this is a small patch, but it fixes some major issues for some players.fixed players not being able to change language or resolution on some aspect ratiosfixed AI commander sometimes not working (This is a MAJOR fix)add Aim…

    Patch notes
  2. 1.0 Update - Tanks, Cavalry, New everything!

    Surprise! An incredible amount of work has gone into this update. I kept adding more and more, and before I knew it, nearly a year had passed since the last release. This is a colossal update that changes a huge portion of the game, and I…

    jack

January

  1. Update #21! 8 New Fire supports, Planes & Zeppelins!

    Happy 2 Years Since Release! I have an awesome update for you today! Enjoy! Changes/Additions Added Triplane Trench Darts FS Added Tank Hunter FS Added Biplane Gun Run FS Added Triplane Gun Strafe FS Added Firebombing Run FS Added Bomblet…

    jack

November

  1. Update #20! MASSIVE Performance improvements +65% framerates & bug fixes

    Hey everyone! this is a much needed update that has a ton of bug fixes and a ton of optimizations! Changes Optimized Animations Optimized soldier models Optimized Shaders Optimized command map Various General optimizations Fixed Audio Range…

    jack

October

  1. Update #19! Franco-Prussian War update

    Hey everyone! this update features an entire new Franco-Prussian War along with some much needed optimizations and bug fixes! Additions/Fixes Fixed Static Emplacements not being on the correct team Fixed Stuttering on larger maps Updated…

    jack

July

  1. UPDATE #18! Flame throwers, 19 new platoons, 4 new maps and MORE!

    Hey everyone! This is an absolutely massive update, with tons of new content, features, bugfixes and optimization!' Additions/Fixes Flame thrower player weapon New run animations Run animation variations Speed boosts for soldiers in melee…

    jack

March

  1. Update #17! Revolutionary War Expansion, Melee Combat, Line Formations & MORE!

    Hey everyone! I know it's been a while but I've been hard at work and this is the biggest update to date for Rising Front! It features a whole new war/time period and AI formations! There are 5 new maps, 2 new weapons, 9 new platoons and so…

    jack

December

  1. Update #16! Improved Cover system, Improved Command map UI & bug fixes!

    Hey everyone!! This is another small update I decided to release before Christmas! Next update will have some pretty cool stuff so stay tuned! Changes/Fixes Added time period filters for the command map Expanded scroll view for map select…

    jack

November

  1. Update #15 Modding Competition & bug fixes!

    Hello! This is a small update that fixes a few bugs, and announces the new $2,000 Modding Competition! Competition Details It ends January 27th, the categories are: $400 for most innovative $400 for most fun $400 best ww1 mod $400 best…

    jack
  2. Update #14 CUSTOM MAPS! New Modding Tools & Bug fixes!

    Hey Everyone! Sorry for the delays on the update, custom maps were a lot more difficult then I had anticipated. I will come out with a tutorial on how to make maps in a few days, until then you can join the discord if you have any questions…

    jack
  3. $2,000 Modding Competition Winners!

    Hey everyone! Amazing work on all the mods on the workshop so far, the new update drops tomorrow along with another modding competition! Winners Most Subscribed ($500): Modern Warfare by Echo Charly21 2nd Most Subscribed($400): Sandbag…

    jack

October

  1. Update #13! Mac Mod Support, Optimization, lots of bug fixes!

    Hey everyone! This is a small update to address the bugs that came with mod support along with some optimization and a few other small changes! Enjoy! IF YOU ARE A MODDER PLEASE REUPLOAD YOUR MOD USING THE NEW MODDING TOOLS TO MAKE IT MAC…

    jack

September

  1. Update #12 WORKSHOP SUPPORT + Modding Competition!

    Hey everyone, workshop support is finally out! I hope you enjoy and I can't wait to see all the mods you create! Modding Competition Details There is a total Prize pool of $2,000 (USD) for the best mods! $500 for most subscribed $400 for…

    jack

August

  1. Update #11 5 NEW Buildables, 2 New Achievements, +15% Optimization!

    Hey everyone! I spent a lot of time optimizing the game and you should notice better performance along with a lot less stuttering when spawning and commanding troops! Changes/Additions +15% Optimization Fixed Stuttering Added Bunkbed…

    jack

July

  1. Rising Front Update #10 - 2 American Platoons, 4 NEW Weapons, NEW MAP and more!

    Hey everyone, Happy 4th of July!! I hope you like this update, I worked super hard on it:) Additions/Changes New Argonne Forest Map New "The Lost Battalion" Scenario New 1911 Weapon New BAR Weapon New Lebel 1886 Weapon New 1903 Springfield…

    jack

June

  1. Update #9 Modular Building & QOL improvements

    Hey everyone hope you like the update! I can't wait to see all the cool buildings you all make with the new modular building! Changes/Additions Modular Building system up/down now binds for command map artillery projectiles are now tracer…

    jack

May

  1. Update #8 Editing Scenarios, 3 New Buildables, New Artillery Effects & More!

    Hey everyone! Hope you like the update, i'm going to have another smaller update out in about a week after this one! Additions/Fixes Added Overwriting Scenarios Added Loading buildables from existing scenarios Added barrel buildable Added…

    jack
  2. Update #7! Controllable Artillery, Commanding Box Selection, Custom Scenarios!

    Hey Everyone! Sorry again for the delay on this update, the artillery was a bit harder to implement then I thought it would be. Over the summer i'm going to try and have more frequent Bi-Weekly updates! Changes/Additions Controllable…

    jack

March

  1. UPDATE #6! New buildable! Steam Achievements, QOL improvements!

    Hey everyone! Sorry again for the delay in getting a new update out, I was on a road trip with my family for 3 weeks and I wasn't able to get any work done during that period. I will have weekly/bi-weekly updates out for the next few…

    jack
  2. When to expect the next update!

    Hey everyone! Sorry for the lack of communication on the new update, I've been on a road trip with my family and I wasn't able to get the update done before I left. I will be back on the 21st and I should have an update out less than a week…

    jack

February

  1. UPDATE #5 Scottish Platoon, Vickers Machinegun, Gunplay Improvements, bug fixes.

    Hey everyone! Hope you like the new features and fixes. Additions Added Scottish Units Added Vickers MG (made by KGdaniel) Added First person death animation Added French Rifle for the AI (made by KGdaniel) Added camera shake for nearby…

    jack
  2. Update #4 Bug fixes & recoil changes.

    Hey everyone! this is a small bug fix update! Changes/Fixes Fixed commanding bug. tweaked recoil on weapons to be smoother. Impact Effects shot by the player now face the proper direction. Enjoy! I'm going to have another update out by the…

    Patch notes

January

  1. Update #3 New Map, New Buildables, Win/Loss Parameters & more!

    Hey Everyone, this is a relatively big update and has a ton of new features and fixes! Additions Delete Buildable Feature (Press G) while in build mode Blank map for making scenario battles Loading Screen to prevent crashing Win/Loss…

    jack
  2. Update #2 Building, new MG, new deployables.

    Hey Everyone, this is another quick update but it has a ton of new content! Additions: Added wood spike buildable. Added Hotchkiss machinegun buildable. Added Fire step buildable. Added Rock wall buildable. Added Log wall buildable. Added…

    jack
  3. Update #1 (First of many)

    Hey everyone! This is a small update with some bug fixes. Fixes: 1. Fixed points going into negative. 2. Fixed Build button sometimes not working. Additions: 1. added Indicator that shows when your team is out of money. Thank you all for…

    Patch notes

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