STEAMDB NEXUS

Steam app 1417930 · updated 12 Sep 2026, 22:37 UTC

Lorn's Lure

An android is led through a vast structure by a glitch in his visual system. Lorn's Lure is an atmospheric narrative first-person platformer with novel climb-anything mechanics and modernized retro 3D graphics.

Lorn's Lure Steam header artwork
Rubeki GamesRubeki Games
7playing now
1224-hour peak
600all-time peak
8average, last 30 days

The last 30 days

−1Gain−10.38%% gain21Peak

281 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0611172314 Aug19 Aug24 Aug29 Aug03 Sep08 SepFriday 14 August 202615 peakSaturday 15 August 202620 peakSunday 16 August 202616 peakMonday 17 August 202614 peakTuesday 18 August 202619 peakWednesday 19 August 202618 peakThursday 20 August 202612 peakFriday 21 August 202613 peakSaturday 22 August 202620 peakSunday 23 August 202615 peakMonday 24 August 202614 peakTuesday 25 August 202615 peakWednesday 26 August 202618 peakThursday 27 August 202616 peakFriday 28 August 202615 peakSaturday 29 August 202615 peakSunday 30 August 202618 peakMonday 31 August 202612 peakTuesday 01 September 20267 peakWednesday 02 September 202612 peakThursday 03 September 202614 peakFriday 04 September 202614 peakSaturday 05 September 202620 peakSunday 06 September 202619 peakMonday 07 September 202621 peakTuesday 08 September 202612 peakWednesday 09 September 202612 peakThursday 10 September 20267 peakFriday 11 September 202613 peakSaturday 12 September 202612 peak
Daily peakEvery hourly sample

All time

25 months, September 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0162324486648Sep 2024Jan 2025May 2025Sep 2025Jan 2026May 2026Sep 2026September 2024600 monthly peakOctober 2024176 monthly peakNovember 202486 monthly peakDecember 202464 monthly peakJanuary 202570 monthly peakFebruary 202535 monthly peakMarch 202540 monthly peakApril 202527 monthly peakMay 202559 monthly peakJune 202530 monthly peakJuly 202534 monthly peakAugust 202520 monthly peakSeptember 202516 monthly peakOctober 202528 monthly peakNovember 202532 monthly peakDecember 202558 monthly peakJanuary 202660 monthly peakFebruary 202616 monthly peakMarch 202620 monthly peakApril 202621 monthly peakMay 202621 monthly peakJune 202647 monthly peakJuly 202648 monthly peakAugust 202623 monthly peakSeptember 202621 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

013263952July 2026August 2026September 2026October 2026July 202648 peak — daily detail belowAugust 202623 peak — hourly detail belowSeptember 202621 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01326395201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202640 peakThursday 02 July 202639 peakFriday 03 July 202643 peakSaturday 04 July 202641 peakSunday 05 July 202648 peakMonday 06 July 202648 peakTuesday 07 July 202643 peakWednesday 08 July 202632 peakThursday 09 July 202635 peakFriday 10 July 202630 peakSaturday 11 July 202626 peakSunday 12 July 202631 peakMonday 13 July 202619 peakTuesday 14 July 202625 peakWednesday 15 July 202622 peakThursday 16 July 202617 peakFriday 17 July 202619 peakSaturday 18 July 202624 peakSunday 19 July 202626 peakMonday 20 July 202615 peakTuesday 21 July 202616 peakWednesday 22 July 202615 peakThursday 23 July 202617 peakFriday 24 July 202618 peakSaturday 25 July 202613 peakSunday 26 July 202620 peakMonday 27 July 202616 peakTuesday 28 July 202611 peakWednesday 29 July 202612 peakThursday 30 July 202618 peakFriday 31 July 202620 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 163 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0612192501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202617 peakSunday 02 August 202619 peakMonday 03 August 202621 peakTuesday 04 August 202616 peakWednesday 05 August 202616 peakThursday 06 August 202623 peakFriday 07 August 202615 peakSaturday 08 August 202612 peakSunday 09 August 202614 peakMonday 10 August 202613 peakTuesday 11 August 202615 peakWednesday 12 August 202614 peakThursday 13 August 202613 peakFriday 14 August 202615 peakSaturday 15 August 202620 peakSunday 16 August 202616 peakMonday 17 August 202614 peakTuesday 18 August 202619 peakWednesday 19 August 202618 peakThursday 20 August 202612 peakFriday 21 August 202613 peakSaturday 22 August 202620 peakSunday 23 August 202615 peakMonday 24 August 202614 peakTuesday 25 August 202615 peakWednesday 26 August 202618 peakThursday 27 August 202616 peakFriday 28 August 202615 peakSaturday 29 August 202615 peakSunday 30 August 202618 peakMonday 31 August 202612 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 118 hourly samples. Each dip is a night. Weekends are shaded.

0611172301 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20267 peakWednesday 02 September 202612 peakThursday 03 September 202614 peakFriday 04 September 202614 peakSaturday 05 September 202620 peakSunday 06 September 202619 peakMonday 07 September 202621 peakTuesday 08 September 202612 peakWednesday 09 September 202612 peakThursday 10 September 20267 peakFriday 11 September 202613 peakSaturday 12 September 202612 peak

October 2026

Lorn's Lure was released on 20 Sep, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:37 UTC
App ID
1417930
Last updated
25 Mar 2026 build 22503193
Developer
Rubeki Games
Publisher
Rubeki Games
Release date
20 Sep, 2024
Platforms
WindowsmacOSLinux
Download size
654 MB660 MB680 MB
Install size
1.36 GB1.41 GB1.45 GB
Genres
Action, Adventure, Indie
Game modes
Single-player
Controller support
Full
Achievements
23

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

ParkourDarkSingleplayer3D PlatformerPixel GraphicsDifficultAction-AdventureHorrorAdventure3DExperimentalPlatformerExplorationActionFirst-PersonCinematicIndieMinimalistAtmosphericStylized
About this gameFull description from Steam
Lorn's Lure is an atmospheric narrative first-person platformer with novel climb-anything mechanics and modernized retro 3D graphics. Leaving his home colony while tracking a mysterious glitch, an android finds himself in the midst of a vast and dangerous structure, completely hidden from his people's knowledge. Unable to go back, you must keep going to find out where he is being led... And why he left in the first place. Dark foreboding atmosphere Retro 90s PC graphics, with a modern flair. Uncover mysterious lore as you travel into the depths. Jump, climb, slide, and scan your way around difficult challenges, using simple mechanics. No "Parkour Ledges". Climb almost any vertical wall face using your pickaxes! It's a tough game, and sometimes frustrating. Fast and slow paced. Take in the sights as you traverse, and sometimes play as fast as a speed runner!
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Dark Themes: existentialism, war, suicide, depression, mental illness Some sections have horror elements Blood and Gore Mostly against robots

Regional ratings

DEJUS14Violência · Medo
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: AMD Athlon II X2 255 Memory: 4 GB RAM Graphics: Anything above on-board graphics cards Storage: 2 GB available space

Recommended

Recommended: OS: Windows 10+ Processor: Intel i7+, 2.6GHz+ Memory: 8 GB RAM Graphics: GTX 960 and above or equivalent Storage: 2 GB available space

macOS

Minimum: OS: 10.9+ Processor: Apple Silicon and Intel Memory: 4 GB RAM Graphics: Anything above on-board graphics cards Storage: 2 GB available space Recommended: OS: 10.13+ Processor: Apple Silicon and Intel Memory: 8 GB RAM Graphics: GTX 960 and above or equivalent Storage: 2 GB available space

Linux

Minimum: OS: Ubuntu 16 Processor: AMD Athlon II X2 255 Memory: 4 GB RAM Graphics: Anything above on-board graphics cards Storage: 2 GB available space Recommended: OS: Ubuntu 22+ Processor: Intel i7+, 2.6GHz+ Memory: 8 GB RAM Graphics: GTX 960 and above or equivalent Storage: 2 GB available space
Supported languages12 languages
LanguageFull audio
English●
French
German
Spanish - Spain
Japanese
Korean
Polish
Portuguese - Brazil
Russian
Simplified Chinese
Turkish
Ukrainian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

23 achievements in total.

Show selected achievements (may contain spoilers)
Follow the OwlAchievement
Into the DepthsAchievement
Towards the LightAchievement
Leaving the PristineAchievement
Into the CliffsAchievement
Omnes VenientAchievement
I UnderstandAchievement
Narrow EscapeAchievement
A small Simple ChallengeAchievement
The Tic Tac ExpertAchievement

View all Steam achievements

50 developer announcements, Nov 2022 to May 2026 · times in UTC

May

  1. Patreon Relaunch!

    Patreon recently launched some really cool features, so I've decided to relaunch my account!CLICK HERE TO GO TO THE PATREON PAGEHere's what you can expect if you join:Artistic Process and Idea IncubationRaw Development Snippets (from…

    Rubeki Games Official Guy

April

  1. Price Adjustment in Certain Regions

    Since Steam added an option to adjust currency conversion by purchase power in the region, I've adjusted the prices in regions it recommended to!I hope this allows more people to play the game.Here are the adjustments:Currencies:Polish…

    Rubeki

March

  1. UI Click fix .... again...

    Minor patch. NOW you should test the UI click issue changes. Technical details: Theoretically, the unity asset I was using: ReWired was detecting mouse pads as the first input, and not including the mouse as a player. So if this was…

    Patch notes
  2. DLSS vs RGSS @ LLDC

    Now that Lorn's Lure Developer Conference is wrapped up, I just wanted to share the key highlights from the event.45% offLorn's Lure is now at 45% off for the spring sale!Bug FixesHad some time to tackle some old bugs and it paid off:The…

    Rubeki

December

  1. DLC + HUGE Discount NOW!!

    It's out NOWWW!!!+ a huge Lorn's Lure discount of 45% if you haven't bought it yet.5 maps / 5 bucks!1 long exploration map (roughly as long as a Lorn's Lure chapter!)2 challenge maps that test your timing1 crystal collectathon sandbox1…

    Rubeki Games Official Guy
  2. DLC Launch Date!!

    Coming December 19th!!!You can wishlist now! (although I think you'll be notified anyway if you have the game, but might as well help the algorithm)In this DLC you'll find:5 NEW maps in total1 long exploration map (roughly as long as a…

    Rubeki Games Official Guy

September

  1. October 2nd!

    The time is nigh: Xbox, Switch, and Playstation launch will be on October 2nd!WISHLIST NOW!https://www.xbox.com/games/store/lorns-lure/9MXRFJ6PFMCBhttps://store.playstation.com/concept/10014407/Switch page - coming soonParkour Map Pack DLC…

    Rubeki

June

  1. The Future

    I've been quite busy after concluding the map making contest, and you might be wondering what I've been up to!Here's a quick rundown:3 New Projects!I have way more that I want to do, but these are my main focus for now.Lorn's Lure Parkour…

    Rubeki Games Official Guy

April

  1. WINNER CHOSEN!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png I finally judged the workshop maps and picked a winner for the prize! It's all in Youtube form, so go check it out here: I had fun making this video, so let me know…

    Rubeki Games Official Guy
  2. MEGANAUT

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Or should I say "Floaters"? I wanted to share my new project with you. It's called MEGANAUT, and yes it takes place in the Lorn's Lure universe! You can wishlist it…

    Rubeki Games Official Guy

March

  1. Removed culling areas in Foundation (Chapter 6)

    These seem to always cause problems so I just got rid of them. Performance seemed similar with and without, so hope this solves some of the levels not showing up bugs people get!

    Patch notes
  2. Linux workshop support pt. 2

    Linux support for workshop maps actually maybe? Gotta test. Also added support for turning fog clouds off in your custom maps. Just set the FogTo's alpha value to zero in the AtmosphereDefinition component (attached to the "Atmosphere"…

    Patch notes
  3. Should now have Linux (Steamdeck) support for workshop maps

    Theoretically.... I have yet to test it.

    Patch notes
  4. Translations updated!

    Mostly German language translations have been updated. Also should fix the death screen text in this locale! Apologies, long overdue!

    Patch notes
  5. Maintain hidden mouse

    Slight addendum where I now maintain the hidden mouse cursor in-game, while still unlocking the mouse with this additional setting.

    Patch notes
  6. New accessibility option in settings

    I added the ability to unlock the mouse from the center for accessibility tools that need it.

    Patch notes

February

  1. Workshop and Map making tools Live!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png The Workshop is now live >> HERE > HERE > here

    Rubeki Games Official Guy
  2. Grapple reticle doesn't appear in the mod levels by default

    There was an issue where it would always be visible. Fixed!

    Patch notes

January

  1. Simulation changes for closed beta group

    Wasn't able to play multiple workshop maps before. Only picked the first one. This fixes it!

    Patch notes
  2. grapple stamina fix

    Fixed issue where stamina was depleting too fast for grapple after my changes.

    Patch notes
  3. Fixed Jittery Grapple..............

    Fixed jittery grapple that I also introduced :P

    Patch notes
  4. Global Volume zeroing from last update. should be fixed...

    Attempted to fix the global volume zeroing. Let me know if it didn't work...

    Patch notes
  5. Simulation Button Enabled

    I enabled the Simulation button. Here you will see workshop items :) Workshop has not been enabled yet, but this is in prep for the map maker beta!

    Patch notes
  6. Apply for Map Making Beta!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png I'm officially opening up the closed beta map making tool applications! You can make simple parkour maps, or entire stories with these tools. Hopefully some cool maps…

    Rubeki Games Official Guy

November

  1. Nominate Lorn's Lure!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Along with the Autumn sale, Steam Award nominations are starting! I humbly ask y'all for nominations in the Most Innovative Gameplay category. I don't actually expect…

    Rubeki Games Official Guy
  2. Added Explore Mode Tooltip

    In case new players who don't follow my updates don't know what it is!

    Patch notes
  3. Minor patch for the update

    Removed dev teleports :P

    Patch notes
  4. Explore Mode QOL Changes

    Hey climbers, just pushed a minor update to the Explore Mode for quality of life improvements. This includes: Explore mode saves are now separate Many more checkpoints in Chapter 8! Alert icon to show new folks where the settings is…

    Patch notes
  5. Explore Mode Out NOW!!!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Sorry this took so long but I had to redo a good chunk of the last level, and I'm battling a very bad flu. What is Explore Mode? It aims to smooth out very difficult…

    Rubeki Games Official Guy

October

  1. Start your picks!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png I just wanted to let y'all know that the speedrunning community is up and RUNNING (get it?). I hope this community grows, as I seriously enjoy watching the runs, and…

    Rubeki Games Official Guy
  2. What Next???

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Just wanted to let you all know what I'm working on since the first two updates have been released. 1. Explorer Mode I've heard your concerns about how a few sections…

    Rubeki Games Official Guy
  3. Android Plushie?

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png If you've always wanted a cute plushie version of The Android, you can now pledge $2 to this Makeship petition! >> https://www.makeship.com/petitions/the-android

    Rubeki Games Official Guy
  4. Another Smaller Update

    Had to make a smaller followup update after some issues were reported. Full Run and Crystal Run achievements should now load :) Chapter 6 loading bug likely fixed (There was a case where the culling group did not trigger when scanning)…

    Patch notes

September

  1. BIG Update

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png It's time for the first of many updates! Here's the list of patch notes: Bugs: Achievements implementation fix. The achievements you should have gotten will now be…

    Rubeki Games Official Guy
  2. Thank You!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Firstly, I just wanted to thank everyone for your support on launch, and over the years helping me to get this project on its feet. The community really kept me going…

    Rubeki Games Official Guy
  3. OUT NOW!!!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png After 256 years, Lorn's Lure is finally out! (Note that it might take Steam a little while to propagate availability everywhere) What you should know Don't forget to…

    Rubeki Games Official Guy

August

  1. It's Official Rubeki Games Official Guy

July

  1. New DEMO Live!!!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png I've just dropped a new demo that aims to show how the game is NOW, very close to launch. The previous demo had deviated severely from its current state, so I wanted…

    Rubeki Games Official Guy

June

  1. Launch Season Announcement!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Lorn's Lure is now at a stage where I'm more confident in giving a narrow launch window. I'm aiming for a launch WITHIN SUMMER!!! According to Google, this gives me…

    rubekig

April

  1. Localization Call!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Long time no Steam update! It's been head down - focusing on development for a while now, so I apologize. However, today I need your help: I put out a call for…

    rubekig

January

  1. OMEGA SIGNUP

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Come one come all! Closed Omega testing is now open for applications!!! >>> CLICK HERE TO APPLY

    Rubeki
  2. OMEGA BUILD SOON

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png And Happy New Year! So I passed my 2023 goal..... HOWEVER - the closed beta is very very close to launching. I just need to add a few final touches - so I'm gonna go…

    Rubeki

September

  1. The Road To Beta!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png I have finally reached a point where the entire game is playable end to end. Although I can't show anything from the last level due to spoilers, I will say that you…

    Rubeki

July

  1. Only 1.5 Lorns Left

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png I've got another area complete, and only 1.5 left to polish! Beyond that there's: 3rd detail sweep (shouldn't take as long as this second one, which was the brunt of…

    Rubeki

June

  1. Sliding Through the Deserts of Time

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png No I don't have a release date yet - sorry for the click bait..... Still looking like this year - but can't be certain when specifically just yet! I also missed last…

    Rubeki

March

  1. Megastructure and Chill

    Just a song on loop to study to in the Megastructure :)

    Rubeki
  2. That One Level

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png It's time for a monthly update! As I mentioned last time, progress has been a bit slow given that our baby is coming very soon now! I have managed to make a dent in…

    Rubeki

February

  1. ChatGPTeam!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png It's been over a month since the last update, and progress is still quite speedy! Here's a summary: I've finished the Cave area to beta quality - including some very…

    Rubeki

December

  1. Blazing Dev Speed!

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Lots of progress since the last announcement! I've finished 3 chapters to beta quality. Part way through finishing another one as I speak I've added a crawl ability…

    Rubeki

November

  1. Is Twitter Actually?

    {STEAM_CLAN_IMAGE}/39005220/2e0694ec218291a69bdeb8e3204f1dabffce83cf.png Time for the monthly progress update! Please read till the end to get contingency socials :P Here are a few things I've accomplished since the last update: I've…

    Rubeki

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