STEAMDB NEXUS

Steam app 1378890 · updated 13 Sep 2026, 00:10 UTC

Indoorlands

The indoor park management simulator where you can create your rides and coasters from scratch and freely design your halls. Manage, expand and develop your own park to inspire your guests. Satisfy your visitors' needs by unlocking and researching new buildings, rides, transportation and more!

Indoorlands Steam header artwork
Pixelsplit, Pixelsplit SimulationsPixelsplit, Pixelsplit Simulations
1playing now
424-hour peak
74all-time peak
1average, last 30 days

The last 30 days

−0.5Gain−26.02%% gain5Peak

75 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0134515 Aug17 Aug25 Aug27 Aug03 Sep05 Sep08 SepSaturday 15 August 20263 peakSunday 16 August 20261 peakMonday 17 August 20263 peakSunday 23 August 20262 peakTuesday 25 August 20262 peakWednesday 26 August 20262 peakThursday 27 August 20262 peakFriday 28 August 20261 peakThursday 03 September 20265 peakFriday 04 September 20262 peakSaturday 05 September 20263 peakSunday 06 September 20261 peakTuesday 08 September 20261 peakSaturday 12 September 20264 peak
Daily peakEvery hourly sample

All time

63 months, July 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

020406080Jul 2021May 2022Mar 2023Jan 2024Nov 2024Sep 2025Jul 2026July 202135 monthly peakAugust 202111 monthly peakSeptember 20217 monthly peakOctober 20215 monthly peakNovember 20216 monthly peakDecember 202118 monthly peakJanuary 20229 monthly peakFebruary 20227 monthly peakMarch 20225 monthly peakApril 20225 monthly peakMay 20228 monthly peakJune 20226 monthly peakJuly 202211 monthly peakAugust 202212 monthly peakSeptember 202214 monthly peakOctober 202252 monthly peakNovember 202213 monthly peakDecember 202267 monthly peakJanuary 202374 monthly peakFebruary 202314 monthly peakMarch 202310 monthly peakApril 20239 monthly peakMay 20237 monthly peakJune 20238 monthly peakJuly 202315 monthly peakAugust 20238 monthly peakSeptember 20239 monthly peakOctober 20239 monthly peakNovember 20237 monthly peakDecember 202314 monthly peakJanuary 202412 monthly peakFebruary 20248 monthly peakMarch 20248 monthly peakApril 202410 monthly peakMay 20248 monthly peakJune 202410 monthly peakJuly 202410 monthly peakAugust 20249 monthly peakSeptember 20246 monthly peakOctober 20248 monthly peakNovember 202419 monthly peakDecember 202418 monthly peakJanuary 202511 monthly peakFebruary 20254 monthly peakMarch 20255 monthly peakApril 20256 monthly peakMay 20256 monthly peakJune 20256 monthly peakJuly 20259 monthly peakAugust 20255 monthly peakSeptember 20256 monthly peakOctober 20254 monthly peakNovember 20255 monthly peakDecember 20253 monthly peakJanuary 20267 monthly peakFebruary 20263 monthly peakMarch 20264 monthly peakApril 20265 monthly peakMay 20265 monthly peakJune 20264 monthly peakJuly 20266 monthly peakAugust 20264 monthly peakSeptember 20265 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02356July 2026August 2026September 2026October 2026July 20266 peak — daily detail belowAugust 20264 peak — daily detail belowSeptember 20265 peak — daily detail below
Monthly peakHas finer data

July 2026

15 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0235601 Jul04 Jul06 Jul10 Jul13 Jul21 Jul23 Jul26 JulWednesday 01 July 20262 peakFriday 03 July 20262 peakSaturday 04 July 20266 peakSunday 05 July 20262 peakMonday 06 July 20263 peakWednesday 08 July 20261 peakFriday 10 July 20260 peakSunday 12 July 20260 peakMonday 13 July 20260 peakTuesday 14 July 20260 peakTuesday 21 July 20264 peakWednesday 22 July 20264 peakThursday 23 July 20262 peakSaturday 25 July 20264 peakSunday 26 July 20261 peak

August 2026

16 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0123407 Aug10 Aug13 Aug16 Aug18 Aug23 Aug26 Aug28 AugFriday 07 August 20264 peakSunday 09 August 20264 peakMonday 10 August 20264 peakWednesday 12 August 20261 peakThursday 13 August 20262 peakSaturday 15 August 20263 peakSunday 16 August 20261 peakMonday 17 August 20263 peakTuesday 18 August 20260 peakFriday 21 August 20260 peakSunday 23 August 20262 peakTuesday 25 August 20262 peakWednesday 26 August 20262 peakThursday 27 August 20262 peakFriday 28 August 20261 peakMonday 31 August 20260 peak

September 2026

6 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0134503 Sep04 Sep05 Sep06 Sep08 Sep12 SepThursday 03 September 20265 peakFriday 04 September 20262 peakSaturday 05 September 20263 peakSunday 06 September 20261 peakTuesday 08 September 20261 peakSaturday 12 September 20264 peak

October 2026

Indoorlands was released on 14 Oct, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 00:10 UTC
App ID
1378890
Last updated
20 Dec 2023 build 13012137
Developer
Pixelsplit, Pixelsplit Simulations
Publisher
Pixelsplit, Pixelsplit Simulations
Release date
14 Oct, 2022
Platforms
WindowsmacOSLinux
Download size
514 MB450 MB414 MB
Install size
2.69 GB2.65 GB2.58 GB
Genres
Casual, Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
31

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

SimulationManagementStrategyBuildingIndieResource Management3DIsometricFamily FriendlySingleplayerSandboxColorfulCity BuilderCuteCraftingEarly AccessCasualCozyRelaxingModdable
About this gameFull description from Steam
Welcome to your own indoor amusement park Build your own indoor amusement park, manage it and convince your visitors with individually designed halls, coasters and rides that you even can control yourself. Will you manage to exceed the needs of your visitors? You are the boss: Let your creativity run free and run your own customized park that fully immerse your guests into another world. You always wanted to create your very own and unique ride and then control it? That's now possible with the new "Create your Ride" mode. Choose from a variety of components and create your very own flatride. Then share your creation with other players around the world in our workshop. With the latest update you can even create your own, huge rollercoaster halls with individual coaster tracks. Those are also shareable via STEAM workshop. Build your dream amusement park Build, expand, and manage your own park. Take up the challenge and progressively unlock different types of halls, rides, decorations, shops and visitor types. Level up your buildings, choose individual perks and adjust price/quality, so your guests are ultimatively satisfied. You can choose from a variety of themes and combine them freely - there are no limits to your creativity. Design your park piece by piece: Indoorlands makes a designer out of you with over 1000 decoration objects! Control and ride unique flatrides Your rides are the center of attention at Indoorlands. Not only can you control them and paint them individually, you can also record and save your own ride programs. Choose from your different ride programs and let them play automatically. Turn your dreams into reality Show the world your vision of a perfect indoor park. Indoorlands offers every player the opportunity to create a unique park. Place and decorate your ride halls and decoration halls. Design your rides and create breathtaking ride programs. Choose from an overwhelming number of different stores and restaurants, make your visitors happy and become the most successful park entrepreneur. Whether you want to recreate your favorite parkrides or leave the real world at the door when designing your rides and roller coasters... - the decision is up to you!
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 (SP1+)/8.1/10 64bit Processor: 64-bit processor Memory: 4 GB RAM Graphics: Dedicated graphics card with Shader Model 3.0 capabilities DirectX: Version 10 Storage: 4 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 (SP1+)/8.1/10 64bit Processor: 64-bit processor Memory: 8 GB RAM Graphics: Dedicated graphics card with Shader Model 3.0 capabilities DirectX: Version 10 Storage: 4 GB available space

macOS

Minimum: OS: 10.14 (Mojave)+ Processor: Intel Core i5 (4 cores) Memory: 4 GB RAM Graphics: Dedicated graphics card with Shader Model 3.0 capabilities Storage: 4 GB available space Recommended: OS: 10.14 (Mojave)+ Processor: Intel Core i5 (4 cores) Memory: 4 GB RAM Graphics: Dedicated graphics card with Shader Model 3.0 capabilities Storage: 4 GB available space

Linux

Minimum: OS: Ubuntu 18.04+, SteamOS+ Processor: Intel Core i5 (4 cores) Memory: 4 GB RAM Graphics: Dedicated graphics card with Shader Model 3.0 capabilities Storage: 4 GB available space Recommended: OS: Ubuntu 18.04+, SteamOS+ Processor: Intel Core i5 (4 cores) Memory: 4 GB RAM Graphics: Dedicated graphics card with Shader Model 3.0 capabilities Storage: 4 GB available space
Supported languages8 languages
LanguageFull audio
English
German
French
Simplified Chinese
Korean
Italian
Spanish - Spain
Dutch

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

31 achievements in total.

Show selected achievements (may contain spoilers)
Beginner GuideAchievement
New ContractorAchievement
ExpansionAchievement
ExpandedAchievement
Fine DiningAchievement
Exquisite EntertainmentAchievement
Luxurious StoreAchievement
Experienced ContractorAchievement
Devious DealmakerAchievement
ResearcherAchievement

View all Steam achievements

39 developer announcements, Apr 2021 to Dec 2023 · times in UTC

December

  1. Update 1.3 - New rides, QoL and many fixes

    Hi, we have an update for you! Two new rides: Tilt Tower and Megashot {STEAM_CLAN_IMAGE}/38972913/1cc46c784dd8113377db287d58d0f1dde3df3d5e.jpg Quality of Life We have received and implemented a lot of feedback on how to improve the quality…

    Pixelsplit

March

  1. Create-Your-Ride Challenge

    Dear Community, after we already had challenges for coasters and hall blueprints in the past, this time we want to focus on one of the most popular features in Indoorlands and start our first CREATE-YOUR-RIDE Challenge!…

    Pixelsplit

January

  1. Community Coaster Challenge 2023

    Dear Indoorlands Community, following our last update we would like to start a new Community Build Challenge. This time it's all about rollercoasters and the new coaster skins we added…

    Pixelsplit

December

  1. Update 1.2 - Less winter, more roller coaster

    Hi, The year is coming to an end and we have an update for you! Rollercoaster skins You can make your coasters, using cart theming, even more appealing. {STEAM_CLAN_IMAGE}/38972913/ab6e179ab453c453a41979f13fec93deedba8f93.gif New coaster…

    Pixelsplit
  2. Patch 1.1.4

    Hi, we have just uploaded a small patch for you. Fixed In rare cases the park visitors did not move anymore Every cleaning operation (by the player or by the staff) consumed some memory that was not cleaned up (leak) If you encounter any…

    Patch notes

October

  1. Patch 1.1.2

    Hi, today we have again a small patch for you. Thanks for your extensive feedback ːsteamhappyː Redesigned research and coloring interface We have redesigned the research menu and optimized the respective loading times a bit.…

    Patch notes
  2. Hotfix 1.0.2f1 (Please read!)

    Hi everyone, at first: thanks to everyone who bought and played Indoorlands in the last days. And sorry to everyone who wasn't able to enjoy the game Stability issues Unfortunately we had a quite bad start in terms of game stability. For…

    Patch notes
  3. Hotfix 1.0.1

    Hi, we just released a small hotfix. Changes Fixed: Game sometimes crashing when moving repair buildings Fixed: A few german tutorial typos and formulations Fixed: Event panel title not localized Fixed: Park capacity tutorial contract did…

    Patch notes
  4. Release!

    Hello, after almost three years of development and over a year in Early Access, Indoorlands goes into full release today! We would like to take this opportunity to thank all Early Access players, beta testers, friends and family members who…

    Pixelsplit
  5. Patch 0.10.3

    Hi, today we have a small update, while we continue to work on the full version in parallel. Rollercoasters: Track visualization and validation We have added a few basic features to the roller coaster editor. First, the track segments now…

    Patch notes

September

  1. Hotfix 0.10.1

    Hi, we just uploaded a small hotfix that should fix a few issues from the big update yesterday. Fixed / Changed Rollercoasters: Roller coasters sometimes didn't park properly Rollercoasters: The restraints were sometimes not closeable…

    Patch notes
  2. Update 0.10 - Rollercoasters, Events & More (and a release date!)

    Hi, today we finally have another big update for you. But before we start with the changes a big announcement. Release date! We will be releasing the game from Early Access on 10/14/2022. Remember the date, tell your friends and…

    Pixelsplit
  3. Weekly Community Build Challenge

    Dear Indoorlands Community, following our big rollercoaster update we would like to start a new Community Build Challenge. This time it's not only about deco, but also about rollercoaster tracks!…

    Pixelsplit

August

  1. Week 4: Last Week of the Community Build Challenge!

    Dear Indoorlands Community, this week ist going to be the last challenge week - for now. Thanks to everyone who participated so far. It's the last chance to become a part of Indoorlands in terms of default hall blueprints this week! This is…

    Pixelsplit
  2. Grab 20% off before upcoming price change

    Hi there, as described on our store page, we would like to notify you about our upcoming price change. Currently, there is another 20% discount on the Early Access price of "Indoorlands". If you want to grab the game for yourself (or your…

    Pixelsplit
  3. Weekly Community Build Challenge & Winners of Last Week

    Dear Indoorlands Community, this weeks challenge is about the NEW HALLS from the update, that was released this weekend. Since those halls are completely new to the game there are not many blueprints available yet. Can you help us out?…

    Pixelsplit

July

  1. Update 0.9.0 - Innovations and Renovations

    Hi, after a while of silence we have a slightly bigger update for you today. Grab a refreshing drink and, in case you are interested, dedicate 5 minutes to read the patch notes, because a lot has changed... Let's go! Visual makeovers We…

    Pixelsplit
  2. Weekly Community Build Challenge & Winners of Last Week

    Dear Indoorlands Community, Due to the fact that we really liked the submissions, we want to start another challenge this week. Last week's winners will already be integrated in the next update! The principle remains the same, but this time…

    Pixelsplit
  3. Weekly Community Build Challenge

    Dear Indoorlands Community, for as long as Early Access is ongoing, we want to give you the opportunity to participate in the development. That's why we want to launch the Community Build Challenge this week. The most creative submissions…

    Pixelsplit
  4. Work In Progress - Upcoming Update - Infos and Insights

    Hello, since you haven't heard from us for a while, we would like to give you an impression of the current state of development. Last time we asked you to participate in a feedback questionnaire. Many of you did so. Your answers helped us a…

    Pixelsplit

April

  1. Your opinion is asked!

    Hello, with an eye on the full version, we want to ask for your opinion. As promised, we want to use the Early Access phase to further develop Indoorlands together with our community. Now is the moment to do so. The resonance to the…

    Pixelsplit

December

  1. Patch 0.8.2

    Hi, today there is a small update for Indoorlands. Changes Added When selecting CyR parts you will now find a duplicate button (also works with CTRL+D) When publishing workshop items you can now choose if you want to publish them directly…

    Patch notes
  2. Update 0.8.0 - Build your own rides or go play in the sandbox

    Hi, Today is the day. Our probably most influential Early Access update for "Indoorlands" is now available. A little pre-Christmas present for you ːsteammockingː Create Your Ride The editor has been available on the "experimental" branch…

    Pixelsplit

November

  1. Slight "Early Access" price increase

    Hi, as announced in our Early Access information, we will increase our price until the full release. Due to the advanced status of "Indoorlands" we would like to increase the price slightly now (about +10%, depending on currency ). You can…

    Pixelsplit
  2. Patch 0.7.2

    Hi, today we have another small patch as a follow up to the last big update. Changes Improved: Building experience bar now has a background and a different color for better visibility. Improved: Unresearched buildings now already show their…

    Patch notes

October

  1. Major Update - 0.7.0 - Halloween Workshop

    Hi, there is a new big update available for you. Below you can find out what has changed and what we are working on next. The apocalypse is here A completely new decoration package has been added: Apocalypse (incl. Zombies).…

    Pixelsplit
  2. Small update - 0.6.5 - Improved toilets, new ride and bug fixes

    Hi, we have just released version 0.6.5. Below you will find a summary of the changes and at the end of the post we will discuss the next developments. New ride To bridge the waiting time until the next major update a bit, we have added a…

    Pixelsplit

September

  1. Small Patch 0.6.1

    Hi, we have just released a small patch that mainly fixes a few bugs from the big update. Changes Improved The path pieces of the entrance hall in the park can now also be customized When setting the park capacity, the park opening status…

    Patch notes

August

  1. Major Update 0.6.0 - Level Up Your Entertainment

    Hi, it took a little longer than planned, but today it's done. Our first big Early Access update is here! There's a lot to discover, so let's get started with the patch notes: Decorating in the park overview We've often heard from you that…

    Pixelsplit
  2. Small Patch - 0.5.7 - Cleaning tool & bugfixes

    Hi, we're still working on the major update, but in the meantime we wanted to fix a few issues we've received reports from you. Changes Added The cleaning tool is back! (some players had complained about it) But please remember to use…

    Patch notes

July

  1. Patch - 0.5.6 - Utilized buildings, many small things & bug fixes

    Hi, today we have the next patch. Here we have focused on comprehensibility and usability improvements. At the end of the patch notes we talk a bit about the upcoming major update. Changes Added Capacity Heatmap: Shows you an overview how…

    Pixelsplit
  2. Hotfix 0.5.5

    Hi, we just released an unplanned hotfix since we received quite a lot of bug reports regarding one issue. Fixed Hall not selectable when "Outside" music was selected Eastern music not visible in list Loading indicator not spinning when…

    Patch notes
  3. Minor Patch (0.5.4f1) - Twitch Integration & Bugfixes

    Hello all, we are super happy about the release and the positive & constructive feedback so far. Thank you! We are all still a bit (positively) exhausted from the release, but we have a first small patch for you today. Twitch Integration…

    Pixelsplit
  4. We finally released in Early Access!

    Hi! Today is the day: Indoorlands is finally available in Early Access! Feel free to spread the word. For us, the further development of the Early Access version starts now, which we will do in cooperation with the community. Roadmap You…

    Pixelsplit
  5. Indoorlands Early Access Release Livestream

    Hi, we'll start our livestream on 14th of July. The schedule is (timezone UTC+2): Beginning Pre-recorded footage from Raptor ( https://www.youtube.com/user/ICBMRaptor2 ) 04:00 PM - Pre-Release Streaming with devs + answering questions 05:00…

    Pixelsplit

June

  1. Status update: We have a release date!

    Hi, Today we have a new status update and great news. We have a release date! As some of you may have noticed, we have been in "coming soon" status for quite some time now, but without a concrete date when "Indoorlands" will actually be…

    Pixelsplit
  2. Status Update: Running Beta, improvements and balancing

    Hey, Today it's time for the next Indoorlands status update. How is the beta going We've been in closed pre-ea beta for a week now and the feedback is great so far. We have already been able to make many improvements and bug fixes. At this…

    Pixelsplit

May

  1. Status Update: Beta, new need system and more

    Hey, Today we would like to provide you with a new status update on the ongoing development of Indoorlands. But first, before we start with the update, one more important thing. Closed Beta We are getting closer to the Early Access release…

    Pixelsplit

April

  1. Status update: Status insights of Early Access preparations

    Hey, How's the development going? We are working intensively on Indoorlands. We want to give you the opportunity to play Indoorlands in the first Early Access version as soon as possible. Originally, we wanted to have already released in…

    Pixelsplit

All games on this site