STEAMDB NEXUS

Steam app 1268590 · updated 12 Sep 2026, 20:31 UTC

Millennia

Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.

Millennia Steam header artwork
C Prompt GamesParadox Interactive
72playing now
7224-hour peak
5,907all-time peak
33average, last 30 days

The last 30 days

+2.5Gain+8.02%% gain82Peak

715 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02244668913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202640 peakFriday 14 August 202653 peakSaturday 15 August 202658 peakSunday 16 August 202656 peakMonday 17 August 202642 peakTuesday 18 August 202641 peakWednesday 19 August 202638 peakThursday 20 August 202645 peakFriday 21 August 202638 peakSaturday 22 August 202647 peakSunday 23 August 202660 peakMonday 24 August 202643 peakTuesday 25 August 202644 peakWednesday 26 August 202638 peakThursday 27 August 202647 peakFriday 28 August 202642 peakSaturday 29 August 202652 peakSunday 30 August 202659 peakMonday 31 August 202637 peakTuesday 01 September 202649 peakWednesday 02 September 202661 peakThursday 03 September 202654 peakFriday 04 September 202658 peakSaturday 05 September 202670 peakSunday 06 September 202682 peakMonday 07 September 202675 peakTuesday 08 September 202662 peakWednesday 09 September 202662 peakThursday 10 September 202655 peakFriday 11 September 202674 peakSaturday 12 September 202672 peak
Daily peakEvery hourly sample

All time

31 months, March 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02k3k5k6kMar 2024Aug 2024Jan 2025Jun 2025Nov 2025Apr 2026Sep 2026March 20245,907 monthly peakApril 20244,717 monthly peakMay 2024773 monthly peakJune 2024541 monthly peakJuly 2024370 monthly peakAugust 2024873 monthly peakSeptember 2024963 monthly peakOctober 2024422 monthly peakNovember 20241,339 monthly peakDecember 2024522 monthly peakJanuary 2025363 monthly peakFebruary 2025377 monthly peakMarch 2025209 monthly peakApril 2025140 monthly peakMay 2025125 monthly peakJune 2025109 monthly peakJuly 2025115 monthly peakAugust 202598 monthly peakSeptember 202592 monthly peakOctober 2025124 monthly peakNovember 202579 monthly peakDecember 202571 monthly peakJanuary 202675 monthly peakFebruary 202691 monthly peakMarch 202671 monthly peakApril 202675 monthly peakMay 202672 monthly peakJune 202669 monthly peakJuly 202677 monthly peakAugust 202667 monthly peakSeptember 202682 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

022446689July 2026August 2026September 2026October 2026July 202677 peak — daily detail belowAugust 202667 peak — hourly detail belowSeptember 202682 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02142628301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202647 peakThursday 02 July 202648 peakFriday 03 July 202658 peakSaturday 04 July 202667 peakSunday 05 July 202671 peakMonday 06 July 202657 peakTuesday 07 July 202659 peakWednesday 08 July 202653 peakThursday 09 July 202658 peakFriday 10 July 202662 peakSaturday 11 July 202660 peakSunday 12 July 202666 peakMonday 13 July 202648 peakTuesday 14 July 202658 peakWednesday 15 July 202643 peakThursday 16 July 202646 peakFriday 17 July 202650 peakSaturday 18 July 202664 peakSunday 19 July 202659 peakMonday 20 July 202640 peakTuesday 21 July 202659 peakWednesday 22 July 202654 peakThursday 23 July 202666 peakFriday 24 July 202662 peakSaturday 25 July 202665 peakSunday 26 July 202677 peakMonday 27 July 202668 peakTuesday 28 July 202659 peakWednesday 29 July 202658 peakThursday 30 July 202650 peakFriday 31 July 202653 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 433 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01836547201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202647 peakSunday 02 August 202663 peakMonday 03 August 202662 peakTuesday 04 August 202647 peakWednesday 05 August 202647 peakThursday 06 August 202649 peakFriday 07 August 202651 peakSaturday 08 August 202655 peakSunday 09 August 202667 peakMonday 10 August 202639 peakTuesday 11 August 202649 peakWednesday 12 August 202634 peakThursday 13 August 202647 peakFriday 14 August 202653 peakSaturday 15 August 202658 peakSunday 16 August 202656 peakMonday 17 August 202642 peakTuesday 18 August 202641 peakWednesday 19 August 202638 peakThursday 20 August 202645 peakFriday 21 August 202638 peakSaturday 22 August 202647 peakSunday 23 August 202660 peakMonday 24 August 202643 peakTuesday 25 August 202644 peakWednesday 26 August 202638 peakThursday 27 August 202647 peakFriday 28 August 202642 peakSaturday 29 August 202652 peakSunday 30 August 202659 peakMonday 31 August 202637 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

02244668901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202649 peakWednesday 02 September 202661 peakThursday 03 September 202654 peakFriday 04 September 202658 peakSaturday 05 September 202670 peakSunday 06 September 202682 peakMonday 07 September 202675 peakTuesday 08 September 202662 peakWednesday 09 September 202662 peakThursday 10 September 202655 peakFriday 11 September 202674 peakSaturday 12 September 202672 peak

October 2026

Millennia was released on 26 Mar, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:31 UTC
App ID
1268590
Last updated
03 Oct 2025 build 20214077
Developer
C Prompt Games
Publisher
Paradox Interactive
Release date
26 Mar, 2024
Platforms
Windows
Download size
5.47 GB
Install size
6.29 GB
Genres
Simulation, Strategy
Game modes
Single-player, Multi-player, PvP, Online PvP
Controller support
Unknown
Achievements
49

Features & support

Steam features

Steam AchievementsSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

StrategyTurn-Based Strategy4XGrand StrategySimulationAlternate HistoryHistoricalTurn-BasedEconomyWarSingleplayerDiplomacyMilitaryTacticalReplay ValueManagementHex GridTurn-Based CombatMultiplayerPvP
About this gameFull description from Steam
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures. Set the course of history and experience different timelines in every playthrough as you write an epic story through your actions. Lead your people through times of crisis and ages of discovery, face great challenges and opportunities, and build a civilization that prospers through the ages. Dictate the course of history across ten ages, from the first cities to space travel. Accomplish certain objectives and you can move time into a Variant Age - an alternate history with new rules, new technologies, and new units. But beware Crisis Ages; following a path of chaos and disorder may plunge the world into a future filled with war, sickness or ignorance. Then again, a wise ruler can always turn a crisis into an opportunity.... Choose the path with care, as the ages you pass through will have a lasting impact on your people and the world. Customize your nation by adopting unique Nations Spirits over the course of your game. Will you be a nation of warriors or explorers? Are your people lead by a Great Khan or a builder of monuments? Are you known for defining pop culture or for dominating global finance? What parts of your culture will reverberate across history? Manage your economy with care and create a juggernaut of growth and construction. Start with basic resources to gain food, wealth, and production. As your advance, decide how to best convert these simple goods into more valuable products through research and improvements. Specialize your regions, turning iron into weapons or tools, wood into paper or lumber, gold into coin or jewelry. Ship surplus goods where they are needed, allowing the breadbasket of your empire to feed far-flung colonies or your industrial heartland to supply troops near your enemy. Pursue knowledge to research scientific and cultural advances, unlocking new units, buildings, and improvements to grow your cities or strengthen your armies. Research Defense to train the first archers, Smelting to master iron production, or Guilds for making wine. Variant and Crisis Ages feature unique alternatives, introducing everything from Cloud Estates in the Age of Aether to underwater cities in the Age of Utopia. Achieve your ultimate success through a Victory Age. Toward the end of the game (or earlier if your strategy is sound), dominance allows a nation to dictate the winning conditions. The rest of the world must decide if they will struggle to achieve victory before the leader ... or oppose the leader's attempt. Risk everything to take victory in the Renaissance or carefully plan for triumph in the modern era.
Content & age ratings4 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Kekerasan · Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Interaksi Daring
KGRB12경미한 폭력표현
PEGI12Violence · Bad Language · In-Game Purchases
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows® 10 Home 64 Bit Processor: Intel® Core™ i5-6600K | AMD® Ryzen™ 3 2300X Memory: 8 GB RAM Graphics: Nvidia® GeForce™ GTX 660 (2GB) | AMD® Radeon™ R9 380 (4GB) DirectX: Version 11 Storage: 10 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows® 11 Processor: Intel® Core™ i7-9700K | AMD® Ryzen™ 5 5600X Memory: 16 GB RAM Graphics: Nvidia® GeForce™ GTX 1060 (6GB) | AMD® Radeon™ RX 590 (8GB) DirectX: Version 11 Storage: 10 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages7 languages
LanguageFull audio
English
French
German
Spanish - Spain
Polish
Simplified Chinese
Russian

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

49 achievements in total.

Show selected achievements (may contain spoilers)
Age of HeroesAchievement
Age of MonumentsAchievement
Age of DiscoveryAchievement
Age of AlchemyAchievement
Age of AetherAchievement
Age of UtopiaAchievement
Age of EcologyAchievement
Age of BloodAchievement
Age of PlagueAchievement
Age of IntoleranceAchievement

View all Steam achievements

50 developer announcements, Nov 2023 to Oct 2025 · times in UTC

October

  1. Millennia | Update 8 Release & Final Patch Message

    Hello, Millennia folks! Update 8 is here, and with it, a host of bugfixes, localization updates, and some added mod support.You can find the full patch notes here: (link)With this patch, we are sadly coming to the end of an age. This will…

    PDX Katten

January

  1. Game Hotfix - Build Number: 1.0.23641.F

    Happy New Year! We have a little hotfix today, addressing the two issues! (Build Number: 1.0.23641.F) Bugfixes Fixed an issue that could cause AI players to go into Age of Atom inappropriately, which could leave the game in a bad state.…

    Patch notes

December

  1. Millennia | Update 7 has released!

    Hello Millennia people! The game updated earlier today, with Build Number: 1.0.23492.F, all the content in this update is listed in detail in the Open Beta post for the update, with a couple minor additions of: A few localization issue…

    Pelly_PDX

November

  1. Paradox Autumn Sale!

    The Paradox Portfolio of games is on sale during the Autumn Sale! With savings of up to 90% off items in the catalog of Paradox Games! For Millennia, you can get 50% off the base game or 30% off the Premium Edition!…

    Pelly_PDX
  2. Game Hotfix - Build Number: 1.0.23298.F

    Good day! The hotfix today addresses some localization issues, AI issues with air units in older save games and a couple more fixes! Bugfixes Fixed some missing / unlocalized strings in Chinese, Polish, and Spanish. Fixed an issue where…

    Patch notes
  3. Millennia Free Weekend!

    Millennia is free to try over the weekend, until the 18th of November! Dictate the course of history across ten ages, from the first cities to space travel. Accomplish certain objectives and you can move time into a Variant Age - an…

    Pelly_PDX
  4. Game Hotfix - Build Number: 1.0.23158.F

    Hello all! We have a small hotfix today, targeting one crash related to game language! See the notes below for more information. Bugfixes Fixed a bug that resulted in a crash if you control a Wasteland Hills in any language except English…

    Patch notes
  5. Millennia | Atomic Ambitions & Update 6 Release

    Hello! Atomic Ambitions and Update 6 have been released! We will now have a look through what that entails below in the changelog! These notes cover the Atomic Ambitions DLC and Update 6 for Millennia. If you last played when we released…

    Pelly_PDX
  6. Millennia | A look through Atomic Ambitions

    Hello, I’m Ben Friedman, Design Lead for the Millennia DLC, and in this Developer Diary I’m going to go over a full breakdown for all of the exclusive features for the Atomic Ambitions DLC.…

    Pelly_PDX

October

  1. Millennia | Atomic Ambitions and Update 6 Release Date!

    Good day Millennia fans! Welcome to the atomic future (or wasteland)! Before we head on in to see what has been cooked up by the developers. The second expansion for Millennia: Atomic Ambitions will be released alongside Update 6 on…

    Pelly_PDX
  2. Game Hotfix - Build Number: 1.0.22630.F

    Hello, hello! A small hotfix today, fixing one issue with armies disappearing thanks to bombers. Bugfixes Fixed an issue that could cause armies being attacked by bombers to disappear. This hotfix will also be pushed to the open beta branch…

    Patch notes
  3. Game Hotfix - Build Number: 1.0.22210.F

    Hello again all, we have more multiplayer fixes today in this hotfix! Those fixes being: Multiplayer Fixed an issue where Splinter Nations could make saved simultaneous MP games unable to reload / rehost. Fixed an issue where AI outpost…

    Patch notes
  4. Game Hotfix - Build Number: 1.0.22094.F

    Hello all, we have a small hotfix targeted at a few multiplayer issues today! Those fixes being: Multiplayer Fixed an issue where players could get stuck spending Social Fabric Wildcard points. Fixed an issue where certain AI event cards…

    Patch notes

September

  1. Millennia | Multiplayer Update is now Live!

    Hello all – the Multiplayer Update for Millennia will be released today. This is an update focused on primarily adding a beta version of Simultaneous Multiplayer to the game, this was originally slated for Update 6 but we wanted to bring a…

    Pelly_PDX

August

  1. Game Hotfix - Build Number: 1.0.21625.F

    Hello hello all! Another small hotfix today fixing an issue with the Nomad Settler start, with the following bugfix. Bugfixes Fixed an issue with upkeep being incorrectly computed when using the "Nomad Settler" game start.(This hotfix…

    Patch notes
  2. Millennia on sale for up to 50% off!

    Millennia is on sale from today until the 9th of September, with the base game on sale for 50% off and the Premium Edition for 30% off! Navigate your way to the store to pick them up: https://store.steampowered.com/app/1268590/Millennia/

    Pelly_PDX
  3. Game Hotfix - Build Number: 1.0.21510.F

    Hello all! We have a small hotfix today addressing some identified issues with saves from older versions of the game, numerated: 1.0.21510.F. Bugfixes Fixed an issue that could cause saves from older versions to fail to load in some cases.…

    Patch notes
  4. Millennia | Ancient Worlds & Update 5 Release

    Hello there! Katten, your friendly neighbourhood community manager, here. Ancient Worlds, along with Update 5, has now been released. Let’s break down what’s included! Ancient Worlds Let's start with the DLC itself, Ancient Worlds, I will…

    PDX Katten
  5. Millennia | Ancient Worlds - Announcement

    Hello there! Katten, your friendly neighborhood community manager, here. August has finally arrived, and with it, we are proud to officially announce the first expansion for Millennia: Ancient Worlds. It will be released alongside Update 5…

    PDX Katten

July

  1. Tacticon Sale!

    Hey again! Millennia is once again 20% off as part of the Tacticon Sale! https://store.steampowered.com/app/1268590/Millennia/ and you can also check out the changes since release in this quick video For those of you waiting for more update…

    PDX Katten

June

  1. Steam Summer Sale 2024!

    Hello! Summer is here, and the heat is intense. Why not grab some refreshments, borrow a fan, and spend countless hours playing Millennia in front of your computer? For the first time ever, Millennia is on sale at 20% off during our Summer…

    PDX Katten
  2. Millennia | Update 4

    Hello there! Update 4 is now fully released. The build number is 1.0.20480.F. The update contains highly requested balance changes as well as a new Quality of Life feature, "Game Speed," which allows you to play at different speeds if you…

    Firefly

May

  1. Millennia | Update 3

    Hello there! Update 3 with Build Number "1.0.34.F" is finally here. We have also updated the roadmap image to include some of the features confirmed for Update 4, which is currently scheduled for release during June. (The Open Beta is just…

    Firefly
  2. Millennia | Publisher Week Sale

    Hello there! Community Ambassador Firefly here happy to report Millennia will be on sale as part of Paradox Interactive Publisher Week! It's the perfect time to try out the game or for a friend. -10% off Millennia -10% off Millennia…

    Firefly
  3. Game Hotfix - Build Number: 1.0.23.F

    Hello there! We are releasing a small hotfix for the game. This hotfix is save compatible, but it will change the build number to 1.0.23.F. Bugfixes Fixed an issue where anyone playing the game with European style regional formatting (ie…

    Patch notes
  4. Millennia | Update 2

    Hello there! Katten here. It's time to go over the updates to the Roadmap as well as what is inside Update 2, which is now available for everyone to play! The roadmap itself has seen some minor changes, foremost being an update to what is…

    Firefly

April

  1. Millennia | 2024 Roadmap & Update 1

    Hello there! It's your friendly neighborhood community manager, Katten, here. First and foremost, I want to express my gratitude to everyone who participated in the Public beta last week and over the weekend. We received a lot of valuable…

    Firefly
  2. Millennia | Future Ages & Update 0

    Hello, everyone. Ian Fischer of C Prompt Games here. It somehow seems like it was a long, long time ago, but we launched Millennia just last week. It might feel more distant to C Prompt, as we had several weeks of the team testing the…

    Firefly

March

  1. Millennia | Release!

    Hello there! It's your friendly neighborhood Community Manager, Katten, here, and it's finally time. Millennia is now officially RELEASED!!! I have created a few things to assist you with your Millennia journey, and in the spirit of…

    Firefly
  2. Developer Diary | Art of the Ages

    Hi! I’m Robert Hutson, with the C Prompt art team behind Millennia. Welcome to our first dev diary focused on the Art of Millennia. As stated in previous entries, Millennia is a huge game. There are hundreds of military or strategic unit…

    Firefly
  3. Millennia | The Ages

    Hello everyone here we are at the fifth and final tutorial for Millennia. JumboPixel is going to teach us all about the Ages. If you like that you've seen then you can Pre-Purchase Below.…

    Firefly
  4. Millennia | Combat Tutorial

    Hello for the fourth and penultimate time from Community Ambassador Firefly. Today's tutorials is all about Combat in Millennia. So lets join JumboPixel and learn about it. If you like that you've seen then you can Pre-Purchase Below.…

    Firefly
  5. Developer Diary | Achievements, Modding & Multiplayer

    Welcome to one of our final pre-launch Design Diaries. I am Robert “Xemu” Fermier, co-designer and lead programmer of Millennia. Today I would like to cover an area that is very near and dear to my heart, Achievements! But before we dive…

    Firefly
  6. Millennia | Economy Tutorial

    Hello again from Community Ambassador Firefly. Halfway through the five tutorials on Millennia we have for you to get to grips with the game and it's mechanics. So lets join JumboPixel and learn about the Economy of Millennia! If you like…

    Firefly
  7. Millennia | National Spirits Tutorial

    Hello there from Community Ambassador Firefly. Today we're releasing the second of five tutorials on Millennia to help you get to grips with the game and it's mechanics. So lets join JumboPixel and learn about the National Spirits of…

    Firefly
  8. Developer Diary | After the Demo

    Hello, everyone. I am Ian Fischer of C Prompt Games, back for another chat about Millennia. This Developer Diary was originally intended to present additional detail about the Ages, but we felt like we had already covered that material in…

    Firefly

February

  1. Millennia | Basics Tutorial

    Hello there from Community Ambassador Firefly. Today we're releasing the first of five tutorials on Millennia to help you get to grips with the game and it's mechanics. So lets join JumboPixel and learn about the basics of Millennia! If you…

    Firefly
  2. Release Date! | Ages Part Two

    Hello there! Your friendly neighborhood Community Manager, Katten here, this time to introduce you to our CONFIRMED release date for Millennia! So, it's time to stock up on refreshments, order the pizza, and mark your calendars for March…

    Firefly
  3. Millennia | Community Q&A II

    Hello everyone, we ran another community Q&A over on our discord server during Steam NextFest and when the Millennia demo was released. You did not disappoint and we were overwhelmed with questions, so much so that we couldn't answer them…

    Firefly
  4. Millennia | Demo Extended AGAIN! One more Week!

    Hello everyone! On behalf of the whole Millennia team we'd like to thank everyone who tried out the game and made us one of the most played demos of Steam NextFest! We're very happy to tell you that by popular demand we're extending the…

    Firefly
  5. Millennia | Demo Extended One More Day!

    Hello everyone! We'd like to thank you all for trying the demo the feedback and the wishlists. As a special thank you we're keeping the demo live for one more day until 19:00 CET on Tuesday!…

    Firefly
  6. MILLENNIA Developers play Free Demo | Join the Steam Next Fest!

    Watch MILLENNIA developers Ian Fischer & Rob Fermier play the Free Demo, and show you what Millennia is all about! The Demo is available till 12th of February! Play Free During Steam Next Fest - Add to Wishlist Now…

    PDX Katten
  7. MILLENNIA Developers play Free Demo | Join the Steam Next Fest!

    Watch MILLENNIA developers Ian Fischer & Rob Fermier play the Free Demo, and show you what Millennia is all about! The Demo is available till 12th of February! Play Free During Steam Next Fest - Add to Wishlist Now…

    PDX Katten
  8. Millennia - Steam Next Fest Demo | Live Now!

    Hello there! Community Manager Katten here, today we give access to the Steam Next Fest Demo! So this Diary is to get you caught up to speed to the question; What is Millennia? Millennia is a revolutionary turn-based 4X game developed by C…

    PDX Katten

January

  1. Developer Diary | Economy Part Two

    Hello, friends. Welcome to part two of our Developer Diary covering Millennia’s economy. Rob kicked things off for us the last time, outlining the different types of Goods and Resources, the role of Needs, and how Workers can scale in more…

    Firefly
  2. Developer Diary | National Spirits

    Happy 2024, all. Apologies for the delay on this Developer Diary – there are a lot of irons in the fire as we got back into things after the holidays. Embrace the chaos! I am Ian Fischer of C Prompt Games and today we are going to talk…

    Firefly

December

  1. Developer Diary | Domains & Culture

    Hello, everyone! Welcome to the next Developer Diary for Millennia. I am Ian Fischer of C Prompt Games and today we will cover Domains and Culture. Domains If you have been following Millennia, you know a theme of the design is the idea of…

    Firefly
  2. Developer Diary | Ages Part One

    Hello! I’m Ben Friedman, a Game Designer at C Prompt Games, and I have the pleasure of presenting the next dev diary for Millennia! We’ve left some of you hanging with our allusions to the various Ages in our game, and now it’s time to go…

    Firefly

November

  1. Developer Diary | Economy Part One

    Hello and welcome to another Millennia Design Diary! I’m Rob “Xemu” Fermier, lead programmer and co-designer (along with Ian Fischer – fun fact, we’ve been working together since “Age of Mythology” way back in 1999!). We’ve talked about the…

    Firefly
  2. Millennia | Community Q&A

    Hello everyone, unfortunately there isn’t a Developer Diary this week. Our next one will be Economy Part One on the 28th of November. But we do have something to share with you today! We recently asked you over on our discord server for…

    Firefly

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