STEAMDB NEXUS

Steam app 1262460 · updated 12 Sep 2026, 19:11 UTC

Zompiercer

Take control of the train which will become your haven on the rails. Collect resources, craft equipment, construct a cozy house on railway cars, and travel through the carefully handcrafted locations to explore the story of a zombie apocalypse world.

Zompiercer Steam header artwork
DDDimanNDDDimanN
92playing now
15824-hour peak
781all-time peak
86average, last 30 days

The last 30 days

+10.6Gain+13.99%% gain275Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

07414822329713 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202678 peakFriday 14 August 2026100 peakSaturday 15 August 2026102 peakSunday 16 August 2026125 peakMonday 17 August 2026107 peakTuesday 18 August 202698 peakWednesday 19 August 2026110 peakThursday 20 August 202684 peakFriday 21 August 2026100 peakSaturday 22 August 2026126 peakSunday 23 August 2026132 peakMonday 24 August 2026105 peakTuesday 25 August 2026107 peakWednesday 26 August 2026103 peakThursday 27 August 202698 peakFriday 28 August 2026106 peakSaturday 29 August 2026114 peakSunday 30 August 2026125 peakMonday 31 August 2026107 peakTuesday 01 September 2026174 peakWednesday 02 September 2026176 peakThursday 03 September 2026188 peakFriday 04 September 2026170 peakSaturday 05 September 2026241 peakSunday 06 September 2026275 peakMonday 07 September 2026213 peakTuesday 08 September 2026176 peakWednesday 09 September 2026167 peakThursday 10 September 2026151 peakFriday 11 September 2026152 peakSaturday 12 September 2026158 peak
Daily peakEvery hourly sample

All time

78 months, April 2020 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0211422633843202020212022202320242025April 202062 monthly peakMay 202050 monthly peakJune 202059 monthly peakJuly 202047 monthly peakAugust 202032 monthly peakSeptember 202023 monthly peakOctober 202020 monthly peakNovember 202027 monthly peakDecember 202027 monthly peakJanuary 202159 monthly peakFebruary 202143 monthly peakMarch 202146 monthly peakApril 202144 monthly peakMay 202156 monthly peakJune 202149 monthly peakJuly 202137 monthly peakAugust 202151 monthly peakSeptember 202137 monthly peakOctober 202125 monthly peakNovember 202134 monthly peakDecember 202129 monthly peakJanuary 2022108 monthly peakFebruary 202264 monthly peakMarch 202232 monthly peakApril 202229 monthly peakMay 202230 monthly peakJune 202248 monthly peakJuly 2022114 monthly peakAugust 202234 monthly peakSeptember 202233 monthly peakOctober 202283 monthly peakNovember 202277 monthly peakDecember 202296 monthly peakJanuary 202369 monthly peakFebruary 202357 monthly peakMarch 202343 monthly peakApril 202341 monthly peakMay 2023122 monthly peakJune 202375 monthly peakJuly 202380 monthly peakAugust 202341 monthly peakSeptember 202372 monthly peakOctober 202362 monthly peakNovember 202348 monthly peakDecember 202368 monthly peakJanuary 202470 monthly peakFebruary 202467 monthly peakMarch 2024178 monthly peakApril 2024138 monthly peakMay 202491 monthly peakJune 2024106 monthly peakJuly 202456 monthly peakAugust 202470 monthly peakSeptember 202493 monthly peakOctober 202482 monthly peakNovember 2024111 monthly peakDecember 2024100 monthly peakJanuary 2025259 monthly peakFebruary 2025473 monthly peakMarch 2025781 monthly peakApril 2025288 monthly peakMay 2025511 monthly peakJune 2025633 monthly peakJuly 2025274 monthly peakAugust 2025168 monthly peakSeptember 2025307 monthly peakOctober 2025212 monthly peakNovember 2025274 monthly peakDecember 2025183 monthly peakJanuary 2026184 monthly peakFebruary 2026152 monthly peakMarch 2026213 monthly peakApril 2026176 monthly peakMay 2026304 monthly peakJune 2026212 monthly peakJuly 2026328 monthly peakAugust 2026207 monthly peakSeptember 2026275 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

089177266354July 2026August 2026September 2026October 2026July 2026328 peak — daily detail belowAugust 2026207 peak — hourly detail belowSeptember 2026275 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

08917726635401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026142 peakThursday 02 July 2026136 peakFriday 03 July 2026132 peakSaturday 04 July 2026177 peakSunday 05 July 2026191 peakMonday 06 July 2026161 peakTuesday 07 July 2026162 peakWednesday 08 July 2026163 peakThursday 09 July 2026158 peakFriday 10 July 2026124 peakSaturday 11 July 2026140 peakSunday 12 July 2026143 peakMonday 13 July 2026124 peakTuesday 14 July 2026113 peakWednesday 15 July 2026115 peakThursday 16 July 2026122 peakFriday 17 July 2026114 peakSaturday 18 July 2026114 peakSunday 19 July 2026115 peakMonday 20 July 202699 peakTuesday 21 July 2026185 peakWednesday 22 July 2026213 peakThursday 23 July 2026223 peakFriday 24 July 2026226 peakSaturday 25 July 2026282 peakSunday 26 July 2026328 peakMonday 27 July 2026277 peakTuesday 28 July 2026233 peakWednesday 29 July 2026219 peakThursday 30 July 2026187 peakFriday 31 July 2026165 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05611216822401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026194 peakSunday 02 August 2026207 peakMonday 03 August 2026166 peakTuesday 04 August 2026150 peakWednesday 05 August 2026131 peakThursday 06 August 2026117 peakFriday 07 August 2026118 peakSaturday 08 August 2026124 peakSunday 09 August 2026140 peakMonday 10 August 2026121 peakTuesday 11 August 2026116 peakWednesday 12 August 2026104 peakThursday 13 August 202699 peakFriday 14 August 2026100 peakSaturday 15 August 2026102 peakSunday 16 August 2026125 peakMonday 17 August 2026107 peakTuesday 18 August 202698 peakWednesday 19 August 2026110 peakThursday 20 August 202684 peakFriday 21 August 2026100 peakSaturday 22 August 2026126 peakSunday 23 August 2026132 peakMonday 24 August 2026105 peakTuesday 25 August 2026107 peakWednesday 26 August 2026103 peakThursday 27 August 202698 peakFriday 28 August 2026106 peakSaturday 29 August 2026114 peakSunday 30 August 2026125 peakMonday 31 August 2026107 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

07414822329701 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026174 peakWednesday 02 September 2026176 peakThursday 03 September 2026188 peakFriday 04 September 2026170 peakSaturday 05 September 2026241 peakSunday 06 September 2026275 peakMonday 07 September 2026213 peakTuesday 08 September 2026176 peakWednesday 09 September 2026167 peakThursday 10 September 2026151 peakFriday 11 September 2026152 peakSaturday 12 September 2026158 peak

October 2026

Zompiercer was released on 3 Apr, 2020.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:11 UTC
App ID
1262460
Last updated
09 Jun 2026 build 23648357
Developer
DDDimanN
Publisher
DDDimanN
Release date
3 Apr, 2020
Platforms
Windows
Download size
10.67 GB
Install size
23.76 GB
Genres
Action, Adventure, Indie, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access

Features & support

Steam features

#category_playable_at_your_own_paceFamily Sharing

Controllers & input

Full controller support

Accessibility

Custom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Early AccessSandboxZombiesFPSBase BuildingShooterPost-apocalypticTrainsAction-AdventureOpen WorldFirst-PersonSurvivalAction RPG3DHorrorFunnyActionCasualStealthAgriculture
About this gameFull description from Steam
Take control of the train which will become your haven on the rails. Collect resources, craft equipment, construct a cozy house on railway cars, and travel through the carefully handcrafted locations to explore the story of a zombie apocalypse world. Features Take control of the train which will become your haven on the rails. Explore the story by traveling through the extensive and carefully handcrafted locations where each of which will require you to overcome some specific challenges. Find a robotic companion. Equip your robot with combat and support equipment to make your adventures easier. Construct a home on railway cars. Various workbenches, storage containers, dozens of decoration elements, and the possibility to place any inventory item on any surface, will allow you to unleash your creativity and build a cozy mobile house that will keep you safe from the dangers of the outer world. Fight against a horde of various zombies. Each type of zombie has its own behavior, tactics, strengths, and weakness. Loot and craft different weapons to improve your survival capabilities.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

The game features anti-zombie violence, with the possibility of dismemberment by explosion or being shot to the limbs or head.

Regional ratings

DEJUSlViolência fantasiosa
IGRS18Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or higher (64-bit) Processor: 2.4 Ghz Dual Core CPU Memory: 8 GB RAM Graphics: 4 GB Dedicated Memory DirectX: Version 11 Storage: 23 GB available space Sound Card: Sound Card: DirectX® Compatible

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 or higher (64-bit) Processor: 3.0 Ghz Quad Core CPU or faster Memory: 16 GB RAM Graphics: 8 GB Dedicated Memory DirectX: Version 11 Storage: 23 GB available space Sound Card: Sound Card: DirectX® Compatible

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages19 languages
LanguageFull audio
English
French
Italian
German
Polish
Russian
Thai
Ukrainian
Japanese
Hungarian
Simplified Chinese
Korean
Swedish
Portuguese - Portugal
Czech
Spanish - Spain
Dutch
Turkish
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Mar 2024 to Jun 2026 · times in UTC

June

  1. Update 21.4 Alpha

    The watering and fertilizing system for beds has been significantly improved. Now, bed drying occurs only over time and is not reset after harvesting any plant. Watering and fertilizing can be done independently. You can water and fertilize…

    DDDimanN

May

  1. Update 21.3 Alpha

    Hey, engineers! This is the last update for version 21 of the game, unless a critical bug pops up of course. In this update, I decided to improve the water filtration, since clean water acquisition had been quite difficult, especially in…

    DDDimanN
  2. Update 21.2 Alpha

    CHANGELOG Improvements Production time for the repair kit reduced from 3 minutes to 1 minute. Fixed Issues Fixed a bug where workbenches outside the train did not save production progress when saving the game.…

    Patch notes
  3. Update 21.1 Alpha

    CHANGELOG Fixed Issues Fixed a bug that prevented switching tracks and caused save loading at railroad junctions to collapse the entire train into the locomotive. {STEAM_CLAN_IMAGE}/37023039/318cab11660acd1a38fd0f15663403094ca04ddd.png…

    Patch notes
  4. Update 21.0 Alpha

    Hey, engineers! I’m happy to announce the release of the update dedicated to farming and cooking. But I must mention that behind these two themes lies a multitude of new mechanics, both big and small improvements. Well, let’s begin…

    DDDimanN
  5. Open beta test of update 21.7

    {STEAM_CLAN_IMAGE}/37023039/f3ef83670933cb6408fbb3f56ee16beecec1acd8.jpg {STEAM_CLAN_IMAGE}/37023039/804dd296bbfacec55865704f8ac5d5a1c270b479.jpg CHANGELOG Improvements More loot wealth categories added in the game difficulty selection…

    DDDimanN
  6. Open beta test of update 21.6

    CHANGELOG Improvements Growth of all plants reduced by 25%. Increased amount of provisions found in the barracks at the starting location. Chance to find rot on store shelves reduced by 25%. Revolver no longer loses bullets during premature…

    DDDimanN

April

  1. Open beta test of update 21.5

    CHANGELOG Improvements Added effects for mill operation. More characteristics are displayed for weapons. Improvement of characteristics is also shown when using modifiers. All train cabinet weights are displayed in the workstation info…

    DDDimanN
  2. Open beta test of update 21.0

    {STEAM_CLAN_IMAGE}/37023039/28372ab815f75fd2b13e3589be416ed1dbbb628e.jpg {STEAM_CLAN_IMAGE}/37023039/90943d2e734af94f27610c7dabeaf689eec73562.jpg Hey, drivers! I'm pleased to announce the start of testing for version 21 of the game. This…

    DDDimanN
  3. Day of Toilet Zombie Heads.

    {STEAM_CLAN_IMAGE}/37023039/a1675946861ce764aac6798ff3aedcdc14975e90.png Hello, engineers! Yes, this is a repeat of last year's event. Unfortunately, I haven't been able to coordinate events alongside developing the next update yet.…

    DDDimanN

March

  1. Update 20.5 Alpha

    Hey, engineers! I wasn’t planning to release any more updates dedicated to version 20, but a player reported a critical bug that required an urgent fix. Since I was already working on update 21 at the time of the bug report, some features…

    Patch notes
  2. Update 20.4 Alpha

    CHANGELOG Improvements Added the ability to change the clock activation button in the keyboard and mouse settings menu. Implemented a special sound when installing electrical wiring. Numerous minor interface improvements. Fixed Bugs Fixed a…

    Patch notes
  3. Update 20.3 Alpha

    CHANGELOG Improvements Improved controller button settings in the construction section. Fixed Bugs Fixed a bug where double-clicking robot control elements caused the game to crash. Fixed the name of the keyboard and mouse settings menu.…

    Patch notes
  4. Update 20.2 Alpha

    {STEAM_CLAN_IMAGE}/37023039/e0cfb77b6b5aa613b2f82b601769d7421ff8a8ec.jpg CHANGELOG Improvements Mouse and keyboard settings menu implemented in the same style as the controller settings menu. Key settings divided into categories, allowing…

    DDDimanN

February

  1. Update 20.1 Alpha

    CHANGELOG Improvements Improved interaction with the virtual keyboard. Now holding keys such as Caps Lock or Tab is indicated by a green dot. Fixed Bugs Fixed a bug where selecting low graphics settings would activate high settings.…

    Patch notes
  2. Update 20.0 Alpha

    Hey, engineers! I’m excited to present update 20 dedicated to controller support. Initially, I thought it would be simple — just plug in and play, a 20-minute adventure. But the old control system turned out to be completely unsuitable for…

    DDDimanN
  3. Open Test of Game Version 20

    CHANGELOG Zombie Wiki has been adapted for controller controls. Fixed a bug with weapon tilt when the player is crouched. Fixed the system for saving new button settings. Added the ability to press important buttons via the start button on…

    DDDimanN
  4. Open Test of Game Version 20

    Delete the following files from your game's saves folder: Bindings.hotkeys SettingsController.json CHANGELOG Fixed the button binding sequence in the controller setup menu. Fixed a bug where after firing a bow, the camera would slow down as…

    DDDimanN
  5. Open Test of Game Version 20

    CHANGELOG Added support for Xbox and PS controllers. Implemented a convenient controller settings menu. Added the maximum number of key/button prompts. Key/button prompts are interactive and display the current active controller. Adaptive…

    DDDimanN
  6. Open Test of Game Version 20

    {STEAM_CLAN_IMAGE}/37023039/e24fb92f460903c84d5eecf6e7ecf5e46a7285a8.jpg Hey, train engineers! I’m excited to announce the start of the open testing phase for version 20 of the game. Since this update focuses primarily on controller…

    DDDimanN

December

  1. Christmas decor elements

    Hey, drivers! Happy Christmas to all and good luck next year! During these Christmas days, until the end of the sale, themed decorations and decor items will be available to create a festive mood on your train.…

    DDDimanN

November

  1. Help with controller settings.

    Hey, machinists! I'm starting work on implementing controller support in the game. I know there are players who already play the game with controllers using third-party programs. I ask you to share your controller button settings with me…

    DDDimanN
  2. Update 19.0 Alpha

    Hello, engineers! As I mentioned in the previous update, I am currently actively looking for a programmer and a 3D artist to expand the team and speed up development. So in this update I decided to experiment a bit with topics I previously…

    DDDimanN

October

  1. Halloween event

    Hey, drivers! I invite you to take part in a small Halloween event. {STEAM_CLAN_IMAGE}/37023039/9d8ee2a20ba64ba28b575e2459ea1c89bf6dd23b.jpg Smash Halloween pumpkins to reveal themed decorations for your train. You will also find some…

    DDDimanN

September

  1. Update 18.2 Alpha

    Simplified train car bogie for the train platform. {STEAM_CLAN_IMAGE}/37023039/76c017380901ce9ab827ef409cd1882e9c22d6ac.jpg Improved train coupling model. {STEAM_CLAN_IMAGE}/37023039/109d2744ae081e75638e6fa01a28b080985c9d38.jpg Painted…

    Patch notes
  2. Update 18.1 Alpha

    CHANGELOG Improvements Increased the number of boxes under the collapsing staircase in the swamp location to reduce fall damage, which sometimes led to player death. Enhanced the effect of colliding with a dead end at low speed. Now a…

    Patch notes
  3. Update 18.0 Alpha

    {STEAM_CLAN_IMAGE}/37023039/623f45c627b79fd8b93a0d1f02cc7a117fa5e340.jpg Hey, train drivers! I'm excited to present the 18th update, focused on the redesign of the locomotive and the wagon platform, as well as the introduction of new…

    DDDimanN
  4. Test Update 18.2 Alpha

    {STEAM_CLAN_IMAGE}/37023039/623f45c627b79fd8b93a0d1f02cc7a117fa5e340.jpg Hello, train engineers! Despite a slight delay, I am pleased to announce the start of open testing for version 18 of the game. The update focuses on the redesign of…

    DDDimanN

June

  1. Update 17.7 Alpha

    {STEAM_CLAN_IMAGE}/37023039/f8e6e8ebd239a170ba0601e6e6f69c89978a7a05.jpg Hey, train drivers! This is an important update that fixes an old critical bug causing the entire train to collapse into the locomotive, after which players were…

    Patch notes
  2. Update 17.6 Alpha

    CHANGELOG Improvements Disabled collisions for helmets and shields of dead zombies, as players were getting stuck in these elements during critical moments of the game. Bug Fixes Fixed a bug where robots and zombies couldn't pass certain…

    Patch notes
  3. Update 17.5 Alpha

    Hey, train drivers! Well, I finally decided to implement jumping in the game, but let me clarify right away, the jump is currently quite small and can be used as a tool for players to escape silly traps that occasionally occurred for some…

    DDDimanN
  4. Update 17.4 Alpha

    Hey, train drivers! Overall, this is a regular small update with bug fixes and improvements. Notably, a bug was fixed where there was no difference in lighting between a scrap flashlight and a regular flashlight. Now, each subsequent…

    Patch notes

May

  1. Update 17.3 Alpha

    Hey, train conductors! Unfortunately, some players are still encountering a bug that breaks autosaves, and I have yet to figure out the cause. The bug also had an unpleasant consequence: after the autosave broke, all subsequent saves…

    Patch notes
  2. Update 17.2 Alpha

    CHANGELOG Improvements Boxes have been placed under the breakable staircase in the swamp location to minimize player damage from falling. Improved the positioning of shotguns and the Winchester in the character's hands while running. Fixed…

    Patch notes
  3. Update 17.1 Alpha

    Hey, train conductors! Over the past few days, there have been several reports of a serious bug breaking saves, including autosaves. Since this is a critical issue, I've decided to release an urgent update. The problem was that at a certain…

    Patch notes
  4. Update 17.0 Alpha

    Hey, train engineers! I’m happy to present Update 17, dedicated to new locations and the implementation of NPCs into the game. This has been the longest and most technically complex update in the game’s history. I had no plans to drag out…

    DDDimanN
  5. Open testing of game version 17

    Hey, train engineers! This is the final test update—I’m starting preparations for the official release. Estimated release time: 2-3 days. CHANGELOG Fixed a bug where door states were not saved in the first locations. Fixed melee weapon…

    DDDimanN
  6. Open testing of game version 17

    CHANGELOG Fixed a bug preventing players from reversing out of the new location back to the previous one. Implemented 100% localization for German, Dutch, Spanish, and Simplified Chinese. Added more sand piles for resource gathering in the…

    DDDimanN
  7. Open testing of game version 17

    Hey, train drivers! I'm happy to announce the start of the open testing phase for version 17 of the game. Thanks to the closed testing, all critical bugs have been fixed, and the game is almost ready for release. However, I’d still like to…

    DDDimanN

March

  1. Day of Toilet Zombie Heads.

    {STEAM_CLAN_IMAGE}/37023039/a1675946861ce764aac6798ff3aedcdc14975e90.png Hey, drivers! In the Halloween event, I wrote that I would try to periodically spoil players with new events. The last big update is a good reason to pamper you again…

    DDDimanN

January

  1. Version 17 update news

    Hey, machinists! Work on the update is nearing completion and I decided to share the work done. The last news was dedicated to the characters, and this news will affect the environment. This time, all events will take place in the steppe…

    DDDimanN

December

  1. Christmas decor elements

    Hey, drivers! Happy Christmas to all and good luck next year! During these Christmas days, until the end of the sale, themed decorations and decor items will be available to create a festive mood on your train.…

    DDDimanN

November

  1. Update 16.5 Alpha

    CHANGELOG Improvements Reduced the brightness of the environment for tunnels and basements by 50%. Implemented support for monitors with an aspect ratio of 4:3. The Y-axis invert setting has been replaced with a checkbox. 100% Japanese…

    Patch notes

October

  1. Halloween event

    Hey, drivers! I invite you to take part in a small Halloween event. {STEAM_CLAN_IMAGE}/37023039/ac9b3062e2c80dd43f176d5e8f3cc30f65a62842.jpg Smash Halloween pumpkins to reveal themed decorations for your train. You will also find some…

    DDDimanN
  2. Redesign of the Locomotive and release of the soundtrack.

    Hey, drivers! A few months ago, a player Arling wrote to me with a proposal to model a new improved train and create modifications for it. In the process of discussing the redesign of the train and its improvements, I realized that Arling…

    DDDimanN
  3. Update 16.4 alpha

    Hey, drivers! The work on the main part of the music for the game has unexpectedly finished. Considering the importance of the work done, it was decided to release an additional separate update dedicated to music. Musical themes were…

    DDDimanN

May

  1. Development news for version 17.

    Hey, drivers! I promised that I would find time for development news and I have something to share with you. At the moment, all the key characters have been written and preliminary models have been developed. This is not the final version…

    DDDimanN
  2. Update 16.3 alpha

    CHANGE LOG Improvements Updated shots of all firearms on robot turrets. If the shotgun was unloaded, then after reloading the character will fire a cartridge into the barrel. Added Spanish localization. Updated German localization. Updated…

    Patch notes

March

  1. Day of Toilet Zombie Heads.

    {STEAM_CLAN_IMAGE}/37023039/a1675946861ce764aac6798ff3aedcdc14975e90.png Hey, drivers! In the Halloween event, I wrote that I would try to periodically spoil players with new events. The last big update is a good reason to pamper you again…

    DDDimanN
  2. Update 16.2 alpha

    Hey, drivers! Given the large number of reviews and comments on the topic of very slow reloading of new weapons, I decided to slightly increase the reload for all weapons from 10 to 30% of the original. Also, the reloading method for the…

    Patch notes

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