STEAMDB NEXUS

Steam app 1150760 · updated 12 Sep 2026, 20:34 UTC

Gloomwood

Trapped in a dark, Victorian city consumed by an ancient curse, you must plan your survival and daring escape using nothing but stealth, an arsenal of eccentric weapons, and your wit in this haunting adventure inspired by the immersive sims and survival horror greats of the late 90s and early 2000s.

Gloomwood Steam header artwork
Dillon Rogers, David Szymanski, Nate Berens, Thomas PortaNew Blood Interactive
48playing now
6224-hour peak
1,199all-time peak
42average, last 30 days

The last 30 days

−20.5Gain−32.63%% gain104Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

028568411213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202685 peakFriday 14 August 202683 peakSaturday 15 August 202693 peakSunday 16 August 2026104 peakMonday 17 August 202679 peakTuesday 18 August 202674 peakWednesday 19 August 202664 peakThursday 20 August 202669 peakFriday 21 August 202660 peakSaturday 22 August 202668 peakSunday 23 August 202680 peakMonday 24 August 202659 peakTuesday 25 August 202664 peakWednesday 26 August 202669 peakThursday 27 August 202654 peakFriday 28 August 202657 peakSaturday 29 August 202665 peakSunday 30 August 202681 peakMonday 31 August 202662 peakTuesday 01 September 202653 peakWednesday 02 September 202659 peakThursday 03 September 202650 peakFriday 04 September 202651 peakSaturday 05 September 202660 peakSunday 06 September 202660 peakMonday 07 September 202669 peakTuesday 08 September 202647 peakWednesday 09 September 202647 peakThursday 10 September 202648 peakFriday 11 September 202655 peakSaturday 12 September 202662 peak
Daily peakEvery hourly sample

All time

49 months, September 2022 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03246479711kSep 2022May 2023Jan 2024Sep 2024May 2025Jan 2026Sep 2026September 2022676 monthly peakOctober 2022140 monthly peakNovember 202273 monthly peakDecember 2022255 monthly peakJanuary 202394 monthly peakFebruary 202334 monthly peakMarch 202334 monthly peakApril 202325 monthly peakMay 2023167 monthly peakJune 202349 monthly peakJuly 2023693 monthly peakAugust 2023131 monthly peakSeptember 202336 monthly peakOctober 2023169 monthly peakNovember 202388 monthly peakDecember 2023178 monthly peakJanuary 2024122 monthly peakFebruary 2024102 monthly peakMarch 202465 monthly peakApril 202442 monthly peakMay 2024125 monthly peakJune 2024525 monthly peakJuly 2024115 monthly peakAugust 202459 monthly peakSeptember 202473 monthly peakOctober 202457 monthly peakNovember 202476 monthly peakDecember 2024376 monthly peakJanuary 2025142 monthly peakFebruary 202594 monthly peakMarch 2025119 monthly peakApril 2025394 monthly peakMay 2025111 monthly peakJune 2025243 monthly peakJuly 2025183 monthly peakAugust 2025105 monthly peakSeptember 202568 monthly peakOctober 202587 monthly peakNovember 2025120 monthly peakDecember 2025182 monthly peakJanuary 20261,199 monthly peakFebruary 2026199 monthly peakMarch 2026203 monthly peakApril 2026166 monthly peakMay 2026103 monthly peakJune 2026148 monthly peakJuly 202687 monthly peakAugust 2026185 monthly peakSeptember 202669 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

050100150200July 2026August 2026September 2026October 2026July 202687 peak — daily detail belowAugust 2026185 peak — hourly detail belowSeptember 202669 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02347709401 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202682 peakThursday 02 July 202681 peakFriday 03 July 202677 peakSaturday 04 July 202681 peakSunday 05 July 202687 peakMonday 06 July 202668 peakTuesday 07 July 202680 peakWednesday 08 July 202678 peakThursday 09 July 202664 peakFriday 10 July 202662 peakSaturday 11 July 202678 peakSunday 12 July 202682 peakMonday 13 July 202668 peakTuesday 14 July 202659 peakWednesday 15 July 202659 peakThursday 16 July 202664 peakFriday 17 July 202653 peakSaturday 18 July 202668 peakSunday 19 July 202676 peakMonday 20 July 202663 peakTuesday 21 July 202658 peakWednesday 22 July 202659 peakThursday 23 July 202656 peakFriday 24 July 202659 peakSaturday 25 July 202663 peakSunday 26 July 202681 peakMonday 27 July 202678 peakTuesday 28 July 202673 peakWednesday 29 July 202665 peakThursday 30 July 202679 peakFriday 31 July 202682 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 436 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05010015020001 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026134 peakSunday 02 August 2026185 peakMonday 03 August 2026170 peakTuesday 04 August 2026158 peakWednesday 05 August 2026135 peakThursday 06 August 2026121 peakFriday 07 August 2026116 peakSaturday 08 August 2026131 peakSunday 09 August 2026130 peakMonday 10 August 2026110 peakTuesday 11 August 202684 peakWednesday 12 August 202690 peakThursday 13 August 202686 peakFriday 14 August 202683 peakSaturday 15 August 202693 peakSunday 16 August 2026104 peakMonday 17 August 202679 peakTuesday 18 August 202674 peakWednesday 19 August 202664 peakThursday 20 August 202669 peakFriday 21 August 202660 peakSaturday 22 August 202668 peakSunday 23 August 202680 peakMonday 24 August 202659 peakTuesday 25 August 202664 peakWednesday 26 August 202669 peakThursday 27 August 202654 peakFriday 28 August 202657 peakSaturday 29 August 202665 peakSunday 30 August 202681 peakMonday 31 August 202662 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01937567501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202653 peakWednesday 02 September 202659 peakThursday 03 September 202650 peakFriday 04 September 202651 peakSaturday 05 September 202660 peakSunday 06 September 202660 peakMonday 07 September 202669 peakTuesday 08 September 202647 peakWednesday 09 September 202647 peakThursday 10 September 202648 peakFriday 11 September 202655 peakSaturday 12 September 202662 peak

October 2026

Gloomwood was released on 5 Sep, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:34 UTC
App ID
1150760
Last updated
03 Jun 2026 build 23548171
Developer
Dillon Rogers, David Szymanski, Nate Berens, Thomas Porta
Publisher
New Blood Interactive
Release date
5 Sep, 2022
Platforms
Windows
Download size
2.79 GB
Install size
2.92 GB
Genres
Action, Indie, Early Access
Game modes
Single-player
Controller support
Full
Early Access
Listed in Early Access

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Popular tags

Early AccessImmersive SimStealthSurvival HorrorFPSAtmosphericFirst-PersonExplorationSingleplayerRetroSteampunkShooterGothicPvEDarkLovecraftianResource ManagementPhysicsActionMystery
About this gameFull description from Steam
Gloomwood is a stealth horror FPS that follows your mysterious abduction to a forgotten, twisted Victorian metropolis in the midst of a horrifying transformation. Wield your canesword and take to the shadows as you uncover the accursed mystery hidden within the fog. The producers of DUSK, AMID EVIL, ULTRAKILL and FAITH bring you a frightening, gothic immersive sim full of haunted streets, dark tunnels and decadent mansions. An intricate, hand-crafted city with freeform exploration - from towering rooftops down to hidden passages, the routes you take and paths you make, are your choice. A detailed stealth and sound system that tracks your light visibility and propagates noise accurately through the world. Tread lightly. Or prepare to get loud. A unique arsenal to meet any situation - a stealthy canesword, six-shot revolver, folding shotgun, hand-placed traps, rope-slinging harpoon rifle and more. In-depth player interactivity, from leaning to eavesdrop, peeking through door cracks, checking the bullets in your firearms and mantling onto ledges. A mob of ghastly denizens and monsters with acute senses, like the sharp-clawed Crowmen and the fearsome, cadaver-seeking Corpse Duster. Gloomwood is full of objects to pick up, throw, climb, smash and use to your advantage. There is more to this city than you can possibly imagine...
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Game features blood and gore throughout. Enemies can be exploded into gibs and will bleed when shot.

Regional ratings

DEJUS10Violência
IGRS18Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Or Later Processor: 2.4 GHz Dual Core Processor Or Higher Memory: 4 GB RAM Graphics: GeForce GTX 960 Or Equivalent DirectX: Version 9.0 Storage: 1 GB available space Sound Card: A gloomy one Additional Notes: Why'd ya spill yer beans?

Recommended

Recommended: OS: Windows 10 64-bit Processor: 2.4 GHz Quad Core Processor Or Higher Memory: 8 GB RAM Graphics: GeForce GTX 1060 Or Equivalent DirectX: Version 11 Storage: 1 GB available space Sound Card: A boomy one
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Jun 2021 to Jul 2026 · times in UTC

July

  1. More Bank Progress

    First National Bank.Getting in won't be easy... and getting out may prove IMPOSSIBLE.Constables can now move in formation. You won't just be able to take them out one by one... not without some serious stealthing.But you're in luck! We've…

    El Oshcuro

June

  1. The Controller Update Update

    Ah, good doctors...Last we met we'd finally added Full Controller Support to Gloomwood.However, that still needed some cleaning up and improvement which is where this update comes in!We've expanded and improved the controller options and…

    El Oshcuro

April

  1. Full Controller Support

    This one was a long time coming, Doctors. But we think you'll agree... You're now more in control than ever before!Now this is no half-assed implementation. This is the FULL controller support you've been waiting for.Complete with…

    El Oshcuro

February

  1. The Cartographer's Update

    Back from Hightown already, Doctors?Well good... there's a new store in the market district you may want to see!Take the new portal from Hightown back to the Market district. And head on over to The Prime Meridian. You can pick up some new…

    El Oshcuro

January

  1. The Hightown Update

    Sorry this took a little longer than expected, Doctor:We wanted to get some cool new toys in for ya.Good luck, Doctor!Gloomwood Merch sale!New Blood Holiday Giveaway!New bundles including System Shock 2!Happy Gloom Year!

    El Oshcuro

December

  1. Prepare for Hightown

    Hello again, Doctors. Not much longer to wait now...Will Hightown be opened for the Steam Winter sale? Yes.Will Gloomwood be on sale for the Steam Winter Sale? Yes.Are you prepared for the largest, most vertical open area we've added to the…

    El Oshcuro

July

  1. A Tasty Little Update

    A bit of housekeeping for you, Doctors. This here is essentially everything that needed fixing, changing or improving since The Research Update: Part 2. Have a gander...…

    El Oshcuro

June

  1. The Research Update

    Well would you look at that Doctor! Two Gloomwood updates in two months? I'd say you're on a roll!During the last update we introduced research! And gave the good doctor the ability to delve into the darkness a bit...After slicing and…

    El Oshcuro

May

  1. Patch v0.1.306

    General Improved cache handling of shader variants to reduce shader compilation stuttering Improved memory handling causing performance and stuttering issues over longer play sessions Creatures will now attack the Doctor if repeatedly…

    Patch notes

April

  1. Patch v0.1.305.02 (Hotfix #1)

    Patch v0.1.305.02 Bug Fixes Fixed an issue where some old saves would not load area transitions with out of date data Fixed some pickups not setting the correct loaded quantity Fixed metal crates not being destroyed by door crush triggers…

    Patch notes
  2. Patch v0.1.304.28 (The Research Update Pt. 1)

    Patch v0.1.304.28 General Research system has been added! Enter the mirror realm and take the passage to the lighthouse laboratory to start concocting A dark presence grows inside the Doctor, and it yearns to claw free The journal has…

    Patch notes
  3. The Research Update

    Doctor! The old laboratory at the lighthouse is up and running again. Time to get to work... Aye, Gloomwood research is finally here, and with it this accursed town will be changed forever... but so will YOU! Collect body parts of the foul…

    El Oshcuro

December

  1. Patch v0.1.303

    Merry Christmas and Happy Holidays! We have an update for all your festive needs (and bug fixes). General Winter event has been extended to January 10th Added Winter attire for watchdogs, infected rats, crowmen, crowkings and crowbabies…

    Patch notes
  2. Patch v0.1.302

    General Improved player/enemy body collision handling Improved some data handling to during scene loading Coast Cliffside Fixed several AI patrols not initiating correctly Coast Tavern Fixed transition door not correctly locking during the…

    Patch notes
  3. The HIVE Update

    In addition to the Hive now being in the game - basically every single major system in the game has been altered in some way. Most notably the lighting. {STEAM_CLAN_IMAGE}/37871809/794266d82e94c0e83c78492fec81de9dce42653e.png…

    El Oshcuro

October

  1. The Hive Progress Report

    Good doctors! We know it has been quite some time since we've updated you on Gloomwood development... So please sit back as we dig into what we've been up to... {STEAM_CLAN_IMAGE}/37871809/7c6950e5e1fe764e51012dbe83e82673fc2f4200.png After…

    El Oshcuro

June

  1. The Power Station Update

    Sorry for the slight delay, doctors. We were having some ELECTRICAL DIFFICULTIES. But today we're proud to bring you the first half of the Underport District... The Power Station.…

    El Oshcuro

May

  1. The Power Station Looms

    Hello again, good doctors. In our last announcement we gave you an update on the progress of the UNDERPORT disrict. Well today I am here to tell you that the Underport is SO LARGE that we'll be splitting it into... TWO UPDATES. The Power…

    El Oshcuro

March

  1. Underport Progress Report

    Hello again good doctors. Apologies for the lack of announcements over the last few months, but we've been... rather busy. And today we bring you a full report on progress of Gloomwood's upcoming Underport District.…

    El Oshcuro

January

  1. Patch v0.1.233

    General Crouch will now release you from climbable ropes and ladders AI Lure Behaviour has been improved to be more consistent and capture the target AI's attention more, allowing the player to more easily sneak by Improved consistency of…

    Patch notes

December

  1. The Mirror Realm

    Ah, good Doctors... We have a surprise for you this holiday season! You may now enter THE MIRROR REALM! Without spoiling too much: let's just say that this realm will allow you to more easily revisit places in Gloomwood that you've been…

    El Oshcuro
  2. Patch v0.1.232.16 (Christmas Update)

    Note: Expect an increased game file size due to the new HDR lightmaps. General Improved the fidelity and texture work for the gloves and models of the following viewmodels: canesword, revolver, shotgun, flaregun, beartrap, flashbomb…

    Patch notes

November

  1. Underport Teaser

    {STEAM_CLAN_IMAGE}/37871809/3a9ed8046b2e696e60e22634e6aa05269abf9036.jpg Well well well - good ol' PC Gamer voted Gloomwood as one of their top 25 most anticipated games (neat) and asked if we could show off some upcoming content for the…

    El Oshcuro
  2. Patch v0.1.131.10

    General Added the ability to 'Quick Use' food items by using right click (Alternate Fire) Added flashbombs to the merchant's shop inventory and changed restock logic Improved AI search handling when the AI has some visibility or cannot…

    Patch notes
  3. Patch v0.1.230.05 Hotfix

    General Improved light source priority handling to improve general performance Improved AI update priority handling Area: City Market Added occlusion culling portals to many windows/archways to improve performance Added boundary clips along…

    Patch notes

October

  1. Patch v0.1.229.22

    Note: Brightness/Gamma/Contrast calculations have changed, so make sure to adjust your old configurations accordingly. General Added All Hallows' Eve jackolantern turnips to all areas Added 'Subtitles' option for both Dialogue and General…

    Patch notes
  2. The All Hallows Update

    Good doctors. All Hallows' Eve is upon us once again. As such, it's time to get SPOOKY. What treats have we got for you on this fine night? A New weapon! The Flashbomb. Blind your enemies to sneak up on them for a kill... or simply get away…

    El Oshcuro

August

  1. Patch v0.1.228.07

    General Improved clipping and AI navmesh in various areas Improved accuracy of Shadow Projector renderer Improved carry object collision detection Set 'list' command to be sorted alphabetically Added 'physics_plate_wood' to entity spawn…

    Patch notes
  2. Patch v0.1.227.09

    General Slightly reduced direct mid/near horizontal angle vision cone to prevent some unfair detections Increased AI search task priority of audio disturbances to prevent AI ignoring bottle distractions Improved AI search task handling of…

    Patch notes

July

  1. Hotfix Patch v0.1.227.03

    Bug Fixes Fixed various issues that caused old save files to fail to load

    Patch notes
  2. The MARKET is OPEN

    Ah, my favorite new patron. You've been waiting for this a while, haven't ye? Indeed, The Market District of Gloomwood is now open. But beware... This district is not only home to the Merchant's Shop where you can buy and sell goods...…

    El Oshcuro

June

  1. Patch Notes v0.1.225

    General Pickups (like dropped rifles) can now have their loaded ammo be unloaded and collected by using the 'Reload' input Enemy corpses that cannot be carried will now pickup any attachments when highlighted/interacted with Handvalves can…

    Patch notes

May

  1. Patch Notes v0.1.224.04 (Hotfix)

    Bug Fixes Fixed issue when loading old saves that would cause save to fail loading Fixed issue where Valve item had incorrect localization tags and would not display content correctly Fixed typo in Waits Mining Log #1 document Fixed Doctor…

    Patch notes
  2. Patch Notes v0.1.223

    General Added option 'Allow Quicksave' to gameplay options to enable quicksaves on any difficulty Added option 'Developer Console' to enable developer console Added option 'Light Flares' to toggle light flares Added manual save menu list to…

    Patch notes
  3. Fire at the Gates

    AH, GOOD DOCTORS. It's been awhile, hasn't it? We've got TWO updates for you today, One you can play NOW and one you can play SOON™ The first will cover what we've added to the game TODAY and the second will dig into our progress on…

    El Oshcuro

January

  1. Patch Notes v0.1.222

    Bug Fixes Fixed issue where AI would phase through doors Fixed performance issue with AI door interactions Fixed more issues where loading a save or transitioning areas would cause loading to become stuck Fixed issue where fade system would…

    Patch notes
  2. Patch Notes v0.1.221

    General Improved handling of save data and legacy save loading Some optimizations to distance culler Enemy: Fishdog Now generates giblets when exploded or corpse is destroyed Fishdog giblets can also be used as scent lures Bug Fixes Fixed…

    Patch notes
  3. Patch Notes v0.1.220

    General Added 'Quicksave' and 'Quickload' to in-game keybinding menu Audible distance of "Bottle Break" effect increased to 45 meters (from 40) Audible distance of "Window Break" effect increased to 45 meters (from 40) Added the limp bone…

    Patch notes

December

  1. The Tavern is OPEN

    Foolish doctors. You dare tempt fate yet again? The Slaughtered Goat Tavern is NOW AVAILABLE for you to enter. If you dare... Indeed, this latest update to adds the much anticipated tavern level to the cliffs of Gloomwood. And as you can…

    El Oshcuro

October

  1. Patch Notes v0.1.218

    General Adjusted "Load Game" menu to support multiple save slots Starting a New Game will automatically select the next available slot Added 'Vision Cones' dropdown options in "Gameplay" settings to adjust huntsmen vision cones Added 'Raw…

    Patch notes
  2. The Blood Moon Rises

    Be careful what you wish for, Doctors. You wanted a difficulty that would push you to your limits, test you, put the survival back into this immersive survival horror experience. Well you're about to get it.…

    El Oshcuro

September

  1. Patch Notes v0.1.217

    General Increased stealth benefit from Lean action as long as body is obscured Tweaked AI vertical vision to reduce spotting players directly above Increased the size of safes to allow players to hide in them Added a certain special Looking…

    Patch notes
  2. Thank You... Now What's Next.

    Hello, good doctors of Gloomwood. Quite a week it's been, aye? Since releasing Gloomwood into Early Access, we are thrilled to report that it has become New Blood's fastest selling title EVER. Eclipsing the launches of DUSK, AMID EVIL, and…

    El Oshcuro
  3. Patch Notes v0.1.216

    General Brightness slider maximum value increased to 5.0 (from 1.0) Gamma slider now capped at -0.5/0.5 (from -1.0/1.0) "Secondary Fire" now rotates the active inventory item clockwise in addition to "Lean Left/Lean Right" "Escape" now…

    Patch notes
  4. GLOOMWOOD EARLY ACCESS BEGINS

    SURPRISE, DOCTORS! We're launching Gloomwood Early Access a day... early. So what are you waiting for? EMBARK NOW: https://store.steampowered.com/app/1150760/Gloomwood/

    El Oshcuro
  5. ONE DAY REMAINS

    Be sure to wishlist and follow to know EXACTLY when Gloomwood Early Access begins. Thank you to everyone who supports New Blood and has been following Dillon and the team's progress over the years. We've said it before and we'll say it…

    El Oshcuro

August

  1. A short delay.

    Hello patient denizens of Gloomwood, I bring a bit of news. Due to some unforeseen game development issues that have cropped up over the last few months, as well as several of our developers falling sick to The Gloom (COVID) we've made the…

    El Oshcuro

June

  1. Gloomwood Early Access Release Date

    You read that right. The time has come. Hello Doctor... Does that voice sound familiar? It should. That's Terri Brosius. Also known as the voice of Shodan from System Shock and Viktoria from Thief. The Countess of Gloomwood will be…

    El Oshcuro

January

  1. 2021 Development Roundup & Sneak Peek

    Hello again, all you Gloomed ones. Today we bring you a development update courtesy of Lead Developer Dillon Rogers a/k/a the Taffer King And unless you've been living in Gloomwood itself, hopefully you've already seen our uncut gameplay…

    El Oshcuro

June

  1. New Gameplay Video

    Well... HERE IT IS We've also made some minor adjustments to the DEMO... and maybe even hidden a NEW SECRET in there...? Be sure to follow us on Twitter And join our Discord To get the latest updates! GOOD LUCK, DOCTOR...…

    El Oshcuro

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