STEAMDB NEXUS

Steam app 1123050 · updated 12 Sep 2026, 19:49 UTC

GRIME

Destroy... Absorb... Grow... GRIME is a fast and unforgiving Action-Adventure RPG in which you crush your foes with living weapons that mutate form and function, and then consume their remains with a black hole to strengthen your vessel as you break apart a world of anatomical horror and intrigue.

GRIME Steam header artwork
Clover BiteAkupara Games
98playing now
9824-hour peak
1,983all-time peak
39average, last 30 days

The last 30 days

+5.6Gain+16.27%% gain106Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

029578611413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202632 peakFriday 14 August 202644 peakSaturday 15 August 202661 peakSunday 16 August 202654 peakMonday 17 August 202650 peakTuesday 18 August 202651 peakWednesday 19 August 202647 peakThursday 20 August 202638 peakFriday 21 August 202647 peakSaturday 22 August 202650 peakSunday 23 August 202655 peakMonday 24 August 202644 peakTuesday 25 August 202646 peakWednesday 26 August 202649 peakThursday 27 August 202649 peakFriday 28 August 202658 peakSaturday 29 August 202670 peakSunday 30 August 202668 peakMonday 31 August 202657 peakTuesday 01 September 202648 peakWednesday 02 September 202651 peakThursday 03 September 202647 peakFriday 04 September 202662 peakSaturday 05 September 2026102 peakSunday 06 September 2026106 peakMonday 07 September 202697 peakTuesday 08 September 202684 peakWednesday 09 September 202687 peakThursday 10 September 202674 peakFriday 11 September 202691 peakSaturday 12 September 202698 peak
Daily peakEvery hourly sample

All time

62 months, August 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

05351k2k2kAug 2021Jun 2022Apr 2023Feb 2024Dec 2024Oct 2025Aug 2026August 20211,983 monthly peakSeptember 2021287 monthly peakOctober 2021146 monthly peakNovember 2021129 monthly peakDecember 2021149 monthly peakJanuary 2022161 monthly peakFebruary 202283 monthly peakMarch 202267 monthly peakApril 202254 monthly peakMay 202276 monthly peakJune 202265 monthly peakJuly 202262 monthly peakAugust 202240 monthly peakSeptember 202269 monthly peakOctober 202279 monthly peakNovember 202264 monthly peakDecember 2022267 monthly peakJanuary 2023189 monthly peakFebruary 2023216 monthly peakMarch 202383 monthly peakApril 202394 monthly peakMay 202382 monthly peakJune 2023272 monthly peakJuly 2023216 monthly peakAugust 2023128 monthly peakSeptember 2023112 monthly peakOctober 2023122 monthly peakNovember 202389 monthly peakDecember 202391 monthly peakJanuary 2024207 monthly peakFebruary 2024162 monthly peakMarch 2024145 monthly peakApril 2024236 monthly peakMay 2024146 monthly peakJune 202468 monthly peakJuly 202478 monthly peakAugust 202466 monthly peakSeptember 202467 monthly peakOctober 2024145 monthly peakNovember 2024126 monthly peakDecember 202498 monthly peakJanuary 202587 monthly peakFebruary 202564 monthly peakMarch 202561 monthly peakApril 2025317 monthly peakMay 2025161 monthly peakJune 202571 monthly peakJuly 202582 monthly peakAugust 202590 monthly peakSeptember 202572 monthly peakOctober 202555 monthly peakNovember 202586 monthly peakDecember 202575 monthly peakJanuary 202690 monthly peakFebruary 202670 monthly peakMarch 2026134 monthly peakApril 2026370 monthly peakMay 2026116 monthly peakJune 2026113 monthly peakJuly 202688 monthly peakAugust 202670 monthly peakSeptember 2026106 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0295786114July 2026August 2026September 2026October 2026July 202688 peak — daily detail belowAugust 202670 peak — hourly detail belowSeptember 2026106 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02448719501 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202660 peakThursday 02 July 202657 peakFriday 03 July 202670 peakSaturday 04 July 202678 peakSunday 05 July 202688 peakMonday 06 July 202654 peakTuesday 07 July 202664 peakWednesday 08 July 202663 peakThursday 09 July 202663 peakFriday 10 July 202659 peakSaturday 11 July 202666 peakSunday 12 July 202664 peakMonday 13 July 202661 peakTuesday 14 July 202656 peakWednesday 15 July 202663 peakThursday 16 July 202669 peakFriday 17 July 202662 peakSaturday 18 July 202671 peakSunday 19 July 202675 peakMonday 20 July 202674 peakTuesday 21 July 202670 peakWednesday 22 July 202660 peakThursday 23 July 202658 peakFriday 24 July 202674 peakSaturday 25 July 202673 peakSunday 26 July 202677 peakMonday 27 July 202672 peakTuesday 28 July 202667 peakWednesday 29 July 202662 peakThursday 30 July 202659 peakFriday 31 July 202655 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01938577601 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202665 peakSunday 02 August 202663 peakMonday 03 August 202651 peakTuesday 04 August 202660 peakWednesday 05 August 202648 peakThursday 06 August 202649 peakFriday 07 August 202649 peakSaturday 08 August 202658 peakSunday 09 August 202659 peakMonday 10 August 202644 peakTuesday 11 August 202643 peakWednesday 12 August 202645 peakThursday 13 August 202640 peakFriday 14 August 202644 peakSaturday 15 August 202661 peakSunday 16 August 202654 peakMonday 17 August 202650 peakTuesday 18 August 202651 peakWednesday 19 August 202647 peakThursday 20 August 202638 peakFriday 21 August 202647 peakSaturday 22 August 202650 peakSunday 23 August 202655 peakMonday 24 August 202644 peakTuesday 25 August 202646 peakWednesday 26 August 202649 peakThursday 27 August 202649 peakFriday 28 August 202658 peakSaturday 29 August 202670 peakSunday 30 August 202668 peakMonday 31 August 202657 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

029578611401 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202648 peakWednesday 02 September 202651 peakThursday 03 September 202647 peakFriday 04 September 202662 peakSaturday 05 September 2026102 peakSunday 06 September 2026106 peakMonday 07 September 202697 peakTuesday 08 September 202684 peakWednesday 09 September 202687 peakThursday 10 September 202674 peakFriday 11 September 202691 peakSaturday 12 September 202698 peak

October 2026

GRIME was released on 2 Aug, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 19:49 UTC
App ID
1123050
Last updated
18 Feb 2024 build 13489292
Developer
Clover Bite
Publisher
Akupara Games
Release date
2 Aug, 2021
Platforms
WindowsmacOS
Download size
3.91 GB3.91 GB
Install size
6.42 GB6.42 GB
Genres
Action, Indie, RPG
Game modes
Single-player
Controller support
Full
Achievements
47
Metacritic
81

Features & support

Steam features

Steam AchievementsSteam Trading CardsSubtitle OptionsSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Camera ComfortCustom Volume Controls

Popular tags

MetroidvaniaSouls-likePlatformerDark FantasyDifficultAction-AdventureExploration2.5DAction RPGSurrealActionAtmosphericSide ScrollerAdventureSingleplayerDarkCombatIndieControllerCinematic
About this gameFull description from Steam
Parting Shade - Face the grueling platforming challenges of the Abandoned Opus, a new Area which lies at the top of the Weeping Cavity. Tinge of Terror - NG+ Mode added, along with Major modifications to existing Bosses, and an entirely New Boss, Music & Weapons. Colors of Rot - Explore Childbed, a massive new interconnected Area. As well as 3 New Bosses, New Music, New Abilities, New Weapons Traits and more. Destroy... Absorb... Grow... GRIME is a fast and unforgiving Action-Adventure RPG in which you crush your foes with living weapons that mutate form and function, and then consume their remains with a black hole to strengthen your vessel as you break apart a world of anatomical horror and intrigue. An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence. What awaits you is a world unknown, alien in its own familiarity, and you must survive what terrors you face. Explore your surreal surroundings, absorb the many enemies you encounter, and use their own traits against them as you let yourself become far more than you once were. GRIME lets you play to your preference, upgrading only those traits you feel most suited to your unique style. You’ll find there is more than one way to break open an enemy as you move through a variety of evocative environments, meet their inhabitants, and discover the source of their madness. • Eye-Popping Surrealism - Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world - all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole. • Death-Defying Combat - Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world. • Living Weapons - Seamlessly swap weapons made of living creatures that mutate form during combat, from clawing swords to centipede whips. • Unique Skill Progression - Hunt down and absorb challenging monsters to improve your skills and bring true customization to your play style. • Challenge Menacing Bosses -Defeat creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal. • New Game Plus - Old foes challenge you in new ways. Surpass your limits and upgrade weapons and traits with infinite progression. Find and fight a formidable secret boss. • Ever-Evolving Expansions - Return to the depths of GRIME with 3 DLC expansions that mutate the world around you. New abilities, bosses, enemies, and undiscovered truths await you in this writhing, growing, desolate deathscape.
Content & age ratings3 regional ratings

Regional ratings

DEJUS12Violência
ESRBtFantasy Violence · Animated Blood
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Windows 10 Processor: 3rd Gen i5/1nd Gen Ryzen Memory: 4 GB RAM Graphics: GeForce 7 Series/Radeon R7 Series Storage: 5 GB available space Additional Notes: SSD Recommended

Recommended

Recommended: OS: Windows 10 Processor: 7th Gen i5/3rd Gen Ryzen (or better) Memory: 8 GB RAM Graphics: GeForce 10 Series/Radeon RX400 Series (or better) Storage: 5 MB available space Additional Notes: SSD Recommended

macOS

Minimum: Processor: M1 or newer Memory: 4 GB RAM
Supported languages11 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Japanese
Simplified Chinese
Korean
Portuguese - Brazil
Russian
Hebrew

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

47 achievements in total.

Show selected achievements (may contain spoilers)
WeeperAchievement
All-SeeingAchievement
ArtisanAchievement
AssimilationAchievement
BreathAchievement
BreathsmithAchievement
CelebrationHidden achievement
DevourerAchievement
FeastAchievement
HarmlessAchievement

View all Steam achievements

DemosPlayable demos on Steam

50 developer announcements, Aug 2021 to Mar 2026 · times in UTC

March

  1. GRIME II IS OUT NOW! + Launch Sale!

    GRIME II IS OUT NOW! + Launch DiscountHey everyone! Please have fun playing GRIME II! I hope playing it will make you feel like you've been listened to all those years since the first GRIME came out! :)ITEMS - No more finding an item you'll…

    Yarden

November

  1. Get your HANDS on the GRIME II Demo now!

    The first public GRIME II demo is available now! We’ve worked perilously hard to bring you this experience, and we hope you enjoy it.We know you’re hungry to learn when GRIME II will release, but please know we’re working hard to make it…

    Yarden

October

  1. GRIME II Dev Diary 4 - So... what about parry?

    Hey Yarden GRIME director again,After showing you some of the many ways where GRIME II is different from GRIME, it's probably time that- as a parry loving player myself, we talk about that.I assume most of our present fans are into…

    Yarden

July

  1. GRIME II Dev Diary 3 - Item Molds

    Hey Yarden GRIME director again, and it's time to quickly touch upon consumables. In particular, how useless they are, because... well, they're consumed upon use.This is frustrating both because it encourages hoarding (guilty as charged of…

    Yarden

June

  1. New GRIME II Trailer Revealed in IGN Live

    Are you ready for another sneak peek into the hauntingly surreal world of GRIME II? We’re excited to share our brand-new trailer with you, which just featured as part of IGN Live and contains some never-before-seen footage from in-game! Set…

    Creepy Pie

May

  1. GRIME II Dev Diary 2 - Enemy Molds

    Dev Diary 2 - Molds Hey! Yarden GRIME director here. Last Diary I talked about Health Wards and how you would obtain new Molds, Creature Molds specifically. The Molds are cast using a Paint resources gained from attacking enemies, and scale…

    Yarden

April

  1. GRIME II Updates + Dev Diary 1

    Hey! Yarden GRIME director here... sorry to keep you waiting for so long about news for GRIME II, that was definitely NOT the plan. However, we have been hard at work this entire time, and aim to make it up to you with regular updates from…

    Yarden

October

  1. GRIME Vinyl Now Available for Pre-Order

    Hey Rockheads, We’ve partnered up with Materia Collective to bring the dark and gloomy GRIME Vinyl! {STEAM_CLAN_IMAGE}/35510198/d13fafcd692579378fda4e35984ca83408c080cb.png…

    [AG] riv otter
  2. Akupara Games Celebrates 8 Year with Sales and Livestream

    Hey Akuparians! Guess what, it’s our birthday!, Akupara Games is turning 8 years old and to celebrate, we have put GRIME on sale for 48% off! Be sure to grab those deals, check out our lovely event page, and check out the sales! Maybe the…

    [AG] riv otter

April

  1. GRIME Daily Deal! 45% off NOW

    Calling all vessels! GRIME is part of Steam's Daily deal, dropping the price 45%, for a limited time only from April 20 through May 4th. It's safe to say GRIME is worth bragging about: Gold Winner of the GWB Game Awards in 2022, Best…

    lili

February

  1. Patch Notes 1.3.5

    Hey! Yarden GRIME director here, and this is PROBABLY our final final GRIME patch. Fixing a few more things reported since the previous one: - Fixed a bug related to pullable platforms. - Fixed a bug related to the platforming challenge in…

    Patch notes

January

  1. Patch Notes 1.3.4

    Hey! Yarden GRIME director here, and this could potentially be our final GRIME patch. It addresses all the final major issues that have been reported since Parting Shade launched namely: - Various issues with aiming Pull. - Being unable to…

    Patch notes
  2. Hotfix 1.3.3

    Hey just a quick hotfix for: - Leaper Trait bug - Flower Foe Trait bug - Some Pullable platforms sometimes not working Next hotfix should be in the coming days and will address the issue with pull.

    Patch notes
  3. Parting Shade & Switch Port are OUT NOW + Patch Notes

    Hey! Yarden GRIME director here, and I'm glad to announce that Parting Shade, our 4th and final Major Update is OUT NOW alongside our long awaited Switch Port. Parting Shade adds an entirely new endgame area to the top of the Weeping…

    Yarden
  4. Parting Shade & Switch Release Date

    Hey! Yarden GRIME director here and as promised, I'm here to announce that the release date for both Parting Shade DLC and the Switch Port issss..................... January 25th (25/1) So basically, in less than a month. The Switch version…

    Yarden

December

  1. Update on Parting Shade FREE DLC & Switch port

    Hey! Yarden GRIME director and uh... it's been a while huh. I'm sorry for the long wait and silence. Both regarding the Parting Shade DLC as well as the Switch port. The goal was for both to launch by the end of this year. However, this has…

    Yarden

September

  1. Hotfix 1.2.45

    Hey! Just a few final fixes for ToT in preparation for Parting Shade. -Fixed an issue with the Prey Gauntlet finishing fights as soon as they begin. -Jumping after Dash should elevate the player to about the same height now. -Bosses now…

    Yarden
  2. Hotfix 1.2.43

    Hey there, just a quick hotfix for the newly introduced bugs from the most recent 1.2.41 patch, namely: - The area after Pale Sky no longer loading. - Some areas taking much longer to load. - Spiral Heart Achievement no longer triggering.…

    Patch notes
  3. Patch 1.2.41 + Final DLC Announced

    Hey! Yarden GRIME director, and I'm here to talk about our upcoming and final DLC for GRIME before we focus all of our attention to GRIME 2 and the Switch port. This patch includes fixes to all significant bugs reported in the time since…

    Yarden

August

  1. GRIME 2 Announced

    Take the very first look at GRIME 2 in this GAMESCOM Announcement Trailer! Become Formless, a being of hands and paint. And make the shapes of your foes your own in a world obsessed with art. Wishlist on Steam! Set in a new land in the…

    Yarden

June

  1. Tinge of Terror DLC is OUT - Launch Trailer + Patch Notes

    Hey! Yarden GRIME director here, and I'm glad to announce Tinge of Terror, our long awaited New Game+ DLC is now OUT! Tinge of Terror Launch Trailer - This DLC is so much more than your typical NG+ mode, and I would recommend anyone who…

    Yarden

May

  1. Tinge of Terror DLC - New Details & Release date

    Hey! Yarden GRIME director here, so here is the 2nd and final update on the the Tinge of Terror DLC -before it launches on June 7th! The launch trailer will debut at the MIX showcase! More details will be available soon.…

    Yarden

March

  1. New DLC Announcement & Updates

    Hey! Yarden GRIME director here, seems like we can finally start to talk about the next DLC - Tinge of Terror. {STEAM_CLAN_IMAGE}/35510198/24d7d262d872fa30f24219f27a7019beb50ff824.jpg ToT is our next DLC, and it will be a very ambitious…

    Yarden

February

  1. Patch notes 1.11.11

    Hey! Yarden GRIME director here, and judging by the reports we've gotten so far, this will probably be the last patch before taking a break from patches for work on the next DLC NG+. I'll prepare the first update post with info on it if the…

    Patch notes

January

  1. Patch Notes 1.11.91

    Hey! Yarden GRIME director here, and I think we're nearly there. I expect there will be need for onlyone more final patch to fix some controller issues, after which we will take a break from patches to focus on the NG+ DLC and making sure…

    Patch notes
  2. Patch Notes 1.11.7

    Hey! Yarden GRIME director here, and this should hopefully be it. No more significant bugs. We will continue monitoring the forums and Discord for any additional significant bugs, and if all goes well, this will be the final patch to be…

    Patch notes

December

  1. Patch Notes 1.11.5

    Hey! Yarden GRIME director here, this is the 3rd post-CoR bug fixing Patch. It includes some new changes to improve clarity and use of some new gameplay mechanics introduced in CoR, in addition to focusing a TON of bugs. This is our biggest…

    Yarden
  2. Patch Notes 1.11.4

    Hey! Yarden GRIME director here, this is the 2nd post-CoR bug fixing Patch. Most issues with Pre-DLC saves should now be fixed, including warp issues and the NPC new quest. In addition all achievements should now be fully functional once…

    Patch notes
  3. Patch Notes 1.11.3

    Hey! Yarden GRIME director here, I hope you've been enjoying the CoR DLC so far! Unfortunately, the new content brought some significant new bugs with it. This patch is the first one aimed at ironing out those issues as quickly as possible!…

    Patch notes
  4. Colors of Rot DLC is OUT - Patch Notes & future plans

    Hey! Yarden GRIME director here, and I've got good news, Colors of Rot FREE DLC is OUT! In addition, anyone that has purchased either the GRIME soundtrack or Ambience will get new DLC tracks added on to them for FREE! A word before going…

    Yarden

November

  1. Colors of Rot release date! December 15th!

    Hey Rockheads! I’m excited to announce that GRIME: Colors of Rot will be released on Xbox, Steam, and Playstation on December 15th! With new weapons like the Bowaxes (yes, they are both axes and a bow,) new abilities like Hover, new bosses…

    [AG] riv otter

October

  1. Colors of Rot DLC + Consoles Announcement Trailer!

    Hey! Yarden GRIME director here, and it's time to announce Colors of Rot. Our upcoming FREE DLC. So, what can you expect from the CoR update? - A new, massive area. - New Bosses. - New Abilities. - New Traits. - New Enemies. - New Weapons.…

    Yarden
  2. Announcement for DLC at MIX Next

    Hey, Rockheads! We are still hard at work in developing the next major content free DLC to GRIME! GRIME will be featured in the MIX Publisher Spotlight with new exciting announcements about the upcoming DLC. The MIX Publisher Spotlight is a…

    [AG] riv otter

March

  1. DLC Update 3 - New Weapons

    Hey! Yarden GRIME director here, and welcome to another DLC update. So, in addition to the previously discussed new content coming in the DLC (Enemies, Bosses, Abilities and more...) there are also going to be new weapons with their own new…

    Yarden

January

  1. DLC update 2 + Hotfix 1.1.56

    Hey! Yarden GRIME director here, This hotfix fixes an issue preventing controller players from interacting with the "Remake" button. Other than that, here are some more updates on the MASSIVE story DLC we are currently working on. DLC: In…

    Yarden

December

  1. Hotfix 1.1.54 - Fixing "Passage" achievement & improved compression

    Just a quick Hotfix to the "Passage" achievement, a rebinding issue that could lock the game up. In addition, and the main reason why you will notice the massive download size for this update, is that we have improved texture compression to…

    Patch notes
  2. Patch 1.1.5

    Hey! Yarden GRIME director here, This is another more minor patch aimed mostly at bug fixing, polish, and improved tutorial clarity. We have also updated GRIME's Demo to be up to date with the game. In addition, we'll be sharing below some…

    Yarden

November

  1. Vote GRIME for BEST GAME YOU SUCK AT!

    Hey everyone! We hope you've been enjoying GRIME and the various updates we've added over the past few months. We are hard at work on more content for you to enjoy! While you wait, we ask for your help. The Steam Awards are coming back and…

    Creepy Pie
  2. Minor Patch - 1.1.42

    Hey! Yarden GRIME director here, This is a minor patch aimed mostly at bug fixing, polish, and most importantly - improving ladder controls with the joystick. Major Bugs: - Fixed endless loadings occurring to some players. - Fixes…

    Patch notes

October

  1. GRIME - Ambiences (Original Game Soundtrack) is out now!

    Hey, Rockheads! Sean Secca's haunting ambient score for GRIME is now available for $6.99 on Steam! This was a piece of feedback we heard pretty consistently over the first few weeks of GRIME's launch, so we've taken the time to put together…

    [AG] Buddy

September

  1. Major Patch 1.1.37 - Armor Stats, Modifiers, Reworked Traits and more!

    Hey! Yarden GRIME director here, This is a MASSIVE patch adding some highly requested features such as stats and modifiers on Outfits, adding further customization of your playstyle. You can now also reliably heal during the later boss…

    Patch notes
  2. Hotfix 1.1.26

    - Fixes an issue that could potentially cause some players to be unable to load their save. * This issue is related to the newly added function of allowing the demo save to be used in the full game. Sorry to all those afflicted by the…

    Patch notes
  3. Patch Notes 1.1.25

    Hey! Yarden GRIME director here, This patch brings the demo up to date, making it so saves from demo version 1.1.2 will automatically transfer into the full game! Outside of that, this is more of a straightforward bug fixing & polish patch…

    Creepy Pie

August

  1. Hotfix 1.1.131

    Fixed an issue causing the Amalgam boss to not behave properly.

    Patch notes
  2. Hotfix 1.1.13

    - Fixes clipping through the performance elevator. - Fixes Drained shell hands missing from their location. - Fixes invisible pickups. - Fixes Endless spawn of pickups in the City. - Misbegotten platform bug. - Prey tab will no longer show…

    Patch notes
  3. Hotfix 1.1.121 - fixing issue in late game area blocking progression

    Hotfix 1.1.121 - fixing issue in late game area blocking progression

    Patch notes
  4. Major Patch 1.1.12

    Hey! Yarden GRIME director here, Patch 1.1.12 is out! I've made this video to recap all of our updates since launch - https://www.youtube.com/watch?v=AjO39NkEs3Y This patch adds the Respec option, unstoppable (hyper armor) attacks for very…

    Patch notes
  5. Hotfix 1.0.6.92 - Fixes endless loading issue

    Hotfix 1.0.6.92 - Fixes endless loading issues in Cenotaph City

    Patch notes
  6. Hotfix 1.0.6.9 patch notes:

    Hotfix 1.0.6.9 patch notes: - Generous achievement * Should now unlock on loading the save for those that met all of the conditions (destroy 3 art pieces, Pick up all items next to Crushkeeper, Get all 3 Crimson Ichors. - Fix endless…

    Patch notes
  7. Patch notes 1.0.6.7

    Hey! Yarden GRIME director here, This patch adds another Fast-travel point to a distant, late-game area. And changes an existing Fast-travel point to be far more accessible. In addition, this patch removes the last of the missed missables…

    Patch notes

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