STEAMDB NEXUS

Steam app 1005460 · updated 12 Sep 2026, 23:19 UTC

NationWar2:Chronicle

NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. Map 1: 1 restores the mountainous landscapes and rivers of China.

NationWar2:Chronicle Steam header artwork
YimingYiming
1playing now
724-hour peak
52all-time peak
6average, last 30 days

The last 30 days

+0.2Gain+3.69%% gain18Peak

266 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0510151913 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20266 peakFriday 14 August 202615 peakSaturday 15 August 202617 peakSunday 16 August 202616 peakMonday 17 August 202618 peakTuesday 18 August 202612 peakWednesday 19 August 202612 peakThursday 20 August 202610 peakFriday 21 August 20268 peakSaturday 22 August 202614 peakSunday 23 August 202617 peakMonday 24 August 202611 peakTuesday 25 August 202611 peakWednesday 26 August 202610 peakThursday 27 August 202612 peakFriday 28 August 202613 peakSaturday 29 August 202614 peakSunday 30 August 202611 peakMonday 31 August 202610 peakTuesday 01 September 20266 peakWednesday 02 September 20266 peakThursday 03 September 20266 peakFriday 04 September 20268 peakSaturday 05 September 20269 peakSunday 06 September 202611 peakMonday 07 September 20268 peakTuesday 08 September 20269 peakWednesday 09 September 20267 peakThursday 10 September 20269 peakFriday 11 September 20267 peakSaturday 12 September 20267 peak
Daily peakEvery hourly sample

All time

72 months, October 2020 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

014284256Oct 2020Oct 2021Oct 2022Oct 2023Oct 2024Oct 2025October 202051 monthly peakNovember 202013 monthly peakDecember 202042 monthly peakJanuary 202133 monthly peakFebruary 202121 monthly peakMarch 202132 monthly peakApril 202126 monthly peakMay 202152 monthly peakJune 202134 monthly peakJuly 202136 monthly peakAugust 202131 monthly peakSeptember 202135 monthly peakOctober 202125 monthly peakNovember 202143 monthly peakDecember 202142 monthly peakJanuary 202231 monthly peakFebruary 202235 monthly peakMarch 202238 monthly peakApril 202224 monthly peakMay 202222 monthly peakJune 202249 monthly peakJuly 202236 monthly peakAugust 202227 monthly peakSeptember 202227 monthly peakOctober 202222 monthly peakNovember 202221 monthly peakDecember 202224 monthly peakJanuary 202321 monthly peakFebruary 202316 monthly peakMarch 202316 monthly peakApril 202316 monthly peakMay 202314 monthly peakJune 202314 monthly peakJuly 202318 monthly peakAugust 202313 monthly peakSeptember 202312 monthly peakOctober 202310 monthly peakNovember 20239 monthly peakDecember 202314 monthly peakJanuary 202414 monthly peakFebruary 202415 monthly peakMarch 20249 monthly peakApril 202418 monthly peakMay 202419 monthly peakJune 202417 monthly peakJuly 202420 monthly peakAugust 202420 monthly peakSeptember 202422 monthly peakOctober 202426 monthly peakNovember 202419 monthly peakDecember 202425 monthly peakJanuary 202522 monthly peakFebruary 202519 monthly peakMarch 202519 monthly peakApril 202515 monthly peakMay 202515 monthly peakJune 202516 monthly peakJuly 202513 monthly peakAugust 202522 monthly peakSeptember 202512 monthly peakOctober 202514 monthly peakNovember 202510 monthly peakDecember 202511 monthly peakJanuary 202620 monthly peakFebruary 202617 monthly peakMarch 202617 monthly peakApril 202618 monthly peakMay 202613 monthly peakJune 202611 monthly peakJuly 202611 monthly peakAugust 202618 monthly peakSeptember 202611 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

05101519July 2026August 2026September 2026October 2026July 202611 peak — daily detail belowAugust 202618 peak — hourly detail belowSeptember 202611 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

03691201 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 20266 peakThursday 02 July 20266 peakFriday 03 July 20264 peakSaturday 04 July 20267 peakSunday 05 July 20268 peakMonday 06 July 20267 peakTuesday 07 July 20266 peakWednesday 08 July 20267 peakThursday 09 July 202611 peakFriday 10 July 202611 peakSaturday 11 July 20265 peakSunday 12 July 20267 peakMonday 13 July 20265 peakTuesday 14 July 20263 peakWednesday 15 July 20265 peakThursday 16 July 20267 peakFriday 17 July 20266 peakSaturday 18 July 20267 peakSunday 19 July 20269 peakMonday 20 July 20267 peakTuesday 21 July 20267 peakWednesday 22 July 20268 peakThursday 23 July 20268 peakFriday 24 July 20266 peakSaturday 25 July 20268 peakSunday 26 July 20267 peakMonday 27 July 20263 peakTuesday 28 July 20265 peakWednesday 29 July 20265 peakThursday 30 July 20264 peakFriday 31 July 20266 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 154 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0510151901 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202616 peakSunday 02 August 202613 peakMonday 03 August 20269 peakTuesday 04 August 20266 peakWednesday 05 August 20268 peakThursday 06 August 20264 peakFriday 07 August 20268 peakSaturday 08 August 202610 peakSunday 09 August 20268 peakMonday 10 August 20266 peakTuesday 11 August 20266 peakWednesday 12 August 20267 peakThursday 13 August 202612 peakFriday 14 August 202615 peakSaturday 15 August 202617 peakSunday 16 August 202616 peakMonday 17 August 202618 peakTuesday 18 August 202612 peakWednesday 19 August 202612 peakThursday 20 August 202610 peakFriday 21 August 20268 peakSaturday 22 August 202614 peakSunday 23 August 202617 peakMonday 24 August 202611 peakTuesday 25 August 202611 peakWednesday 26 August 202610 peakThursday 27 August 202612 peakFriday 28 August 202613 peakSaturday 29 August 202614 peakSunday 30 August 202611 peakMonday 31 August 202610 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 112 hourly samples. Each dip is a night. Weekends are shaded.

03691201 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 20266 peakWednesday 02 September 20266 peakThursday 03 September 20266 peakFriday 04 September 20268 peakSaturday 05 September 20269 peakSunday 06 September 202611 peakMonday 07 September 20268 peakTuesday 08 September 20269 peakWednesday 09 September 20267 peakThursday 10 September 20269 peakFriday 11 September 20267 peakSaturday 12 September 20267 peak

October 2026

NationWar2:Chronicle was released on 21 Oct, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 23:19 UTC
App ID
1005460
Last updated
16 Aug 2026 build 24760649
Developer
Yiming
Publisher
Yiming
Release date
21 Oct, 2024
Platforms
Windows
Download size
2.59 GB
Install size
3.29 GB
Genres
Casual, Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

SimulationStrategyTurn-Based StrategyGrand StrategyTurn-Based TacticsPolitical SimTurn-Based CombatCombatTurn-BasedMilitaryHistoricalTacticalSandbox4XExplorationAuto BattlerWargame3DTop-DownMedieval
About this gameFull description from Steam
Introduction NationWar 2.0 is a big strategy game based on the theme of the Spring and Autumn and Warring States period. There are more than 60 countries to choose from in the game. The game incorporates historical celebrities during the Spring and Autumn and Warring States Period, a hundred controversies, economic and trade culture, and war strategy. Map 1: 1 restores the mountainous landscapes and rivers of China. Three civilizations (Huaxia, primitive, nomadic), and the competition of eight cultures. Can you rule the world like Qin Shihuang? Game background The game started on the Chinese earth in the eighth century BC. At this time, the once powerful Zhou royal family, due to the faintness of the emperor and the constant civil strife of the royal family, has gradually declined. The most terrible disaster that the royal family will face soon, but everything has not been settled yet. Whether it is the ZTE Zhou Dynasty, rebuilding order, restoring Zhou Li, or competing for the Central Plains, replacing it, or even changing the summer into the Central Plains, all in the hands of players. Rich countries The game contains the vast majority of countries in the Spring and Autumn Period, including their respective arms, characteristics, and culture. A strategic map contains all, players can either raise the perspective to overlook, or pull down the perspective to view the details. Close to history 1. Classic technology tree: After research, the technology tree made according to the development history of Chinese science and technology, each technology has related verses or sentences quoted from Chinese classics. 2. Trade resources: In the Spring and Autumn period, countries traded quite frequently, and businessmen like the "Jiranjia" genre and Fan Li were born. The game is close to history and specially designed. Players can manipulate trade, appoint businessmen, and collect profits. 3. Hundred schools of contention: Various thinkers appeared frequently during the Spring and Autumn and Warring States Periods. In National War 2.0, doctrine and thought became the core play point of the game, including not only the unique play of various doctrines, but also the need to consider characters when appointing or removing official positions The accompanying doctrine attributes. 4. Character system: Character avatars are randomly generated and will not be repeated. Players can register queens, harem harems, multiple heirs, exchange captives, buy hearts, and suppress dissidents. There are also many historical celebrities in the game that can be recruited by players. 5. Changeable heir system: Players need to register the queen at the right time and set up the prince (which is not suitable too early and too late) to maximize the simulation of historical scenarios. 6. Rich historical events: Players need to make timely and reasonable decisions on some unexpected situations, can you become a Mingjun? 7. Complex battles: including impassable mountains, rivers, strategic locations, military supplies, morale, and mutual restraint of arms, the coordination of various tactics, and the advantages of various arms under different terrains are different. 8. Realistic diplomacy: Players can find allies, marry with other countries to prevent aggression, and can also provoke opponents, far and near attacks, trading materials, cutting land for mercy, and late-game diplomatic talents such as Su Qin and Zhang Yi are available for recruitment.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS3
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 7sp1 or Windows 10 (64 bits) Processor: I5 or AMD equivalent or above Memory: 4 GB RAM Graphics: NVIDIA Geforce GTX950 DirectX: Version 9.0c Network: Broadband Internet connection Storage: 4 GB available space Sound Card: None

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 (64 bits) Processor: I7 or above Memory: 4 GB RAM Graphics: NVIDIA Geforce GTX950 DirectX: Version 11 Network: Broadband Internet connection Storage: 4 GB available space Sound Card: None

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages3 languages
LanguageFull audio
Simplified Chinese●
Traditional Chinese●
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers
AchievementsTotal count and selected achievements

50 developer announcements, Nov 2021 to Aug 2026 · times in UTC

August

  1. v0.43.0 更新日志

    v0.43.0 更新日志 / Patch Notes v0.43.0 本次更新重点重做了战斗士兵的表现效果:士兵数量会随兵力实时减员,行军与战斗中的动作更加真实自然。 简体中文 新增战斗士兵动态减员:战斗中部队士兵数量随兵力比例实时缩减,阵亡士兵原地播放死亡动画后撤离战场 优化士兵战斗表现:士兵不再随军团整体刚性旋转,改为各自平滑转向敌方方向,战斗观感更真实 优化士兵行军表现:前排士兵跟随更快、后排更慢,行军时队形呈现自然错落感…

    Patch notes
  2. Update v0.43

    v0.43.1 更新日志 / Patch Notes v0.43.1 本次更新主要修复了多个影响游戏稳定性的问题,建议所有玩家更新。 简体中文 修复存档数据异常:霸主数据和叙事数据在存档/读档时可能丢失或损坏 修复战斗结算异常:战斗结束后可能出现空引用导致流程卡死 修复战斗数值显示错误:兵力、士气、补给百分比在极端情况下显示异常 修复战斗目标选择概率异常:双方将领战术值较低时,战斗目标永远无法生效 修复城市关系数据丢失:初始化时多个国家的关系数据可能被覆盖,只保留最后一个…

    Patch notes

March

  1. v0.42.0 Release1

    修复GM指令无法使用的bug

    Patch notes
  2. v0.42.0 Update

    1、修复鼠标没有被限定在窗口内的bug,防止鼠标滑出屏幕外 2、更新字库,防止丢字,同时字体变清晰 3、跟新相关的插件 1、修複鼠標沒有被限定在窗口內的bug,防止鼠標滑齣屏幕外 2、更新字庫,防止丟字,衕時字體變清晰 3、跟新相關的插件 1. Fixed the bug where the mouse was not confined to the window, preventing it from moving off-screen 2. Update the font…

    Patch notes

May

  1. Update0.41.0

    1、调整特殊兵种“强盗”的招募消耗 1、調整特殊兵種“強盜”的招募消耗 1. Adjust the recruitment cost of the special troop "Bandits"

    Patch notes
  2. Update0.40.1

    1、调整特殊兵种,一些重要城市里可以招募到特殊兵种 1、調整特殊兵種,一些重要城市裏可以招募到特殊兵種 1. Adjust special arms, some important cities can recruit special arms

    Patch notes

April

  1. Update0.40.0

    1、修复人物提示框的人物名称不显示的bug 1、修復人物提示框的人物名稱不顯示的bug 1. Fix the bug that the name of the person is not displayed in the person prompt

    Patch notes
  2. Update0.39.0

    1、降低历史名人的死亡概率,再降低50% 1、降低歷史名人的死亡概率,再降低50% 1. Reduce the probability of death of historical celebrities by another 50%

    Patch notes

March

  1. Update0.38.0

    1、修复英文版本战斗目标提示信息错误的bug 1、修復英文版本戰鬥目標提示信息錯誤的bug 1. Fixed the bug that the English version of the combat target prompts the wrong information

    Patch notes

February

  1. Update0.37.0

    1、修复选择AI托管自动结束回合的时候会因为谏言卡住的bug 1、修復選擇AI託管自動結束回合的時候會因爲諫言卡住的bug 1. Fixed a bug where you would get stuck with advice when choosing AI hosting to end the turn automatically

    Patch notes
  2. Update0.36.0

    1、改为动态字体,防止丢字,漏字 1、改爲動態字體,防止丟字,漏字 1. Change to dynamic font to prevent losing words and missing words

    Patch notes

January

  1. Update0.35.0

    1、增加金币上限的提升途径,现在您可以从金币界面的“提升信誉”来提升金币的上限 2、新增加提示,城市的文化提示框将显示原文化以及所属的文明 3、财富值满的时候会有工商税的增益的效果,如果不满,则会有惩罚效果 4、人物界面->谋略属性->描述=>外交(关)错别字修复 1、增加金幣上限的提升途徑,現在您可以從金幣界面的“提升信譽”來提升金幣的上限 2、新增加提示,城市的文化提示框將顯示原文化以及所屬的文明 3、財富值滿的時候會有工商稅的增益的效果,如果不滿,則會有懲罰效果…

    Brave
  2. Update0.34.0

    1、添加投石车的火球特效(3D战场模式) 2、添加投石车的爆炸特效(3D战场模式) 1、添加投石車的火球特效(3D戰場模式) 2、添加投石車的爆炸特效(3D戰場模式) 1. Added the fireball effect of the trebuchet (3D battlefield mode) 2. Add explosive effect of catapults (3D battlefield mode)…

    Patch notes
  3. Update0.33.0

    1、优化军队行走和待机的动画 2、修复骑兵的模型错误 1、優化軍隊行走和待機的動畫 2、修復騎兵的模型錯誤 1. Optimize animations for troop walking and standby 2. Fixed cavalry model errors

    Patch notes

December

  1. Update0.32.0

    1、修复可能导致崩溃的兼容性问题 1、修復可能導致崩潰的兼容性問題 1. Fix compatibility issues that could cause crashes

    Patch notes
  2. Update0.31.0

    1、去掉Unity引擎的Logo显示 2、添加打开存档目录的快捷按钮 1、去掉Unity引擎的Logo顯示 2、添加打開存檔目錄的快捷按鈕 1. Remove the Unity Logo 2. Add a shortcut button to open the archive directory

    Patch notes
  3. Update0.30.0

    1、修复代国国家特点错配的bug 2、谏言的金币消耗随着国土面积而增加 3、修复支持学说事件扣除额外金币的bug 4、修复学说技能导致扣钱的bug 5、修复支持学说的谏言导致扣钱的bug 6、霸力值消耗统一设置为10 1、修復代國國家特點錯配的bug 2、諫言的金幣消耗隨着國土面積而增加 3、修復支持學說事件扣除額外金幣的bug 4、修復學說技能導致扣錢的bug 5、修復支持學說的諫言導致扣錢的bug 6、霸力值消耗統一設置爲10 1. Fix the bug that…

    Patch notes
  4. Update0.29.0

    1、修复多个军团都设置了目的地但只有第一个军队会自动移动而其他军团不会自动移动的bug 1、修復多個軍團都設置了目的地但只有第一個軍隊會自動移動而其他軍團不會自動移動的bug 1. Fixed a bug where multiple legions set a destination but only the first army moves automatically while the others do not

    Patch notes

November

  1. Update0.28.0

    1、修复学说支持率计算不正确的bug 1、修復學說支持率計算不正確的bug 1. Fixed the bug that the theory support rate was not calculated correctly

    Patch notes
  2. Update0.27.0

    【游戏补丁发布公告】亲爱的玩家们,我们很高兴地宣布,为了给大家带来更加流畅与丰富的游戏体验,我们的最新游戏补丁将于今日上线!此次补丁包含了多项性能优化、bug修复以及新功能的添加。请大家在更新后尽情享受游戏的新变化!感谢大家一直以来的支持与理解。 1、默认开启垂直同步,您也可以在设置界面里选择关闭。 2、支持学说需要花费更多的金币,并且会随着国土的扩张增多。以便区分小国家的灵活以及大国的无奈。 4、修复“文化”、“朝议”、“霸权”没有快捷键配置的bug。…

    Patch notes
  3. Update0.26.0

    1、去除主界面的无效链接按钮 2、防御方如果是城市,则不受单一兵种惩罚 1、去除主界面的無效鏈接按鈕 2、防禦方如果是城市,則不受單一兵種懲罰 1. Remove the invalid link button on the main interface 2. If the defense is a city, it is not subject to a single class penalty

    Patch notes
  4. Update0.25.0

    1、优化国家描述的文案以及英文翻译 1、优化国家描述的文案以及英文翻译 1. Optimize the copy and English translation of the country description

    Patch notes

October

  1. 《国战2》正式版震撼发布

    Dear Masters, At this exciting moment, we are full of joy and pride to announce to you that after countless days and nights of careful polishing and unremitting efforts, the official version of "War of Nations 2" is honored today! This is…

    Brave
  2. Update0.24.0

    1、优化战场音效 2、修复连续攻击触发战斗的bug 3、开始新的游戏的时候弹窗提示玩家选择战斗表现(目前支持三种战斗效果:2D模式,2D动画模式,3D模式) 4、3D大战场正式发布 1、優化戰場音效 2、修復連續攻擊觸發戰鬥的bug 3、開始新的遊戲的時候彈窗提示玩家選擇戰鬥表現(目前支持三種戰鬥效果:2D模式,2D動畫模式,3D模式) 4、3D大戰場正式發佈 1. Optimize battlefield sound 2. Fix the bug where…

    Patch notes
  3. Update0.23.0

    1、战斗场景默认设置为3D战场 2、修复加载3D战场可能卡死的bug 3、最小战争天数动态增长 1、戰鬥場景默認設置爲3D戰場 2、修復加載3D戰場可能卡死的bug 3、最小戰爭天數動態增長 1. The battle scene is set to a 3D battlefield by default 2. Fixed a bug where loading 3D battlefields might freeze 3. The minimum number of…

    Patch notes
  4. Update0.22.0

    1、修复路径点数计算错误的bug 2、农田去掉财富加成,增加为粮食+10% 3、铁匠铺取消粮食加成, 4、降低粮仓的粮食加成,改为1.5 5、修复行政效率数值超额的bug 6、取消控制度对于驻军的影响 7、修复二次进入3D战场以后摄像机角度没有回正的bug 8、增加单一兵种惩罚 1、修復路徑點數計算錯誤的bug 2、農田去掉財富加成,增加爲糧食+10% 3、鐵匠鋪取消糧食加成, 4、降低糧倉的糧食加成,改爲1.5 5、修復行政效率數值超額的bug 6、取消控制度對於駐軍的影響…

    Patch notes
  5. Update0.21.0

    1、修正作为防御方的时候(3D战场)的摄像机的初始视角 2、添加远程攻击的特效(3D战场) 3、添加攻城战地图(3D战场) 1、修正作爲防禦方的時候(3D戰場)的攝像機的初始視角 2、添加遠程攻擊的特效(3D戰場) 3、添加攻城戰地圖(3D戰場) 1. Correct the initial view of the camera when acting as a defender (3D battlefield) 2. Add effects for ranged…

    Patch notes
  6. Update0.20.0

    1.修复战场内无法布阵的bug 1.修復戰場內無法佈陣的bug 1. Fixed the bug that the battlefield could not be arranged

    Patch notes

September

  1. Update 0.19.0

    1.修复城市被占领后首都修正不消失的bug 2.降低首府的修正 3.削减城市开发度的效果,开发度只用于解锁地块 4.减少免费建筑槽位 5.减少最大开发度 6.开发度会增加城市驻军 7.提高组建军团所需要的资源 1.修復城市被佔領後首都修正不消失的bug 2.降低首府的修正 3.削減城市開發度的效果,開發度只用於解鎖地塊 4.減少免費建築槽位 5.減少最大開發度 6.開發度會增加城市駐軍 7.提高組建軍團所需要的資源 1. Fixed a bug where the…

    Patch notes

August

  1. Update0.18.0

    1.官邸的建筑成本和普通得到建筑成本单独计算,不再叠加计算 2.屏蔽游戏中的快捷GM指令 1.官邸的建築成本和普通得到建築成本單獨計算,不再疊加計算 2.屏蔽遊戲中的快捷GM指令 1. The construction cost of the official residence and the general construction cost are calculated separately, no longer superimposed 2. Block quick…

    Patch notes
  2. Update0.17.0

    1.修复不勾选植被的情况下会导致加载卡死100%的的bug 1.修復不勾選植被的情況下會導致加載卡死100%的的bug 1. Fixed a bug that caused loading to freeze 100% of the time when vegetation was not checked

    Patch notes
  3. Update0.16.0

    1.修复士兵战斗中卡着不动的bug 2.修改军团行进路径平滑度 3.修复2D战场无法布阵的bug 4.增加3D战场布阵的功能 5.略微降低水磨坊的效果 6.修复捕鱼码头的数值错误 7.AI将会更加积极的进攻,不再局限于邻国 8.屏蔽游戏中的一些外部链接 9.加快AI执行速度,减少玩家等待时间 10.修改AI判断邻接国家的方案,AI将通过行政版图来判断对方是否为邻国 11.取消将领的战术能力对攻城时间的影响 12.恶名增加军队的招募费用…

    Patch notes
  4. Update0.15.0

    1.修复部分文案缺失得到bug 2.修复谏言翻译缺失的bug 3.修复远程单位伤害计算错误的bug 4.提高远程单位的攻击距离 5.修复更新版图系统后邻国数据计算错误的bug 6.添加3D战场测试版(可以在设置界面->战斗动画->三维模型选择,抢先体验) 1.修復部分文案缺失得到bug 2.修復諫言翻譯缺失的bug 3.修復遠程單位傷害計算錯誤的bug 4.提高遠程單位的攻擊距離 5.修復更新版圖系統後鄰國數據計算錯誤的bug…

    Brave
  5. Update0.14.0

    1.修复自动战斗数值不正确的bug 2.修复无法和AI交易物资的bug 3.取消简单地形 4.增加新的国家版图系统,替换原先的版图系统,视觉效果上更加柔滑,贴合3D地图 1.修復自動戰鬥數值不正確的bug 2.修復無法和AI交易物資的bug 3.取消簡單地形 4.增加新的國家版圖系統,替換原先的版圖系統,視覺效果上更加柔滑,貼合3d地圖 1. Fix bug where auto combat values are incorrect 2. Fix the bug where…

    Patch notes
  6. Update0.13.0

    1.游戏内的旗帜改成双面显示 2.略微提高军事科技(兵种)的消耗 3.修复极端情况下建造建筑会送钱的bug 1.遊戲內的旗幟改成雙面顯示 2.略微提高軍事科技(兵種)的消耗 3.修復極端情況下建造建築會送錢的bug 1. The in-game flag is now two-sided 2. Slightly increase the cost of military technology (units) 3. Fixed a bug where building…

    Patch notes

July

  1. Update0.12.0

    1.取消军事战术的条件限制,使军事战术更具策略性 2.修复AI有时候不会选择战斗目标的bug 3.修复AI有时候不会选择战术的bug 4.修复有时候玩家可以选择对方的战斗目标的bug 5.修复自动战斗的时候AI没有选择战斗目标的bug 6.修复自动战斗的时候AI没有选择战术的bug 1.取消軍事戰術的條件限制,使軍事戰術更具策略性 2.修復AI有時候不會選擇戰鬥目標的bug 3.修復AI有時候不會選擇戰術的bug 4.修復有時候玩家可以選擇對方的戰鬥目標的bug…

    Patch notes
  2. Update0.11.0

    1. Limit the frame rate of the game to 120 2. Optimize loading speed 3. City selection effect 4. Legion selection effect

    Patch notes

May

  1. Update0.10.0

    1. It costs prestige to disband an army 2. Slightly increase notoriety when capturing cities late in the game 3. Ordinary character abilities are generated by normal random algorithm in order to highlight the role of celebrities 4. Fix some…

    Patch notes
  2. Beta 0.9.0 Update1

    1. Rewriting the proposal. Rewriting the proposal in ancient Chinese 2. Optimize the terrain model to avoid the loading of some machines and the running of them is not smooth

    Patch notes

June

  1. Beta 0.8.0 Update2

    Beta 0.8.0 Update2 Fixed:修复霸权系统的显示问题 Fixed:修复霸权系统的存储的时候卡死的问题 Fixed:修复AI争抢霸主的时候导致游戏的卡死的bug

    Patch notes
  2. Beta 0.8.0 Update1

    Beta 0.8.0 Update1 New:新增霸权系统,玩家成为霸主后可以拥有相当多的特权,与此同时也需要和AI争夺霸权.

    Patch notes

May

  1. Beta 0.7.0 Update1

    Beta 0.7.0 Update1 Fixed:修复城市选中圈消失的bug 霸权系统正在紧锣密鼓的开发中,敬请期待哦~

    Patch notes
  2. Beta 0.7.0 Update0

    Fixed: Fix the bug of shortcut key WASD camera movement Improve: Add tree color changes, there are color changes (previously all were green)

    Patch notes

March

  1. Beta 0.6.0 Update1

    Fixed:修复老存档兼容性的问题

    Patch notes
  2. Beta 0.6.0 Update1

    New: Add a new system "Advice System". People in your country will give you advice from time to time, be aware that some people will suggest bad ideas. As a discerning monarch, you're going to take different advice.

    Patch notes

January

  1. Beta 0.5.0 Update9

    Beta 0.5.0 Update9 Fixed:修复寻路错误 Added:添加学说的三个小图标 Fixed:修复防守战城市,10k被打完了,城市就沦陷了的bug 提示:目前我们正在开发新的功能“谏言”系统,尽情期待吧~~

    Patch notes

November

  1. Beta 0.5.0 Update8

    Beta 0.5.0 Update8 Fixed:修复大分辨率,UI错乱的bug Added:提高军费可以提升补给速度 Fixed:修复建筑金钱溢出的bug Modify:调整建筑金钱的消耗 Modify:略微提高开发城市的金币消耗

    Patch notes
  2. Beta 0.5.0 Update7

    Beta 0.5.0 Update7 Fixed:修复使用鼓励耕战后会报错的bug

    Patch notes
  3. Beta 0.5.0 Update6

    Beta 0.5.0 Update6 Fixed:修复文化融合没有消耗政令的bug Fixed:超宽屏的时候无法点击开始游戏的bug

    Patch notes
  4. Beta 0.5.0 Update5

    Beta 0.5.0 Update5 Fixed:修复武库和水磨坊的数值显示问题 Fixed:修复偶尔会触发改革音效的bug

    Patch notes

All games on this site