STEAMDB NEXUS

Steam app 956680 · updated 12 Sep 2026, 22:22 UTC

M.A.S.S. Builder

Commander, customize and build your Mechanical Assault Skeleton Suit (M.A.S.S.) and lead the fight against an alien invasion bent on exterminating the human race. The fate of humanity is in your hands.

M.A.S.S. Builder Steam header artwork
Vermillion DigitalSekai Project
14playing now
1424-hour peak
480all-time peak
11average, last 30 days

The last 30 days

−0.7Gain−5.91%% gain30Peak

310 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0816243213 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202610 peakFriday 14 August 202618 peakSaturday 15 August 202620 peakSunday 16 August 202616 peakMonday 17 August 202612 peakTuesday 18 August 202623 peakWednesday 19 August 202626 peakThursday 20 August 202625 peakFriday 21 August 202625 peakSaturday 22 August 202630 peakSunday 23 August 202622 peakMonday 24 August 202618 peakTuesday 25 August 202614 peakWednesday 26 August 202614 peakThursday 27 August 202618 peakFriday 28 August 202614 peakSaturday 29 August 202614 peakSunday 30 August 202616 peakMonday 31 August 202613 peakTuesday 01 September 202612 peakWednesday 02 September 202618 peakThursday 03 September 202615 peakFriday 04 September 202616 peakSaturday 05 September 202619 peakSunday 06 September 202617 peakMonday 07 September 202612 peakTuesday 08 September 202613 peakWednesday 09 September 202610 peakThursday 10 September 202610 peakFriday 11 September 202615 peakSaturday 12 September 202614 peak
Daily peakEvery hourly sample

All time

85 months, September 2019 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01302593895182019202020222023202420252026September 2019263 monthly peakOctober 2019103 monthly peakNovember 201956 monthly peakDecember 2019111 monthly peakJanuary 202050 monthly peakFebruary 202042 monthly peakMarch 2020201 monthly peakApril 202074 monthly peakMay 202082 monthly peakJune 2020159 monthly peakJuly 2020480 monthly peakAugust 202098 monthly peakSeptember 2020218 monthly peakOctober 2020223 monthly peakNovember 2020121 monthly peakDecember 2020112 monthly peakJanuary 202197 monthly peakFebruary 2021148 monthly peakMarch 2021230 monthly peakApril 2021129 monthly peakMay 202172 monthly peakJune 2021369 monthly peakJuly 2021279 monthly peakAugust 2021121 monthly peakSeptember 2021125 monthly peakOctober 2021133 monthly peakNovember 2021154 monthly peakDecember 2021102 monthly peakJanuary 2022412 monthly peakFebruary 2022177 monthly peakMarch 2022137 monthly peakApril 2022137 monthly peakMay 2022166 monthly peakJune 2022104 monthly peakJuly 202296 monthly peakAugust 2022139 monthly peakSeptember 202281 monthly peakOctober 202279 monthly peakNovember 2022303 monthly peakDecember 2022178 monthly peakJanuary 2023110 monthly peakFebruary 2023105 monthly peakMarch 2023119 monthly peakApril 202381 monthly peakMay 2023126 monthly peakJune 202368 monthly peakJuly 202381 monthly peakAugust 202372 monthly peakSeptember 2023203 monthly peakOctober 2023171 monthly peakNovember 202358 monthly peakDecember 202354 monthly peakJanuary 202451 monthly peakFebruary 202446 monthly peakMarch 202447 monthly peakApril 202453 monthly peakMay 202456 monthly peakJune 202444 monthly peakJuly 2024139 monthly peakAugust 202453 monthly peakSeptember 202440 monthly peakOctober 202428 monthly peakNovember 202453 monthly peakDecember 202460 monthly peakJanuary 202531 monthly peakFebruary 202534 monthly peakMarch 202525 monthly peakApril 202522 monthly peakMay 202522 monthly peakJune 202523 monthly peakJuly 202520 monthly peakAugust 202532 monthly peakSeptember 2025172 monthly peakOctober 202539 monthly peakNovember 202526 monthly peakDecember 202524 monthly peakJanuary 202632 monthly peakFebruary 202624 monthly peakMarch 202629 monthly peakApril 202634 monthly peakMay 202641 monthly peakJune 202674 monthly peakJuly 202631 monthly peakAugust 202630 monthly peakSeptember 202619 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

08172533July 2026August 2026September 2026October 2026July 202631 peak — daily detail belowAugust 202630 peak — hourly detail belowSeptember 202619 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0817253301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202630 peakThursday 02 July 202631 peakFriday 03 July 202631 peakSaturday 04 July 202629 peakSunday 05 July 202631 peakMonday 06 July 202618 peakTuesday 07 July 202622 peakWednesday 08 July 202626 peakThursday 09 July 202621 peakFriday 10 July 202623 peakSaturday 11 July 202623 peakSunday 12 July 202617 peakMonday 13 July 202615 peakTuesday 14 July 202621 peakWednesday 15 July 202618 peakThursday 16 July 202618 peakFriday 17 July 202618 peakSaturday 18 July 202619 peakSunday 19 July 202619 peakMonday 20 July 202617 peakTuesday 21 July 202613 peakWednesday 22 July 202615 peakThursday 23 July 202613 peakFriday 24 July 202619 peakSaturday 25 July 202623 peakSunday 26 July 202619 peakMonday 27 July 202619 peakTuesday 28 July 202617 peakWednesday 29 July 202614 peakThursday 30 July 202613 peakFriday 31 July 202618 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 195 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0816243201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202620 peakSunday 02 August 202621 peakMonday 03 August 202616 peakTuesday 04 August 202614 peakWednesday 05 August 202614 peakThursday 06 August 202616 peakFriday 07 August 202612 peakSaturday 08 August 202617 peakSunday 09 August 202619 peakMonday 10 August 202616 peakTuesday 11 August 202617 peakWednesday 12 August 202610 peakThursday 13 August 202611 peakFriday 14 August 202618 peakSaturday 15 August 202620 peakSunday 16 August 202616 peakMonday 17 August 202612 peakTuesday 18 August 202623 peakWednesday 19 August 202626 peakThursday 20 August 202625 peakFriday 21 August 202625 peakSaturday 22 August 202630 peakSunday 23 August 202622 peakMonday 24 August 202618 peakTuesday 25 August 202614 peakWednesday 26 August 202614 peakThursday 27 August 202618 peakFriday 28 August 202614 peakSaturday 29 August 202614 peakSunday 30 August 202616 peakMonday 31 August 202613 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 115 hourly samples. Each dip is a night. Weekends are shaded.

0510152101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202612 peakWednesday 02 September 202618 peakThursday 03 September 202615 peakFriday 04 September 202616 peakSaturday 05 September 202619 peakSunday 06 September 202617 peakMonday 07 September 202612 peakTuesday 08 September 202613 peakWednesday 09 September 202610 peakThursday 10 September 202610 peakFriday 11 September 202615 peakSaturday 12 September 202614 peak

October 2026

M.A.S.S. Builder was released on 14 Sep, 2025.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:22 UTC
App ID
956680
Last updated
21 Sep 2025 build 20064677
Developer
Vermillion Digital
Publisher
Sekai Project
Release date
14 Sep, 2025
Platforms
Windows
Download size
9.86 GB
Install size
10.08 GB
Genres
Action, Indie, RPG, Strategy
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Full

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

MechsAction RPGCharacter CustomizationRobotsGun CustomizationIndieHack and SlashSci-fiAnimeShooterActionSingleplayerRPGFuturisticMultiplayerThird-Person ShooterCombatThird PersonPost-apocalypticBeat 'em up
About this gameFull description from Steam
“A future in where humans lived a prosperous century and technology advancing beyond space and time,” that was what humanity should have been if not for the sudden appearance of unknown beasts of the void. A large portion of humanity were gone in the moment. War for the survival of humanity broke off all over the world, changing landscapes and settlements into warzones. Humanity were forced to relocate into shelters and reinvent their technologies into weapons of war, the M.A.S.S. technology. M.A.S.S. Builder is an Action RPG with players piloting a M.A.S.S. (Mechanical Assault Skeleton Suit) as a commander of a private military company, setting out to help combat the threat of Quarks. You will build, customize, and fight to save the world, or at least, have fun creating and customizing your perfect mechanical suits. The game features an in-depth customization system that has a clear distinction between equipment that gives status and equipment of pure aesthetics. You will be able to customize everything to suit your playstyle while looking good in this fast-paced mechanical combat. Key Features Customize your own M.A.S.S. without the worry of using cool looking armors with low stats, all parts don't have stats! Fast paced movement through the battlefield with boosters for you to move around and attack through your enemies. Fight against hordes of beastly aliens called Quarks, and giant ones that will aggressively hunt you down. Pick how your weapon looks and shoots with hundreds of parts available to mix and match. A world compelling and rich with information for you to immerse yourself in.
Content & age ratings2 regional ratings

Regional ratings

DEJUS12Violência
IGRS15Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7, Windows 8.1, Windows 10 (64-bit versions only) Processor: Intel Core i5 or better / AMD Phenom II X3 or better Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1050 or better / AMD Radeon RX 560 or better Storage: 3 GB available space Sound Card: DirectSound Compatible

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages5 languages
LanguageFull audio
English
Japanese
Simplified Chinese
Thai
Traditional Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Jul 2023 to May 2026 · times in UTC

May

  1. M.A.S.S. Builder Original Soundtrack Now Available On Steam

    The original soundtrack for M.A.S.S. Builder is now available on Steam! This soundtrack features 36 tracks by composer, Van Narupai. The download will include both MP3 and FLAC file formats for you to enjoy.

    sekaipro_chris

October

  1. Post 1.0.0. AMA Answers!

    Remember the AMA announcement we had weeks ago? The answers to them are now ready for viewing! Please check them out down below! More answers in the comments section as well, as we exceeded word count in this news posts.Question: I hope to…

    V-DGT

September

  1. Post 1.0.0. What's Next + AMA Announcement!

    We've been hotfixing the 1.0.0 launch of M.A.S.S. Builder all week, hope you all were able to have fun with the things that aren't broken! For now, we'd like to tell you all about what's coming next to M.A.S.S. Builder! Let's get the big…

    V-DGT
  2. M.A.S.S. Builder Full Release 1.0.0. LAUNCH!

    Hello! We're finally ready to announce the M.A.S.S. Builder major update 1.0.0! We're finally out of Early Access into full release with this update, completing the whole M.A.S.S. Builder Campaign story! It has been a long journey up to…

    V-DGT
  3. M.A.S.S. Builder Full Release Date Announcement

    Hello everyone! We have a special announcement instead of a WIP today... It's finally time to say goodbye to Early Access and head into Full Release version 1.0.0 come next week September 14th! It has been a few years now since we first…

    V-DGT

August

  1. WIP: 1.0.0 New Mission Sneak Peek

    Hello everyone! Today, we're only able to have a short sneak peek of the upcoming mission, but fret not, it's a mysterious and ominous lot to take in! Where in the world is this place, what kind of mission are we assigned to? You'll receive…

    V-DGT
  2. WIP: 1.0.0 Weapon Attachment System In Depth

    The weapons attachment system is finally here in version 1.0.0. As promised last week, we will be giving a whole set of explanations on what it covers, how it works, and the changes that we'll be making with the Bullet Launchers attachment…

    V-DGT
  3. WIP: 1.0.0 Weapon Attachment System Showcase

    Hello everyone! We're back this week with a showcase full of the up-and-coming weapons attachment system. It's a system that's similar to the launcher's attachment we've had before, but they work on your weapons instead. While we only have…

    V-DGT
  4. WIP: 1.0.0 New Mission Sneak Peak

    As promised! Here is a WIP update for the upcoming 1.0.0 update featuring one of the new missions that will be available in the update! This mission will feature an area filled with the highest concentration of Void particles, where Quarks…

    V-DGT
  5. Incoming Patch Status Update

    tl;dr Update will be coming in SeptemberHello everyone. First off, let us apologize for not having frequent updates like before and making the project feels like it's dead. We've been busy working on the various systems to make the next…

    V-DGT

March

  1. 0.13.0 Progress update

    Hello everyone! Sorry for not having any new WIP update for these past months. We are still currently working on giving 0.13.0 its deserved quality thus we don't have any news regarding its release date or time yet. We wanted to post this…

    V-DGT

December

  1. WIP: 0.13.0 New Boss Preview

    {STEAM_CLAN_IMAGE}/34774518/53bccc9a3170a20c86ea5a2275130d0afe581824.png Welcome back to another WIP update for 0.13.0! As we've updated the game with our sharing system a few weeks ago, we've now resumed our work to the story content part…

    V-DGT

November

  1. Patch 0.12.0 Released!

    {STEAM_CLAN_IMAGE}/34774518/773f72ae5bda391b50384e3dd19b34f2998b2a0d.png Update 0.12.0 alongside the Mecha Asset Sharing System has been released! For patch notes, refer to this link…

    V-DGT
  2. Upcoming Updates and Patch Notes

    {STEAM_CLAN_IMAGE}/34774518/e70a30e0f1838e345c222245dc92e4e61cca4708.png After months of working on the M.A.S.S. we're finally ready to announce the update release timing, which honestly isn't far at all. In fact, we'll be releasing the…

    V-DGT
  3. WIP: Update TImeline

    {STEAM_CLAN_IMAGE}/34774518/38a9a7e81302f74ab9134c666dbbe9a51a523cef.png Welcome back to another WIP update for 0.12.0. This week, we're talking about the timeline of 0.12.0. Let us just get it straight out, 0.12.0 featuring the M.A.S.S.…

    V-DGT

October

  1. WIP: 0.12.0 Mecha Asset Sharing System Preview

    {STEAM_CLAN_IMAGE}/34774518/f8f248adb70c02723d1bcf73ae8f00bf90cabbd0.png Welcome back to another WIP update for 0.12.0. We're going all out in showing you the M.A.S.S. or the Mecha Asset Sharing System this week! Hopefully, it will be able…

    V-DGT
  2. WIP: 0.12.0 Assets Sharing Sneak Peek

    {STEAM_CLAN_IMAGE}/34774518/340dfc101afea5dd1043c710d6827ac440f328cb.png Welcome back to another WIP post for M.A.S.S. Builder, featuring the Assets Sharing System (M.A.S.S.) once again! It's just a small sneak peek to how we've designed…

    V-DGT
  3. M.A.S.S. Builder: Impressions from Tokyo Game Show 2024

    {STEAM_CLAN_IMAGE}/34774518/0ac0a957bfa91ceaf754511662e26effae6f8d08.png Welcome back to another WIP for M.A.S.S. Builder! This week we'll talk about the Tokyo Game Show 2024 event that we've attended last week! First of all, thank you to…

    V-DGT

September

  1. M.A.S.S. Builder is heading to Tokyo Game Show 2024 and WIP update!

    {STEAM_CLAN_IMAGE}/34774518/a410afcf9305cfbf437e848850cec3d0c2d06ece.png There are two things we'll talk about today! The first is what was listed in the headlines, M.A.S.S. Builder will be heading to Tokyo Game Show on September 26 - 29 at…

    V-DGT

August

  1. WIP: 0.12.0 Sharing System update

    {STEAM_CLAN_IMAGE}/34774518/1840d986ff67d79aa753d57a440eb9aea33dd1f8.png Welcome back to a new WIP update for M.A.S.S. Builder, this week featuring our still-in-design M.A.S.S. feature! As the phrasing suggested, we are still designing the…

    V-DGT

July

  1. What's Next 0.12.0

    {STEAM_CLAN_IMAGE}/34774518/1f68bba0b080b7fb47984cd766bf6c33787b6d5d.png Hello everyone and welcome back to yet another "What's Next" post of M.A.S.S. Builder update, this time looking towards 0.12.0. While 0.11.x is still being worked on…

    V-DGT
  2. Update 0.11.4 Released + Patch Notes

    {STEAM_CLAN_IMAGE}/34774518/f4ae10bd1e73799737b3b0b4111255a35b015c44.png Known Bugs Textures of ground in some area are wonky and appears to be moving Flickering cameras Some tier 7 tech sub-units are not correctly working as intended Weird…

    V-DGT

June

  1. WIP: 0.11.0 New Feature Preview Socket Alignment

    {STEAM_CLAN_IMAGE}/34774518/31efc442eb59fe1ebd37f140f9df119db473f6e5.png So a few weeks ago we mentioned some upgrades to the accessories system right? We're now ready to reveal them this week! It's something we called the Socket Alignment…

    V-DGT

May

  1. WIP: 0.11.0 Accessories Preview Part 2

    We are sorry we missed to make a WIP post last week. It's due to some upgrades coming up for the accessories system that we cannot show yet. It'll be coming in a few weeks don't worry. So now, let us tease more new accessories which will…

    V-DGT
  2. WIP: 0.11.0 Accessories Preview Part 1

    {STEAM_CLAN_IMAGE}/34774518/8810efcda92b65ab4a83994854cf9a6175870fca.png Back to another short WIP update this week, this time showing you the upcoming new accessories to further customize your looks!…

    V-DGT

April

  1. WIP: 0.11.0 Zenith Armor Complete Set Review

    {STEAM_CLAN_IMAGE}/34774518/de608a2bde1fc0d5504a9b02a05716d2378499f2.png And here they come in full glory, the Zenith armor set along with their backpacks. We're finally done with the armor set this week and we're excited to show you our…

    V-DGT
  2. WIP: 0.11.0 New Armor Set Preview ZENITH Z

    {STEAM_CLAN_IMAGE}/34774518/6de6f7e1cfad72773d92775b8b6c3cd6de752770.png Back to another WIP update for the week! We're featuring the final variant of the new armor set Zenith, the Z variant. For this one, we wanted to emphasize the sharp…

    V-DGT

March

  1. WIP: 0.11.0 M.A.S.S. Enemy Improvement

    https://ksr-ugc.imgix.net/assets/044/448/222/4284351b20c6f07e837fb146d2d99cb6_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1711212556&gif-q=50&s=42ffe9a9cc8d282b9b238bb75732cdf2 Another WIP is finally here! As we're…

    V-DGT
  2. WIP: 0.11.0 New Feature Parts Hiding Preview

    {STEAM_CLAN_IMAGE}/34774518/931385b8f24a713481692b1e6e264087345b4d99.png Welcome back to another WIP update. We took some time to ready this HUGE feature update that has been requested ever since the first versions of M.A.S.S. Builder…

    V-DGT

February

  1. WIP: 0.11.0 New Armor Set Preview ZENITH Y

    https://ksr-ugc.imgix.net/assets/044/116/691/e30136f63968f2aa84e9eb9617071dc8_original.png?ixlib=rb-4.1.0&w=700&fit=max&v=1708792660&gif-q=50&lossless=true&s=1e343d0342a3e4e9f268a9fbf32e251a Did you miss us? We're extremely sorry about the…

    V-DGT
  2. Taipei Game Show 2024 Wrapup!

    Welcome back to another news week. There isn't a WIP update this week but we don't want to leave you all hanging with no updates at all so we're here to provide some wrap-up from the Taipei Game Show event we had. We're also bringing in…

    V-DGT

January

  1. WIP: 0.11.0 New Armor Set Preview ZENITH X

    {STEAM_CLAN_IMAGE}/34774518/435cad17568b87f3944eb513e97df2680b34bec6.png Sorry we took a break, here's some more WIP Progress post of the upcoming 0.11.0 featuring a new armor set!…

    V-DGT
  2. WIP 0.11.0 Tentative Balance Changes

    {STEAM_CLAN_IMAGE}/34774518/b0cbe415e3f37ca27fbcdb6f52ff4120bab2c171.png With weeks of new things being shown, we'd like to dial back to some balance changes we're planning to make to improve the game in 0.11.0 First, let us remind you that…

    V-DGT

December

  1. WIP 0.11.0 New Bullet Shooter PILE BUNKER

    https://ksr-ugc.imgix.net/assets/043/456/776/4d947b768d1043632a72a2659c55cb4d_original.png?ixlib=rb-4.1.0&w=700&fit=max&v=1703344030&gif-q=50&lossless=true&s=2c38d2f11078c976e19c51b80cd2d31e Welcome back to another WIP post, this week…

    V-DGT
  2. WIP: 0.11.0 New Energy Shooter Model Preview

    https://ksr-ugc.imgix.net/assets/043/336/848/7922cb434ce75b6c53091c13dc0105b8_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1702201956&gif-q=50&s=41978a8bc65eef3fd788414bb59bb1c8 Welcome back to another weekly WIP update.…

    V-DGT
  3. WIP 0.11.0 Updated Quarks Model

    https://ksr-ugc.imgix.net/assets/043/260/730/90a71d4fe7a29894cd44b70d8c24c265_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1701547384&gif-q=50&s=3124a06d9eec18dfa12a71dd72edcc4d Welcome back to another WIP update. This week…

    V-DGT

November

  1. WIP 0.11.0 New Energy Shooter PRISM

    https://ksr-ugc.imgix.net/assets/043/115/972/531ed6f0c4973174a40aaa21417e8b24_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1700392822&gif-q=50&s=8adbfd75ea90a248b5ce2c3378c8f048 Continuing a streak of showing exciting…

    V-DGT
  2. WIP 0.11.0 Energy Single Charged Shot

    https://ksr-ugc.imgix.net/assets/043/029/129/b07563bfea8d9f49ae0facf1ef98abde_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1699770345&gif-q=50&s=3cdb44995a658e0018c151afa4744edb With last week's Bullet Shooter's Single fire…

    V-DGT
  3. WIP 0.11.0 Single Fire Charged Shot

    https://ksr-ugc.imgix.net/assets/042/945/635/4c4232f2c89a6e7f762e38d5ed7c3925_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1699105900&gif-q=50&s=9ae5c665ef69d16708e4cfdf0c224eec Last week we mentioned reworking some of our…

    V-DGT

October

  1. WIP 0.11.0 Input Mapping Improvement

    https://ksr-ugc.imgix.net/assets/042/868/971/999e2afe5aba4763068193c7150148c6_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1698561592&gif-q=50&s=068ed3a6b58a1bc7a4cf2716b3b99583 Welcome to the first 0.11.0 WIP update! We're…

    V-DGT
  2. What's Next 0.11.0

    First of all, before anything else, we must announce that we're shifting our development engine to Unreal Engine 5 for the next version. Now now, we must ask that you don't panic and assume the game is going into a development hell of…

    V-DGT
  3. 0.10.0 Afterwords + 0.10.4 Fix Notes

    https://ksr-ugc.imgix.net/assets/042/601/576/a015e7785c05409076afd9f2ea51494b_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1696760179&gif-q=50&s=bd3b1c8dfaf2efeffbd8f13d100eeefd First, before anything else, let us provide…

    V-DGT

September

  1. Update 0.10.0 Released + Patch Notes 0.10.4

    Surprise surprise! We were able to finish our bug hunt and final polishing sooner than expected and we're ready to release our update... so why wait? It's been a really long development cycle this time and we hope we're able to meet some…

    V-DGT
  2. WIP 0.10.0 New Photo Mode Poses

    https://ksr-ugc.imgix.net/assets/042/423/126/a3ca2fe7fb2174d3789b6099e78b254a_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1695559229&gif-q=50&s=6ddd2676fe6872ac89164cfe5daa0810 Another short update this week as we prepare…

    V-DGT
  3. WIP 0.10.0 New Photo Mode Backgrounds

    https://ksr-ugc.imgix.net/assets/042/331/104/29815880c97a5a826984a6725235c3de_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1694941443&gif-q=50&s=27d7303f94b4c7fd51222368a62127f0 Short update this week while we're polishing…

    V-DGT
  4. WIP 0.10.0 Melee Attack Speed Ramping

    https://ksr-ugc.imgix.net/assets/042/238/574/4e47a16a33f39c4927ba553666811af3_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1694272912&gif-q=50&s=d9e37f0d8b21be866e36ee9102cf5570 Welcome back to another WIP update, this week…

    V-DGT
  5. WIP 0.10.0 Development Progress

    https://ksr-ugc.imgix.net/assets/042/158/489/fbca3fd4a1a31d99e1c519657e510a44_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1693652436&gif-q=50&s=1c2e1aa902d6e564a92f12eed97dd6d1 It's the start of September now, where's the…

    V-DGT

August

  1. WIP 0.10.0 Mission Gameplay Update Part 2

    https://ksr-ugc.imgix.net/assets/042/000/413/b3b8ab92d8f2163113da1a2f5d883b64_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1692449451&gif-q=50&s=5cb31079b1b207bc2112a563ba2fea66 While we're reviewing the feedback of last…

    V-DGT
  2. WIP 0.10.0 Close Combat Weapon Simple Part

    https://ksr-ugc.imgix.net/assets/041/930/644/f3603bfb8caf795da064f26bdca0e992_original.png?ixlib=rb-4.1.0&q=80&blur=false&w=800&fit=true&v=1691914291&gif-q=50&s=567ae01b7f2709706ea954838b1fa125 While later than expected, we do have some…

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July

  1. WIP 0.10.0 New Quark Boss Part 2

    https://ksr-ugc.imgix.net/assets/041/773/653/2685d42178eb4af377c25dc4f64fd0fa_original.png?ixlib=rb-4.0.2&q=80&blur=false&w=800&fit=true&v=1690650792&gif-q=50&s=d60c8837644f535cff57d1dd8db55bf3 Another short update this week, we're excited…

    V-DGT

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