STEAMDB NEXUS

Steam app 876650 · updated 12 Sep 2026, 20:47 UTC

Aground

As one of the last human survivors, you find yourself stranded on an uninhabited island. With a few other victims of the crash, can you craft, mine, and build your way to survival?

Aground Steam header artwork
Fancy Fish Games, SnöBox StudioFancy Fish Games, Whitethorn Games
52playing now
5224-hour peak
376all-time peak
30average, last 30 days

The last 30 days

+11.5Gain+60.3%% gain93Peak

553 hourly samples, with the daily peak drawn over them. Weekends are shaded.

025507510013 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202622 peakFriday 14 August 202626 peakSaturday 15 August 202627 peakSunday 16 August 202628 peakMonday 17 August 202618 peakTuesday 18 August 202622 peakWednesday 19 August 202620 peakThursday 20 August 202626 peakFriday 21 August 202622 peakSaturday 22 August 202629 peakSunday 23 August 202628 peakMonday 24 August 202625 peakTuesday 25 August 202625 peakWednesday 26 August 202629 peakThursday 27 August 202620 peakFriday 28 August 202625 peakSaturday 29 August 202629 peakSunday 30 August 202630 peakMonday 31 August 202634 peakTuesday 01 September 202641 peakWednesday 02 September 202652 peakThursday 03 September 202663 peakFriday 04 September 202664 peakSaturday 05 September 202683 peakSunday 06 September 202693 peakMonday 07 September 202687 peakTuesday 08 September 202658 peakWednesday 09 September 202650 peakThursday 10 September 202642 peakFriday 11 September 202645 peakSaturday 12 September 202652 peak
Daily peakEvery hourly sample

All time

98 months, August 2018 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01022033054062018201920212022202320252026August 201836 monthly peakSeptember 201851 monthly peakOctober 201840 monthly peakNovember 201840 monthly peakDecember 201841 monthly peakJanuary 201982 monthly peakFebruary 201962 monthly peakMarch 201968 monthly peakApril 201944 monthly peakMay 201947 monthly peakJune 201968 monthly peakJuly 201953 monthly peakAugust 201953 monthly peakSeptember 201947 monthly peakOctober 201943 monthly peakNovember 201942 monthly peakDecember 201953 monthly peakJanuary 202059 monthly peakFebruary 202043 monthly peakMarch 202053 monthly peakApril 2020376 monthly peakMay 2020217 monthly peakJune 202086 monthly peakJuly 2020321 monthly peakAugust 202070 monthly peakSeptember 2020172 monthly peakOctober 202072 monthly peakNovember 202066 monthly peakDecember 202083 monthly peakJanuary 2021181 monthly peakFebruary 2021119 monthly peakMarch 2021126 monthly peakApril 202190 monthly peakMay 2021123 monthly peakJune 2021119 monthly peakJuly 2021100 monthly peakAugust 202192 monthly peakSeptember 202179 monthly peakOctober 202183 monthly peakNovember 202173 monthly peakDecember 202188 monthly peakJanuary 202292 monthly peakFebruary 202275 monthly peakMarch 202293 monthly peakApril 202276 monthly peakMay 202254 monthly peakJune 202271 monthly peakJuly 202265 monthly peakAugust 202293 monthly peakSeptember 202269 monthly peakOctober 202259 monthly peakNovember 202266 monthly peakDecember 202263 monthly peakJanuary 202357 monthly peakFebruary 202353 monthly peakMarch 202358 monthly peakApril 202362 monthly peakMay 202373 monthly peakJune 202353 monthly peakJuly 202376 monthly peakAugust 202359 monthly peakSeptember 202358 monthly peakOctober 202381 monthly peakNovember 202358 monthly peakDecember 202357 monthly peakJanuary 202459 monthly peakFebruary 202456 monthly peakMarch 202453 monthly peakApril 202442 monthly peakMay 2024105 monthly peakJune 2024131 monthly peakJuly 202469 monthly peakAugust 202463 monthly peakSeptember 202475 monthly peakOctober 202469 monthly peakNovember 202465 monthly peakDecember 202465 monthly peakJanuary 202565 monthly peakFebruary 202569 monthly peakMarch 202552 monthly peakApril 202540 monthly peakMay 202550 monthly peakJune 202544 monthly peakJuly 202556 monthly peakAugust 202539 monthly peakSeptember 202539 monthly peakOctober 202556 monthly peakNovember 202537 monthly peakDecember 202558 monthly peakJanuary 202656 monthly peakFebruary 202642 monthly peakMarch 202650 monthly peakApril 202644 monthly peakMay 202638 monthly peakJune 202649 monthly peakJuly 202654 monthly peakAugust 202638 monthly peakSeptember 202693 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0255075100July 2026August 2026September 2026October 2026July 202654 peak — daily detail belowAugust 202638 peak — hourly detail belowSeptember 202693 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01529445801 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202639 peakThursday 02 July 202644 peakFriday 03 July 202640 peakSaturday 04 July 202651 peakSunday 05 July 202646 peakMonday 06 July 202642 peakTuesday 07 July 202654 peakWednesday 08 July 202648 peakThursday 09 July 202637 peakFriday 10 July 202639 peakSaturday 11 July 202648 peakSunday 12 July 202654 peakMonday 13 July 202640 peakTuesday 14 July 202639 peakWednesday 15 July 202633 peakThursday 16 July 202648 peakFriday 17 July 202638 peakSaturday 18 July 202640 peakSunday 19 July 202642 peakMonday 20 July 202638 peakTuesday 21 July 202629 peakWednesday 22 July 202632 peakThursday 23 July 202629 peakFriday 24 July 202633 peakSaturday 25 July 202636 peakSunday 26 July 202635 peakMonday 27 July 202635 peakTuesday 28 July 202638 peakWednesday 29 July 202632 peakThursday 30 July 202628 peakFriday 31 July 202624 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 271 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01021314101 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202627 peakSunday 02 August 202634 peakMonday 03 August 202638 peakTuesday 04 August 202631 peakWednesday 05 August 202631 peakThursday 06 August 202637 peakFriday 07 August 202626 peakSaturday 08 August 202628 peakSunday 09 August 202627 peakMonday 10 August 202622 peakTuesday 11 August 202620 peakWednesday 12 August 202625 peakThursday 13 August 202622 peakFriday 14 August 202626 peakSaturday 15 August 202627 peakSunday 16 August 202628 peakMonday 17 August 202618 peakTuesday 18 August 202622 peakWednesday 19 August 202620 peakThursday 20 August 202626 peakFriday 21 August 202622 peakSaturday 22 August 202629 peakSunday 23 August 202628 peakMonday 24 August 202625 peakTuesday 25 August 202625 peakWednesday 26 August 202629 peakThursday 27 August 202620 peakFriday 28 August 202625 peakSaturday 29 August 202629 peakSunday 30 August 202630 peakMonday 31 August 202634 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

025507510001 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202641 peakWednesday 02 September 202652 peakThursday 03 September 202663 peakFriday 04 September 202664 peakSaturday 05 September 202683 peakSunday 06 September 202693 peakMonday 07 September 202687 peakTuesday 08 September 202658 peakWednesday 09 September 202650 peakThursday 10 September 202642 peakFriday 11 September 202645 peakSaturday 12 September 202652 peak

October 2026

Aground was released on 17 Apr, 2020.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:47 UTC
App ID
876650
Last updated
27 Nov 2024 build 16557764
Developer
Fancy Fish Games, SnöBox Studio
Publisher
Fancy Fish Games, Whitethorn Games
Release date
17 Apr, 2020
Platforms
WindowsmacOSLinux
Download size
355 MB357 MB361 MB
Install size
390 MB402 MB411 MB
Genres
Adventure, Indie, RPG
Game modes
Single-player, Multi-player, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer
Controller support
Full
Achievements
90

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam WorkshopSteam CloudSteam LeaderboardsFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

ExplorationOpen WorldSurvivalBase BuildingMiningStory RichBuildingCity BuilderOpen World Survival CraftRPG2DPixel GraphicsCasualDragonsPost-apocalypticSandboxManagementChoices MatterOnline Co-OpFamily Friendly
About this gameFull description from Steam
Survival is only the beginning. The only way for humanity to have a future is to return to the stars and confront them. But, it will require a lot of ingenuity and help to recover everything that was lost, and even that might not be enough... Aground is a Mining/Crafting RPG, where there is an overarching goal, story and reason to craft and build. As you progress, you will meet new NPCs, unlock new technology, and maybe magic too. Will you be able to raise dragons? Launch into space? The sky is literally not the limit. Beneath its simple exterior, Aground hides a lot of depth and surprises that will keep you wondering “what’s next?” Want more in the Aground universe? Try the 3D spinoff game Aground Zero! What can you do in Aground? While it starts simple, Aground slowly evolves into a much larger game with tons of features and things to do. Here is an incomplete list: Mine Ores, Gems, and other Resources Build Structures Complete Quests Fight Enemies and Bosses Craft Tools Farm Crops Cook Foods Befriend NPCs (or not) Advance your Technology Discover Magic Ride Vehicles and Mounts Travel to other Islands and Planets Raise Dragons Capture Enemies Level up your Skills Go Fishing Explore Secrets Who are We? We’re Fancy Fish Games - a small indie team that has released 12 games, 5 commercially on Steam (including Aground), since 2012. We follow our passion, making games that catch our fancy - our games tend to be quirky, surprising or thought-provoking.
Content & age ratings3 regional ratings

Regional ratings

CADPA8
DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 Processor: 2.0 GHz Memory: 2 GB RAM Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects Storage: 500 MB available space

Recommended

macOS

Minimum: OS: OSX 10.9 Mavericks Processor: 2.0 GHz Memory: 2 GB RAM Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects Storage: 500 MB available space

Linux

Minimum: OS: Ubuntu 12.04 Processor: 2.0 GHz Memory: 2 GB RAM Graphics: OpenGL 2.0 with ARB or EXT Framebuffer Objects Storage: 500 MB available space
Supported languages7 languages
LanguageFull audio
English
Portuguese - Brazil
Russian
German
Simplified Chinese
Spanish - Spain
Spanish - Latin America

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

90 achievements in total.

Show selected achievements (may contain spoilers)
ShelterAchievement
Instant MeatAchievement
Infinite SpaceAchievement
SharecroppingAchievement
ApplesAchievement
MetallurgyAchievement
Bon AppetitAchievement
Heavy LifterAchievement
Crafting TimeAchievement
WyrmslayerAchievement

View all Steam achievements

40 developer announcements, Aug 2018 to May 2026 · times in UTC

May

  1. Witherspring Wilds Playtest now available!

    There’s so much to do in Witherspring Wilds - Building, Farming, Mining, Crafting, Creature Taming, Fighting, Exploration and Magic… how will you shape the Wilds?It was the massive demo of Aground that brought it to life! Now, we just…

    David Maletz

April

  1. Aground Zero Full Launch!

    Aground Zero started with a simple idea: What if I made a 3D spinoff of Aground focusing on base building and automation? I teased this idea with an April Fool’s joke that turned out to be very real…

    David Maletz

November

  1. Added Spanish Translation + Edited Font

    In our last update: https://steamcommunity.com/games/876650/announcements/detail/4681018173926286592 We had a lot of interest in a Spanish Translation as well, and today I'm pleased to announce it is done! You can select it in the options…

    David Maletz

October

  1. Crashing Patch

    Fixed a bug that was causing frequent crashing, especially when playing in the Chinese language. This also has some stability improvements I made while trying to fix the actual crash - including backing up save files. If the game crashes…

    Patch notes

September

  1. Now available in 5 languages + Whitethorn Anniversary Sale!

    Many of you have been waiting for the Chinese translation of Aground - which was greatly delayed. But I'm pleased to announce it is now available for all players! Simply go to the options menu, and under language, select 简体中文 .…

    David Maletz

January

  1. Aground Zero Now Available in Early Access!

    I hope you’re excited for Aground Zero - it’s been a long journey to reach this point - nearly 3 years of development - and we have so much more planned! https://store.steampowered.com/app/1795570/Aground_Zero/ What is Aground Zero? Aground…

    David Maletz

April

  1. Aground Backer Items DLC Released!

    As some of you may be aware, we ran a Kickstarter for Aground to fund development from the early web version until the early access release. We released exclusive items and weapons at different tiers for backers of the Kickstarter to thank…

    David Maletz
  2. Unexpected Update 2.1.2

    Oops! My cat walked across my keyboard and accidentally posted an update to Aground! I’d been working on an update to Splicer, but it wasn’t ready to be posted! And what’s worse, it looks like he edited a few of the other files! I tried to…

    Patch notes

May

  1. Steam Deck Patch

    Implemented the new ShowFloatingGamepadTextInput to pop up a floating text input field for use on the steam deck or big picture mode.

    Patch notes

October

  1. The Future Fancy Fish Games

    After the launch and final post-launch updates of Aground, we floundered (hah) for a bit deciding what to do next. We made many prototypes - several of which were put on hold, before finally settling on two games. Yes, that’s right, we’re…

    David Maletz
  2. Big Picture/Steam Deck Update

    This is a minor update that only affects Steam Big Picture mode and the upcoming Steam Deck. The game now uses the on screen keyboard, and a few tweaks to the controls have been made (the largest being that keypresses now perform actions on…

    Patch notes

April

  1. Patch 2.1.1b

    A modder found potential exploits that a malicious modder could use in Aground (if you installed their mod). This patch blocks those exploits. As far as we know, no mods took advantage of these exploits, and this version is immune to them.

    Patch notes

January

  1. Aground Coming Soon to Consoles!

    After some delays and challenges, we’re finally ready to announce exactly when Aground will be coming to consoles (PS4, Switch and XBox One)! I know many of you have been waiting for a while and keep asking when they are coming, and that…

    David Maletz

December

  1. Aground Deluxe Edition Soundtrack by Chase Bethea

    Materia Collective is excited to release the Aground Original Game Soundtrack Deluxe Edition featuring music by composer Chase Bethea. The deluxe edition includes the entire Aground soundtrack along with seven additional tracks never heard…

    David Maletz

October

  1. KOZ Modding Colosseum Results

    The KOZ Modding Colosseum started out as a way to encourage new mods for Aground and put the spotlight on the growing Aground modding community, and we definitely succeeded in those goals. The competition saw the rise of a new Master modder…

    David Maletz
  2. KOZ Modding Colosseum Finals

    After two months of hard work, the finals are here and the mods are uploaded! It’s time to play and vote on your favorite mods! For more information on the competition, see this event…

    David Maletz

September

  1. Hybrid Path Update

    One of the most asked-for post launch updates, the Hybrid Path is finally here! This update adds a lot more combinations of magic and science, along with a new ending to the game (and some new post-game content). We wanted to make a path…

    David Maletz

August

  1. KOZ Modding Colosseum Qualifiers

    We announced the theme - To Boldly Go - two weeks ago, and since then we’ve had many submissions to the modding colosseum with new worlds and areas to explore! Below is a list of all the teams that passed the qualifiers, along with a…

    David Maletz

July

  1. KOZ Modding Colosseum

    KOZ is sponsoring an Aground Modding Competition! If you're a current or aspiring Aground Modder, read the rules below, and if you're not, stick around to try out the mods and vote on your favorites! Like with game jams, this contest will…

    David Maletz

June

  1. Update 2.0.7

    2.0.7 is now live! Like 2.0.6, it’s another small update with some neat additions, bug fixes and quality of life improvements. The following changes affect the full version: Added a Backer NPC and cameo. All players can find and talk to…

    David Maletz

May

  1. Update 2.0.6 - Water, Portals and Bugfixes

    Our first post-launch update is live! 2.0.6 is a small update, but it adds a few neat features and finishes the last incomplete area. It also has a lot of bugfixes and minor quality of live improvements. The following changes affect the…

    David Maletz

April

  1. Launch Day!

    Today is the day! Aground has left early access and is now fully released for PC, Mac and Linux! The launch build includes Co-op multiplayer (up to 4 players), two official translations (more to come), modding support, two backer planets…

    David Maletz
  2. Multiplayer Live & Launch Date!

    Aground has finally reached update 2.0 - and it’s a big one - it adds co-op multiplayer! You might have seen the multiplayer beta announcement: https://steamcommunity.com/games/876650/partnerevents/view/1712996449562039865 But it has now…

    David Maletz

March

  1. Multiplayer BETA

    After more than three months of hard work, the Multiplayer update is now available in Steam’s BETA branch, and we are hoping to push it to live within 3-4 weeks! The BETA branch is publicly available to all Steam owners who opt-in, so you…

    David Maletz

February

  1. Aground at PAX East and Multiplayer!

    Aground is Coming to PAX East!!! We made it happen, folks - we are so excited to be able to share Aground at a big expo again and meet so many fans out there! Please stop by at booth # 25047 - in the central area of the show floor, Boston…

    David Maletz

November

  1. Update 1.8.9 - To The Depths

    The second (and final) backer planet is out, along with a second batch of “quality of life” improvements to the game. The new planet is called the Depths (for reasons that will quickly become clear), and once again anyone can travel to it…

    David Maletz

October

  1. Never Enough Pumpkins!

    Halloween is one of our favorite seasons - and yet we didn't have time to add anything for Halloween this year, so instead I decided to set up my own little homage to Halloween!…

    David Maletz
  2. Update 1.8.6 - Unnature Sanctuary and More!

    The new planet is called Unnature Sanctuary, and is now reachable in the star navigator. It’s an optional side-quest planet, but check it out! {STEAM_CLAN_IMAGE}/32921029/c635de84cb0a6c8ac10445bea9b16380d081d8b9.png In other news, we…

    David Maletz

September

  1. Endings - Update 1.8.2

    What happens after you beat the final boss? What’s the resolution to the story? This update answers those questions, along with some post game content and areas! {STEAM_CLAN_IMAGE}/32921029/301d663874ecff750b643d98d29bd806714478ab.png I…

    David Maletz

August

  1. Happy Birthday Aground - Update 1.8.0!

    It’s been a year since we launched Aground in Early Access, and we’ve come a long way. A year ago, the science path ended when you crafted your first fighter escort, and the magic path ended after the fight with the Old One.…

    David Maletz

June

  1. Update 1.7.1 - Cafeteria and More

    Update 1.7.1 is now live! In this update, we finished the incomplete areas on the colony ship and did some overall improvements and bugfixes for the science path to end update!…

    David Maletz
  2. Science Path to the End, Console Ports, and E3 MIX Event

    Update 1.7.0 is now live!! It includes the Science Path to the end of the game, which involves several new planets, many new quests, NPCs, enemies, and much more!…

    David Maletz

May

  1. Update 1.6.2 - The Last Planets Are Coming Soon

    If you've been following the Early Access Roadmap, then you're probably aware that we were planning on posting an update with the second to last planet around now. However, The last two planets are strongly linked, so we decided to do both…

    Patch notes

March

  1. Update 1.6.1 - Bugfixes and more.

    The main purpose of this update is to fix some major bugs/memory leaks that made the game unstable and crash more often. This version should be a lot more stable and even a little faster, but I also added the following extras: You can now…

    Patch notes
  2. Update 1.6.0 - To a Familiar Star System

    The first new major planet is in, and it’s an exciting one! We think you’ll be very curious to see what happened to this familiar planet - along with new NPCs, quests, and features. This planet focuses entirely on the science path - but…

    David Maletz

January

  1. Trading Cards!

    Trading cards were just added to Aground! You should automatically get trading cards already based on how long you've been playing the game! Also, make sure to check the background/emote descriptions, as they might reveal a little more…

    David Maletz
  2. Spacefaring Update 1.5.5 is out!

    Update 1.5.5 brings a lot of new features, and some new content (including a small dwarf planet), and I'm very excited for it as it's the backbone for what will be the final stage of the game - travelling between planets! Spacefaring has…

    David Maletz

October

  1. Magic to Space! Update 1.5.1 is out!

    Update 1.5.1 is here, and it’s a big one!! You can now follow the magic path all the way through many new quests and areas, right up to launching into space! This means that the entire starting planet is now complete, besides a few side…

    David Maletz

August

  1. Expanded Science Path - Update 1.4.2!

    When we released the early access version with update 1.4.0, you could go all the way to building a spaceship like we promised, but many things we wanted to add before you left the planet (higher tech upgrades, power cores) didn’t make it…

    David Maletz
  2. Early Access Launch Day!

    https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/32921029/bb609d9a363f39cf95ff5e7a7f2afd1040238685.jpg The early access version of Aground is now available! Join us on Discord, Reddit, Facebook or Twitter today for some…

    David Maletz

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