STEAMDB NEXUS

Steam app 863500 · updated 12 Sep 2026, 21:08 UTC

All Quiet in the Trenches

All Quiet in the Trenches is a narrative turn-based strategy RPG set in World War I. Get to know your soldiers, take care of their needs and lead them in battle, trying to strike a precarious balance between the ambitions of your superiors and the survival of your men.

All Quiet in the Trenches Steam header artwork
Totally Not AliensTotally Not Aliens
33playing now
3924-hour peak
131all-time peak
12average, last 30 days

The last 30 days

+5.5Gain+82.61%% gain44Peak

345 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01224364813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 20266 peakFriday 14 August 202613 peakSaturday 15 August 202614 peakSunday 16 August 202614 peakMonday 17 August 202614 peakTuesday 18 August 202613 peakWednesday 19 August 202610 peakThursday 20 August 202610 peakFriday 21 August 202611 peakSaturday 22 August 202617 peakSunday 23 August 202612 peakMonday 24 August 20268 peakTuesday 25 August 20269 peakWednesday 26 August 202610 peakThursday 27 August 20267 peakFriday 28 August 20268 peakSaturday 29 August 202610 peakSunday 30 August 202611 peakMonday 31 August 202610 peakTuesday 01 September 202610 peakWednesday 02 September 202610 peakThursday 03 September 202616 peakFriday 04 September 202613 peakSaturday 05 September 202617 peakSunday 06 September 202614 peakMonday 07 September 202634 peakTuesday 08 September 202644 peakWednesday 09 September 202635 peakThursday 10 September 202636 peakFriday 11 September 202636 peakSaturday 12 September 202639 peak
Daily peakEvery hourly sample

All time

33 months, January 2024 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03571106141Jan 2024Jun 2024Nov 2024Apr 2025Sep 2025Feb 2026Jul 2026January 2024131 monthly peakFebruary 202445 monthly peakMarch 202425 monthly peakApril 202457 monthly peakMay 202421 monthly peakJune 202423 monthly peakJuly 202446 monthly peakAugust 202439 monthly peakSeptember 202425 monthly peakOctober 202454 monthly peakNovember 202428 monthly peakDecember 202452 monthly peakJanuary 202533 monthly peakFebruary 202514 monthly peakMarch 202532 monthly peakApril 202517 monthly peakMay 202579 monthly peakJune 202539 monthly peakJuly 202549 monthly peakAugust 202521 monthly peakSeptember 202519 monthly peakOctober 202546 monthly peakNovember 202578 monthly peakDecember 202542 monthly peakJanuary 202628 monthly peakFebruary 202624 monthly peakMarch 202635 monthly peakApril 202656 monthly peakMay 202641 monthly peakJune 202637 monthly peakJuly 202629 monthly peakAugust 202617 monthly peakSeptember 202644 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

012243648July 2026August 2026September 2026October 2026July 202629 peak — daily detail belowAugust 202617 peak — hourly detail belowSeptember 202644 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0816233101 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202629 peakThursday 02 July 202623 peakFriday 03 July 202624 peakSaturday 04 July 202622 peakSunday 05 July 202622 peakMonday 06 July 202618 peakTuesday 07 July 202620 peakWednesday 08 July 202618 peakThursday 09 July 202620 peakFriday 10 July 202616 peakSaturday 11 July 202614 peakSunday 12 July 202619 peakMonday 13 July 202614 peakTuesday 14 July 202614 peakWednesday 15 July 20269 peakThursday 16 July 202615 peakFriday 17 July 202616 peakSaturday 18 July 202614 peakSunday 19 July 202622 peakMonday 20 July 202618 peakTuesday 21 July 202618 peakWednesday 22 July 202615 peakThursday 23 July 202615 peakFriday 24 July 202621 peakSaturday 25 July 202622 peakSunday 26 July 202623 peakMonday 27 July 202623 peakTuesday 28 July 202622 peakWednesday 29 July 202616 peakThursday 30 July 202611 peakFriday 31 July 202613 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 162 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

059141801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20269 peakSunday 02 August 202612 peakMonday 03 August 202612 peakTuesday 04 August 202614 peakWednesday 05 August 20269 peakThursday 06 August 202610 peakFriday 07 August 202612 peakSaturday 08 August 20269 peakSunday 09 August 202614 peakMonday 10 August 202611 peakTuesday 11 August 202616 peakWednesday 12 August 20269 peakThursday 13 August 202612 peakFriday 14 August 202613 peakSaturday 15 August 202614 peakSunday 16 August 202614 peakMonday 17 August 202614 peakTuesday 18 August 202613 peakWednesday 19 August 202610 peakThursday 20 August 202610 peakFriday 21 August 202611 peakSaturday 22 August 202617 peakSunday 23 August 202612 peakMonday 24 August 20268 peakTuesday 25 August 20269 peakWednesday 26 August 202610 peakThursday 27 August 20267 peakFriday 28 August 20268 peakSaturday 29 August 202610 peakSunday 30 August 202611 peakMonday 31 August 202610 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 183 hourly samples. Each dip is a night. Weekends are shaded.

01224364801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202610 peakWednesday 02 September 202610 peakThursday 03 September 202616 peakFriday 04 September 202613 peakSaturday 05 September 202617 peakSunday 06 September 202614 peakMonday 07 September 202634 peakTuesday 08 September 202644 peakWednesday 09 September 202635 peakThursday 10 September 202636 peakFriday 11 September 202636 peakSaturday 12 September 202639 peak

October 2026

All Quiet in the Trenches was released on 17 Jan, 2024.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:08 UTC
App ID
863500
Last updated
09 Sep 2026 build 25208588
Developer
Totally Not Aliens
Publisher
Totally Not Aliens
Release date
17 Jan, 2024
Platforms
WindowsLinux
Download size
764 MB769 MB
Install size
1.91 GB1.93 GB
Genres
Indie, RPG, Simulation, Strategy, Early Access
Game modes
Single-player
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Steam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

SurvivalWarStrategyChoices MatterWorld War IRPGSimulationStory RichTurn-BasedHistoricalIndieAtmosphericEarly AccessManagementEmotionalPsychologicalDynamic NarrationSingleplayerStylizedTurn-Based Combat
About this gameFull description from Steam
1915, World War I, Western Front. As a German Unteroffizier, you are responsible for a group of soldiers. Whether they will survive the war is in your hands. Welcome to the trenches, Herr Unteroffizier! The time in the camp is marked by heavy labor with an insecure supply situation. Is there enough time for the men to rest? Can they process the horrors they have experienced and mourn the fallen? Your decisions between the needs of the soldiers and the demands of the superiors result in a unique story each time. But your choices don't change the war. They change the life of your soldiers. The chaos of war threatens the physical and mental well-being of the soldiers. Again and again you have to make decisions in an attempt to face the fatal coincidences of the battlefield. On our homepage you can find our Early Access Roadmap and FAQ for the game.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This Game may contain content not appropriate for all ages. Some scenes feature disturbing content in the form of narrative text or imagery and a sensitive general theme. Violence, corpses on the battlefield and injured soldiers are shown and thematized.

Regional ratings

DEJUS14Linguagem imprópria · Violência · Drogas lícitas
IGRS18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Kekerasan · Horor
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7/8/10/11 64-bit Processor: 3.1 GHz Dual Core Memory: 4 GB RAM Graphics: GeForce GTX 660, Radeon R7 370 or equivalent DirectX: Version 11 Storage: 2 GB available space Sound Card: DirectX compatible

Recommended

Linux

Minimum: OS: SteamOS, Debian 10, Ubuntu 20 or similar/higher Processor: 3.1 GHz Dual Core Memory: 4 GB RAM Graphics: GeForce GTX 660, Radeon R7 370 or equivalent Storage: 2 GB available space Sound Card: DirectX compatible
Supported languages2 languages
LanguageFull audio
English
German

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Apr 2025 to Sep 2026 · times in UTC

September

  1. Small Patch 0.13.2

    PatchnotesBalancingReduced reputation loss with Laroche and Hennek on the "Outsider" hard mode settingBugfixesFixed a potential error when a soldier is panickingFixed Hundt's animation in winter and cold weatherFixed an issue where all…

    Patch notes
  2. Small Patch 0.13.1

    PatchnotesBalancingAdded a requirement for the Storyteller skill that the soldier must have been in the troop for at least 3 monthsBugfixesFixed potential error in lieutenant feedback after battlePossible hotfix for an error when looting

    Patch notes
  3. Road to End of War Update 0.13 – now live!

    Update 0.13 for the Road to End of War is now live!The key features of this update are:New skills, stories and improvementsSeasonal clothing and uniform variationsPreliminary version of the final year of the war for testing purposes…

    Totally Not Aliens

August

  1. Dev Diary #036 – Uniforms & Seasonal Clothing

    Hello everyone,Over the past month, we’ve been working on several projects simultaneously. Alongside new diary entries, we’ve also started developing a major new feature for the Trench phase. However, as this feature requires a bit more…

    Totally Not Aliens

July

  1. Dev Diary #035 – Physical Condition

    Hello everyone,last week, the first update of our Road to End of War was released. As well as a number of improvements, it also included a significant change that we haven’t addressed in detail yet: the overhaul of the physical…

    Totally Not Aliens

June

  1. Small Patch 0.12.2

    PatchnotesBugfixesFixed issue where soldiers with the Diehard skill could not recover their last injury or complicationFixed "rescuing wounded soldiers" task not being deleted properly after battleFixed error related to machine gun display

    Patch notes
  2. Small Patch 0.12.1

    PatchnotesBugfixesFixed an error when cancelling projects internallyFixed an issue where looted provisions from battles were not being receivedFixed an incorrect ration turns displayFixed an issue with learning traits from the…

    Patch notes
  3. Road to End of War Update 0.12 – now live!

    Update 0.12 for the Road to End of War is now live! The key features of this update are:New system for remaining project turnsMore detailed project feedback displayNumerous improvements, loading screen tips and balancing…

    Totally Not Aliens
  4. Dev Diary #034 – Balancing and Projects

    Hello everyone,We’ve decided to take a slightly different approach to our dev diaries going forward. Whereas previously we always talked about finished features, we now want to make the posts a bit more open and also provide insights into…

    Totally Not Aliens

May

  1. Roadmap Update: Road to End of War

    Hello everyone,today we want to talk about an addition to our Early Access roadmap. According to our original roadmap, the next major milestone would have been the French Update, followed by the End of War Update (1.0) planned for next…

    Totally Not Aliens
  2. Small Patch 0.11.5

    PatchnotesBugfixesFixed error in a fallback variant of Dog Tags storyFixed rare issue where player soldiers were treated as surrendered at start of battleFix a rare error happening in battle, when a previously MIA soldier was marked as dead…

    Patch notes
  3. Small Patch 0.11.4

    PatchnotesBalancingRemoved slot limitation for "Delousing Station" project favour from lieutenantincrease lice reduction from "Delouse Soldier" projectChanged "Delouse Soldier" project to always remove lice temporarily (they can return on…

    Patch notes
  4. Small Patch 0.11.3

    PatchnotesBalancingIncreased default lice growthChanged lice to be reduced when a soldier is in hospital except at low hospital capacity (previously lice would increase at low hospital capacity)Removed exhaustion increase caused by…

    Patch notes
  5. Small Patch 0.11.2

    PatchnotesBugfixesFixed soldiers remaining in hospital indefinitely without any complicationsFixed a bug where a mission level would continue endlesslyFixed issue with manual hospital transfer causing a soldier staying an extra turn in…

    Patch notes

April

  1. Small Patch 0.11.1

    The Hospital Update has changed many core elements of the game, and with them the game balance. Although we made significant adjustments to the difficulty during the beta, it wasn't enough.This small patch is intended to carefully make the…

    Patch notes
  2. Hospital Update 0.11 – now live!

    The Hospital Update (Version 0.11) is now live!This update further emphasises the focus on the daily lives of soldiers on the Western Front and the dangers they face, even outside of battle. Injuries can now vary greatly in their…

    MegaCatExplosion
  3. Dev Diary #033 - Injuries, Balancing and Stories

    With the Hospital Update, we have completely overhauled the wound system. The previous model, which categorised wounds as minor, moderate and severe, has been replaced by a system that more accurately reflects where and how a soldier is…

    Totally Not Aliens
  4. Hospital Update postponed by one week

    The Hospital Update has been postponed by a week and will now be released on 24 April, as we need a little more time for balancing, bugfixes and polishing.However, there is good news for everyone who has been looking forward to the new…

    Totally Not Aliens
  5. Dev Diary #032 - Upgrading visuals of the hospital

    With the upcoming Hospital Update, the field hospital is getting a visual overhaul. The aim was to make the atmosphere in this area more apparent and to make the experience more realistic.For this purpose, new assets have been added, such…

    Totally Not Aliens

March

  1. Dev Diary #031 - Diseases and Complications

    For the upcoming Hospital Update 0.11, we have completely overhauled the hospital system.Previously, if a wound exceeded a specific intensity, the soldier was sent to the field hospital. There, various factors such as fitness, the…

    Totally Not Aliens
  2. Hospital Update Release Date, Steam Events, and More

    Hello everyone, It's that time again, and we have a few announcements to make! Hospital UpdateThe next major update now has a release date: The Hospital Update will be released on 17 April 2026. As with previous updates, there will be a…

    Totally Not Aliens

February

  1. Small Patch 0.10.5

    BugfixesFixed missing or delayed phase changes after first home leave

    Patch notes
  2. Dev Diary #030 - After the battle

    With the upcoming Hospital Update 0.11, we are expanding the battle phase with additional objectives and opportunities, with the aim of putting more emphasis on what happens after the actual battle.New possibilities in battleIt was already…

    Totally Not Aliens

January

  1. 2 years of Early Access & upcoming Hospital Update

    Hello everyone!Today marks exactly two years since we entered Early Access, which means we have now reached approximately two-thirds of the planned Early Access phase. Last year, we released our two biggest updates: the Gas and Soldier…

    Totally Not Aliens

December

  1. Small Patch 0.10.4

    BugfixesFixed an error in cutscene when hitting a target with a machine gun while melee combat is taking place at the same locationHotfix: Fixed a critical error when starting the game if no physical screens were found (possibly possible…

    Patch notes
  2. Update 0.10.3

    Version 0.10.3 introduces a new Options Menu and several new settings, with a strong focus on accessibility. A short dev diary is available for those who want a deeper look:We’ve also implemented a number of adjustments and fixes based on…

    Totally Not Aliens

November

  1. Dev Diary #029 - Settings and Accessibility

    Exactly one month has passed since the major update 0.10. However, we still had a few points on our list that we definitely wanted to include. Patch 0.10.3 will be released in the upcoming days and will include balancing adjustments and bug…

    MegaCatExplosion
  2. Small Patch 0.10.2

    BalancingLeader ability Encourage Comrades can no longer be used if all soldiers already have Fervor BugfixesFixed an error when a soldier collapsed during ReconFixed several potential errors during battlesFixed a few minor issues related…

    Patch notes
  3. Small Patch 0.10.1

    BalancingAdjusted Skill trigger balance: - Requirements for very rare abilities slightly eased - General abilities (with few requirements) now have lower priorityTroop morale is now properly clamped in all calculations (previously, real…

    Patch notes

October

  1. Soldier Update 0.10 – now live!

    The Soldier Update (Version 0.10) is now live!This update puts the soldiers themselves even more in the spotlight: their development, their relationships, and their role on the battlefield. In addition, two new faces are joining the troops…

    Totally Not Aliens
  2. Dev Diary #028 - UI, Font and Beta Release

    The wait is nearly over! The Soldier Update (Version 0.10) is being released on Thursday. Before then, we would like to show you some of the changes that haven't yet been mentioned in our dev diaries so far.UI and readabilityWe have…

    Totally Not Aliens
  3. Dev Diary #027 - Troop Morale and Logic

    It's not long now until the release of the Soldier Update (0.10)!In this Dev Diary, we want to show you how morale and a completely new NPC troop logic will affect the course of a battle.Troop moraleIn battles, the troop morale of enemy and…

    Totally Not Aliens
  4. Dev Diary #026 - New Soldiers & Brücke-Museum

    Two new soldiers will be added to the game in the upcoming update 0.10:Georg AckermannAs the son of a foreman, Ackermann also found work in the steelworks and has since earned himself a position as a boiler operator. He comes from Kassel…

    Totally Not Aliens
  5. Dev Diary #025 - Friendship and Rivalry

    With the upcoming update 0.10, we are introducing a new system that makes the dynamics among soldiers even more lively and personal: relationships between soldiers. Over time, they can become friends or rivals.How do relationships…

    Totally Not Aliens
  6. Small Patch 0.9.6

    This patch fixes a security vulnerability in the Unity3D game engine we use. According to Unity, there is no evidence that this vulnerability has been actively exploited or that anyone has been affected. We are applying this update as a…

    Patch notes
  7. Soldiers Update 0.10 - Release date

    We are happy to officially announce that the Soldiers Update (Version 0.10) will be released on 30 October!Adjustments to the roadmapOriginally, we planned to cover soldier deaths in more detail in version 0.10. A large part of this feature…

    Totally Not Aliens

September

  1. Dev Diary #024 - Insights into the Skills

    In our previous Dev Diary, we announced that the upcoming update 0.10 will introduce unique skills for soldiers. Today, we want to take a closer look at some of these skills to explain how they can be acquired and what effects they…

    Totally Not Aliens
  2. Dev Diary #023 - Experience and Skills

    With the upcoming Soldiers Update 0.10, we want to introduce one of the biggest new features since our Early Access launch: an experience and skill system. Our goal is to expand the game with new possibilities, to make soldiers more…

    Totally Not Aliens

August

  1. Dev Diary #022 - Project Overview Polishing

    In addition to the main features of our next update, 0.10, we are planning to make some minor adjustments. We would like to take a closer look at one of these in this first Dev Diary for the Soldiers Update.Now that we are about halfway…

    Totally Not Aliens

July

  1. Games That Remember bundle & Games Forged in Germany event

    We're happy to announce that, from today, All Quiet in the Trenches will be available as part of the Games That Remember Steam Bundle, alongside the amazing game The Darkest Files by Paintbucket Games.This bundle brings together two games…

    Totally Not Aliens
  2. Small Patch 0.9.5

    Patch Notes 0.9.5BugfixesFixed a bug in the Verdun scenario that could potentially break a follow-up scenario (including Home Leave)

    Patch notes
  3. Soldiers update in progress and early access period extended

    Hello everyone, our last major update (Gas Update) is now running quite stable. We plan to implement the remaining minor bug fixes and adjustments in the next major update, which brings us to the next point:The Soldiers Update (Version…

    Totally Not Aliens
  4. Small Patch 0.9.4

    One of the central statements of our game is that you cannot change the war. Nevertheless, it was possible to play the game beyond 1918 if none of the soldiers from the start of the game survived until their second home leave.We have fixed…

    Patch notes

June

  1. Small Patch 0.9.3

    We have prepared another, slightly larger patch that should fix most of the reported issues.Saves from version 0.9.x should remain intact. However, if you encounter any errors while loading or in the game, you can revert to version 0.9.2 at…

    Patch notes

May

  1. Small Patch 0.9.2

    Bugfixes: Fixed logic of First Gas Strike battle persisting after battle which could sometimes lead to errors or unforseen behaviour Fixed a rare error on loading battle save involving dead soldier Fixed a rare error occurring in dialogue…

    Patch notes
  2. Small Patch 0.9.1

    Bugfixes: Fixed an error when a soldier collapses during 'Recon' Fixed a potential error when a gas battle level was loaded Fixed a potential error with tooltips Hotfix: fallback to prevent error if movement path is missing Fixed broken…

    Patch notes
  3. Gas Update 0.9 – now live!

    The Gas Update 0.9 has now been released! We are extremely happy to present you with the biggest update to All Quiet in the Trenches to date. {STEAM_CLAN_IMAGE}/43883449/ceef5ccce12308a13b901826351a0c6070f67f03.png The core features of this…

    Totally Not Aliens
  4. Dev Diary #021 - Scenarios, Game Start and more

    {STEAM_CLAN_IMAGE}/43883449/981cdff8a815ca4e0f1619fb9d0ce10041724e3d.png The next major update 0.9 (Gas Update) is just around the corner! In the last Dev Diary before the release, we want to introduce you to some exciting new features.…

    Totally Not Aliens
  5. Dev Diary #020 - Journal Stories

    {STEAM_CLAN_IMAGE}/43883449/54b2e47e6b073edb438ccc1147660fc535ae996d.png For our upcoming Gas Update, we plan to extend the game time by another in-game year. This also means that you will experience another year with the soldiers through…

    Totally Not Aliens

April

  1. Gas Update 0.9 - Release Date and Steam Beta

    Hello everyone, We are excited to officially announce that the next major update for All Quiet in the Trenches will be the Gas Update (Version 0.9) and will be released on 19 May 2025! Version 0.9 will be our biggest update yet. It extends…

    Totally Not Aliens

All games on this site