STEAMDB NEXUS

Steam app 799600 · updated 12 Sep 2026, 18:05 UTC

Cosmoteer: Starship Architect & Commander

Design and simulate the starships of your dreams! Command your ship or fleet in epic battles and manage your crew while exploring a dangerous galaxy. Play alone or with friends, test your ships in online PvP, and let your imagination reach for the stars!

Cosmoteer: Starship Architect & Commander Steam header artwork
Walternate RealitiesWalternate Realities
591playing now
59124-hour peak
13,757all-time peak
385average, last 30 days

The last 30 days

+9.1Gain+2.42%% gain686Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

018537055674113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026494 peakFriday 14 August 2026500 peakSaturday 15 August 2026547 peakSunday 16 August 2026546 peakMonday 17 August 2026499 peakTuesday 18 August 2026482 peakWednesday 19 August 2026507 peakThursday 20 August 2026514 peakFriday 21 August 2026487 peakSaturday 22 August 2026586 peakSunday 23 August 2026558 peakMonday 24 August 2026484 peakTuesday 25 August 2026469 peakWednesday 26 August 2026473 peakThursday 27 August 2026467 peakFriday 28 August 2026500 peakSaturday 29 August 2026620 peakSunday 30 August 2026683 peakMonday 31 August 2026559 peakTuesday 01 September 2026534 peakWednesday 02 September 2026540 peakThursday 03 September 2026490 peakFriday 04 September 2026556 peakSaturday 05 September 2026633 peakSunday 06 September 2026653 peakMonday 07 September 2026686 peakTuesday 08 September 2026521 peakWednesday 09 September 2026551 peakThursday 10 September 2026521 peakFriday 11 September 2026508 peakSaturday 12 September 2026591 peak
Daily peakEvery hourly sample

All time

50 months, February 2018 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

04k7k11k15k20182023202420252026February 20180 monthly peakMarch 20180 monthly peakOctober 202211,431 monthly peakNovember 202213,757 monthly peakDecember 20224,931 monthly peakJanuary 20233,624 monthly peakFebruary 20231,531 monthly peakMarch 20231,170 monthly peakApril 20231,119 monthly peakMay 2023846 monthly peakJune 20231,690 monthly peakJuly 20231,993 monthly peakAugust 20231,300 monthly peakSeptember 20231,344 monthly peakOctober 20231,617 monthly peakNovember 20231,492 monthly peakDecember 20231,767 monthly peakJanuary 20241,561 monthly peakFebruary 20241,078 monthly peakMarch 20241,531 monthly peakApril 2024975 monthly peakMay 2024859 monthly peakJune 20241,002 monthly peakJuly 20241,529 monthly peakAugust 20241,164 monthly peakSeptember 20241,481 monthly peakOctober 20241,596 monthly peakNovember 20241,189 monthly peakDecember 20241,740 monthly peakJanuary 20251,310 monthly peakFebruary 20251,196 monthly peakMarch 20251,137 monthly peakApril 2025807 monthly peakMay 2025961 monthly peakJune 2025838 monthly peakJuly 20252,085 monthly peakAugust 20252,815 monthly peakSeptember 20251,155 monthly peakOctober 2025990 monthly peakNovember 2025836 monthly peakDecember 2025817 monthly peakJanuary 2026821 monthly peakFebruary 2026848 monthly peakMarch 2026822 monthly peakApril 2026877 monthly peakMay 2026757 monthly peakJune 2026833 monthly peakJuly 2026697 monthly peakAugust 2026683 monthly peakSeptember 2026686 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0188376565753July 2026August 2026September 2026October 2026July 2026697 peak — daily detail belowAugust 2026683 peak — hourly detail belowSeptember 2026686 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

018837656575301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026474 peakThursday 02 July 2026495 peakFriday 03 July 2026552 peakSaturday 04 July 2026580 peakSunday 05 July 2026623 peakMonday 06 July 2026521 peakTuesday 07 July 2026523 peakWednesday 08 July 2026536 peakThursday 09 July 2026497 peakFriday 10 July 2026518 peakSaturday 11 July 2026580 peakSunday 12 July 2026531 peakMonday 13 July 2026492 peakTuesday 14 July 2026454 peakWednesday 15 July 2026475 peakThursday 16 July 2026476 peakFriday 17 July 2026599 peakSaturday 18 July 2026585 peakSunday 19 July 2026633 peakMonday 20 July 2026596 peakTuesday 21 July 2026551 peakWednesday 22 July 2026506 peakThursday 23 July 2026525 peakFriday 24 July 2026575 peakSaturday 25 July 2026639 peakSunday 26 July 2026697 peakMonday 27 July 2026569 peakTuesday 28 July 2026498 peakWednesday 29 July 2026521 peakThursday 30 July 2026483 peakFriday 31 July 2026514 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 438 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

018436955373801 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026544 peakSunday 02 August 2026596 peakMonday 03 August 2026489 peakTuesday 04 August 2026472 peakWednesday 05 August 2026563 peakThursday 06 August 2026455 peakFriday 07 August 2026510 peakSaturday 08 August 2026559 peakSunday 09 August 2026551 peakMonday 10 August 2026494 peakTuesday 11 August 2026511 peakWednesday 12 August 2026441 peakThursday 13 August 2026494 peakFriday 14 August 2026500 peakSaturday 15 August 2026547 peakSunday 16 August 2026546 peakMonday 17 August 2026499 peakTuesday 18 August 2026482 peakWednesday 19 August 2026507 peakThursday 20 August 2026514 peakFriday 21 August 2026487 peakSaturday 22 August 2026586 peakSunday 23 August 2026558 peakMonday 24 August 2026484 peakTuesday 25 August 2026469 peakWednesday 26 August 2026473 peakThursday 27 August 2026467 peakFriday 28 August 2026500 peakSaturday 29 August 2026620 peakSunday 30 August 2026683 peakMonday 31 August 2026559 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 281 hourly samples. Each dip is a night. Weekends are shaded.

018537055674101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026534 peakWednesday 02 September 2026540 peakThursday 03 September 2026490 peakFriday 04 September 2026556 peakSaturday 05 September 2026633 peakSunday 06 September 2026653 peakMonday 07 September 2026686 peakTuesday 08 September 2026521 peakWednesday 09 September 2026551 peakThursday 10 September 2026521 peakFriday 11 September 2026508 peakSaturday 12 September 2026591 peak

October 2026

Cosmoteer: Starship Architect & Commander was released on 24 Oct, 2022.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:05 UTC
App ID
799600
Last updated
09 May 2026 build 23161854
Developer
Walternate Realities
Publisher
Walternate Realities
Release date
24 Oct, 2022
Platforms
Windows
Download size
1.62 GB
Install size
1.98 GB
Genres
Simulation, Strategy, Early Access
Game modes
Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op, Online Co-op, LAN Co-op
Controller support
Unknown
Early Access
Listed in Early Access

Features & support

Steam features

Steam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Camera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave Anytime

Popular tags

Sci-fiSingleplayerBuildingSpace2DIndieStrategySpace SimExplorationMultiplayerDifficultSurvivalOnline Co-OpSimulationAtmosphericSpaceshipsAdventurePixel GraphicsReal-Time with PauseEarly Access
About this gameFull description from Steam
A starship builder perfect for fans of games like FTL, Starsector, SPAZ, Space Engineers, Escape Velocity, Avorion, and more. Design awesome starships using intuitive ship creation tools that are easy to learn but hard to master. Fully customize your ship's shape and floor plan, choosing where to place individual modules including weapons, engines, hallways, and crew's quarters. Your ship's design is key to its survival, and every decision you make will impact its performance in battle. Easily share your designs with others through the Steam Workshop, Forums, and Discord. A ship's crew is its lifeblood. Numbering from half-a-dozen to a thousand or more individually-simulated people, your crew will pilot your ships, operate their weapons, and carry munitions. How efficiently they operate determines how well your ships will perform in combat. Your crew are autonomous but you can optionally customize their behavior with specific roles and job priorities. Command your ship or fleet in real-time tactical battles. Combat is physics-driven, explosive, and immensely satisfying. Each module can be individually targeted and destroyed, and whole ships can even break apart into multiple pieces. Target an enemy's weapons to eliminate its offensive capability, destroy its shields to lower its defenses, or go for the kill by taking out its reactor. Become the most famous "Cosmoteer'' in the universe by battling A.I. ships, taking on contracts for factions, earning loot, and upgrading your own ship while exploring a procedurally-generated galaxy, alone or in online co-op with friends. Then test your ships design and command skills online against other players in multiple PvP battle modes. Or let your imagination fly free in the Creative Mode where you can build whatever you want with unlimited resources. Still want more? A powerful modding framework and Steam Workshop will keep Cosmoteer constantly feeling fresh with new player-created weapons, modules, and other enhancements. Cosmoteer has a friendly and growing community on Discord. Join 20k+ fellow Cosmoteers today!
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência fantasiosa · Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: 64-bit Microsoft Windows 10, 11, or newer Processor: Dual-core Intel 2.0 GHz (or AMD equivalent) Memory: 4 GB RAM Graphics: 1GB DirectX 10 Graphics Card or better Storage: 2 GB available space Sound Card: DirectX compatible sound card

Recommended

Recommended: Requires a 64-bit processor and operating system OS: 64-bit Microsoft Windows 10, 11, or newer Processor: Quad-core Intel 2.5 GHz (or AMD equivalent) or better Memory: 8 GB RAM Graphics: 2GB DirectX 11 Graphics Card or better Storage: 2 GB available space Sound Card: DirectX compatible sound card

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages9 languages
LanguageFull audio
English
French
German
Portuguese - Brazil
Russian
Simplified Chinese
Spanish - Latin America
Spanish - Spain
Japanese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements
DemosPlayable demos on Steam

50 developer announcements, Sep 2024 to May 2026 · times in UTC

May

  1. Hotfix 0.30.4c Patch Notes

    Bugfix: When running in developer mode, mods that add new ship classes would crash the game during loading with a "cannot be used in the demo" error. (This bug was introduced in yesterday's 0.30.4b hotfix.)

    Patch notes
  2. Hotfix 0.30.4b Patch Notes

    Possible fix for rare, random crashes during gameplay. Attention Linux Players: We're aware that many of you are experiencing random and often frequent freezes/crashes since the 0.30.4 update. We're currently in communications with the…

    Patch notes

April

  1. Hotfix 0.30.4a Patch Notes

    Bugfix: The game would sometimes load forever while jumping to a new star system. When updating an existing Steam Workshop item, the name, description, and preview image will no longer be updated unless you specially check a box to do so.

    Patch notes
  2. Update 0.30.4 - Ironman Mode, Balance Changes, New Ships, & Bug Fixes

    Cosmoteer update 0.30.4 is now available! This is a small update that adds "Ironman Mode" to Career, adds new ships, improves balance, and fixes bugs.Enjoy!Patch Notes: Balance: Small Shield (Overclocked): 'Extended' health reduced…

    Walt Destler
  3. Release Candidate 0.30.4 - Ironman Mode, Balance Changes, New Ships, & Bug Fixes

    Cosmoteer release candidate 0.30.4 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.)This release candidate adds "Ironman Mode" to…

    Patch notes

February

  1. Hotfix 0.30.3d Patch Notes

    Bugfix: In single-player, detonating an Explosive Charge while hovering another part would crash the game.

    Patch notes
  2. Hotfix 0.30.3c Patch Notes

    Crash when overclocked shields receive negative damage. Possible freeze when placing parts that change heat build stats. Explosions that split ships could cause common multiplayer desyncs and inconsistent damage.

    Patch notes

January

  1. Heretic Red Demo

    Hey Cosmoteers!My friend has just released a free demo for their game Heretic Red, which is a narrative-driven detective mystery game that's set in a snowy village with murder, blasphemy, and religious tension. I played the demo myself and…

    Walt Destler

December

  1. Hotfix 0.30.3b Patch Notes

    Bugfix: Mods whose /Actions list used inheritance would usually crash on load.

    Patch notes
  2. Hotfix 0.30.3a Patch Notes

    Bugfix: Crash when booting the game on a computer that doesn't have a settings file saved yet.

    Patch notes
  3. Update 0.30.3 - Quality-of-Life, Balance, & Bug Fixes

    Cosmoteer update 0.30.3 is now available! This is a small update that makes quality-of-life improvements, adds new ships, improves balance, and fixes bugs.Enjoy!Patch Notes:Built-In Ships:Added 4 new Fringe combat ships: Hotshot, Scorcher…

    Walt Destler

November

  1. Release Candidate 0.30.3 - Quality-of-Life, Balance, & Bug Fixes

    Cosmoteer release candidate 0.30.3 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.)This release candidate makes quality-of-life…

    Patch notes
  2. Hotfix 0.30.2b Patch Notes

    Fixed overclocked railgun splitting projectiles causing lag/stutter.

    Patch notes
  3. Hotfix 0.30.2a Patch Notes

    Fixed frequent desyncs during gameplay, especially during ship construction.

    Patch notes
  4. Update 0.30.2 - Quality of Life & Bug Fixes

    Cosmoteer update 0.30.2 is now available! This update tweaks the new sound effects in response to player feedback (thanks!!), makes quality-of-life improvements, adds new ships, improves balance, and fixes bugs.Enjoy!Patch Notes:Built-In…

    Walt Destler

October

  1. Release Candidate 0.30.2 - Quality-of-Life & Bug Fixes

    Cosmoteer release candidate 0.30.2 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.)This is a release candidate tweaks the new sound…

    Patch notes

September

  1. Hotfix 0.30.1b Patch Notes

    Modding: Re-added the 'ElementDeliver' common sound effects, because its removal was causing mods to crash. Bugfix: Rare crash when opening the galaxy map with some galaxy seeds.

    Patch notes
  2. Hotfix 0.30.1a Patch Notes

    Fixed an issue causing incompatibility with some mods.

    Patch notes
  3. Update 0.30.1 - New Sound Effects & More!

    Cosmoteer update 0.30.1 is now available! This update has new audio effects, new ships, balance tweaks, quality-of-life improvements, and bug fixes.Enjoy!Patch Notes:Built-In Ships:Added 2 new Monolith combat ships: Justicar, Perfect…

    Walt Destler
  4. Hotfix 0.30.0e Patch Notes

    Bugfix: Missile Launchers set to any type other than H.E. would lose their loaded missile parts after loading a saved game. Bugfix: Overclocked Deck Cannons had their reload timers reset after loading a saved game.

    Patch notes

August

  1. Release Candidate 0.30.1 - New Sound Effects & Quality-of-Life

    Cosmoteer release candidate 0.30.1 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.)This is a release candidate contains a ton new…

    Patch notes
  2. Hotfix 0.30.0d Patch Notes

    Saved game files containing ships that were under construction and had overclocked parts could sometimes fail to load. Mod files with names in the format 'mod_*.rules' will no longer be considered if they don't contain a…

    Patch notes
  3. Hotfix 0.30.0c Patch Notes

    Mod authors can now simultaneously support multiple versions of Cosmoteer within a single mod package. To do so, the mod author should add additional 'mod.rules' or 'mod_*.rules' files, optionally inside sub-folders if desired. Cosmoteer…

    Patch notes
  4. Hotfix 0.30.0b Patch Notes

    Reduced the chance of full-size fire spreading per-tick from 40% to 15%. Reduced the time it takes a full-size fire to scorch a part from 40 seconds to 25. Updates/fixes to all language translations. Updates/fixes to several Great House Io…

    Patch notes
  5. Hotfix 0.30.0a Patch Notes

    This is a small patch to fix a handful of issues in the recent "Meltdown Update".The Thermal Resonance Lance's heat blast on destruction is now scaled by how much heat is in its storage.Ammo Factories and H.E. Factories now have a chance of…

    Patch notes

July

  1. COSMOTEER: THE MELTDOWN UPDATE IS HERE!

    The Biggest Cosmoteer Update YetGreetings, Cosmoteers! I'm Walt, the creator of Cosmoteer, and I'm here to tell you that The Meltdown Update, our biggest update ever, is now live! This massive update introduces an entirely new gameplay…

    Walt Destler
  2. Release Candidate 0.30.0 - MELTDOWN UPDATE

    Cosmoteer release candidate 0.30.0 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.)This is a release candidate for the long-awaited…

    Patch notes

May

  1. Ship Painting Improvements -- Update 0.29.0

    Ahoy Cosmoteers! Cosmoteer update 0.29.0 is now available for all! This update greatly improves the ship painting capabilities by adding support for resizing, stretching, and inverting decals along with dozens of new decals and a handful of…

    Walt Destler
  2. Release Candidate 0.29.0 - Ship Painting Improvements & More

    Cosmoteer release candidate 0.29.0 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.) This release candidate adds new features and…

    Patch notes

March

  1. Update 0.28.2 Patch Notes - Quality of Life, Balance, & Bug Fixes

    Cosmoteer update 0.28.2 is now available! This update has new ships, balance tweaks, user interface improvements, and bug fixes. We're still working hard on more improvements as part of Career 2.0, as well as a very cool new weapon and…

    Walt Destler
  2. Release Candidate 0.28.2 - Quality of Life

    Cosmoteer release candidate 0.28.2 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.) This release candidate has a lot of…

    Patch notes

February

  1. Hotfix 0.28.1b Patch Notes

    (Tech/Performance): Upgraded to .NET 9 (again) because we believe we have resolved the issue that was causing Cosmoteer to not boot for some players. Please let us know if you're still having issues. (And if you are, try updating your…

    Patch notes

January

  1. Hotfix 0.28.1a Patch Notes

    Downgraded from .NET 9 to .NET 8 because we suspect .NET 9 was preventing the game from booting for some players. If you were one of those players, please let us know if this solves the problem.

    Patch notes
  2. Update 0.28.1 Patch Notes - Quality of Life, Balance, & Collision Avoidance

    Cosmoteer update 0.28.1 is now available! This update has a lot of quality-of-life improvements, some balance changes, improvements to ship collision avoidance, and a handful of bug fixes. We're still working hard on more improvements as…

    Walt Destler
  3. Release Candidate 0.28.1 - Quality of Life, Collision Avoidance, & Bug Fixes

    Cosmoteer release candidate 0.28.1 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.) This release candidate has a lot of…

    Patch notes
  4. Hotfix 0.28.0f Patch Notes

    Bugfix: Memory usage could in some circumstances continuously increase almost indefinitely during gameplay.

    Patch notes

December

  1. Hotfix 0.28.0e Patch Notes

    (Bugfix): When loading a saved game in multiplayer (or resuming after a desync), an auto-save could be triggered while loading/transferring the save file which would then cause a crash. (Bugfix): Dragging the game window between monitors…

    Patch notes
  2. Hotfix 0.28.0d Patch Notes

    (Bugfix): Rare crash/freeze caused by ships trying to pathfind around clouds or storms. (Bugfix): Crash caused by changing missile launcher type while munitions are being transferred from it. (Bugfix): Error when saving the game after…

    Patch notes
  3. Hotfix 0.28.0c Patch Notes

    (Bugfix): The message showing how much fame the player should have to hire more crew would show the incorrect fame amount if the player had already hired as many crew as possible for their current fame level.

    Patch notes
  4. Please help nominate Cosmoteer for the Steam Awards!

    Ahoy Cosmoteers! The Steam Awards have started again, and this year Cosmoteer is eligible for the "Labor of Love" award. Please consider nominating Cosmoteer! (I've been working on Cosmoteer for over THIRTEEN YEARS! If that's not a Labor of…

    Walt Destler

November

  1. Hotfix 0.28.0b Patch Notes

    Bugfix: Ship velocity arrows were unintentionally revealing the locations of enemy ships hidden in gas clouds.

    Patch notes
  2. Hotfix 0.28.0a Patch Notes

    Bugfix: The tutorials list was overlapping with the missions list on the HUD.

    Patch notes
  3. Update 0.28.0 Patch Notes - Quality of Life, Career, & Balance Improvements

    Cosmoteer update 0.28.0 is now available! This update has significant quality-of-life improvements, Career mode improvements, balance changes, and bug fixes. We're still working hard on more improvements as part of Career 2.0, but we wanted…

    Walt Destler
  4. Release Candidate 0.28.0 - Quality of Life Improvements & Balance Changes

    Cosmoteer release candidate 0.28.0 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.) This release candidate has a ton of…

    Patch notes

October

  1. Hotfix 0.27.2a Patch Notes

    Updates to all existing language translations, including a handful of fixes for the new Japanese translation.

    Patch notes
  2. Update 0.27.2 Patch Notes - Japanese Translation, Quality of Life, and Bug Fixes

    Cosmoteer update 0.27.2 is now available! This update adds support for the Japanese language, plus it contains a handful of bug fixes, quality-of-life improvements, and other minor changes. We're still working hard at a bunch of upcoming…

    Walt Destler

September

  1. Release Candidate 0.27.2 - Quality of Life & Bug Fixes

    Cosmoteer release candidate 0.27.2 is now available for testing! (To play this release candidate, you must opt in to test it. Please see this post for info on how to test release candidates.) This release candidate contains a handful of bug…

    Patch notes
  2. Hotfix 0.27.1e Patch Notes

    (Bugfix): Rare errors loading some saved games.

    Patch notes
  3. Hotfix 0.27.1d Patch Notes

    Fixed a memory leak for the host in multiplayer when repeatedly starting or loading games with the same other player(s) still connected.

    Patch notes
  4. Hotfix 0.27.1c Patch Notes

    Fixed a memory leak caused by repeatedly starting or loading games.

    Patch notes

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