STEAMDB NEXUS

Steam app 686060 · updated 11 Oct 2026, 14:21 UTC

Mewgenics

Build the ultimate cat army through tactical breeding and send them into deep, challenging turn-based adventures. Draft abilities, collect items, and manipulate genetics across generations in this roguelike tactics game from the creators of The Binding of Isaac and The End is Nigh.

Mewgenics Steam header artwork
Edmund McMillen, Tyler GlaielEdmund McMillen, Tyler Glaiel
3,791playing now
3,99724-hour peak
115,063all-time peak
3,798average, last 30 days

The last 30 days

+7.6Gain+0.2%% gain6,729Peak

717 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02k4k5k7k16 Sep21 Sep26 Sep01 Oct06 Oct11 Oct16 OctWednesday 16 September 20265,076 peakThursday 17 September 20265,111 peakFriday 18 September 20265,558 peakSaturday 19 September 20266,172 peakSunday 20 September 20266,729 peakMonday 21 September 20265,503 peakTuesday 22 September 20265,092 peakWednesday 23 September 20264,799 peakThursday 24 September 20264,717 peakFriday 25 September 20264,744 peakSaturday 26 September 20265,390 peakSunday 27 September 20265,326 peakMonday 28 September 20264,215 peakTuesday 29 September 20264,078 peakWednesday 30 September 20263,923 peakThursday 01 October 20263,907 peakFriday 02 October 20264,229 peakSaturday 03 October 20265,165 peakSunday 04 October 20265,504 peakMonday 05 October 20264,629 peakTuesday 06 October 20264,513 peakWednesday 07 October 20264,401 peakThursday 08 October 20264,530 peakFriday 09 October 20264,708 peakSaturday 10 October 20265,362 peakSunday 11 October 20265,456 peakMonday 12 October 20264,902 peakTuesday 13 October 20264,238 peakWednesday 14 October 20264,143 peakThursday 15 October 20263,997 peakFriday 16 October 20263,791 peak
Daily peakEvery hourly sample

All time

9 months, February 2026 to October 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

031k62k93k124kFeb 2026Mar 2026Apr 2026May 2026Jun 2026Jul 2026Aug 2026Sep 2026Oct 2026February 2026115,063 monthly peakMarch 202683,277 monthly peakApril 202625,013 monthly peakMay 202613,554 monthly peakJune 20267,946 monthly peakJuly 20267,424 monthly peakAugust 20265,728 monthly peakSeptember 20266,729 monthly peakOctober 20265,504 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

02k4k6k8kJuly 2026August 2026September 2026October 2026July 20267,424 peak — daily detail belowAugust 20265,728 peak — daily detail belowSeptember 20266,729 peak — hourly detail belowOctober 20265,504 peak — hourly detail below
Monthly peakHas finer data

July 2026

14 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02k4k6k8k01 Jul20 Jul22 Jul24 Jul26 Jul28 Jul30 JulWednesday 01 July 20267,424 peakSunday 19 July 20265,842 peakMonday 20 July 20265,270 peakTuesday 21 July 20265,169 peakWednesday 22 July 20264,981 peakThursday 23 July 20264,809 peakFriday 24 July 20264,813 peakSaturday 25 July 20264,984 peakSunday 26 July 20265,481 peakMonday 27 July 20264,863 peakTuesday 28 July 20264,769 peakWednesday 29 July 20264,401 peakThursday 30 July 20264,314 peakFriday 31 July 20264,274 peak

August 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02k3k5k6k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 20264,755 peakSunday 02 August 20265,068 peakMonday 03 August 20264,417 peakTuesday 04 August 20264,207 peakWednesday 05 August 20264,078 peakThursday 06 August 20264,018 peakFriday 07 August 20264,043 peakSaturday 08 August 20264,430 peakSunday 09 August 20264,808 peakMonday 10 August 20264,136 peakTuesday 11 August 20264,112 peakWednesday 12 August 20263,741 peakThursday 13 August 20264,578 peakFriday 14 August 20264,779 peakSaturday 15 August 20265,376 peakSunday 16 August 20265,728 peakMonday 17 August 20264,927 peakTuesday 18 August 20264,805 peakWednesday 19 August 20264,569 peakThursday 20 August 20264,510 peakFriday 21 August 20264,542 peakSaturday 22 August 20265,096 peakSunday 23 August 20265,404 peakMonday 24 August 20264,473 peakTuesday 25 August 20264,484 peakWednesday 26 August 20264,600 peakThursday 27 August 20264,437 peakFriday 28 August 20264,353 peakSaturday 29 August 20265,069 peakSunday 30 August 20265,430 peakMonday 31 August 20264,334 peak

September 2026

30 days as the curve, each the highest figure that day. Behind it, 343 hourly samples from 16 Sep, which is as far back as the source keeps every hour. Weekends are shaded.

02k4k5k7k01 Sep06 Sep11 Sep16 Sep21 Sep26 SepTuesday 01 September 20264,104 peakWednesday 02 September 20264,048 peakThursday 03 September 20263,914 peakFriday 04 September 20264,140 peakSaturday 05 September 20264,793 peakSunday 06 September 20265,521 peakMonday 07 September 20265,401 peakTuesday 08 September 20264,568 peakWednesday 09 September 20264,304 peakThursday 10 September 20264,196 peakFriday 11 September 20264,391 peakSaturday 12 September 20265,074 peakSunday 13 September 20265,256 peakMonday 14 September 20264,435 peakTuesday 15 September 20265,002 peakWednesday 16 September 20265,076 peakThursday 17 September 20265,111 peakFriday 18 September 20265,558 peakSaturday 19 September 20266,172 peakSunday 20 September 20266,729 peakMonday 21 September 20265,503 peakTuesday 22 September 20265,092 peakWednesday 23 September 20264,799 peakThursday 24 September 20264,717 peakFriday 25 September 20264,744 peakSaturday 26 September 20265,390 peakSunday 27 September 20265,326 peakMonday 28 September 20264,215 peakTuesday 29 September 20264,078 peakWednesday 30 September 20263,923 peak

October 2026

16 days as the curve, each the highest figure that day. Behind it, 374 hourly samples. Each dip is a night. Weekends are shaded.

01k3k4k6k01 Oct03 Oct05 Oct07 Oct09 Oct11 Oct13 Oct15 OctThursday 01 October 20263,907 peakFriday 02 October 20264,229 peakSaturday 03 October 20265,165 peakSunday 04 October 20265,504 peakMonday 05 October 20264,629 peakTuesday 06 October 20264,513 peakWednesday 07 October 20264,401 peakThursday 08 October 20264,530 peakFriday 09 October 20264,708 peakSaturday 10 October 20265,362 peakSunday 11 October 20265,456 peakMonday 12 October 20264,902 peakTuesday 13 October 20264,238 peakWednesday 14 October 20264,143 peakThursday 15 October 20263,997 peakFriday 16 October 20263,791 peak
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 11 Oct 2026, 14:21 UTC
App ID
686060
Last updated
06 Sep 2026 build 25143593
Update pace
Quiet no update while we have been watching · 0 in 34 days watched
Developer
Edmund McMillen, Tyler Glaiel
Publisher
Edmund McMillen, Tyler Glaiel
Release date
Feb 10, 2026
Platforms
Windows
Download size
4.13 GB
Install size
4.80 GB
Genres
Adventure, Indie, RPG, Simulation, Strategy
Game modes
Single-player
Controller support
Full
Achievements
281
Metacritic
88

Features & support

Steam features

Steam AchievementsMouse Only OptionSteam CloudFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Adjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Turn-Based TacticsRogueliteCatsDark HumorTurn-Based StrategyTurn-Based CombatRPGFunnyCute2DCartoonyComic BookHorrorSurrealPost-apocalypticGreat SoundtrackChoices MatterNonlinearTacticalMagic
About this gameFull description from Steam
The Ultimate Turn-Based Cat Tactics and Breeding Roguelite From Edmund McMillen (The Binding of Isaac, Super Meat Boy) and Tyler Glaiel (Closure, The End Is Nigh) comes a deeply tactical legacy roguelite that asks: What if you could breed the perfect army of whiskered warriors, then send them on tactical adventures in search of food, money and loads of treasure? The Cat Loop: Welcome to Boon County, where each day you’ll assemble a team from your ever-growing house and outfit your cats with class-specific collars (Fighter, Tank, Mage, and  many more). Send your mutant feline squad clawing through adventures of turn-based battles that demand careful positioning, wild power combos, and environmental shenanigans. Combat That Rewards Mastery: With 1000+ unique abilities (75 per class), 900+ items, and countless environmental interactions, every run throws fresh tactical puzzles at you. There’s real depth here, and endless room for experimenters and optimizers alike. Breeding Creates Your Future: Cats that return home carry scars, experience (and sometimes extra heads!) Pass down strange skills and mutations, tinker with your bloodline, tackle genetic quirks, and build ever stranger, more powerful cats for the next adventure. Epic Scope: 200+ hour main campaign 10+ character classes with 75 unique abilities each 900+ wild items 200+ enemies and bosses Roguelite progression: never experience the same game twice. Choices at every turn. Money! Items!! And genes!! All matters. From Simple to Infinitely Complex: Mewgenics welcomes you in and then reveals more and more layers over time. Early runs teach the basics, but soon you'll be optimizing breeding chains, discovering unexpected ability combos, and making agonizing strategic choices about whether to keep a cute kitten or give it to one of the many NPCs to upgrade your house. Mewgenics offers you a path to tactical mastery while embracing chaotic emergent gameplay. Build, experiment, adapt! There’s always a new way to experiment with (and break) the game. Also: you can pet the cats.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

Combat features include blood effects, dismemberment, and decapitation, with some areas scattered with entrails and bloodstains. You'll also come across floors covered in feces and urine, and certain items let cats relieve themselves or summon characters with a focus on excrement. Throughout the game, players can use pills to gain temporary boosts. Cats are often seen humping each other, though this can be disabled in the settings. Oh, and expect a bit of swearing and innuendo.

Regional ratings

DEJUS14Linguagem imprópria · Drogas ilícitas · Violência
IGRS18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Penampilan Tokoh · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit Processor: 4 cores, from 2014 or later Memory: 8 GB RAM Graphics: 2GB VRAM, OpenGL 4.4 or better Storage: 6 GB available space Additional Notes: Game may run on machines under spec but expect to run in lower resolution and/or at lower framerates.

Recommended

Recommended: Requires a 64-bit processor and operating system

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages10 languages
LanguageFull audio
English
French
Italian
German
Spanish - Spain
Portuguese - Brazil
Japanese
Korean
Russian
Simplified Chinese

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

281 achievements in total.

Show selected achievements (may contain spoilers)
Paw BreakerAchievement
Ball of SpidersAchievement
Hyper BeamAchievement
EtherealAchievement
Nail FlurryAchievement
SuplexAchievement
Summon ShadeHidden achievement
SupernovaHidden achievement
Mech SuitHidden achievement
Slice And DiceHidden achievement

View all Steam achievements

50 developer announcements, Jul 2024 to Oct 2026 · times in UTC

October

  1. Lets play Mewgenics!

    Well hello fellow horrible humans! Edmund here with a update!Mewgenics has been nominated for 3 Golden Joysticks! Best indie ( self published )Best SoundtrackGame of the year ( pc )Please take a minute out of your day and vote for Mewgenics…

    souldescen

September

  1. Languages, Console and DLC updates!

    NEW LANGUAGESHello! Mewgenics is now available to everyone in Japanese, Korean, Russian, and Simplified Chinese. Thanks you all who provided feedback during the beta period. If you have any future feedback about these translations please…

    TylerGlaiel
  2. Mewgenics Beta Patch Notes 1.1.21234

    misc localization fixeschinese fonts updatedchinese and russian cat name list updatedjapanese achievement localization addedupdated portrait art for champion moth1.1.21236more misc localization fixes1.1.21237more misc localization fixes

    Patch notes

August

  1.  Mewgenics Live!

    Tune into Gamescom live tomorrow 11am pt | 2pm BST | 8pm CEST for a very special live performance by Ridiculon, as well as a very special announcement for Mewgenics fans... (The live performance starts roughly 1 hour into the show)I'm…

    souldescen
  2. Mewgenics Beta Patch Notes 1.1.21220

    fixed druid's back facing idle having the body oriented incorrectly (noticeable during turtle form)misc localization fixesI will be at gamescom for the next week (if you're also there, come watch Ridiculon perform live!) so this is the last…

    Patch notes
  3. Beta Branch Patch Notes 1.1.21215

    As a reminder, the primary focus of this beta branch is 4 new languages. Please read here for more information, including where to send feedback to. Additionally, a number of people have been reporting issues caused by conflicts between…

    Patch notes
  4. Language Update Beta Testing + Merch News

    Hello! We are happy to announce that 4 new languages (Japanese, Korean, Simplified Chinese, and Russian) are now available for public testing on the Mewgenics beta branch. If you wish to help test these languages please subscribe to the…

    TylerGlaiel

May

  1. Update on future language support

    Hello! Here's an update on future language support. All of these are taking a little bit longer than initially expected, due to these not using the Latin alphabet (which requires some extra work on font support and some extra care in…

    TylerGlaiel
  2. Mewgenics 1.1

    Mewgenics 1.1 is now live for everyone on the main branch of the game! Legacy versions of Mewgenics will still be available through beta branches on steam. See here for instructions on how to remain on version 1.0 if you so choose.Full…

    TylerGlaiel
  3. beta branch patch notes (1.1.21038)

    Couple of final bugfixes for the 1.1 patch. This build will be pushed to the main branch in a couple hours assuming nothing went catastrophically wrong with it.- fixed area names not showing on save files- fixed bunga bone showing 0 uses…

    Patch notes
  4. beta branch bugfixes (1.1.21035)

    - fixed forbidden famine not applying disorders- fixed plant mushroom incorrectly being once per turn- fixed conductor (passive) bonus damage not applying to damage conducted through water- fixed map being interactable when quit+reload on…

    Patch notes
  5. Betas, Plush and a Blast from the Past!

    You guys are all testing out the balance update in the beta branch right? if not, this is how you do it....These changes will go live soon, for everyone, so if you find any major issues please report them. ----------------------------MEGA…

    souldescen

April

  1. Beta update 1.1.21025

    Minor bugfix update for the current beta patch. - fixed boss rewards not dropping common rolls- fixed Bombchu's upgrade not having its mana cost reduced- fixed save+load issue when quitting out during house bosses- fixed missing spanish…

    Patch notes
  2. 1.1 balance update beta 1

    Mewgenics Beta Branch Balance Patch Notes v1.1 These changes are for the BETA BRANCH of the game. See here for how to subscribe to the beta. Some of these changes are subject to change based on feedback before going live on main.…

    Patch notes
  3. Mewgenics Merch news ( and more! )

    Well hello there! its april 1st... and im sure many of you have noticed a few major changes to your late game saves! dont worry those changes will revert tomorrow! anyway on to the news!MEWGENICS LIMITED EDITION ALBUM IS UP FOR…

    souldescen
  4. Mewgenics Patch 1.0.20941

    MEWGENICS 1.0.20941 Gameplay Changes- Arthur is banned from using Forbidden Famine as well- When hovering a character, health and statuses are now displayed on top of the portrait and turn order UI- Depressing elite buff is now muted if the…

    Patch notes

March

  1. Beta Branch Build 1.0.20941

    - Fixed Bloody Soul Claw healing what it attacks instead of healing yourself on kill- Hexagram Sigil's Buff Immunity now has an exception for Magic Damage Up so the item can work as written- Fixed Eternal Health+ having a maximum for how…

    Patch notes
  2. Beta Branch Build 1.0.20932

    MEWGENICS 1.0.20932This build is currently available on the BETA BRANCH of the game. See here for how to access the beta branch. Please subscribe to the beta branch to help test these changes. Gameplay Changes- Arthur is banned from using…

    Patch notes
  3. Patch Notes (1.0.20870)

    MEWGENICS 1.0.20870Gameplay Changes- Arthur is now banned from using Split the Atom, We Are One, Become Entropy, and other variants of Metronome.- All Arthur levels now have 4 antidote pickups and 1 blessing- Absorbent elite buff no longer…

    Patch notes
  4. Beta branch patch 1.0.20870

    - fixed pipe sounds being muted from the new house volume system as well- fixed space helmet blocking 100% instead of 30% as listed- fixed toolbox not providing brittle/fragile immunity to items without sets specified- fixed a crash related…

    Patch notes
  5. Beta Branch patch notes 1.0.20860

    Mewgenics 1.0.20860this is another update on the BETA BRANCH of the game and will be pushed to main once people have had a chance to test it (maybe next week, maybe tonight) - Fixed case where a non-binary cat with dwarfism would crash the…

    Patch notes
  6. Beta Branch Build 1.0.20839

    MEWGENICS 1.0.20839This build is currently available on the BETA BRANCH of the game. See here for how to access the beta branch (Edit: Minor patch 1.0.20842: Fixes a cursor auto-hiding bug)Gameplay Changes- Arthur is now banned from using…

    Patch notes
  7. Patch Notes (1.0.20763)

    Mewgenics 1.0.20763This patch was previously tested on the beta branch of the game and is now pushed live. These patch notes encompass 2 beta patches plus one or two extra changes today.Important changes and major bugfixes- Left/Right cat…

    Patch notes

February

  1. Beta Patch Notes (1.0.20744)

    - Fixed Meow+ not being musical- Fixed a case where the cat menu would not re-open after piping a cat

    Patch notes
  2. Patch Notes (1.0.20738)

    Mewgenics 1.0.20738This patch is currently live on the BETA BRANCH of the game and will remain that way throughout the weekend. See here for instructions on how to access the beta branch.Important changes and major bugfixes- Left/Right cat…

    Patch notes
  3. Patch Notes (1.0.20695)

    MEWGENICS 1.0.20695This patch is focused on major bug fixes and "easy" changes that are unlikely to cause secondary issuesQOL Changes:- Coin/Food/Item zoomers no longer prevent you from opening the backpack while they're animating- Added…

    Patch notes
  4. Patch & Beta Branch Info

    Hello! Tyler here! I've been fighting a cold this past week so this patch is slightly later than I initially expected. As much as I wanted to just push this live immediately... with nearly 100k concurrent players still I figured its…

    Patch notes

January

  1. Mewgenics Features trailer!

    New trailer is up! help spread the word! only 12 days to go!-Edmund

    souldescen
  2. LET THE GAMES BEGIN!

    It’s time!Tomorrow we start the daily Mewgenics hype train! No tickets needed. Jump on or off whenever you like and enjoy the ride! Toot toot!Starting tomorrow, Jan 27th at 12 noon PST, we’ll be doing daily live streams and holding contests…

    souldescen
  3. 41 days remain!

    Welcome to 2026! The year of the cat!We have been very, very busy over the holiday break because guess what? In 9 days we are sending review copies of the game to the press!After talking to a few people who did previews and understood the…

    souldescen

December

  1. 71 days remain!

    Where are we now!? Here’s a little update.Gamepad support is complete! (The game will be 100% Deck compatible at launch.)Achievements have been added (though we may add more in the late polishing stages).All text has been sent to…

    souldescen

November

  1. LIVE STREAM TIME!

    99 days remain… 99 fuckin’ days! Crazy to see us under that 100-day mark. Shit is getting real. Let me break down where we’re at. - All of the game’s content has been added (outside of a few cutscenes). - Localization has been prepped, all…

    souldescen

October

  1. Lets play Mewgenics ( part 2 )

    It’s time for yet another Let’s Play Mewgenics, with your host Average Ed (a nickname a guy I used to call Cabbage gave me... before I realized he didn’t like being called Cabbage).ONLY 4 MONTHS REMAIN BEFORE RELEASE! 132 days if you wanna…

    souldescen

September

  1. GAMEPLAY REVEAL VIDEO!

    It's finally time to show this game off! So dust off that office chair, adjust your crotch, and watch the 1st 50 minutes of Mewgenics!This is one video in a series of 4 that I'll be uploading every month! And that's not all! Tyler will also…

    souldescen

August

  1. 6 Months remain!

    “After a very small and fun sample of what's apparently a 200-hour game, I'm inclined to trust McMillen's judgment when he says that Mewgenics is his best yet.“ -PC GamerSEE! I TOLD YOU! Go check out this PC Gamer Preview now!(Fun fact…

    souldescen

July

  1. Inbreeding 101

    Hey all! Tyler here! I'm taking over the blog post this week to talk a little bit about... INBREEDING So, in a game about breeding cats, we knew pretty early on that being able to simulate inbreeding and birth defects associated with that…

    TylerGlaiel

June

  1. MEWGENICS RELEASE DATE TRAILER!

    Here it is! the Mewgenics release date trailer by Meat Canyon!Did you watch it? Because I'm not posting the release date here! You gotta fucking watch the trailer!HUGE thanks to Hunter, Nik, basementperson, and the rest of the team who did…

    souldescen
  2. MUSIC, MUSIC!

    We will be announcing the release date of Mewgenics via a very spicy trailer from the one and only Meat Canyon, Sunday, June 8th at 12pm PST!! But that’s not all! We will be revealing this trailer LIVE on the PC Gaming Show! So be sure to…

    souldescen

May

  1. IGN hands on preview is out!

    You guys wanted a video preview of how the game plays, well you got it! I think he liked it! Please go spread the word! scream it from the mountains! We are slowly moving up the Steam Wishlist ranks, in the 170 range, so if you are seeing…

    souldescen
  2. The Plan!

    Well hello again! it's been an interesting month on the dev side of mew! So the big news is that IGN came out to my home office last Friday to record footage for a "First Hands-On Preview". So the last 2 weeks of dev we pulled everyone off…

    souldescen

April

  1. Mewgenics Teaser Trailer!

    how cool was that!? The trailer was made by the amazing Flynn Papandrea and features the musical stylings of Ridiculon! There is a lot in there to unpack; feel free to watch it a few times, memorize it, and show your friends and family!…

    souldescen

March

  1. Who's the Boss?

    Hey, Tyler here! Part of the work over the past month has been rebalancing and reworking some of the existing bosses in the game, (mostly ones in the middle third of the game, as everything in the first third is pretty well tuned at this…

    TylerGlaiel

February

  1. Test me test me come on and arrest me!

    First a little status update - The Final boss is still on hold. I want to get all the existing bosses in and refined before I tackle this one so it feels like a true final boss. - Zone 1 is fully balanced and refined (still need to pad out…

    souldescen

January

  1. MORE!

    First, let’s get past the bad news: this post doesn’t contain a trailer. I had hoped the trailer would be ready by mid-January, and I was going to wait to post an update until then, but it’s looking like a March trailer release is more…

    souldescen

December

  1. Steven im stuck in a loop!

    Current status update: - Only 3 final bosses left to design/draw/animate and 5 enemies, and we have all the game's core content in. - Teaser trailer is being filmed soon and should release after the new year. - We have started internal…

    souldescen

October

  1. i cant hold all these locks!

    So as we speed towards the end of the year, October has been the month of unlocks! And Mewgenics has plenty. One of the most common questions we get these days is, "Will Mewgenics feature lots of unlockables like Isaac does?" The short…

    souldescen

September

  1. The elephant foot ottoman in the room

    Hello there kiddies! It's me again, a monthish older and a monthish closer to this game's release and my eventual demise! But before either of those things happen I should probably do a blog update explaining a MAJOR aspect of the game that…

    souldescen

August

  1. MORE DISORDER!

    So a while back, we did a post on disorders. It's been so long I'll do a quick recap of what disorders are and how you acquire them. Disorders are passive effects with major negative aspects but always feature a silver lining, some even…

    souldescen

July

  1. Update!

    Before we get into the post, a quick announcement. As fun as these bi-weekly posts are, each one eats up almost an entire workday of mine to make. There's still a lot of work left to do on this game, especially as we get closer to finishing…

    souldescen
  2. Favor Flavor

    First, a quick status update! We are 15 enemies and 12 bosses away from being finished with the literal hundreds of monsters in this world, probably our biggest hurdle throughout development, and it's nearly complete. A few of these bosses…

    souldescen

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