STEAMDB NEXUS

Steam app 652810 · updated 13 Sep 2026, 04:30 UTC

Grabity

Dance the tango of death in Grabity, a fast-paced, physics-based arena brawler. Combat robots duke it out using Grab guns to turn nearby objects into lethal projectiles or makeshift shields in intense tactical throw-downs.

Grabity Steam header artwork
Team Ninja ThumbsTeam Ninja Thumbs
18playing now
2424-hour peak
49all-time peak
5average, last 30 days

The last 30 days

+1.8Gain+50.33%% gain25Peak

168 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0714202714 Aug18 Aug22 Aug26 Aug31 Aug09 SepFriday 14 August 202610 peakSaturday 15 August 20267 peakSunday 16 August 202613 peakMonday 17 August 202613 peakTuesday 18 August 202611 peakWednesday 19 August 20267 peakThursday 20 August 20269 peakFriday 21 August 202612 peakSaturday 22 August 20267 peakSunday 23 August 202610 peakMonday 24 August 20266 peakTuesday 25 August 20269 peakWednesday 26 August 20262 peakFriday 28 August 20264 peakSaturday 29 August 20265 peakSunday 30 August 20265 peakMonday 31 August 20265 peakTuesday 01 September 20267 peakWednesday 02 September 20260 peakSaturday 05 September 20264 peakWednesday 09 September 202619 peakThursday 10 September 202620 peakFriday 11 September 202625 peakSaturday 12 September 202618 peak
Daily peakEvery hourly sample

All time

107 months, October 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0132640532017201920202022202320242026October 20171 monthly peakNovember 20174 monthly peakDecember 20173 monthly peakJanuary 20184 monthly peakFebruary 20184 monthly peakMarch 20186 monthly peakMay 20186 monthly peakJune 20186 monthly peakJuly 20184 monthly peakAugust 20184 monthly peakSeptember 20184 monthly peakOctober 20184 monthly peakNovember 20183 monthly peakDecember 20184 monthly peakJanuary 20194 monthly peakFebruary 20192 monthly peakMarch 20196 monthly peakApril 20194 monthly peakMay 20198 monthly peakJune 20194 monthly peakJuly 20194 monthly peakAugust 20192 monthly peakSeptember 20193 monthly peakOctober 20190 monthly peakNovember 20191 monthly peakDecember 20193 monthly peakJanuary 20200 monthly peakFebruary 20202 monthly peakMarch 20200 monthly peakApril 20203 monthly peakMay 20202 monthly peakJune 20200 monthly peakJuly 20201 monthly peakAugust 20201 monthly peakSeptember 20201 monthly peakOctober 20200 monthly peakNovember 20200 monthly peakDecember 20201 monthly peakJanuary 20212 monthly peakFebruary 20211 monthly peakMarch 20211 monthly peakApril 20211 monthly peakMay 20211 monthly peakJune 20210 monthly peakJuly 20211 monthly peakAugust 20210 monthly peakSeptember 20210 monthly peakOctober 20211 monthly peakNovember 20213 monthly peakDecember 20211 monthly peakJanuary 20221 monthly peakFebruary 20221 monthly peakMarch 20220 monthly peakApril 20220 monthly peakMay 20221 monthly peakJune 20220 monthly peakJuly 20220 monthly peakAugust 20220 monthly peakSeptember 20220 monthly peakOctober 20223 monthly peakNovember 20223 monthly peakDecember 20225 monthly peakJanuary 20232 monthly peakFebruary 20235 monthly peakMarch 20233 monthly peakApril 202349 monthly peakMay 202325 monthly peakJune 202319 monthly peakJuly 202317 monthly peakAugust 20238 monthly peakSeptember 202313 monthly peakOctober 202325 monthly peakNovember 202331 monthly peakDecember 202334 monthly peakJanuary 202430 monthly peakFebruary 202423 monthly peakMarch 202426 monthly peakApril 202430 monthly peakMay 202426 monthly peakJune 202425 monthly peakJuly 202422 monthly peakAugust 202424 monthly peakSeptember 202419 monthly peakOctober 202417 monthly peakNovember 202422 monthly peakDecember 202415 monthly peakJanuary 202518 monthly peakFebruary 202524 monthly peakMarch 202518 monthly peakApril 202525 monthly peakMay 202548 monthly peakJune 202549 monthly peakJuly 202519 monthly peakAugust 202515 monthly peakSeptember 202514 monthly peakOctober 202514 monthly peakNovember 202514 monthly peakDecember 202517 monthly peakJanuary 202617 monthly peakFebruary 202613 monthly peakMarch 202616 monthly peakApril 202617 monthly peakMay 202615 monthly peakJune 202620 monthly peakJuly 202621 monthly peakAugust 202616 monthly peakSeptember 202625 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

07142027July 2026August 2026September 2026October 2026July 202621 peak — daily detail belowAugust 202616 peak — hourly detail belowSeptember 202625 peak — daily detail below
Monthly peakHas finer data

July 2026

30 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0611172301 Jul06 Jul11 Jul17 Jul22 Jul27 JulWednesday 01 July 202621 peakThursday 02 July 202610 peakFriday 03 July 20269 peakSaturday 04 July 20268 peakSunday 05 July 202612 peakMonday 06 July 20266 peakTuesday 07 July 202611 peakWednesday 08 July 202611 peakThursday 09 July 202610 peakFriday 10 July 20269 peakSaturday 11 July 202617 peakMonday 13 July 202615 peakTuesday 14 July 202611 peakWednesday 15 July 202612 peakThursday 16 July 202610 peakFriday 17 July 202613 peakSaturday 18 July 20268 peakSunday 19 July 20266 peakMonday 20 July 20266 peakTuesday 21 July 202610 peakWednesday 22 July 20268 peakThursday 23 July 20268 peakFriday 24 July 202610 peakSaturday 25 July 20266 peakSunday 26 July 20268 peakMonday 27 July 202615 peakTuesday 28 July 20268 peakWednesday 29 July 20267 peakThursday 30 July 202610 peakFriday 31 July 202614 peak

August 2026

30 days as the curve, each the highest figure that day. Behind it, 123 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

049131701 Aug06 Aug11 Aug16 Aug21 Aug26 AugSaturday 01 August 202611 peakSunday 02 August 20265 peakMonday 03 August 20267 peakTuesday 04 August 20268 peakWednesday 05 August 202616 peakThursday 06 August 20268 peakFriday 07 August 20266 peakSaturday 08 August 202610 peakSunday 09 August 202610 peakMonday 10 August 202611 peakTuesday 11 August 20266 peakWednesday 12 August 20261 peakThursday 13 August 20267 peakFriday 14 August 202610 peakSaturday 15 August 20267 peakSunday 16 August 202613 peakMonday 17 August 202613 peakTuesday 18 August 202611 peakWednesday 19 August 20267 peakThursday 20 August 20269 peakFriday 21 August 202612 peakSaturday 22 August 20267 peakSunday 23 August 202610 peakMonday 24 August 20266 peakTuesday 25 August 20269 peakWednesday 26 August 20262 peakFriday 28 August 20264 peakSaturday 29 August 20265 peakSunday 30 August 20265 peakMonday 31 August 20265 peak

September 2026

7 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0714202701 Sep02 Sep05 Sep09 Sep10 Sep11 Sep12 SepTuesday 01 September 20267 peakWednesday 02 September 20260 peakSaturday 05 September 20264 peakWednesday 09 September 202619 peakThursday 10 September 202620 peakFriday 11 September 202625 peakSaturday 12 September 202618 peak

October 2026

Grabity was released on May 30, 2018.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Free to playUpdated 13 Sep 2026, 04:30 UTC
App ID
652810
Last updated
14 Aug 2018 build 3011659
Developer
Team Ninja Thumbs
Publisher
Team Ninja Thumbs
Release date
May 30, 2018
Platforms
Windows
Download size
485 MB
Install size
1.40 GB
Genres
Action, Indie
Game modes
Single-player, Multi-player, PvP, Online PvP, Shared/Split Screen PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Shared/Split Screen
Controller support
Full
Achievements
15

Features & support

Steam features

Steam AchievementsStatsSteam LeaderboardsRemote Play TogetherFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

ActionIndieMultiplayer4 Player LocalLocal MultiplayerFightingPhysicsBeat 'em up2D FighterCompetitivePlatformerFree to Play
About this gameFull description from Steam
Grabity is now free! Grabity is now free to play from here on out - no in-app purchases or anything, just grab it and give it a go! Thanks to everyone who has supported us already, and for any new players, hope you have a blast! Welcome to Grabity's ballistic bot brawls! Grabity is a physics-based, arena brawler where 2-4 players wield Grab guns to turn objects into lethal projectiles or makeshift shields. Twin-stick twitch reflexes combine with tactical thinking in this side-on, 2.5D grab ’em up – best enjoyed with friends couch-style for maximum trash-talk and combat shenanigans! Gameplay Players subvert gravity by means of Grab guns, seizing nearby objects and using them as projectiles to pulverize the opposition, or as makeshift shields to block inbound items. Players need twitch reflexes and precise aiming skills, but Grabity also rewards tactical thinkers who can outmaneuver and outwit opponents in this intense, chaotic tango of death. Jostling for position! In a contest of aerial agility, players must turn gravity to their advantage, predicting the trajectories of both projectiles and rival players to secure a brutal hit while snatching their next crate in midair: lobbing objects while blocking attacks, mêlée ebbing and flowing in an elastic ‘footsie battle’ style. Frenetic, fast-paced battles Arenas evolves kinetically as players smash, grab and loot their surroundings – dashing for pickups, hovering momentarily to nail the perfect trajectory and squabbling over the last of the environmental ammo. Intuitive twin-stick controls provide a fluid experience that’s simple to learn but hard to master. Features 2-4 person local multiplayer for maximum couch trash-talk Online multiplayer support for when your couches are too far apart! Intuitive twin-stick controls for a fluid play experience that’s simple to learn but hard to master Side-on 2.5D gameplay, fully rendered in 3D with real-time lighting and physics Special items and pickups such as explosive canisters and EMP grenades add spice to the core gameplay Custom game modes such as Low Gravity, King of the Crate and Juggernaut Choose from several Arenas, each hosting a unique set of tactical choices
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: Core i5 Memory: 4 GB RAM Graphics: SM3 512MB VRAM Storage: 2 GB available space

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Core i7 Memory: 8 GB RAM Graphics: SM4 1GB VRAM Network: Broadband Internet connection Storage: 4 GB available space

macOS

Minimum: Recommended:

Linux

Minimum: Recommended:
Supported languages5 languages
LanguageFull audio
English●
German
French
Portuguese - Portugal
Spanish - Spain

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

15 achievements in total.

Show selected achievements (may contain spoilers)
RookieAchievement
MedalistAchievement
ChampAchievement
VanquisherAchievement
Conqueror Achievement
HunterAchievement
SlayerAchievement
AssassinAchievement
ExecutionerAchievement
ExterminatorAchievement

View all Steam achievements

13 developer announcements, May 2018 to Aug 2018 · times in UTC

August

  1. Patch Notes for 1.0.3.0

    Hi all, this is a bit of a cumulative update - a few fixes and enhancements, but mostly to make some new items available! - Added 'Box Blaster' custom gun item. - Fixed box trail FX for the 'Biter' gun - Added 'Boom Box' backpack item.…

    Team Ninja Thumbs

July

  1. Patch Notes for 1.0.2.2

    Some new items for ya! - Added 'Biter' custom gun item. - Added 'Boxer' custom head item. - Added 'Boost Box' custom jetpack. - Added 'RAM' custom head.

    Team Ninja Thumbs

June

  1. Patch Notes for 1.0.2.0

    - Added Stuntbot custom head. - Added Barrel custom backpack. - Increased daily item drop limit from 4 to 5. - Minor sound FX channel fixes (e.g. grinders in Crushers were not set as Gameplay SFX) - Refactoring work on Steamworks…

    Team Ninja Thumbs
  2. Patch Notes for 1.0.1.7

    - Potential fix for 'headless horseman' bug in Inventory - thanks @Chinnaru - Fix for broken lobby player kick functionality - thanks @Chinnaru - Allow left thumbstick and KBM arrows to change Match Setup cards - Added new custom head…

    Team Ninja Thumbs
  3. Patch Notes for 1.0.1.4

    - Hotfix for Audio, Video and Gameplay options not being visible in local matches / tutorial - thanks @Buzzard! - Fixed head position for Unicron (@Moritz) - Added a 'View' option for Inventory items - @Chinnaru - Added a 'Crate Surfing'…

    Team Ninja Thumbs
  4. Patch Notes for 1.0.1.1

    - Added 'Capn' Crook' custom head by @Moritz - Added 'Fusion' custom head by @Moritz - @GokanTheFusion - Added 'RadBot 3000' custom head by @Moritz - Set a default ping limit of 150ms when searching for Online games…

    Team Ninja Thumbs
  5. Patch Notes for 1.0.1.0

    - Fixed Buzzard (Gold) head not showing up in player portraits - thanks @Chinnaru - Added scrolling to Audio, Video and Gameplay options pages (so that we can add more options later) - Various fixes and tweaks by @Moritz to Test01 level…

    Team Ninja Thumbs
  6. Patch Notes for 1.0.0.8

    - Melee balancing adjustments: each hit does more damage, but attack rate is lower. - Increase melee attack rate significantly when player has an active Speed Boost powerup. - Potential fix for UI icons sometimes 'flip-flopping' when both…

    Occam
  7. Patch Notes for 1.0.0.4

    - More minor changes to melee system networking (don't allow clients to 'predict' death by melee) - Added @Buzzard custom head item - Allow players to join matches with limited lives mid-game. - Added trails to Craterball to help with…

    Occam
  8. Patch Notes for 1.0.0.3

    - Revisions to melee system to hide latency a bit better (experimental)

    Occam
  9. Patch Notes for 1.0.0.2

    Added Spanish language support courtesy of the amazing @zetta102! - Potential fix for Turbines 'floating crate' bug as observed in stream with @da stealth, @Chinnaru, and the Git Gud crew - Fixes for item names not matching up between the…

    Occam
  10. Patch Notes for 1.0.0.1

    - Fixed Spinnaru head not showing up in player portraits - thanks @da stealth! - Potential fix for grabbed crates 'wobbling' around players when latency is quite high - Prompt players more aggressively with match / map setup button in the…

    Occam

May

  1. Initial Release - 1.0.0.0!

    Hi everyone, and welcome to Grabity's ballistic bot brawls! A couple of years ago we started working on Grabity as a side project. Making this game has been an amazing journey, and we are immensely proud of all the effort that went into…

    Team Ninja Thumbs

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