STEAMDB NEXUS

Steam app 636480 · updated 13 Sep 2026, 07:20 UTC

Ravenfield

Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics!

Ravenfield Steam header artwork
SteelRaven7SteelRaven7
827playing now
1,22824-hour peak
3,927all-time peak
615average, last 30 days

The last 30 days

−36.9Gain−5.66%% gain1,228Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

03326639951k14 Aug19 Aug24 Aug29 Aug03 Sep08 Sep13 SepFriday 14 August 2026829 peakSaturday 15 August 2026867 peakSunday 16 August 2026901 peakMonday 17 August 2026771 peakTuesday 18 August 2026766 peakWednesday 19 August 2026752 peakThursday 20 August 2026800 peakFriday 21 August 2026848 peakSaturday 22 August 2026875 peakSunday 23 August 2026855 peakMonday 24 August 2026785 peakTuesday 25 August 2026740 peakWednesday 26 August 2026770 peakThursday 27 August 2026777 peakFriday 28 August 2026768 peakSaturday 29 August 2026935 peakSunday 30 August 2026844 peakMonday 31 August 2026714 peakTuesday 01 September 2026685 peakWednesday 02 September 2026649 peakThursday 03 September 2026668 peakFriday 04 September 2026811 peakSaturday 05 September 2026911 peakSunday 06 September 2026813 peakMonday 07 September 2026747 peakTuesday 08 September 2026630 peakWednesday 09 September 2026651 peakThursday 10 September 2026603 peakFriday 11 September 2026968 peakSaturday 12 September 20261,228 peakSunday 13 September 2026967 peak
Daily peakEvery hourly sample

All time

113 months, May 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01k2k3k4k2017201820202021202320242026May 20171,226 monthly peakJune 2017526 monthly peakJuly 2017508 monthly peakAugust 2017404 monthly peakSeptember 2017886 monthly peakOctober 20171,065 monthly peakNovember 2017997 monthly peakDecember 2017821 monthly peakJanuary 20181,038 monthly peakFebruary 2018929 monthly peakMarch 2018801 monthly peakApril 2018801 monthly peakMay 20181,002 monthly peakJune 20181,042 monthly peakJuly 20181,024 monthly peakAugust 2018822 monthly peakSeptember 2018935 monthly peakOctober 20181,219 monthly peakNovember 20181,098 monthly peakDecember 20181,105 monthly peakJanuary 20191,023 monthly peakFebruary 20191,060 monthly peakMarch 20191,145 monthly peakApril 20191,056 monthly peakMay 20191,129 monthly peakJune 2019902 monthly peakJuly 2019818 monthly peakAugust 2019822 monthly peakSeptember 20191,436 monthly peakOctober 20191,101 monthly peakNovember 2019993 monthly peakDecember 20191,286 monthly peakJanuary 20201,042 monthly peakFebruary 20201,077 monthly peakMarch 20201,461 monthly peakApril 20201,088 monthly peakMay 2020885 monthly peakJune 20201,204 monthly peakJuly 20203,927 monthly peakAugust 20202,699 monthly peakSeptember 20201,176 monthly peakOctober 20201,508 monthly peakNovember 20201,252 monthly peakDecember 20201,472 monthly peakJanuary 20211,280 monthly peakFebruary 20211,151 monthly peakMarch 20213,303 monthly peakApril 20211,416 monthly peakMay 20211,909 monthly peakJune 20211,543 monthly peakJuly 20211,518 monthly peakAugust 20211,284 monthly peakSeptember 20211,359 monthly peakOctober 20211,842 monthly peakNovember 20211,488 monthly peakDecember 20211,466 monthly peakJanuary 20221,396 monthly peakFebruary 20221,626 monthly peakMarch 20221,666 monthly peakApril 20222,519 monthly peakMay 20222,515 monthly peakJune 20221,690 monthly peakJuly 20221,676 monthly peakAugust 20221,598 monthly peakSeptember 20221,763 monthly peakOctober 20221,777 monthly peakNovember 20221,656 monthly peakDecember 20221,522 monthly peakJanuary 20231,650 monthly peakFebruary 20231,517 monthly peakMarch 20231,723 monthly peakApril 20231,678 monthly peakMay 20231,697 monthly peakJune 20231,525 monthly peakJuly 20232,363 monthly peakAugust 20231,706 monthly peakSeptember 20231,469 monthly peakOctober 20231,527 monthly peakNovember 20231,551 monthly peakDecember 20231,404 monthly peakJanuary 20241,314 monthly peakFebruary 20241,326 monthly peakMarch 20241,432 monthly peakApril 20241,422 monthly peakMay 20241,551 monthly peakJune 20241,311 monthly peakJuly 20241,260 monthly peakAugust 20241,179 monthly peakSeptember 20241,204 monthly peakOctober 20241,188 monthly peakNovember 20241,462 monthly peakDecember 20241,257 monthly peakJanuary 20251,221 monthly peakFebruary 20251,143 monthly peakMarch 20251,274 monthly peakApril 20252,051 monthly peakMay 20251,163 monthly peakJune 20251,080 monthly peakJuly 20251,026 monthly peakAugust 20251,014 monthly peakSeptember 20251,649 monthly peakOctober 20251,169 monthly peakNovember 2025982 monthly peakDecember 20251,033 monthly peakJanuary 20261,019 monthly peakFebruary 20262,011 monthly peakMarch 20261,763 monthly peakApril 20261,578 monthly peakMay 20261,465 monthly peakJune 20261,255 monthly peakJuly 20261,100 monthly peakAugust 2026935 monthly peakSeptember 20261,228 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

03326639951kJuly 2026August 2026September 2026October 2026July 20261,100 peak — daily detail belowAugust 2026935 peak — hourly detail belowSeptember 20261,228 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02975948911k01 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026919 peakThursday 02 July 2026947 peakFriday 03 July 2026970 peakSaturday 04 July 20261,100 peakSunday 05 July 2026999 peakMonday 06 July 2026930 peakTuesday 07 July 2026924 peakWednesday 08 July 2026906 peakThursday 09 July 2026918 peakFriday 10 July 2026884 peakSaturday 11 July 2026868 peakSunday 12 July 2026919 peakMonday 13 July 2026827 peakTuesday 14 July 2026862 peakWednesday 15 July 2026787 peakThursday 16 July 2026767 peakFriday 17 July 2026815 peakSaturday 18 July 2026844 peakSunday 19 July 2026864 peakMonday 20 July 2026801 peakTuesday 21 July 2026770 peakWednesday 22 July 2026880 peakThursday 23 July 2026926 peakFriday 24 July 2026942 peakSaturday 25 July 2026922 peakSunday 26 July 2026994 peakMonday 27 July 2026903 peakTuesday 28 July 2026866 peakWednesday 29 July 2026803 peakThursday 30 July 2026807 peakFriday 31 July 2026862 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 425 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02525057571k01 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026871 peakSunday 02 August 2026909 peakMonday 03 August 2026825 peakTuesday 04 August 2026822 peakWednesday 05 August 2026876 peakThursday 06 August 2026870 peakFriday 07 August 2026871 peakSaturday 08 August 2026853 peakSunday 09 August 2026906 peakMonday 10 August 2026800 peakTuesday 11 August 2026805 peakWednesday 12 August 2026779 peakThursday 13 August 2026813 peakFriday 14 August 2026829 peakSaturday 15 August 2026867 peakSunday 16 August 2026901 peakMonday 17 August 2026771 peakTuesday 18 August 2026766 peakWednesday 19 August 2026752 peakThursday 20 August 2026800 peakFriday 21 August 2026848 peakSaturday 22 August 2026875 peakSunday 23 August 2026855 peakMonday 24 August 2026785 peakTuesday 25 August 2026740 peakWednesday 26 August 2026770 peakThursday 27 August 2026777 peakFriday 28 August 2026768 peakSaturday 29 August 2026935 peakSunday 30 August 2026844 peakMonday 31 August 2026714 peak

September 2026

13 days as the curve, each the highest figure that day. Behind it, 294 hourly samples. Each dip is a night. Weekends are shaded.

03326639951k01 Sep03 Sep05 Sep07 Sep09 Sep11 Sep13 SepTuesday 01 September 2026685 peakWednesday 02 September 2026649 peakThursday 03 September 2026668 peakFriday 04 September 2026811 peakSaturday 05 September 2026911 peakSunday 06 September 2026813 peakMonday 07 September 2026747 peakTuesday 08 September 2026630 peakWednesday 09 September 2026651 peakThursday 10 September 2026603 peakFriday 11 September 2026968 peakSaturday 12 September 20261,228 peakSunday 13 September 2026967 peak

October 2026

Ravenfield was released on May 18, 2017.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 13 Sep 2026, 07:20 UTC
App ID
636480
Last updated
11 Sep 2026 build 25257516
Developer
SteelRaven7
Publisher
SteelRaven7
Release date
May 18, 2017
Platforms
WindowsmacOSLinux
Download size
3.21 GB1.62 GB1.64 GB
Install size
8.18 GB4.12 GB4.19 GB
Genres
Action, Indie, Early Access
Game modes
Single-player
Controller support
Partial
Early Access
Listed in Early Access

Features & support

Steam features

Steam WorkshopIncludes level editorFamily Sharing

Controllers & input

Partial Controller Support

Accessibility

Popular tags

FPSWarSingleplayerShooterMilitarySandboxActionFirst-PersonEarly AccessFunnyModdableTeam-BasedTacticalStrategySimulationIndiePhysicsRealisticAtmosphericAdventure
About this gameFull description from Steam
Fight upon the Ravenfield together with your Blue allies! Take down those pesky Reds using helicopters, tanks, guns, and active ragdoll physics! Ravenfield is a singleplayer game in the vein of older team-vs-team AI shooters. The game is designed to be easy to pick up and play, but also rewarding for all skill levels! Key Features Easy-to-pickup, singleplayer mayhem Fight as infantry, or in ground vehicles, aircraft, or watercraft Active ragdoll physics combines tactical strategies with a sprinkle of silly fun The number of combatants is only limited by what your computer can handle! Damaged soldiers drop team-colored blood splats, indicating where battles have taken place Development Roadmap Ravenfield is being developed as an early access game, with major content updates scheduled to be released every 4-6 weeks. Additionally, incremental updates are distributed via a beta branch for those who do not fear slightly more buggy releases. While some content, such as new weapons, vehicles and maps will be released on a regular basis, other key features will be added roughly in the following order: Custom map support Steam Workshop integration AI Commanding Custom weapon support Custom vehicle support Conquest mode
Content & age ratings2 regional ratings

Regional ratings

DEJUS14Violência
IGRS18Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 SP1 Processor: 32-bit, 2 GHz or Faster Memory: 4 GB RAM Graphics: Intel HD 4000 DirectX: Version 10 Storage: 1 GB available space

Recommended

Recommended: OS: Windows 10 or Newer Processor: 64-bit, 3 GHz or Faster Memory: 8 GB RAM Graphics: Geforce GTX 750 DirectX: Version 12 Storage: 1 GB available space

macOS

Minimum: OS: Mac OS X 10.13 Processor: 64-bit, 2 GHz or Faster Memory: 4 GB RAM Graphics: Intel HD 4000 Storage: 1 GB available space Recommended: OS: Latest OS X Processor: 64-bit, 3 GHz or Faster Memory: 8 GB RAM Graphics: Geforce GTX 750 Storage: 1 GB available space

Linux

Minimum: OS: Ubuntu 18.04, SteamOS Processor: 64-bit, 2 GHz or Faster Memory: 4 GB RAM Graphics: Intel HD 4000 Storage: 1 GB available space Recommended: OS: Latest Ubuntu, SteamOS Processor: 64-bit, 3 GHz or Faster Memory: 8 GB RAM Graphics: Geforce GTX 750 Storage: 1 GB available space
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Feb 2019 to Sep 2026 · times in UTC

September

  1. EA39 - The Thunder Katana

    Hello!~It's me, Nova (also known as Turbosnacko). The rest of the team and I are super excited to finally release our latest weapon: the Thunder Katana!This weapon is filled to the brim with unique gameplay features, sounds, animations…

    SteelRaven7

August

  1. EA38 patch 3

    Changelog EA 38 patch 3, August 26: - Fixed several vegetation colliders on Island that were previously colliding with the soldiers and vehicles. - Added a couple of new lilypads!

    Patch notes
  2. Summer Break & Autumn Plans

    Hey!We here on the Ravenfield team are currently taking a much-needed break from development (except for Ghostie, who appears to have taken over the discord server!) I'm writing this post from a forest cabin enjoying some downtime, but I…

    SteelRaven7

July

  1. EA38 Patch 1

    EA38 Patch 1 (July 23) changelog - Exposed VehicleInf.FromName() to RS - Fixed APC model not showing up in ingame map editor - Fixed a bug where launching maps and content mods in test mode from the mod tools would leave the game on the…

    Patch notes
  2. EA38 - Custom Campaigns

    Hey everyone! Today I'm exicted to finally release the update I've been working towards for the past 2 or so years: Modders can now create their own Custom Campaigns for Ravenfield!With this update, modders have all the tools needed to…

    SteelRaven7

June

  1. EA37 Patch 1

    We just pushed EA37 patch 1 (June 22) with improvements to New Island: - New Island is now integrated as a built in scene inside the game, which fixes the issue on mac and linux where some materials would appear pink - Pathfinding…

    Patch notes
  2. New Island Preview - EA37

    Hey everyone!For the past few months the team has been working on refining the game’s artstyle. You might have noticed this in our release art, new weapons and reworks of UI elements in the menu and for arcade mode. Today we are happy to…

    SteelRaven7
  3. EA36 Patch

    EA36 Patch 1 (June 1st) Fixed a bug that caused a code exception when the player gets kills while inside a vehicle. This issue caused several other bugs such as floating weapons and game mode soft locks.When losing an arcade mode match, you…

    Patch notes

May

  1. EA36 - Arcade Mode Pt2

    Hello hello!We're back with the Arcade Mode pt2 update, which features several improvements to Arcade Mode in order to reduce RNG and make the mode more engaging! To start things off, we've added a Combat Log screen that shows up after each…

    SteelRaven7
  2. Ravenfield turns 9!

    Hi everyone!Today is Ravenfield's 9th anniversary on Steam which we celebrated with cake at the office! I figured this would be a good time to update you all on what we're working towards this year and beyond.First things first: We are…

    SteelRaven7

April

  1. EA35 - Nothing Update

    We added nothing so no need to investigate anything. If a grunt tries to hand you an item DO NOT accept it!April 3 Patch:The Detective Badge is no longer given out by a random grunt, instead you'll need to find it on the Rafts map to start…

    SteelRaven7

March

  1. Arcade Mode Pt2 Status Update

    Hey!These past couple of weeks we've been super busy working on multiple EA updates for Ravenfield. While we were originally planning on releasing Arcade Mode Pt2 this month, we've decided to push it back to mid-April. We're also delaying…

    SteelRaven7
  2. EA34 - Weapon Pack #1

    Hey everyone, we may have release EA33 only a week ago, but we're already back with a new EA update! As we close in on the game's 1.0 release we want to expand on the official content with new weapons. We have several weapon packs planned…

    SteelRaven7
  3. EA 33 Patch

    March 3 patch: - Battle mode is now the default game mode in Instant Action mode - Added confirmation popup when clicking surrender in the pause menu - Updated last round icon in Arcade mode to be a trophy to indicate that this match must…

    Patch notes

February

  1. EA33 - ARCADE MODE Pt 1

    Hey everyone! We have been super busy over the winter months working away on the game's first official campaign mode (we're not counting that old conquest mode). We are now happy to finally release ARCADE MODE!ARCADE MODEArcade mode plays…

    Benny Bacon Cooked Me

October

  1. EA32 Security Patch

    Earlier today, a security patch to the Unity engine was released by Unity, which patches a security vulnerability in games built with the Unity engine. Today's patch updates the game engine to the latest version, 2020.3.49f1 in which this…

    Patch notes

September

  1. EA32 Patch 2

    Here's another patch for EA32 mainly focused on optimizing the new instant action menu to prevent freezes and lag: - Optimized vehicle and weapon pickers in the instant action menu which should prevent the game from freezing for a few…

    Patch notes
  2. EA32 Patch 1

    We just pushed out a patch for EA32 that fixes some common issues: Changed how game configuration saving works to prevent accidental lost team weapon/vehicle setups. When saving a game configuration without linking to saved teams, the…

    Patch notes
  3. EA32: Rarity & Configuration

    PHEW!! It's been quite a few months of non-stop work over here, but we're finally ready to get EA32 out to everyone. A huge thank you to all the testers over in the Ravenfield Discord for your patience and feedback, we have had to rework…

    P. Good @ Ravenfield patching

March

  1. EA31: Shotgun Revamp

    Today's update completely revamps one of the oldest weapons of the game, the old trusty 76 Eagle! For a while now, this shotgun has been a the black sheep among the other weapons in Ravenfield: not quite looking like the rest of them with…

    Patch notes

December

  1. The Ravenfield Release Plan

    Hey everyone! I want to share some news about my plans for finally finishing Ravenfield 1.0. This is a bit of a wall of text but it hopefully shines some light on what you can expect from the game's development moving forward. But let's…

    P. Good @ Ravenfield patching

November

  1. EA30 Patch 1

    Here's a patch for EA30 with bugfixes and a couple of fun extra additions to the game: Game improvements: - Tank and APC towers will now pop off when destroyed - Tank tracks are deactivated when destroyed - Improved stuck detection for AI…

    Patch notes

October

  1. EA30 - Driving & Piloting update

    EA30 is a general game improvement update that solves some of the oldest issues with AI vehicle usage in the game, and getting the AI closer to being ready for the game's 1.0 release. The main focus of this update has been to fix two…

    V. Good @ Factorio

May

  1. EA29 Patch 1

    Here are the patch notes for this first EA29 patch: - Fixed a bug where vehicles would sometimes crash into the player collider, resulting in issues like aircrafts colliding with an invisible collider while taking off. - The game now uses…

    Patch notes
  2. EA29 - Game Fixes & Modding Groundwork

    EA29 is finally here! While a lot of my time since the last update has been spent working on campaign assets (which are not quite ready to be shown yet), I have been polishing up the base game with quality-of-life fixes and improving…

    Really SteelRaven7

November

  1. EA28 Patch Nov 27

    Here's a patch fixing some issues in EA28: - Fixed a bug where bots would sometimes ignore all enemies for a while. - Fixed an issue with data containers weapon entry prefabs not being initialized correctly, which could potentially lead to…

    Patch notes
  2. EA28 - Custom Mission update

    IMPORTANT INFO If you're having trouble with menu buttons not working and mods not loading correctly, this is because you're running the game with the RavenM mod installed. RavenM is currently not supporting EA28. You can either remove…

    Really SteelRaven7

July

  1. EA27 - Story Mission Update

    Hey hey everyone, EA27 is finally here! Holy smokes this took a long time... So what's new? Basically I have been working on getting story missions to work with the game. On top of creating a story mission I have spent a lot of time…

    SteelRaven7

June

  1. June EA26 Mini-update

    Hey, here's a quick mini-update with some fixes and additions to the game. As this isn't large enough to release as it's own major EA update, I figured I'd release a mini-update to EA26. Change log: - Updated the engine version to Unity…

    Patch notes

April

  1. Engine Update - Early Access Build 26

    This was supposed to be a 2 week update. It only took 9 months.......... EA26 is finally out! This update focuses heavily on improving upon the base game experience by heavily improving performance and compatibility with modern systems…

    SteelRaven7

December

  1. Attention Modders: EA26 mod compatibility info!

    Hey, I'm back with another news post about EA26, let's get right into it! The EA26 update is now mostly done, and is playable on Ravenfield's beta branch. I originally wanted to release EA26 before leaving on my winter break, but there are…

    SteelRaven7

November

  1. Ravenfield EA26 Status Report

    Hey! It's been a while since the game last recieved an Early Access update, I just wanted to let everyone know what I'm working on and why it has taken a while! Game engine update Since its Steam release in 2017, Ravenfield has run on a…

    SteelRaven7

July

  1. Patchnotes July 19th and 20th

    I've released two patches to the EA25 update. If you're having trouble surviving in the new helicopter, I'd recommend trying the restricted anti-air mutator that is now bundled with the game. The mutator restricts AI ground vehicles and…

    Patch notes
  2. Attack Heli Update - Early Access Build 25

    Heyyy, it's time for another Ravenfield EA build update! {STEAM_CLAN_IMAGE}/28768162/d6a9501c7b9991e810cf23ac36615035bf694714.png EA25 overhauls the attack helicopter with a new look and new weapons. On top of a 24-round rocket pod the…

    SteelRaven7

June

  1. On Conquest Mode & Story Campaign

    Hi everyone and thank you for the awesome response to the last EA24 update! As some of you may already know, Ravenfield is now on it's 4th year in Early Access. Originally I intended to finish the game within 1-2 years, but since then the…

    SteelRaven7

May

  1. Citadel Update - Early Access Build 24

    Hey! Early Access build 24 is finally here with updates to the Citadel level, aircraft and tons of quality-of-life improvements to gameplay. The main focus for EA24 is the overhauled Citadel level. Pretty much everything in the level has…

    SteelRaven7

December

  1. Spec Ops Pt 2 - Early Access Build 23

    The Spec Ops update Pt 2 adds features such as Flares, Exfiltration and smarter patrols to the Spec Ops mode. When attacking objectives, it is good idea to strike quickly or using stealth to prevent the enemy from firing a signal flare…

    SteelRaven7

October

  1. Transport Heli + Game Improvements - Early Access Build 22

    Hey everyone! Here are the update notes for EA22! Things didn't go exactly to plan with this update, as it turned into quite a big bug-squash rather than a full on update to new Spec Ops mode. For that reason, The Spec Ops update pt. 2 will…

    SteelRaven7

July

  1. Spec Ops Pt 1 - Early Access Build 21

    Heads up: Ravenfield is 50% off from Tuesday to Thursday! {STEAM_CLAN_IMAGE}/28768162/5b196dd3e8f43e228cda58a728261dd821a1ea3f.png EA21 is the first half of the two part Spec Ops game mode overhaul - introducing improvements to stealth AI…

    SteelRaven7

June

  1. Mutators & Ravenscript - Early Access Build 20

    Early Access Build 20 is probably the biggest update to the modding tools so far - introducing Ravenscript, a Lua based scripting language that allows you to completely change the way the game works! If you're interested in getting started…

    SteelRaven7

March

  1. Early Access Build 19 - Domination & Rafts

    Hey everyone, time for a new update. I'm sorry that it took a little longer than usual but here it is! Make sure you check out the update overview video made by long-time community member EaglePancake: EA19 introduces the new Domination…

    SteelRaven7

January

  1. Attention Chinese players

    There is an unathorized clone of Ravenfield running on android phones available on multiple app services in China. I wanted to make it clear that this is not an official Ravenfield product, and it is not being developed by me. The app uses…

    SteelRaven7

December

  1. Tech Trees and RHIB Update - Early Access Build 18

    Upgrade your army with the new Tech Trees introduced in EA18. Keep an eye on the weapons and vehicles your enemy deploys and make sure you're not caught up in a nasty tank battle without an effective counter! Please note that the tech tree…

    SteelRaven7

October

  1. Halloween Mapping Contest

    {STEAM_CLAN_IMAGE}/28768162/ea0399dd18cd6875371552cbfdb0e705d5a907fb.png We are running a Halloween themed mapping contest on the Ravenfield Discord server! The contest runs from today until Saturday October 26. The goal is to make a spooky…

    SteelRaven7

September

  1. Engagement Levels and Conquest First Look - Early Access Build 17

    The meat of EA17 is in the brand new Engagement Levels. They are all about fast paced battles, often focused on infantry combat. There are 4 new levels introduced in this update taking place on a wide variety of scenery. 3 of them are still…

    SteelRaven7

August

  1. Conquest mode & Finishing Ravenfield 1.0

    Hey everyone! As you may know, I've been away on a summer break since releasing EA16. I'm back now and wanted to update everyone on exactly what I'll be working on. The Conquest Mode has always been the end goal for Ravenfield, and it has…

    SteelRaven7

June

  1. Ingame Map Editor - Early Access Build 16

    We're really happy to introduce the new ingame map-editor in Ravenfield. The ingame map-editor is designed to be an easy-to-use but powerful alternative to the Ravenfield mod tools for Unity.…

    Patch notes

May

  1. Tank & Quad - Early Access Build 15

    The Tank has received a significant overhaul in EA15, sporting both a new look and handling characteristics. The new Tank can take more damage and also has a new turret system that will prevent the barrel from getting caught in walls. Also…

    Patch notes

March

  1. APC & Skirmish Mode - Early Access Build 14

    EA14 adds a highly requested vehicle to the game - an amphibious APC! The APC is designed to safely transport infantry to the front lines, but don't underestimate its power against vehicles. The APC also introduces a more detailed vehicle…

    Patch notes

February

  1. Rivers & Citadels - Early Access Build 13

    Rivers? Check. https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/28768162/852b8f795369e71b2b248cacc3919c9695003918.png Citadel? Check.…

    Patch notes

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