STEAMDB NEXUS

Steam app 603960 · updated 12 Sep 2026, 21:57 UTC

Star of Providence

Star of Providence is a top down action shooter with procedurally generated elements. Explore a large, abandoned facility in search of incredible power, fighting dangerous foes and gaining new weapons and upgrades as you progress.

Star of Providence Steam header artwork
Team D-13Team D-13, Bigmode
19playing now
1924-hour peak
1,201all-time peak
15average, last 30 days

The last 30 days

−1.3Gain−8.04%% gain41Peak

438 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01122334413 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202628 peakFriday 14 August 202633 peakSaturday 15 August 202627 peakSunday 16 August 202636 peakMonday 17 August 202627 peakTuesday 18 August 202641 peakWednesday 19 August 202628 peakThursday 20 August 202626 peakFriday 21 August 202623 peakSaturday 22 August 202632 peakSunday 23 August 202627 peakMonday 24 August 202622 peakTuesday 25 August 202627 peakWednesday 26 August 202624 peakThursday 27 August 202633 peakFriday 28 August 202633 peakSaturday 29 August 202628 peakSunday 30 August 202621 peakMonday 31 August 202624 peakTuesday 01 September 202626 peakWednesday 02 September 202620 peakThursday 03 September 202620 peakFriday 04 September 202624 peakSaturday 05 September 202629 peakSunday 06 September 202627 peakMonday 07 September 202623 peakTuesday 08 September 202620 peakWednesday 09 September 202627 peakThursday 10 September 202619 peakFriday 11 September 202619 peakSaturday 12 September 202619 peak
Daily peakEvery hourly sample

All time

113 months, May 2017 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03246499731k2017201820202021202320242026May 20175 monthly peakJune 201746 monthly peakJuly 201746 monthly peakAugust 201729 monthly peakSeptember 201718 monthly peakOctober 201732 monthly peakNovember 201731 monthly peakDecember 201739 monthly peakJanuary 201836 monthly peakFebruary 201820 monthly peakMarch 201812 monthly peakApril 201812 monthly peakMay 201815 monthly peakJune 201845 monthly peakJuly 201845 monthly peakAugust 201817 monthly peakSeptember 201813 monthly peakOctober 201818 monthly peakNovember 201822 monthly peakDecember 201818 monthly peakJanuary 201950 monthly peakFebruary 201921 monthly peakMarch 201916 monthly peakApril 201915 monthly peakMay 201919 monthly peakJune 201928 monthly peakJuly 201927 monthly peakAugust 201918 monthly peakSeptember 201914 monthly peakOctober 201921 monthly peakNovember 201925 monthly peakDecember 2019128 monthly peakJanuary 2020117 monthly peakFebruary 202063 monthly peakMarch 202032 monthly peakApril 202031 monthly peakMay 202024 monthly peakJune 202040 monthly peakJuly 202043 monthly peakAugust 202031 monthly peakSeptember 202026 monthly peakOctober 202033 monthly peakNovember 202040 monthly peakDecember 202035 monthly peakJanuary 202140 monthly peakFebruary 202128 monthly peakMarch 202127 monthly peakApril 202119 monthly peakMay 202120 monthly peakJune 202132 monthly peakJuly 202130 monthly peakAugust 202127 monthly peakSeptember 202121 monthly peakOctober 202158 monthly peakNovember 202132 monthly peakDecember 202133 monthly peakJanuary 202233 monthly peakFebruary 202223 monthly peakMarch 202218 monthly peakApril 202222 monthly peakMay 202219 monthly peakJune 202233 monthly peakJuly 202226 monthly peakAugust 202221 monthly peakSeptember 202220 monthly peakOctober 202218 monthly peakNovember 202218 monthly peakDecember 202225 monthly peakJanuary 202328 monthly peakFebruary 202319 monthly peakMarch 202324 monthly peakApril 202319 monthly peakMay 202315 monthly peakJune 202322 monthly peakJuly 202318 monthly peakAugust 202360 monthly peakSeptember 202333 monthly peakOctober 202326 monthly peakNovember 202321 monthly peakDecember 202327 monthly peakJanuary 202424 monthly peakFebruary 202420 monthly peakMarch 202422 monthly peakApril 202417 monthly peakMay 202425 monthly peakJune 202434 monthly peakJuly 202433 monthly peakAugust 202417 monthly peakSeptember 202418 monthly peakOctober 202416 monthly peakNovember 202415 monthly peakDecember 202417 monthly peakJanuary 202520 monthly peakFebruary 20251,201 monthly peakMarch 2025793 monthly peakApril 2025199 monthly peakMay 2025113 monthly peakJune 202577 monthly peakJuly 202589 monthly peakAugust 202570 monthly peakSeptember 202558 monthly peakOctober 2025169 monthly peakNovember 2025101 monthly peakDecember 202582 monthly peakJanuary 202682 monthly peakFebruary 202670 monthly peakMarch 202651 monthly peakApril 202641 monthly peakMay 202659 monthly peakJune 202644 monthly peakJuly 202643 monthly peakAugust 202641 monthly peakSeptember 202629 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

012233546July 2026August 2026September 2026October 2026July 202643 peak — daily detail belowAugust 202641 peak — hourly detail belowSeptember 202629 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01223354601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202639 peakThursday 02 July 202631 peakFriday 03 July 202630 peakSaturday 04 July 202631 peakSunday 05 July 202639 peakMonday 06 July 202632 peakTuesday 07 July 202637 peakWednesday 08 July 202630 peakThursday 09 July 202634 peakFriday 10 July 202641 peakSaturday 11 July 202638 peakSunday 12 July 202642 peakMonday 13 July 202636 peakTuesday 14 July 202643 peakWednesday 15 July 202637 peakThursday 16 July 202635 peakFriday 17 July 202637 peakSaturday 18 July 202636 peakSunday 19 July 202628 peakMonday 20 July 202630 peakTuesday 21 July 202636 peakWednesday 22 July 202634 peakThursday 23 July 202629 peakFriday 24 July 202628 peakSaturday 25 July 202630 peakSunday 26 July 202634 peakMonday 27 July 202630 peakTuesday 28 July 202630 peakWednesday 29 July 202631 peakThursday 30 July 202625 peakFriday 31 July 202628 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 283 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01122334401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202627 peakSunday 02 August 202631 peakMonday 03 August 202628 peakTuesday 04 August 202629 peakWednesday 05 August 202631 peakThursday 06 August 202633 peakFriday 07 August 202631 peakSaturday 08 August 202630 peakSunday 09 August 202631 peakMonday 10 August 202624 peakTuesday 11 August 202633 peakWednesday 12 August 202621 peakThursday 13 August 202628 peakFriday 14 August 202633 peakSaturday 15 August 202627 peakSunday 16 August 202636 peakMonday 17 August 202627 peakTuesday 18 August 202641 peakWednesday 19 August 202628 peakThursday 20 August 202626 peakFriday 21 August 202623 peakSaturday 22 August 202632 peakSunday 23 August 202627 peakMonday 24 August 202622 peakTuesday 25 August 202627 peakWednesday 26 August 202624 peakThursday 27 August 202633 peakFriday 28 August 202633 peakSaturday 29 August 202628 peakSunday 30 August 202621 peakMonday 31 August 202624 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 155 hourly samples. Each dip is a night. Weekends are shaded.

0816233101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202626 peakWednesday 02 September 202620 peakThursday 03 September 202620 peakFriday 04 September 202624 peakSaturday 05 September 202629 peakSunday 06 September 202627 peakMonday 07 September 202623 peakTuesday 08 September 202620 peakWednesday 09 September 202627 peakThursday 10 September 202619 peakFriday 11 September 202619 peakSaturday 12 September 202619 peak

October 2026

Star of Providence was released on 7 Jun, 2017.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:57 UTC
App ID
603960
Last updated
01 Aug 2026 build 24508452
Developer
Team D-13
Publisher
Team D-13, Bigmode
Release date
7 Jun, 2017
Platforms
WindowsLinux
Download size
114 MB110 MB
Install size
229 MB179 MB
Genres
Action, Indie
Game modes
Single-player
Controller support
Full
Achievements
52

Features & support

Steam features

Steam AchievementsSteam Trading CardsFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

RogueliteBullet HellShoot 'Em UpAction RoguelikeIndiePixel GraphicsActionDifficultRoguelike2DDungeon CrawlerTop-DownShooterSingleplayerReplay ValueProcedural GenerationTwin Stick ShooterRetroArena ShooterPerma Death
About this gameFull description from Steam
Descending in the darkness of a long-abandoned facility, a lone ship searches for wealth, power and the scattered pieces of the past. ______________________________________________________________________________ Star of Providence is a top down action shooter with procedurally generated elements. Explore a progression of floors as you make your way into the depths of the facility, encountering increasingly deadly enemies, fantastic weapons, upgrades, choices and revelations as you venture deeper towards a great and calamitous power. Features: Smooth, gracious, fast action gameplay, tailored to feel good to play. 13 different types of weapons with over 50 unique modifiers and a ludicrous number of combinations. A number of floors with their own layouts, traps and enemies. Intricate and energetic chiptune soundtrack to complement the beat of the action. The game now comes with the previously paid DLC, Relics of the Past, for free! New enemies! New hazards! New bosses! Over 2000 new room layouts! Two new floors! The elusive Temple and the overflowing b0unds o. -$556/-err Looping! Every game loop beaten unlocks a yet harder one. Over 40 unique weapons! Rare, powerful and different spins on the default armaments. Cartridges! Utilize the power of over 40 ancient, bootleg storage devices. Blessings! The council lends their strength. Choose wisely. Practice mode! Test your mettle, practice any boss you've faced. New playable characters! Yes. Hacking! Finally. May Power Eternal grant you everlasting life.
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS: Vista, 7, 8, 10 Processor: 2+ GHz Memory: 1 GB RAM DirectX: Version 9.0 Storage: 25 MB available space

Recommended

Linux

Minimum: OS: Ubuntu 14+ Processor: 2+ GHz Memory: 1 GB RAM Storage: 25 MB available space
Supported languages7 languages
LanguageFull audio
English
German
French
Spanish - Spain
Simplified Chinese
Japanese
Portuguese - Brazil

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

52 achievements in total.

Show selected achievements (may contain spoilers)
Tag ChampionAchievement
Humble BeginningsAchievement
Archive DivingAchievement
UnderflowAchievement
Molten CoreAchievement
End LayerAchievement
Accursed OneAchievement
Speed RunnerAchievement
EvasiveAchievement
Thorough ExplorerAchievement

View all Steam achievements

50 developer announcements, Oct 2017 to Aug 2026 · times in UTC

August

  1. Minor Update - August 1st, 2026

    - Changed sprite of Cell Bullets - Adjusted Reaver bullet wobbliness on loops - Fixed and slightly adjusted Pollyp's Hard Mode bullet speeds - Fixed a bug where using the mouse to change certain settings could crash the game. - Font…

    Patch notes

July

  1. Minor Update - July 14th, 2026

    - Tweak Razor's melee damage a bit more - Fixed an issue with Ringshot Razors in certain lategame boss fights.

    Patch notes
  2. Minor Update - July 12th, 2026

    Runic Bullets now draw below enemy bullets Made some adjustments to the behaviors of Razors: Their melee range has been increased Their melee damage has been reduced (technically a bug fix) Their melee ammo has been substantially improved…

    Patch notes
  3. July 10, 2026 Hotfix

    - Fixed a crash involving Homing Ringshot Razors - Fixed Chaos Ship weapons being disabled during the penultimate boss of the final trial.

    Patch notes
  4. Hotfix - July 6th, 2026

    - Fixed an issue which could occur on loading the game with no save file if system language is set to Japanese or Chinese.

    Patch notes

June

  1. Update - June 6th, 2026

    Major change: Armsmaster will now find two weapon troves on each of floors 1, 3, and 5. Armsmaster can also use ammo from their secondary weapon to open shortcuts, secret rooms, and crates, in situations where their primary weapon is…

    Patch notes

May

  1. Minor update - May 24th, 2026

    -Fixed a localization issue in JP and CN -Increased skully's ammo

    Patch notes
  2. Minor Update - May 22nd, 2026

    Holy lasers fixed Weird behavior fixed with certain uniques if you rapidly pressed then held fire Fixed skip command for a certain end sequence on controllers Fixed Strafing OFF not working when Aim Assist was enabled while playing on…

    Patch notes
  3. Update - May 2026

    Pulsars (except shotgun, but including erupt) deal about 5% more damageUpped the delay before Crushers become active by 50%Reworked Colonel's Hard Mode opening attack on high loops.Exploit removed where player could infinitely farm charges…

    Team D-13

August

  1. Minor Update - August 24th, 2025

    - Fixed loop counter on end screen - Railguns now charge slightly faster and deal slightly more damage - Fixed a visual issue with Soulfury (unique railgun) and rebalanced it as well

    Patch notes
  2. Update - August 22nd, 2025

    Changelog: - Special Offer can no longer damage you when spawning - Strange (loop) rooms can spawn again. Whoops! - Identical weapons cannot drop - Warnings disappear when the enemy that created them dies - Fixed a visual bug caused by…

    Patch notes

July

  1. Update - July 16th, 2025

    - Aim Assist for controllers. - Looped Malice Engines will now correctly get angry if the only other remaining 'enemy' in the room is an Aegis. - Fixed Swarmhosts not firing bullets on certain loops. - Fixed some music/sound effects in a…

    Patch notes

March

  1. March 7th Hotfix

    Fixed the runic crash(es) Fixed an issue with the Warden's staff + clones attack.

    Patch notes
  2. March 6th, 2025 Patch

    Fixed a crash that could occur when switching weapons as Armsmaster while firing a ringshot razor Razor shouldn't crash when you run out of ammo as Chaos Ship, either Prototype Genocide AB active buffed from 6 charges required to 2. Nerfed…

    Patch notes

February

  1. February 28th Patch

    Fixed certain destructible bullet spreads not properly marking bullets as destructible and vice-versa. Electromancer's hardmode behaviour no longer scales on loops. Electromancers fire significantly fewer bullets on loops. Stormlashes fire…

    Patch notes
  2. Feb 24th Patch

    focus now works properly in all cases removed invisible podium from bloke's fight choosing no when looping displays correct loop in report charges wont draw if player is invisible grasp of entropy won't crash as skully anymore fixed an…

    Patch notes
  3. Feb 23rd Bugfix Patch

    Skully now has 300 base ammo, up from 225 (33% increase). However, Skully's reload time is only reduced by 10% instead of 20% while he has ammo. Fixed a crash involving quitting to menu while having Contract. Gorynich's chain lightning…

    Patch notes
  4. Bugfix/Balance Update: Feb 22nd

    Fixed lasers visually lagging behind player Storm blessing can no longer spawn two of the same pickup Frost blessing triggers its counter attack on both layers of shield Homing lasers should no longer freeze the game Removed an issue where…

    Patch notes
  5. Star of Providence: Into Oblivion RELEASED

    The update is now out! We hope you have fun with the following features, and more... 2 new upgrades. 1 new playable character. 5 new normal enemies. More new bosses than enemies for some reason. 13 new unique weapons. 20 new cartridges. 43…

    Team D-13
  6. Release Date Announcement

    Good morning, afternoon, or evening! We have some big news to share with you today. https://www.youtube.com/watch?v=yxjSODUpwW0 We know you have been waiting for quite some time. Relics of the Past released on Christmas of 2019, just over 5…

    Team D-13

March

  1. Advanced Geomancy!

    A very cool team of fans have finished something they have been working on for a very long time - Advanced Geomancy: an extremely polished room editor for Star of Providence! Going forward it will be considered "official" and we would like…

    PureQuestion

June

  1. Renaming and DLC Consolidation

    Good morning/afternoon/evening/night (go to sleep, you), Monolith fans. We have recently been... made aware of a legal situation regarding the name of the game. Specifically, it was trademarked in 2015 by Warner Bros—we assume this has to…

    PureQuestion

June

  1. Monorail 3!

    {STEAM_CLAN_IMAGE}/28745738/372047ad4b9e741d434d99e1da9c8cfda53bd2cb.png In a little under one hour's time (10AM PST, 1 PM EST), the third Monorail Racing event will begin at https://www.twitch.tv/MonorailRacing! Following a one hour…

    PureQuestion

February

  1. Monolith: Relics of the Past Update - February 23, 2020

    Temple no longer progresses seeds Drill hopefully actually never bugs out anymore Genesis properly has a race now (of Construct) Fixed a single errant block on floor 4

    Team D-13
  2. Monolith: Relics of the Past Update - February 16, 2020

    Bugfixes: -You can now buy keys from life shops in Sudden Death -Fixed an issue where bomb flash could last forever -A certain item drop from a certain enemy will now drop in the middle of the room if the enemy happened to be inside a wall.…

    Team D-13

January

  1. Monolith: Relics of the Past Update - January 25, 2020

    Bugfixes: -Chain lightning no longer breaks as skully if you get a second instance -Rockhead should no longer have phasing -Fixed difficulty being broken by boss practice -Skully npc now leaves if you trigger boss fight while he's around…

    Team D-13
  2. Monolith: Relics of the Past - Update January 19, 2020

    Bugfixes: -Edge of Reality works again -Save files no longer do dumb stuff (including steam cloud actually working now) -Fixed a visual bug with skullies in temple -Holy water no longer sets you to max ammo if you're above it (such as after…

    Team D-13
  3. Monolith: Relics of the Past Hotfix, Jan 14, 2020

    Bugfixes: -Fixed the mysterious disappearing warden staff -Fixed loop title appearing on floor 3 -Fixed a bug where unique shops weren't actually as rare as they were supposed to be Balance Changes -Plating now rounds down instead of up…

    Patch notes
  4. Monolith: Relics of the Past Update, January 14, 2020

    Bugfixes: -Fixed blobs. -Fixed a couple softlocks involving certain enemies sneaking out of rooms with you. -Fixed issues with a certain boss' eyesight. -Fixed half of the salvage weapon prompt on map screen appearing as Skully. -Shortened…

    Team D-13
  5. Monolith: Relics of the Past Update, Jan 12, 2020

    {STEAM_CLAN_IMAGE}/28745738/ae2ef4e2dd12123e5ddb51b8fd1a8775e6b4a800.png Bugfixes: -Fixed a bug where vaults couldn't spawn -Fixed a crash with credit card and Special Offer -Fixed some typos -The description for the Gun cartridge has…

    Team D-13

December

  1. Monolith: Relics of the Past Released!

    {STEAM_CLAN_IMAGE}/28745738/9ad9c0b501baea7e96c908c9d60f5c96b64c569b.png Monolith: Relics of the Past is finally available. We've been working on this thing for two years and I'm so excited it's finally available. You can find it at…

    Team D-13

November

  1. nov 3 19 update 3 zzzzzzzzzzzzzzzzzzzz

    thunderhead with freezing works now ok

    Patch notes
  2. Hotfix - November 3, 2019, again

    -Fixed a less obscure bug caused by the last fix (classic) -Fixed some weirdness with a certain miniboss' hp.

    Patch notes
  3. Monolith Hotfix - Nov 3, 2019

    -Fixed a very obscure bug with backblast.

    Patch notes

May

  1. Monolith Update - April 30, 2019

    - Fixed what one of the devs described as "Reverse Friends of Mineral Town" crash on Kleines' German dialogue. - Fixed a rare crash related to necromancers, dead enemies and switchblocks. - Fixed an issue where the game window would drift…

    Patch notes

January

  1. Monolith Update: January 5th, 2019

    - Controller detection has been reworked. This should hopefully allow support for a wider range of controllers. - Also an option for a laser pointer to help with aim, why not.

    Patch notes

October

  1. Surprise Halloween Patch! (Update Oct 14, 2018)

    - Local and Cloud saving made more robust. - Game should no longer fail to read new floors sometimes. - Screenshots are now taken with your standard steam screenshot button. - Racial keywords didn't work on bosses before. They do now.…

    Team D-13

January

  1. Monolith Update: January 30th

    -Fixed a softlock involving killing Ice Wyrm too fast, usually on Sudden Death. -Fixed an obscure bug involving runic and boss beacons. -Razor can no longer break on chaos mode -Spears now deal their damage over time over 2 seconds instead…

    Team D-13
  2. Monolith Update: January 30th

    -Fixed a softlock involving killing Ice Wyrm too fast, usually on Sudden Death. -Fixed an obscure bug involving runic and boss beacons. -Razor can no longer break on chaos mode -Spears now deal their damage over time over 2 seconds instead…

    Patch notes
  3. Monolith Update: January 19, 2018

    - Dash can no longer veer off into weird directions on frame perfect input. - Fixed a similar menu selection crash. - Relatedly, you can safely bind Select to left mouse button now. - Care package does not affect level layout seeds anymore.…

    Team D-13
  4. Monolith Update: January 19, 2018

    - Dash can no longer veer off into weird directions on frame perfect input. - Fixed a similar menu selection crash. - Relatedly, you can safely bind Select to left mouse button now. - Care package does not affect level layout seeds anymore.…

    Patch notes

December

  1. Monolith Update: December 27th, 2017

    You can now salvage your weapon from map screen on controller Fixed an errant crash when dying as you kill a certain boss You can no longer skip boss fights by leaving the room as you summon the boss.

    Team D-13
  2. Monolith Update: December 27th, 2017

    You can now salvage your weapon from map screen on controller Fixed an errant crash when dying as you kill a certain boss You can no longer skip boss fights by leaving the room as you summon the boss.

    Patch notes
  3. Monolith Update: December 2nd, 2017

    - Overlord's basic weapon no longer salvages for hp and debris when replaced. - Fixed a crash related to an interaction between Necromancers and Switch Blocks. - Sentron, Overseer and Idol no longer misbehave when killed too fast. - Can no…

    Team D-13
  4. Monolith Update: December 2nd, 2017

    - Overlord's basic weapon no longer salvages for hp and debris when replaced. - Fixed a crash related to an interaction between Necromancers and Switch Blocks. - Sentron, Overseer and Idol no longer misbehave when killed too fast. - Can no…

    Patch notes

November

  1. Monolith Update: November 7th, 2017

    - Seeds now affect stuff they didn't before - Fixed a mysteriously empty room layout - A couple visual tweaks - Added option to make lasers draw differently (fancy stuff!)

    Team D-13
  2. Monolith Update: November 7th, 2017

    - Seeds now affect stuff they didn't before - Fixed a mysteriously empty room layout - A couple visual tweaks - Added option to make lasers draw differently (fancy stuff!)

    Patch notes

October

  1. Hotfix, October 28, 2017

    -Fixed various bugs with the halloween update.

    Team D-13
  2. Hotfix, October 28, 2017

    -Fixed various bugs with the halloween update.

    Patch notes
  3. Halloween Update (Big stuff!)

    - Unlockable seed system. - 100+ New room layouts. - New Enemies and Hazards: Bats, Giant Skulls, Candles, Ghost Blocks. - Reworked modifications console UI. - Held weapons can now be broken on the map screen. - Secret room is colored…

    Team D-13

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