STEAMDB NEXUS

Steam app 594330 · updated 12 Sep 2026, 20:42 UTC

Visage

Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience.

Visage Steam header artwork
SadSquare StudioSadSquare Studio
54playing now
6924-hour peak
1,164all-time peak
33average, last 30 days

The last 30 days

−0.4Gain−1.25%% gain77Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

02142628313 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202634 peakFriday 14 August 202648 peakSaturday 15 August 202669 peakSunday 16 August 202677 peakMonday 17 August 202641 peakTuesday 18 August 202649 peakWednesday 19 August 202649 peakThursday 20 August 202649 peakFriday 21 August 202644 peakSaturday 22 August 202660 peakSunday 23 August 202659 peakMonday 24 August 202648 peakTuesday 25 August 202641 peakWednesday 26 August 202648 peakThursday 27 August 202653 peakFriday 28 August 202660 peakSaturday 29 August 202665 peakSunday 30 August 202672 peakMonday 31 August 202647 peakTuesday 01 September 202651 peakWednesday 02 September 202643 peakThursday 03 September 202643 peakFriday 04 September 202652 peakSaturday 05 September 202661 peakSunday 06 September 202655 peakMonday 07 September 202652 peakTuesday 08 September 202646 peakWednesday 09 September 202646 peakThursday 10 September 202653 peakFriday 11 September 202656 peakSaturday 12 September 202669 peak
Daily peakEvery hourly sample

All time

96 months, October 2018 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

03146299431k201820202021202220242025October 2018277 monthly peakNovember 2018247 monthly peakDecember 201894 monthly peakJanuary 201948 monthly peakFebruary 201928 monthly peakMarch 201952 monthly peakApril 201926 monthly peakMay 201922 monthly peakJune 201935 monthly peakJuly 2019176 monthly peakAugust 201978 monthly peakSeptember 201953 monthly peakOctober 2019232 monthly peakNovember 2019191 monthly peakDecember 201967 monthly peakJanuary 202074 monthly peakFebruary 202050 monthly peakMarch 202077 monthly peakApril 202075 monthly peakMay 202087 monthly peakJune 202087 monthly peakJuly 202079 monthly peakAugust 202067 monthly peakSeptember 202067 monthly peakOctober 20201,164 monthly peakNovember 20201,121 monthly peakDecember 2020208 monthly peakJanuary 2021206 monthly peakFebruary 2021146 monthly peakMarch 2021141 monthly peakApril 2021131 monthly peakMay 2021134 monthly peakJune 2021140 monthly peakJuly 2021143 monthly peakAugust 2021114 monthly peakSeptember 2021110 monthly peakOctober 2021361 monthly peakNovember 2021339 monthly peakDecember 2021137 monthly peakJanuary 2022165 monthly peakFebruary 2022103 monthly peakMarch 2022108 monthly peakApril 202293 monthly peakMay 202279 monthly peakJune 202293 monthly peakJuly 2022110 monthly peakAugust 202290 monthly peakSeptember 202287 monthly peakOctober 2022318 monthly peakNovember 2022313 monthly peakDecember 202297 monthly peakJanuary 202398 monthly peakFebruary 202386 monthly peakMarch 202375 monthly peakApril 202393 monthly peakMay 202375 monthly peakJune 202366 monthly peakJuly 2023101 monthly peakAugust 202382 monthly peakSeptember 202374 monthly peakOctober 2023279 monthly peakNovember 2023243 monthly peakDecember 2023109 monthly peakJanuary 2024102 monthly peakFebruary 202484 monthly peakMarch 2024164 monthly peakApril 2024143 monthly peakMay 202481 monthly peakJune 2024105 monthly peakJuly 2024101 monthly peakAugust 202473 monthly peakSeptember 202470 monthly peakOctober 2024225 monthly peakNovember 2024187 monthly peakDecember 2024264 monthly peakJanuary 2025163 monthly peakFebruary 202582 monthly peakMarch 2025114 monthly peakApril 2025107 monthly peakMay 202565 monthly peakJune 202584 monthly peakJuly 202580 monthly peakAugust 202570 monthly peakSeptember 202575 monthly peakOctober 2025263 monthly peakNovember 2025223 monthly peakDecember 2025148 monthly peakJanuary 2026112 monthly peakFebruary 202671 monthly peakMarch 2026128 monthly peakApril 202681 monthly peakMay 202665 monthly peakJune 202692 monthly peakJuly 2026102 monthly peakAugust 202677 monthly peakSeptember 202669 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

0285583110July 2026August 2026September 2026October 2026July 2026102 peak — daily detail belowAugust 202677 peak — hourly detail belowSeptember 202669 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

028558311001 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202681 peakThursday 02 July 202670 peakFriday 03 July 202682 peakSaturday 04 July 2026102 peakSunday 05 July 202683 peakMonday 06 July 202665 peakTuesday 07 July 202667 peakWednesday 08 July 202670 peakThursday 09 July 202674 peakFriday 10 July 202674 peakSaturday 11 July 202669 peakSunday 12 July 202669 peakMonday 13 July 202663 peakTuesday 14 July 202648 peakWednesday 15 July 202650 peakThursday 16 July 202645 peakFriday 17 July 202645 peakSaturday 18 July 202662 peakSunday 19 July 202657 peakMonday 20 July 202646 peakTuesday 21 July 202645 peakWednesday 22 July 202650 peakThursday 23 July 202651 peakFriday 24 July 202649 peakSaturday 25 July 202659 peakSunday 26 July 202665 peakMonday 27 July 202650 peakTuesday 28 July 202645 peakWednesday 29 July 202646 peakThursday 30 July 202646 peakFriday 31 July 202651 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

02142628301 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202653 peakSunday 02 August 202659 peakMonday 03 August 202641 peakTuesday 04 August 202649 peakWednesday 05 August 202645 peakThursday 06 August 202650 peakFriday 07 August 202646 peakSaturday 08 August 202647 peakSunday 09 August 202648 peakMonday 10 August 202649 peakTuesday 11 August 202659 peakWednesday 12 August 202657 peakThursday 13 August 202642 peakFriday 14 August 202648 peakSaturday 15 August 202669 peakSunday 16 August 202677 peakMonday 17 August 202641 peakTuesday 18 August 202649 peakWednesday 19 August 202649 peakThursday 20 August 202649 peakFriday 21 August 202644 peakSaturday 22 August 202660 peakSunday 23 August 202659 peakMonday 24 August 202648 peakTuesday 25 August 202641 peakWednesday 26 August 202648 peakThursday 27 August 202653 peakFriday 28 August 202660 peakSaturday 29 August 202665 peakSunday 30 August 202672 peakMonday 31 August 202647 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 284 hourly samples. Each dip is a night. Weekends are shaded.

01937567501 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202651 peakWednesday 02 September 202643 peakThursday 03 September 202643 peakFriday 04 September 202652 peakSaturday 05 September 202661 peakSunday 06 September 202655 peakMonday 07 September 202652 peakTuesday 08 September 202646 peakWednesday 09 September 202646 peakThursday 10 September 202653 peakFriday 11 September 202656 peakSaturday 12 September 202669 peak

October 2026

Visage was released on 29 Oct, 2020.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 20:42 UTC
App ID
594330
Last updated
13 Jan 2021 build 6062332
Developer
SadSquare Studio
Publisher
SadSquare Studio
Release date
29 Oct, 2020
Platforms
Windows
Download size
22.31 GB
Install size
23.30 GB
Genres
Action, Adventure, Indie, Simulation
Game modes
Single-player
Controller support
Full
Achievements
27
Metacritic
81

Features & support

Steam features

Steam AchievementsSteam CloudRemote Play on TVFamily Sharing

Controllers & input

Full controller support

Accessibility

Popular tags

HorrorPsychological HorrorSurvival HorrorDarkMultiplayerFirst-PersonSingleplayerAtmosphericAdventureIndieWalking SimulatorRealisticViolentExplorationSurrealStory RichSimulationEarly AccessActionVR
About this gameFull description from Steam
WARNING: This video game may potentially trigger seizures for people with photosensitive epilepsy. Player discretion is advised. IMPORTANT NOTE: The game focuses on exploration and builds tension slowly to create a deeper and more meaningful experience. Its story is unveiled through surreal imaging and subtle environment details. Be mindful that it is a difficult game in unconventional ways. Visage is a first-person psychological horror game. Explore a mysterious ever-changing house in a slow-paced, atmospheric world that combines both uncannily comforting and horrifyingly realistic environments, and enjoy a genuinely terrifying experience. Environment The game is set inside a huge house in which terrible things have happened. You’ll wander through the gloomy corridors, explore every dead room, and get lost in endless mazes, your head filling with memories of the dead families that once lived in this very home. This twisted environment, void of any life other than yours, takes you to places you couldn't even bear imagining. Storyline This house is stained with a terrible past. Families were brutally murdered by their own family members, people went insane, many committed suicide, and other grisly events occurred. Each and every room has its story painted on an invisible canvas. As a player, you will relive parts of this dark past, and each of its fragments will leave you restless and terrified. You’ll soon wish you could join the dead's ranks in their abyss, but death won't help you leave this place. Will you run from it, or will you try to uncover the truth behind the shadows? Dark entities The families that died in the house will haunt you and leave you restless. They’ll follow your every move, watch you from every corner, play tricks with your mind, and try to attack you. Why do they haunt you? What have you done? This you have to find out on your own. Gameplay In Visage, you are defenseless; no weapons could save you from the dreadful entities stalking you from the next corner, the next door, or underneath your feet. You’ll be able to pick up key elements, interact with the environment, and search for things that may help you escape this nightmare or pull you deeper into it. Dying is part of the game. You need to avoid terror at all costs, as dark entities are attracted to it. Maintaining your mind as sane as possible will keep you from joining the ranks of the dead. Doing so will not be easy, and you'll have to figure out ways, like staying in the light, to avoid going insane.
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This game contains realistic depictions of violence, which can be very disturbing. Also note that some of its themes revolve around alcohol and drug abuse. Some of its content may not be appropriate for all ages. Player discretion is advised.

Regional ratings

DEJUS16Violência Extrema · Medo · Linguagem imprópria
IGRS18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya · Horor · Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: WINDOWS® 7, 8, 8.1, 10 Processor: Intel® Core™ i3 or AMD Ryzen™ 3 Memory: 6 GB RAM Graphics: NVIDIA® GeForce® GTX 950 or AMD Radeon™ R7 370 DirectX: Version 10 Storage: 10 GB available space

Recommended

Recommended: OS *: WINDOWS® 7, 8, 8.1, 10 Processor: Intel® Core™ i5 or AMD Ryzen™ 5 Memory: 8 GB RAM Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 DirectX: Version 12 Storage: 10 GB available space
Supported languages21 languages
LanguageFull audio
English●
French
Italian
Spanish - Spain
Arabic
Bulgarian
Dutch
Greek
Portuguese - Portugal
Portuguese - Brazil
Russian
Spanish - Latin America
Swedish
Ukrainian
German
Japanese
Korean
Simplified Chinese
Turkish
Hungarian
Polish

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

27 achievements in total.

Show selected achievements (may contain spoilers)
Matryoshka dollAchievement
Matryoshka dolls masterAchievement
First reactionHidden achievement
Chapter: LucyAchievement
Special recipeHidden achievement
Novice electricianAchievement
Dance, danceHidden achievement
George's mementoAchievement
George's memento masterAchievement
The NeighborsAchievement

View all Steam achievements

27 developer announcements, Sep 2018 to Jan 2021 · times in UTC

January

  1. [HOTFIX 3.04] - Progress-impeding bug

    - Progress-impeding bug Hi there beautiful people, Today we’ve got a quick hotfix for a bug that was reported multiple times. The axe will no longer respawn in the sledge hammer’s location, and will always spawn properly. A wonderful day to…

    Patch notes

December

  1. [PATCH NOTES 3.03] Various bug fixes and additional autosave slots.

    Hi there wonderful people, Today we're releasing a new patch that will fix a variety of bugs, and we're adding more autosave slots and a progression % displayed when hovering a save, so that it's a bit easier to manage progression, or…

    Patch notes

November

  1. [PATCH NOTES 3.02] Various bug fixes

    Hi there wonderful people! We've released a patch that fixes a plethora of bugs. Here's a rundown of what this patch fixes: Made some minor changes in Chapter: Rakan. Made some minor changes of key items locations. Fixed a bug that unloaded…

    Patch notes
  2. [PATCH NOTES 3.01] Softlock fixes

    Hi there! We've released a new patch that fixes the following softlocks that could prevent progress. If this happened to you, simply load your game and it should be fixed. All dynamic items that can respawn will now properly respawn in the…

    Patch notes
  3. [UPCOMING CHANGES] — Major bugs

    Hi there! We just wanted to let everyone know that we'll be working on fixing MAJOR bugs reported by the community ASAP. Here's the small list of the ones we've got in sight at the moment: - Some dynamic items required for progress can…

    sadsquarestudio

October

  1. [HOTFIX] Bug preventing progress in Lucy's chapter

    Hi there! A major bug preventing progress in Lucy's chapter was rapidly discovered and reported by the community. Fixed: - A collision problem in the secret sewer-like room under the carpet in Lucy's chapter prevented progress in the…

    Patch notes
  2. Visage is out NOW!

    Visage is now leaving Early Access! As of now, the game will be updated to Full Release. If the game doesn't update automatically, make sure to restart Steam. To make sure that you are on the correct version, go to the Main Menu and look…

    sadsquarestudio
  3. Visage is coming out!

    The wait is finally over! Hi there wonderful people! Our most sincere apologies for the radio silence over the past months. Our focus was entirely targeted on finishing the game, and that we did! AND THERE IT IS! The wait is finally over!…

    sadsquarestudio

February

  1. Development Update — A sneak peek of the upcoming stuff

    Hi there, beautiful people! Hope y'all having a great day! Many of you have been asking to see some more "meaty" news, and for good reasons, so we thought today would be a good time to do that, since we've got some bigger news. The Big News…

    sadsquarestudio

July

  1. Patch Notes [v2.11] — Bug fixes and adjustments

    Once again, we've fixed a bunch of bugs that have been reported by our awesome community! Here's a short list of what the latest patch fixes: Players could get stuck in a sequence moving between walls Staircase going to the attic will now…

    Patch notes
  2. Patch Notes [v2.1] — Various Hotfixes for bugs that prevent progress

    Hello beautiful people, Today we're releasing a hotfix that addresses the following issues: The sledgehammer's hitbox will now be a LOT more consistent. Those who couldn't break things easily with the sledgehammer will now be able to. We…

    Patch notes
  3. Patch Notes [v2.004] — HOTFIX for candles and crosses

    Hi there, We were notified of the following major bugs that prevent progress, and they should be fixed. Candles burn out in a few seconds. Crosses could prevent players from opening the door leading to "the cross room".. We apologize for…

    Patch notes
  4. Patch Notes [v2.003] — Bugs preventing progress and adjustments

    Hi there, Today we're releasing a patch that fixes most of the bugs that might have prevented players from progressing, and fixes some more minor annoying bugs. Here's the recap: There were still some rare occurances where the player would…

    Patch notes
  5. Patch Notes [v2.002] — Bug fixes and adjustments

    Thanks to your help, we've been able to track bugs that sneaked past us. Here's a short list of what we've fixed today: Fixed a bug where Lucy's kill animation would not trigger correctly. Fixed some animations during random events. We…

    Patch notes
  6. Patch Notes [v2.001] — Languages Fix

    Hi there, Here's a quick release patch. We were notified that Polish and Hungarian did not work correctly in-game. This fix should enable players to use these languages now. A wonderful day to all of you!

    Patch notes
  7. NEW Chapter is out!

    Good news everyone! The NEW chapter is now available in Early Access! Make sure to update the game, and verify that you are on Version 2.0. To access the NEW chapter, there has to be NO chapter active, so either start a new game, or finish…

    Patch notes

June

  1. Early Access Announcement — NEW Chapter

    NEW Chapter Coming Soon Hi there wonderful people, We're finally ready to get the next chapter in your hands! On July 3rd, we'll be releasing a whole new chapter in Early Access. This chapter will bring another 4 to 6 hours of terrifying…

    sadsquarestudio

April

  1. Announcing Visage: BR

    Announcing Visage: BR Gold Edition (Premium package) 2 Today we're thrilled to announce that we'll be releasing a Battle Royale version of Visage. It just ain't scary when there's no guns!…

    ♥

March

  1. Patch Notes [v1.4] — All major bugs fixed

    Hi there wonderful people! Today we're releasing the moderately big update V1.4. It does NOT contain NEW CONTENT, and is focusing on fixing the vast majority of bugs we've corrected over the last month, and adjust some stability issues.…

    Patch notes

January

  1. HOTFIX [1.32] — Korean language fix and drawer controls

    Hi there horror fans, Today we're releasing a very small hotfix that fixes the following major bug: Major Bug - Korean language displays incorrectly and is un-readable Since this patch was not planned, we're taking this chance to integrate…

    Patch notes
  2. Patch Notes [v1.31] — More languages!

    Hi there horror fans, It's been a while, but here we are with some news! More languages The game now supports five additional languages so that all horror lovers can enjoy the game at its fullest: German (highly requested) Turkish (also…

    Patch notes

November

  1. Patch Notes [v1.3] — Multi-language support and controls re-bind

    Hi there folks from all around the world! New languages Today we're happy to announce that Visage Early Access is now available in 9 additional languages. You'll easily see if your language is now supported, by checking the Steam Store…

    Patch notes

October

  1. Patch Notes [v1.2] — Controls revamp

    Happy Halloween everyone! It took us a little while, but we've finally come with a new control scheme! It's a lot more intuitive and fluid. We invite you to revisit the game and test out the new control scheme and let us know what you think…

    ♥
  2. Patch Notes [v1.1] — Addressing issues with candles

    Hello beautiful people from around the world! Patch Notes We've release Patch version 1.1, and it contains various changes, fixes, and balancing with the sanity system, and a small re-work of the candles mechanics. To make sure you have the…

    sadsquarestudio
  3. Minor Patch Notes [v1.004] — Day One

    Hello to all of you wonderful people! We are overwhelmed by the absolutely positive reception of the game, so here's a thank you to everyone who supports us, and everyone who's tagging along on the journey! With that said, here's the patch…

    sadsquarestudio
  4. Early Access Launched!

    The Early Access is now available for purchase! Plug your headphones, turn off the lights, get comfortable, and don't get a good night's sleep ;). We can't wait to read your comments and feedback!

    ♥

September

  1. System Requirements updated

    After some more optimization and testing, the System Requirements have been updated to the following: Minimum: OS: WINDOWS® 7, 8, 8.1, 10 Processor: Intel® Core™ i3 or AMD Ryzen™ 3 Memory: 6 GB RAM Graphics: NVIDIA® GeForce® GTX 950 or AMD…

    sadsquarestudio

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