STEAMDB NEXUS

Steam app 505040 · updated 12 Sep 2026, 21:22 UTC

FORTIFY

Design bases for Rust with the same placement rules and many extra tools to assist. See stability, test raid durability and get a resource count with upkeep. Frequently updated with Rust changes and new features. Share or get designs on the steam workshop.

FORTIFY Steam header artwork
FergifyFergify
29playing now
4124-hour peak
364all-time peak
31average, last 30 days

The last 30 days

−4Gain−11.17%% gain52Peak

718 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01428425613 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202644 peakFriday 14 August 202644 peakSaturday 15 August 202637 peakSunday 16 August 202636 peakMonday 17 August 202638 peakTuesday 18 August 202648 peakWednesday 19 August 202638 peakThursday 20 August 202647 peakFriday 21 August 202639 peakSaturday 22 August 202642 peakSunday 23 August 202641 peakMonday 24 August 202633 peakTuesday 25 August 202637 peakWednesday 26 August 202643 peakThursday 27 August 202648 peakFriday 28 August 202638 peakSaturday 29 August 202644 peakSunday 30 August 202649 peakMonday 31 August 202639 peakTuesday 01 September 202632 peakWednesday 02 September 202643 peakThursday 03 September 202651 peakFriday 04 September 202650 peakSaturday 05 September 202652 peakSunday 06 September 202639 peakMonday 07 September 202638 peakTuesday 08 September 202639 peakWednesday 09 September 202634 peakThursday 10 September 202638 peakFriday 11 September 202637 peakSaturday 12 September 202641 peak
Daily peakEvery hourly sample

All time

122 months, August 2016 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

0981972953932016201820192021202320242026August 2016118 monthly peakSeptember 2016115 monthly peakOctober 2016129 monthly peakNovember 2016152 monthly peakDecember 2016179 monthly peakJanuary 2017216 monthly peakFebruary 2017221 monthly peakMarch 2017364 monthly peakApril 2017266 monthly peakMay 2017284 monthly peakJune 2017175 monthly peakJuly 2017182 monthly peakAugust 2017186 monthly peakSeptember 2017125 monthly peakOctober 2017180 monthly peakNovember 2017173 monthly peakDecember 2017223 monthly peakJanuary 2018119 monthly peakFebruary 2018128 monthly peakMarch 2018115 monthly peakApril 2018147 monthly peakMay 201890 monthly peakJune 201897 monthly peakJuly 2018137 monthly peakAugust 2018107 monthly peakSeptember 201879 monthly peakOctober 201893 monthly peakNovember 2018113 monthly peakDecember 2018147 monthly peakJanuary 2019162 monthly peakFebruary 2019129 monthly peakMarch 2019131 monthly peakApril 201993 monthly peakMay 2019109 monthly peakJune 201998 monthly peakJuly 2019113 monthly peakAugust 2019132 monthly peakSeptember 201982 monthly peakOctober 201984 monthly peakNovember 201989 monthly peakDecember 201981 monthly peakJanuary 2020103 monthly peakFebruary 202096 monthly peakMarch 202097 monthly peakApril 2020152 monthly peakMay 2020131 monthly peakJune 2020102 monthly peakJuly 2020109 monthly peakAugust 202089 monthly peakSeptember 202095 monthly peakOctober 202073 monthly peakNovember 202089 monthly peakDecember 202084 monthly peakJanuary 2021142 monthly peakFebruary 2021205 monthly peakMarch 2021129 monthly peakApril 2021111 monthly peakMay 202180 monthly peakJune 2021101 monthly peakJuly 2021114 monthly peakAugust 2021117 monthly peakSeptember 202191 monthly peakOctober 202169 monthly peakNovember 202173 monthly peakDecember 202173 monthly peakJanuary 2022105 monthly peakFebruary 202289 monthly peakMarch 202289 monthly peakApril 202282 monthly peakMay 202284 monthly peakJune 202297 monthly peakJuly 2022109 monthly peakAugust 202287 monthly peakSeptember 202286 monthly peakOctober 202285 monthly peakNovember 202270 monthly peakDecember 202278 monthly peakJanuary 202388 monthly peakFebruary 2023105 monthly peakMarch 202396 monthly peakApril 202389 monthly peakMay 202381 monthly peakJune 202398 monthly peakJuly 202381 monthly peakAugust 202389 monthly peakSeptember 202361 monthly peakOctober 202369 monthly peakNovember 202386 monthly peakDecember 202378 monthly peakJanuary 202488 monthly peakFebruary 202477 monthly peakMarch 202483 monthly peakApril 202473 monthly peakMay 202472 monthly peakJune 202484 monthly peakJuly 202481 monthly peakAugust 202474 monthly peakSeptember 202469 monthly peakOctober 202462 monthly peakNovember 202468 monthly peakDecember 202476 monthly peakJanuary 202595 monthly peakFebruary 202579 monthly peakMarch 202582 monthly peakApril 202576 monthly peakMay 202574 monthly peakJune 202583 monthly peakJuly 202581 monthly peakAugust 202566 monthly peakSeptember 202563 monthly peakOctober 202565 monthly peakNovember 202564 monthly peakDecember 202572 monthly peakJanuary 202675 monthly peakFebruary 202665 monthly peakMarch 202661 monthly peakApril 202664 monthly peakMay 202662 monthly peakJune 202677 monthly peakJuly 202673 monthly peakAugust 202659 monthly peakSeptember 202652 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

020395979July 2026August 2026September 2026October 2026July 202673 peak — daily detail belowAugust 202659 peak — hourly detail belowSeptember 202652 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

02039597901 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202653 peakThursday 02 July 202673 peakFriday 03 July 202655 peakSaturday 04 July 202651 peakSunday 05 July 202652 peakMonday 06 July 202646 peakTuesday 07 July 202645 peakWednesday 08 July 202646 peakThursday 09 July 202645 peakFriday 10 July 202642 peakSaturday 11 July 202650 peakSunday 12 July 202641 peakMonday 13 July 202645 peakTuesday 14 July 202645 peakWednesday 15 July 202641 peakThursday 16 July 202649 peakFriday 17 July 202661 peakSaturday 18 July 202645 peakSunday 19 July 202639 peakMonday 20 July 202637 peakTuesday 21 July 202647 peakWednesday 22 July 202642 peakThursday 23 July 202642 peakFriday 24 July 202649 peakSaturday 25 July 202643 peakSunday 26 July 202647 peakMonday 27 July 202643 peakTuesday 28 July 202652 peakWednesday 29 July 202651 peakThursday 30 July 202658 peakFriday 31 July 202660 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 435 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01632486401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202652 peakSunday 02 August 202649 peakMonday 03 August 202652 peakTuesday 04 August 202653 peakWednesday 05 August 202653 peakThursday 06 August 202657 peakFriday 07 August 202659 peakSaturday 08 August 202659 peakSunday 09 August 202652 peakMonday 10 August 202655 peakTuesday 11 August 202647 peakWednesday 12 August 202648 peakThursday 13 August 202644 peakFriday 14 August 202644 peakSaturday 15 August 202637 peakSunday 16 August 202636 peakMonday 17 August 202638 peakTuesday 18 August 202648 peakWednesday 19 August 202638 peakThursday 20 August 202647 peakFriday 21 August 202639 peakSaturday 22 August 202642 peakSunday 23 August 202641 peakMonday 24 August 202633 peakTuesday 25 August 202637 peakWednesday 26 August 202643 peakThursday 27 August 202648 peakFriday 28 August 202638 peakSaturday 29 August 202644 peakSunday 30 August 202649 peakMonday 31 August 202639 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 283 hourly samples. Each dip is a night. Weekends are shaded.

01428425601 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202632 peakWednesday 02 September 202643 peakThursday 03 September 202651 peakFriday 04 September 202650 peakSaturday 05 September 202652 peakSunday 06 September 202639 peakMonday 07 September 202638 peakTuesday 08 September 202639 peakWednesday 09 September 202634 peakThursday 10 September 202638 peakFriday 11 September 202637 peakSaturday 12 September 202641 peak

October 2026

FORTIFY was released on 10 Aug, 2016.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:22 UTC
App ID
505040
Last updated
20 Aug 2026 build 24845064
Product type
Mod
Developer
Fergify
Publisher
Fergify
Release date
10 Aug, 2016
Platforms
WindowsmacOSLinux
Download size
35 MB36 MB42 MB
Install size
116 MB120 MB135 MB
Genres
Indie
Game modes
Single-player, Multi-player, Co-op, Online Co-op
Controller support
Unknown

Features & support

Steam features

Steam WorkshopSteam CloudFamily Sharing

Controllers & input

Accessibility

Popular tags

IndieBuildingBase BuildingDestructionPhysicsFamily FriendlyMultiplayerOnline Co-OpSimulation
About this gameFull description from Steam
Fortify is a base designer for Rust. Featuring the same parts, placement rules and conditional roof shapes but with extra tools to plan your base faster. Loads almost instantly with low memory usage, can easily run while in Rust to use as a reference when building the real deal. Get the resource count needed to build your base and upkeep required. See a visual for the tool cupboard building and stack block area. See accurate stability numbers while building and test durability in raid mode with explosives. See ranges for auto turrets, shotgun traps, bag timer, heaters and more. Fortify supports the save format used by the Copy-Paste plugin that allows transferring designs into or out of a modded Rust server. Browse and import designs from the steam workshop or publish your own. Join up to 3 other friends in multiplayer mode to build or share a design. Share a design quickly with clipboard export, allows pasting data in a message or a site like to create a shareable link. Fortify has been updated consistently since 2016 to match changes in ever-evolving Rust with more new features still planned. More Features: - different scenes to build in: flat terrain, island, caves and icebergs - symmetry mode duplicates placed parts around a set center with any changes affecting symmetrical parts - automatically include related deployables to frames, doorways and windows - info spots - creates a clickable icon that allows saving a note with the current POV - plan in stages with corresponding colored materials for parts - lots of helpful selection tools including drag select - copy/move selections or snap/align separate selections together - quickly build up with a copy level tool or honeycombing/walling off of selections - practice minicopter flying - merge saves together
Content & age ratings2 regional ratings

Regional ratings

DEJUS10Violência
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 SP1+ Processor: SSE2 instruction set support Memory: 2 GB RAM Graphics: Graphics card with DX10 (shader model 4.0) capabilities DirectX: Version 10 Storage: 200 MB available space

Recommended

macOS

Minimum: OS: macOS 10.14 Processor: x64 architecture with SSE2 Memory: 2 GB RAM Graphics: Metal capable Intel and AMD GPUs Storage: 200 MB available space

Linux

Minimum: OS: Ubuntu 20.04, Ubuntu 18.04, and CentOS 7 Processor: x64 architecture with SSE2 Memory: 1 GB RAM Graphics: OpenGL 3.2+, Vulkan capable Storage: 200 MB available space
Supported languages1 languages
LanguageFull audio
English

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

50 developer announcements, Nov 2020 to Aug 2026 · times in UTC

August

  1. Update 142 - 10 years on steam

    Last week marks the 10 year anniversary of fortify being released on steam. What an exciting time it was, after the long wait with steam greenlight despite the many supporting votes from the rust community. It went better than I could have…

    ferg

July

  1. Update 141 - spotlights and clan table

    added spotlights and clan tabledeploy ranges now uses a dropdown to toggle which type to display added more comfort and heat deploy rangesadded copy-paste references for DLC prefabs (industrial, warhammer, abyss, storage box pack, adobe…

    ferg

April

  1. Update 140 - armored hatches and water wheel

    added armored ladder hatchesadded water wheel, has modes for simulating being powered by a player or the riveradded a place list toggle (arrow on the left) to change it from 3 to 2 rowsfixed being able to click other mode toggles while in…

    Patch notes

March

  1. Update 139 - UI redesign

    The build, place, and edit panel are now part of a ribbon layout. There's also tabs for wiring and raid mode. Hide floors and visual features have been moved to the left side.The old UI was never planned beyond the original layout so long…

    ferg

November

  1. Update 138 - mini fridge

    Just a quick post on the last few small patches.added the mini fridgeadded an HBHF device panel with a test button that simulates a custom number of detected players for 5 seconds, this also allows for testing while out of rangeupdated…

    Patch notes

September

  1. Update 137 - more wallpaper and deployables

    added bamboo/wicker barrels, rocking chair, single item racks, hunt/fish trophies, and bar doorsadded mirror option to symmetry mode and removed the mirror tool from edit modeupdated the steamworks plugin to hopefully prevent startup…

    ferg

June

  1. Update 136 - basically Fortify 2.0

    All Rust placement volume/socket components and checks are now included in Fortify. These are kind of like "hitboxes" that check specific areas while placing. What was used before in Fortify was a simplified version of this, it took lots of…

    ferg

April

  1. Update 135 - startup panel replacement

    {STEAM_CLAN_IMAGE}/25941108/1c96245623ff47960ce10f7de7986b95c546b019.jpg Finally upgraded unity from 2019.2.2 to 2022.3.6 (close to what is used for Rust). This upgrade required moving the startup panel screen/input functionality within…

    Patch notes

March

  1. Update 134 - farmcraft

    {STEAM_CLAN_IMAGE}/25941108/8e4647b4d6de7a47128f3b4dfbe91bee81b075aa.jpg - added hopper with a suction visual range - added triangle planter - added cooking workbench - added engineering workbench - added beehives - added single plant pot…

    Patch notes

February

  1. Update 133 - more deployables

    {STEAM_CLAN_IMAGE}/25941108/666b01b0f83c0c5a562cdf0a31b319e532f5810f.jpg - added stationary ballista - added card and blackjack table - added frontier planters: bathtub, minecart and railroad - added pattern sofa - added barbed wooden…

    ferg

December

  1. Update 132 - autosave

    {STEAM_CLAN_IMAGE}/25941108/b8358ee4155061e845cf6676912498dbe99d0023.jpg - added garlands (wall frame, doorways, and windows) and the white Chinese lantern - added autosave functionality, saves 3 files before overwriting those (remember to…

    ferg

November

  1. Update 131 - wallpaper and improved copy-paste

    {STEAM_CLAN_IMAGE}/25941108/d778568bce1bdcea008044e43117ba16235c2211.jpg - added all the walllpaper plus one of my own design, these are applied (only on the weakside) from the edit panel - added 90° angle snapping rotation for…

    ferg

September

  1. Update 130 - new features and fixes

    {STEAM_CLAN_IMAGE}/25941108/a61807dcc3475034c8c3cd3d30aa5c91850fa166.jpg Spent some time on improving the resource count part list, each part now has it's own UI element. When mousing over one, all of those parts in the scene are…

    ferg

August

  1. Update 129 - ramp tier models

    {STEAM_CLAN_IMAGE}/25941108/ee50387e0ca650ab4b902e4e22c58e7ea1b69caa.jpg - finally added different ramp tier models with a center cutout material - added the new elevator stack limit of 11 (6 before) - fixed some elevator stack bugs after…

    ferg

July

  1. Update 128 - improved TC range mode

    {STEAM_CLAN_IMAGE}/25941108/64fc6809517c5e3d449f5fdbe52432009b0d9f28.jpg The tool cupboard range mode has been improved, see the ranges for separate structures at the same time, hide a structure's range and quickly update ranges after…

    ferg

June

  1. Update 127 - seismic sensor

    {STEAM_CLAN_IMAGE}/25941108/30ccdca91be2b2a0310a799c7c31530b17298af4.jpg - added the seismic sensor, use it's panel to test different detections or click on it, I might make the visual range adjustable eventually - updated a few things to…

    ferg

May

  1. Update 126 - door controller madness

    {STEAM_CLAN_IMAGE}/25941108/a47a46aeb2d7f337a7209f5f934048662e125538.jpg The new door controller inputs are in plus placement on all door types. Unfortunately fortify doors open/close by swapping mesh so controllers don't move (yet?), this…

    ferg

April

  1. Update 125 - electrical changes

    {STEAM_CLAN_IMAGE}/25941108/2aa1fceb4073de584555b80324e43ac4cb3b741c.png Added all the new Rust electrical changes plus fixed some small inaccuracies/bugs along the way. Check out the full list of changes here…

    ferg

February

  1. Update 124 - weapon racks and improved controls?

    {STEAM_CLAN_IMAGE}/25941108/a06dab84a5c488aa39c0780fb48ea57c636a0229.jpg - added the larger weapon racks, the electric racks are not entirely supported by the copy-paste plugin, wiring isn't included on rust import and it won't export those…

    ferg

December

  1. Update 123 - barrels of fun

    {STEAM_CLAN_IMAGE}/25941108/d5645b25fe618d65e953d9e1fd2ef871d5d745ba.jpg - added vertical and horizontal storage barrels - adjusted minicopter flying physics to have more weight, fortify being 1/3 the scale of rust made matching this…

    ferg

November

  1. Update 122 - mostly fixes

    {STEAM_CLAN_IMAGE}/25941108/edbce30c7e13960648ec858011b0fea90da50e2d.png - adjusted high external wall overlap to match rust better - updated high external stone wall model - changed the mesh on top of wall parts to prevent z-fighting…

    Patch notes
  2. Update 121 - auto turret interference

    {STEAM_CLAN_IMAGE}/25941108/7a8115e8cf40bf71556493c60fe440e656afe946.jpg The auto turret interference system is in, should work the same as rust including sparks. Mouse over info will show the number of turrets in the interference range…

    ferg

September

  1. Update 120 - QoL plus new deep water scene

    {STEAM_CLAN_IMAGE}/25941108/f1bb13f8aad26ff6d5ba30a8e7aa8739df341d09.jpg - added tugboat deployable - added a water scene made from an actual Rust map for proper water depths…

    ferg

June

  1. Update 119 - symmetry mode

    {STEAM_CLAN_IMAGE}/25941108/3a03779384ea3ca7fe90cc9aa6320549cc40c9e6.jpg - added symmetry mode, duplicates placed parts around a set center while saving a connection so any changes affect the others while in the mode, works with edit mode…

    ferg

April

  1. 1.658 Update - resource count improvement?

    - added the new drone, sorry it can't be controlled - added structure select mode in resource count, after enabling, click a structure to get only that structure's count or upkeep, any changes to said structure require selecting it again…

    Patch notes

March

  1. 1.657 Update - PTZ camera and pipe flow

    - added PTZ camera, lowered camera power usage to 3 - added pipe flow materials, the real work was figuring out how to generate custom mesh UVs - added wiring mode number shortcuts to switch between types - wire/pipe color can also be set…

    Patch notes
  2. 1.656 Update - industrial fun

    {STEAM_CLAN_IMAGE}/25941108/73b19f4896351cd41d246a43411332e31c16b71a.jpg All the industrial components are in, sorry for the delay but this was a ton of work. It isn't the full simulated industrial system like electricity in Fortify, that…

    ferg

February

  1. 1.655 Update - minicopter flying

    {STEAM_CLAN_IMAGE}/25941108/e4e978471625c38e96b3d8f9f55018f64a8a4056.jpg Edit: Added the electric furnace, click to turn on/off. Added minicopter flying, this should be pretty close to the real thing but tweaks might be needed so send that…

    ferg

December

  1. 1.654 Update - rushed holiday content

    - added short ice wall - added placeholders for all garland types, meant for importing/exporting copy-paste files - siren lights are now animated and look closer to rust - test generators now show usage for all outputs - fixed missing usage…

    Patch notes
  2. 1.653 Update - Rust changes

    {STEAM_CLAN_IMAGE}/25941108/5092c9e5b60e2f8d4fe539b9172b8a7bd9b5c04b.jpg Added solo sub. Added bunker nerf. Floor frame sockets are blocked from placing roofs when connected to middle of wall. This video explains it well. Added more wire…

    ferg

October

  1. 1.652 Update - Halloween and favorites

    {STEAM_CLAN_IMAGE}/25941108/c1b6f6fef6c50ab4bb087d04c1117c98e149c805.jpg - added gravestone and wooden cross - adjusted coffin placement to match the Rust update - added favorites filter to place menu, these are set from the star toggle now…

    ferg

September

  1. 1.651 Update - gates open and auto turret options

    {STEAM_CLAN_IMAGE}/25941108/1d3174af334f538d1a5cd2cf4ac18fdfe1b34c57.jpg- Added option to select auto turret weapons. No I did not model low-poly versions of all rust weapons, the weapon name appears when mousing over. Newly placed turrets…

    ferg

August

  1. small patch

    - fixed workshop subscribed list being limited to first 50 - orthographic mode allows farther zoom out - added hide terrain toggle in orthographic mode for easier background removal in photoshop

    Patch notes

July

  1. 1.650 Update - more item info

    {STEAM_CLAN_IMAGE}/25941108/54dd84b9a16ea3982a55930741e966600ea94b90.jpg Item info improvements: - extracted all rust item descriptions, appears below item info, can be toggled off with arrow button - added all shopping costs to info with…

    ferg

June

  1. 1.649 Update - MLRS and more raid mode improvements

    {STEAM_CLAN_IMAGE}/25941108/09bf14e928e06c9fb58d982426db611b2db70a9d.jpg Raid mode improvements - added MLRS, HV rockets, 40mm HE grenades - damage calculation redone to use Rust's system of separate damage types with unique protection…

    ferg

April

  1. 1.648 Update - proximity fix

    {STEAM_CLAN_IMAGE}/25941108/d66dedb15d297c71f08c67f9c5d94308194413bf.jpg Added pumpjack, sound light and laser light. Fixed proximity incorrectly red blocking walls in certain wide gap situations. New Hide Deployables option next to Hide…

    ferg

February

  1. 1.647 Update - snowmobiles and more

    {STEAM_CLAN_IMAGE}/25941108/38d2b011e3c774adf5c3ad95d283f55982112f28.jpg Added snowmobile, industrial lights and new year gong. Added new outputs to SAM site, same setup as the auto turret. Fixed rockets not knocking out blocks in stability…

    ferg

December

  1. 1.646 Update - socket system (improved rust accuracy)

    {STEAM_CLAN_IMAGE}/25941108/31aafdd3450c31a2f03f2a5bb695cf002b137f73.jpg I've completely replaced the system that keeps track of connected building blocks that also updates neighbors when blocks are added or removed. The old system was kind…

    ferg

October

  1. 1.645 Update - Halloween

    {STEAM_CLAN_IMAGE}/25941108/9e9ad4971802fd424816292578a09f250074e38c.jpg Added frankenstein table, skull fire pit, skull spikes, and both candle sets. Added mouse look sensitivity in options. When clicking the place menu search filter it…

    ferg
  2. 1.644 Update - voice props and moving levels

    {STEAM_CLAN_IMAGE}/25941108/92abb92c9821d681373392a039e106c77f965a32.jpg Voice prop notes: - Added boom box, connected speaker, microphone stand, disco floor and disco ball. - Boom box and speakers will play a track with an accurate sound…

    ferg

August

  1. 1.643 Update - hoses

    {STEAM_CLAN_IMAGE}/25941108/49eb1c63d1f86d3012238bc3edf477a0b4056d95.jpg Hose placement is in but not the actual fluid code. This was already a ton of work so I'm splitting it up. Fortify hoses are compatible with Rust copy-paste plugin…

    ferg

July

  1. 1.642 Update - summer fun

    {STEAM_CLAN_IMAGE}/25941108/e0850c0d023bbc865f2c29dd3bf2714b25d0423b.jpg - Added beach towel, beach chair, beach parasol, beach table and giant ball. - Added a pastebin size limit warning. Pastebin only allows for 512kb which is more of a…

    ferg

May

  1. 1.641 Update - proper undo/redo system

    {STEAM_CLAN_IMAGE}/25941108/db58138b85669cf37493f027e8b6a09cec60880e.jpg It's finally here, 10 levels of undo/redo, this includes: - placing/removal of individual parts and wires - wired connections are saved in undo when deleting an…

    ferg

April

  1. 1.640 Update - walking mode finally

    {STEAM_CLAN_IMAGE}/25941108/d63cde348746571da5f91e518aac85364a664576.jpg Walking mode is in, by far the most requested feature. Also includes climbing ladders, crouching and jumping. This is not meant to be a perfect simulation of Rust…

    ferg

February

  1. 1.639 Update - electric improvements and slot machines

    {STEAM_CLAN_IMAGE}/25941108/8ece3171df6c3fc7f1f55bc917faa922c294cf07.jpg - Added slot machines, plan your copy-paste casino for the next Rust update. - Proximity check for walls has been fixed to allow wall stacking. Disabling proximity…

    ferg
  2. 1.638 Update - accurate wall proximity and conditional roof improvements

    {STEAM_CLAN_IMAGE}/25941108/257036486ef84ab87a8a5753e1aa942b969344f8.jpg - Added Chinese lantern. - Wall parts now use more accurate proximity rules. In the example below this prevents walls from being on both sides of the gap. This can be…

    ferg

January

  1. 1.637 Update - twitch drops and other improvements

    {STEAM_CLAN_IMAGE}/25941108/9354b9b3f07697a270633befcddbea82097362b4.jpg - Added the sofa and hobo barrel. - Fixed the invisible roof bug. Conditional roofs still need more work, always more work. - Half snap mode just has an on or off…

    ferg

December

  1. 1.636 Update - neon signs and better deployable Rust accuracy

    {STEAM_CLAN_IMAGE}/25941108/1bcb480a85a5af4e7c41495bba51542880310584.jpg - Added regular neon signs, no animated ones yet. Might make the neon textures editable like the banner if there's some interest. - Extracted the placing angle limit…

    ferg
  2. 1.635 Update - updated crafting costs and a couple new features

    {STEAM_CLAN_IMAGE}/25941108/94d0bdcb853dadd69103913a4d9a4482aac53df5.jpg - Adjusted many item costs and workbench tiers needed to match the Rust update using the Rustafied doc. Please let me know if anything is wrong. - Added way to include…

    ferg

November

  1. 1.634 Update - mirror tool and copy-paste fixes

    {STEAM_CLAN_IMAGE}/25941108/324bfdba23424c9425ce76b41dc99426214ecef2.jpg - Added mirror tool to edit mode. After toggling on, click an edge to set the mirror plane and press move or copy. Mirroring stairs isn't ideal, it would need to…

    ferg

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