STEAMDB NEXUS

Steam app 488860 · updated 12 Sep 2026, 18:47 UTC

MADNESS: Project Nexus

MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Gun your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode.

MADNESS: Project Nexus Steam header artwork
GIBBING TREE, LLCGIBBING TREE, LLC
213playing now
22024-hour peak
4,919all-time peak
137average, last 30 days

The last 30 days

−12.6Gain−8.39%% gain220Peak

719 hourly samples, with the daily peak drawn over them. Weekends are shaded.

05911917823813 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 2026153 peakFriday 14 August 2026202 peakSaturday 15 August 2026191 peakSunday 16 August 2026205 peakMonday 17 August 2026185 peakTuesday 18 August 2026192 peakWednesday 19 August 2026166 peakThursday 20 August 2026185 peakFriday 21 August 2026163 peakSaturday 22 August 2026192 peakSunday 23 August 2026203 peakMonday 24 August 2026169 peakTuesday 25 August 2026163 peakWednesday 26 August 2026164 peakThursday 27 August 2026158 peakFriday 28 August 2026166 peakSaturday 29 August 2026185 peakSunday 30 August 2026174 peakMonday 31 August 2026147 peakTuesday 01 September 2026145 peakWednesday 02 September 2026144 peakThursday 03 September 2026141 peakFriday 04 September 2026167 peakSaturday 05 September 2026192 peakSunday 06 September 2026184 peakMonday 07 September 2026164 peakTuesday 08 September 2026133 peakWednesday 09 September 2026138 peakThursday 10 September 2026147 peakFriday 11 September 2026190 peakSaturday 12 September 2026220 peak
Daily peakEvery hourly sample

All time

61 months, September 2021 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

01k3k4k5kSep 2021Jul 2022May 2023Mar 2024Jan 2025Nov 2025Sep 2026September 20214,268 monthly peakOctober 20214,919 monthly peakNovember 2021935 monthly peakDecember 2021624 monthly peakJanuary 2022750 monthly peakFebruary 2022420 monthly peakMarch 2022441 monthly peakApril 2022483 monthly peakMay 2022420 monthly peakJune 2022918 monthly peakJuly 2022593 monthly peakAugust 2022388 monthly peakSeptember 2022356 monthly peakOctober 2022409 monthly peakNovember 2022350 monthly peakDecember 2022353 monthly peakJanuary 2023338 monthly peakFebruary 2023330 monthly peakMarch 2023281 monthly peakApril 2023640 monthly peakMay 2023391 monthly peakJune 2023307 monthly peakJuly 2023313 monthly peakAugust 2023238 monthly peakSeptember 2023413 monthly peakOctober 2023387 monthly peakNovember 2023267 monthly peakDecember 2023267 monthly peakJanuary 2024238 monthly peakFebruary 2024237 monthly peakMarch 2024240 monthly peakApril 2024231 monthly peakMay 2024619 monthly peakJune 2024536 monthly peakJuly 2024393 monthly peakAugust 2024257 monthly peakSeptember 2024601 monthly peakOctober 2024730 monthly peakNovember 2024330 monthly peakDecember 2024254 monthly peakJanuary 2025277 monthly peakFebruary 2025266 monthly peakMarch 2025270 monthly peakApril 2025250 monthly peakMay 2025268 monthly peakJune 2025274 monthly peakJuly 2025269 monthly peakAugust 2025276 monthly peakSeptember 2025257 monthly peakOctober 2025254 monthly peakNovember 2025218 monthly peakDecember 2025238 monthly peakJanuary 2026264 monthly peakFebruary 2026264 monthly peakMarch 2026230 monthly peakApril 2026263 monthly peakMay 2026298 monthly peakJune 2026319 monthly peakJuly 2026311 monthly peakAugust 2026215 monthly peakSeptember 2026220 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

084168252336July 2026August 2026September 2026October 2026July 2026311 peak — daily detail belowAugust 2026215 peak — hourly detail belowSeptember 2026220 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

08416825233601 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 2026265 peakThursday 02 July 2026279 peakFriday 03 July 2026288 peakSaturday 04 July 2026311 peakSunday 05 July 2026303 peakMonday 06 July 2026296 peakTuesday 07 July 2026255 peakWednesday 08 July 2026256 peakThursday 09 July 2026265 peakFriday 10 July 2026258 peakSaturday 11 July 2026276 peakSunday 12 July 2026280 peakMonday 13 July 2026239 peakTuesday 14 July 2026220 peakWednesday 15 July 2026227 peakThursday 16 July 2026225 peakFriday 17 July 2026227 peakSaturday 18 July 2026237 peakSunday 19 July 2026241 peakMonday 20 July 2026218 peakTuesday 21 July 2026201 peakWednesday 22 July 2026197 peakThursday 23 July 2026188 peakFriday 24 July 2026197 peakSaturday 25 July 2026196 peakSunday 26 July 2026207 peakMonday 27 July 2026189 peakTuesday 28 July 2026189 peakWednesday 29 July 2026205 peakThursday 30 July 2026189 peakFriday 31 July 2026194 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 437 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

05811617423201 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 2026198 peakSunday 02 August 2026186 peakMonday 03 August 2026170 peakTuesday 04 August 2026176 peakWednesday 05 August 2026182 peakThursday 06 August 2026200 peakFriday 07 August 2026186 peakSaturday 08 August 2026190 peakSunday 09 August 2026215 peakMonday 10 August 2026199 peakTuesday 11 August 2026206 peakWednesday 12 August 2026197 peakThursday 13 August 2026177 peakFriday 14 August 2026202 peakSaturday 15 August 2026191 peakSunday 16 August 2026205 peakMonday 17 August 2026185 peakTuesday 18 August 2026192 peakWednesday 19 August 2026166 peakThursday 20 August 2026185 peakFriday 21 August 2026163 peakSaturday 22 August 2026192 peakSunday 23 August 2026203 peakMonday 24 August 2026169 peakTuesday 25 August 2026163 peakWednesday 26 August 2026164 peakThursday 27 August 2026158 peakFriday 28 August 2026166 peakSaturday 29 August 2026185 peakSunday 30 August 2026174 peakMonday 31 August 2026147 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

05911917823801 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 2026145 peakWednesday 02 September 2026144 peakThursday 03 September 2026141 peakFriday 04 September 2026167 peakSaturday 05 September 2026192 peakSunday 06 September 2026184 peakMonday 07 September 2026164 peakTuesday 08 September 2026133 peakWednesday 09 September 2026138 peakThursday 10 September 2026147 peakFriday 11 September 2026190 peakSaturday 12 September 2026220 peak

October 2026

MADNESS: Project Nexus was released on 29 Sep, 2021.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 18:47 UTC
App ID
488860
Last updated
24 Feb 2026 build 22077623
Developer
GIBBING TREE, LLC
Publisher
GIBBING TREE, LLC
Release date
29 Sep, 2021
Platforms
Windows
Download size
2.12 GB
Install size
5.31 GB
Genres
Action, Indie
Game modes
Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen
Controller support
Unknown
Achievements
52

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudRemote Play TogetherFamily Sharing

Controllers & input

Accessibility

Popular tags

GoreBeat 'em upShooterHack and SlashArena ShooterGun CustomizationFunnyCharacter CustomizationAction3DCombatThird PersonViolentThird-Person ShooterControllerCo-opAtmosphericLocal Co-OpDarkMultiplayer
About this gameFull description from Steam
MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Shoot, stab, bash, chop, and slaughter your way through over 16 hours of intense combat. Your wits will be challenged. Your nerves will be tested. Blood will probably get all over everything... what a day to leave your raincoat at home! But that's alright. Wading through the dismembered remnants of those who fell to your bullets and steel, only one thing crosses your mind: They asked for this. And you're glad that they did. STORY CAMPAIGN [Solo & Local Co-Op] [8+ Hours] Take the reigns of the antiheroes of the Madness universe! Infiltrate heavily guarded installations, survive cultist-ridden tunnel networks, fight back against dynamite-wielding cannibal bandits, and dodge the grasp of armor-plated Mag Agents over three times your size...all while unearthing the terrible secrets of Project Nexus itself. Play solo or locally with up to three other people (using Xbox-compatible controllers). ARENA COMBAT [Solo Play] [8+ Hours] [New Game +] Build your custom warrior from the ground up! You'll advance through specialized skill tiers and train a unique Madness warrior who is equipped to take on wave after wave of never-ending badguys in combat environments that range from killer game shows to haunted houses to high speed trains. Build your own custom weapons and outfit them with the latest technology to give yourself the edge you're going to need to pull through. THE PLAYGROUND Play god in a secure combat environment and pit squads of badguys against one another for your own satisfaction. Toss them any weapons you like, or have them go at it with their bare fists. Or, jump down into the fray yourself and show them who's boss! ABOUT US Hello! We're Matt Jolly and Michael Swain, two smalltime game developers who spent seven years bringing this project to life. It was inspired by our love for the side-scrolling button mashers we grew up with, and if you feel the same, then we can't wait for you to jump straight into the carnage!
Content & age ratingsSteam content notice · 2 regional ratings

Content notice

This game features cartoon violence and gore.

Regional ratings

DEJUS18Violência fantasiosa · Violência · Violência Extrema
IGRS18Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows 7 Processor: Dual Core 2.0GHz Memory: 4 GB RAM Graphics: 512MB memory or better DirectX: Version 9.0c Storage: 1 GB available space

Recommended

Recommended: Processor: AMD 3.7GHz Memory: 12 GB RAM Graphics: 1GB memory or better

macOS

Minimum: OS: Mac OS X 10.7 + Processor: 2.5 GHz Intel® Core™2 Duo or better Memory: 1 GB RAM Graphics: 512 MB Storage: 1 GB available space

Linux

Minimum: OS: Ubuntu 12.04 or later Processor: 2.4 GHz Intel® Core™2 Duo or better Memory: 1 GB RAM Graphics: 512 MB Storage: 1 GB available space
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

52 achievements in total.

Show selected achievements (may contain spoilers)
Slaughter Rank: BloodiedAchievement
Slaughter Rank: ImpalerAchievement
Slaughter Rank: PsychopathAchievement
Slaughter Rank: Seas of BloodAchievement
Slaughter Rank: WargodAchievement
Slaughter Rank: GenociderAchievement
No Mercy: Mag Bandit 1Achievement
No Mercy: Mag Bandit 2Achievement
No Mercy: The Gunner TwinsAchievement
No Mercy: The Gunner Twins 2Achievement

View all Steam achievements

50 developer announcements, Nov 2022 to Aug 2026 · times in UTC

August

  1. Bossman Plushie and CUSTOM ARENA TOOLS!

    About time, eh chief?Yep! It's the best darned right-hand-man in Nevada. A very boss man, if you will. A boss man who bosses men (among others, he's not picky.) None other than THE Bossman. He's helped you hand-pick an elite squad of…

    Uncle Funkle

May

  1. MC6 Hank & Agent Plushie!

    It's throwback time, baybay! Did you know that Madness Combat: Antipathy turns 20 this year? We didn't. Total coincidence. But we take those! Celebrate the 20th Anniversary that we definitely foresaw with Hank sporting his Sunday best, and…

    Uncle Funkle

April

  1. Beta Branch Update v2.19.a Update

    ːmpn_engiː Beta \ ːmpn_engiː\ Hey folks, sorry to announce this one a week after we launched, but there were some BIG changes and we didn't wanna commit to more than a discord announcement until we knew for sure that we weren't gonna have…

    The Swain 🍕

February

  1. Auditor Plush & Shirt + Development Sitrep!

    So, now that we've gotten some practice under our belts turning Gods into plushies, we decided to aim a little higher this time. That's right it's that moody mortal meddler himself, the Auditor! Coming at you not just as a squishy little…

    Uncle Funkle
  2. Full Release v1.10.a Update

    ːmpn_hankː Full Release \ ːmpn_hankː FIXED ⦁ During cutscene dialog/narration, the visual of a character speaking would glow if their in-game character had been flashing a color (attacking, injury, debuffed, etc.). This is now fixed (I HAVE…

    The Swain 🍕

November

  1. Phobos + Hot Dog Vendor Plushie!

    A transdimensional megalomaniac and a perennial enigma. A God-Emperor and a God of Glizzies. The forces of Nevada often manifest themselves in extremely varied and unforeseen ways, and there are few incarnations more enduring than that of…

    Uncle Funkle

August

  1. CHURCH + JORGE PLUSHIES & CUSTOM CAMPAIGNS!!!

    WAKE UP, CHUCKLEHEADS! It's time to PUT MORE SQUISHY THINGS IN YOUR HOME! We tried making PINS but it WASN'T GOOD ENOUGH! NOW THE BOYS ARE MARKETABLE and can TAKE A PUNCH! You can PAY THEM to COME TO YOUR HOUSE and STAND GUARD or be on TEA…

    Uncle Funkle

June

  1. Sharkrobot merch drop and Project Nexus sitrep!

    Hey there folks! We've got a MASSIVE merch drop today from Sharkrobot, alongside another update on the state of mod development for Project Nexus. There's a heckuva lot going on on both fronts, so let's get right into it. First things…

    Uncle Funkle

April

  1. Sheriff Plushie & Church + Jorge Pins!

    Well looky here! If it ain't our old pal the Sheriff! And his two favorite knuckleheads as well! That's right, Makeship's back to rustle up some trouble, and this time we've got a proper hat-trick of goodies for ya! The head honcho of MERC…

    Uncle Funkle

February

  1. Limited Edition Jeb Plushie + Pin & Project Nexus Sitrep!

    Makeship has blessed us once again with another merch drop of biblical proportions! This time around it's the OTHER good (allegedly) doctor (allegedly) Jebediah Christoff who's graced us with his presence, both in plushie AND enamel pin…

    Uncle Funkle

December

  1. Full Release [1.08.e] Update

    The release branch is up to date with all beta updates EXCEPT FOR MODDING! As always, let us know if you see any issues with the new updates, or anything else you spot!

    The Swain 🍕
  2. Beta Patch v2.13.l

    ːmpn_engiː Beta ːmpn_engiː releasebeta Branch on Steam] FIXED ⦁ Characters with modded weapons would sometimes have their full inventory/warchest wiped when the item's mod was removed (or altered to a different MadCard name, which is…

    Patch notes
  3. Beta v.2.13.j Update

    ːmpn_engiː Beta ːmpn_engiː TWEAKED ⦁ Sludgethrower offhand grip point wasn't oriented correctly. ⦁ The Bext_short_1 barrel extension's connection point wasn't connected properly. MODDING ⦁ ``Keycard`` on MadCard_Execute would only accept…

    Patch notes

November

  1. Limited Edition Boombox Man Vinyl Figure and enamel pin available NOW!!!

    Hey there folks! Things are still chugging along with the Scene Tools over at HQ. Our current objective is getting the Event system ported to a workable format (.JSON) in order to enable custom scripted events in your stages (Think…

    Uncle Funkle
  2. Custom Scene Tools are here!

    It's here! Today we take another step in the modding journey for Project Nexus. Well, more of a giant leap because today, we've just publicly released the SCENE TOOLS! What are the scene tools? In short; the tools that are enabling the…

    Uncle Funkle

October

  1. Gibbing Tree Sitrep and New Limited Merch Drop!

    Hey there gang! The past several weeks have been crazy busy for us, so we wanted to give y'all a quick update on what we've been up to, both inside Project Nexus and out. All that, plus a sweet new merch drop! Sitrep Time! On the PN side of…

    Uncle Funkle
  2. Beta v.2.13.a Update

    ːmpn_engiː Beta ːmpn_engiː FEATURED ⦁ Custom Stages are coming soon! This update gives the game the ability to read custom scene files for the Playground specifically. Until v1.0 of the tools go out (this week we hope?), you can give the…

    The Swain 🍕

September

  1. Happy M:PN Launch Anniversary!

    It's been three years since this 8-year project finally launched, and we're still adding content. ...but It was around this time last year when Krinkels and I decided that a true Madness game doesn't deserve the name if fans can't make…

    The Swain 🍕
  2. Beta Update v.2.12.a

    ːmpn_engiː Beta ːmpn_engiː FIXED ⦁ Framerate Issues: Enemy grapple effectiveness has always been boosted at higher framerates, as well as a few other enemy behaviors (usually related to attacking). They should now be equally effective (or…

    Patch notes

August

  1. Beta v2.11.l Update

    ːmpn_engiː Beta ːmpn_engiː FIXED ⦁ NPCs will now properly swap to the weapon on their back when they run out of ammo or lose the weapon in their hand! You'll see dumb NPCs save their empty weapons when they run out of ammo, but your Arena…

    Patch notes
  2. Madness Day 2024 is imminent!

    Madness Day 2024 is exactly 1 month away! As usual we'll be celebrating on September 22nd and 23rd by hosting our annual Twitch streams where we showcase all you guys' kickass creations. This year however, if all of you are really, really…

    Uncle Funkle

July

  1. Hank and Tricky plushie rerun!

    So, turns out whatever weird science was responsible for actualizing those Doc plushies had the very lucrative side effect of warping a boatload of Hank and Tricky plushies back into our present reality. Well, we're not one to look gift…

    Uncle Funkle
  2. Beta Update v.2.11.g

    ːmpn_engiː Beta ːmpn_engiː TWEAKED ⦁ The Arena Helipad had its fog and rain effects optimized. If this helps the framerate of players who were having issues there, we'll be able to apply the tweak to other areas of the game too. ⦁ Murder…

    Patch notes

June

  1. Full Release Build v.1.08.d Updated!

    Full Release The release branch is up to date with all beta updates (OTHER THAN MODDING, which is still available on the beta branch)! This one took a while to get out (ONE YEAR since the last full update?!), but now the Creber Origin and…

    Patch notes
  2. Beta Update v.2.11.f

    ːmpn_engiː Beta ːmpn_engiː ADDED ⦁ (MODDING) DefaultLoadout has been added to Character MadCards, giving characters access to a collection of backup weapons when they would otherwise spawn unarmed (works a lot like UnarmedReplacement, but…

    Patch notes
  3. Beta Update v2.11.e

    ːmpn_engiː Beta ːmpn_engiː FIXED ⦁ The weapon selection outline shader wasn't working fully with objects pulled in from modded MadObj bundles. ⦁ DoTs could break some automaton-type enemies (Ghoul, Hive, etc.) ⦁ Background characters (Arena…

    Patch notes
  4. DOC PLUSHIE CAMPAIGN EXTENDED!

    Cover/thumbnail art by AngelDrawRus Animation by GlitchArtTV We've been able to stabilize the portal just a bit longer! You now have until JUNE 13TH to pick up your very own Doc plushie! We won't be able to pull this trick off again, so get…

    Uncle Funkle

May

  1. Beta v2.11.a: "The Modding Update"

    ːmpn_engiː **Beta ** ːmpn_engiː FEATURED ⦁ Modding & Workshop Access is here! For more info on how to use mods or to make them, head over to the Workshop and check it out. ADDED ⦁ To make life easier for modders, you can use the launch…

    The Swain 🍕
  2. Modding Project Nexus

    The doors to modding MADNESS: Project Nexus are open. Modding is still in beta, but enough is now supported to get the community started. (If you have any questions or are having any issues, pop onto our Discord or the Workshop discussion…

    The Swain 🍕
  3. M:PN Workshop Preview and Beta Release Date!

    Cover image/banner courtesy of Conne Hello again, friends! It's been months since we first teased it on Twitter...so who's ready to talk about modding and Project Nexus? We sure as heck are. And we'll be sprinkling in some previews of our…

    Uncle Funkle
  4. LIMITED EDITION DOC (2BDAMNED) PLUSHIE + PROJECT NEXUS NEWS!

    Fresh from the lab (or the Other Place, for all we know,) It's the latest Makeship machination! This time, fate has chosen Doc (or 2BDamned, if you prefer) to undergo plushification. Complete with dynamic balding action! After they've…

    Uncle Funkle

November

  1. LIMITED EDITION GLOW-IN-THE-DARK GIL PLUSHIE + PINS!

    Orderrrrr up! Makeship has graced us this Black Friday with a DOUBLE GLOWY MADNESS MERCH DROP! We've got the absolutely adorable zombie chef Gil Glow-in-the-Dark Plushie, AND duo enamel pin set of yet another adorable Glowy Gil, and…

    Uncle Funkle

October

  1. Beta Patch [2.10.e]

    ːmpn_engiː Beta ːmpn_engiː FIXED ⦁ Some Creber clone bodies wouldn't despawn when leaving one room for another. Note: if you were experiencing weapons missing when returning from a mission, please let us know in the bug reports if it's…

    Patch notes

September

  1. Beta Branch v.2.10.d Update

    ːmpn_engiː Beta Update ːmpn_engiː releasebeta Branch on Steam] FIXED ⦁ The Heist stage wouldn't complete if you tried leaving as a Creber clone. ⦁ Dead Creber Clones would come back to life when moving between some street areas in Contract…

    Patch notes

August

  1. SANFORD & DEIMOS PLUSHIE CAMPAIGN EXTENDED!!!!

    You folks have been loving those Sanford & Deimos plushies so much that Makeship have chosen to EXTEND the campaign for another WEEK AND A HALF!!! These little chuckleheads are now available for purchase until AUGUST 19TH! They still ship…

    Uncle Funkle

July

  1. LIMITED EDITION SANFORD & DEIMOS PLUSHIES AVAILABLE NOW!!!

    Makeship are back with a hot new plushie drop! But this time, there's not just one, but TWO OF THEM. Who else, of course, but the best-darned two-dude wrecking crew in all of Nevada Sanford and Deimos!!! They're made of the same high…

    Uncle Funkle
  2. Sanford and Deimos Plushies Incoming...

    Coming soon, courtesy of our pals over at Makeship, the official Sanford and Deimos plushies! They'll be available for purchase on July 18th, (Don't worry, we'll send out another reminder,) but in the meantime we've got a giveaway! You…

    Uncle Funkle
  3. Beta Patch v1.09.c

    Beta Patch v1.09.c ːmpn_engiː Beta ːmpn_engiː FIXED Cyber Bandit Brutes (or anyone equipped with a Dissonant Cannon) were no longer using the warning-reticle to aim at you. They'll now use the standard sniper aim reticle to give you time to…

    Patch notes

June

  1. Full Release Patch 1.08.c

    Happy Monday folks! The release build is now caught up with all beta updates, primarily the following: FIXED ⦁ Nexus Core Drones (during the Murder Time bossfight) weren't properly initializing, causing issues that could make fighting them…

    Patch notes

April

  1. Release Build Patch v1.08.b

    Update v1.08.b FIXED ⦁ Weapons with an arc-spread were firing in a straight line, such as the Magiturge De-Rez spellbook. ⦁ Random NPCs could brag about defeating the S-3LF Eater if they snuck in the last hit. ⦁ Flak Gun description typo.

    Patch notes
  2. M.12 Flak Gun + Update (v1.08.a)

    v1.08.a (NOTE: We had a little version confusion on the last patch - it read v1.08.c when it should have been 1.07.c. We're now officially in the 1.08's now, though!) ADDED: M.12 "Flak Gun", a flame-spouting shotgun with DoT effect, now…

    Patch notes
  3. S-3LF Eater Release Patch (v1.07.b)

    S-3LF Eater Release Patch (v1.07.b) FIXED Using the book in the Bandit Shrine will now continue your quest - for those who have already read the book, go back and use it again and you should advance as normal!

    Patch notes
  4. Legacy of the S-3LF Eater + Game Update

    We're here with update 1.07.a on the public branch, which includes a BUNCH of new content for you! {STEAM_CLAN_IMAGE}/25485323/b96a92d74c3db9e26fbcd1b00cfb1c82bc243426.png FEATURED ⦁ Legacy of the S-3LF Eater: a new Story Campaign update!…

    The Swain 🍕
  5. Project Nexus Trading Cards

    ːmpn_agentːWelp...we went and did it.ːmpn_agentː We've released Steam Trading Cards, Profile Backgrounds, ːmpn_engiːEmojisːmpn_soldatː, and Badges for Project Nexus, featuring artwork from some of the most talented artists Newgrounds has to…

    The Swain 🍕

March

  1. Get Ready: New Achievements Dropping Soon!

    We're private-testing fourteen new achievements for Project Nexus over the weekend, and will hopefully have those available for all players by next week! You may have noticed the new achievements showing up on the game's Steam page - we'll…

    The Swain 🍕

December

  1. Release Build 1.06.b Update!

    The release build has been caught up with all updates from the beta branch! The Halloween ghosts are also now finally at rest - thanks for killing them for us! In January we're releasing the next content update for the Story Campaign: a…

    Patch notes
  2. M:PN OST VINYL LP BOX SET RELEASE!

    While we deck the halls and continue to work on the next BEEFY update for the game, we've partnered with Turtle Pals Tapes to create this kickass Vinyl LP Box Set of the ENTIRE MADNESS: Project Nexus soundtrack!…

    Uncle Funkle
  3. Beta 2.07.c Patch

    Just a couple lil changes today while we continue to work on the next free DLC for Project Nexus...more on that later! For now, we made these couple of tweaks: FIXED ⦁ Grand Steward's Clockworker defenders were apparently on strike, and…

    Patch notes
  4. MADNESS: PROJECT NEXUS CINEMATIC TRAILER!

    It's finally here! The full Cinematic Trailer for Project Nexus! If you want to support our ability to do projects like this in the future, go follow our boys at Skel Studio on Twitter and Patreon.

    Uncle Funkle

November

  1. IN PERSON CINEMATIC STORY TRAILER PREMIERE EVENT AND GIVEAWAY!

    We've got something really special for you folks today. Skel Studio as well as Krinkels himself will be in Hollywood CA on November 28th premiering the MADNESS: Project Nexus Cinematic Story Trailer and YOU'RE INVITED! You may remember Skel…

    Uncle Funkle

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