STEAMDB NEXUS

Steam app 473770 · updated 12 Sep 2026, 22:29 UTC

BallisticNG

BallisticNG is a high speed, all thrills anti-gravity combat racer and open modding environment developed as a tribute to old school classics such as Wipeout, Rollcage and Jet Moto.

BallisticNG Steam header artwork
NeognosisNeognosis
27playing now
2724-hour peak
109all-time peak
9average, last 30 days

The last 30 days

+0.4Gain+4.41%% gain27Peak

286 hourly samples, with the daily peak drawn over them. Weekends are shaded.

0715222914 Aug19 Aug24 Aug29 Aug03 Sep08 SepFriday 14 August 202618 peakSaturday 15 August 202621 peakSunday 16 August 202621 peakMonday 17 August 202613 peakTuesday 18 August 202614 peakWednesday 19 August 202611 peakThursday 20 August 202612 peakFriday 21 August 202614 peakSaturday 22 August 202620 peakSunday 23 August 202619 peakMonday 24 August 202612 peakTuesday 25 August 202610 peakWednesday 26 August 202610 peakThursday 27 August 202614 peakFriday 28 August 202616 peakSaturday 29 August 202619 peakSunday 30 August 202611 peakMonday 31 August 202623 peakTuesday 01 September 202618 peakWednesday 02 September 202613 peakThursday 03 September 202617 peakFriday 04 September 202617 peakSaturday 05 September 202621 peakSunday 06 September 202619 peakMonday 07 September 202620 peakTuesday 08 September 202616 peakWednesday 09 September 202614 peakThursday 10 September 202615 peakFriday 11 September 202618 peakSaturday 12 September 202627 peak
Daily peakEvery hourly sample

All time

125 months, May 2016 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02959881182016201820192021202320242026May 201617 monthly peakJune 201652 monthly peakJuly 201632 monthly peakAugust 201615 monthly peakSeptember 201623 monthly peakOctober 201624 monthly peakNovember 201613 monthly peakDecember 201631 monthly peakJanuary 201719 monthly peakFebruary 201718 monthly peakMarch 201715 monthly peakApril 201729 monthly peakMay 201721 monthly peakJune 201724 monthly peakJuly 201731 monthly peakAugust 201719 monthly peakSeptember 2017109 monthly peakOctober 201714 monthly peakNovember 201715 monthly peakDecember 201718 monthly peakJanuary 201817 monthly peakFebruary 201819 monthly peakMarch 201824 monthly peakApril 201817 monthly peakMay 201860 monthly peakJune 201814 monthly peakJuly 201813 monthly peakAugust 201814 monthly peakSeptember 201815 monthly peakOctober 201814 monthly peakNovember 201816 monthly peakDecember 201858 monthly peakJanuary 201929 monthly peakFebruary 201917 monthly peakMarch 201920 monthly peakApril 201916 monthly peakMay 201975 monthly peakJune 201920 monthly peakJuly 201947 monthly peakAugust 201920 monthly peakSeptember 201928 monthly peakOctober 201921 monthly peakNovember 201924 monthly peakDecember 201930 monthly peakJanuary 202021 monthly peakFebruary 202021 monthly peakMarch 202028 monthly peakApril 202032 monthly peakMay 202091 monthly peakJune 202031 monthly peakJuly 202073 monthly peakAugust 202031 monthly peakSeptember 202026 monthly peakOctober 202027 monthly peakNovember 202036 monthly peakDecember 202026 monthly peakJanuary 202134 monthly peakFebruary 202124 monthly peakMarch 202129 monthly peakApril 202125 monthly peakMay 202133 monthly peakJune 202136 monthly peakJuly 202127 monthly peakAugust 202126 monthly peakSeptember 202132 monthly peakOctober 202130 monthly peakNovember 202133 monthly peakDecember 202126 monthly peakJanuary 202236 monthly peakFebruary 202231 monthly peakMarch 202234 monthly peakApril 202230 monthly peakMay 202225 monthly peakJune 202234 monthly peakJuly 202229 monthly peakAugust 202233 monthly peakSeptember 202224 monthly peakOctober 202227 monthly peakNovember 202266 monthly peakDecember 202253 monthly peakJanuary 202333 monthly peakFebruary 202332 monthly peakMarch 202333 monthly peakApril 202329 monthly peakMay 202324 monthly peakJune 202331 monthly peakJuly 202339 monthly peakAugust 202328 monthly peakSeptember 202328 monthly peakOctober 202327 monthly peakNovember 202341 monthly peakDecember 202333 monthly peakJanuary 202476 monthly peakFebruary 202456 monthly peakMarch 202433 monthly peakApril 202442 monthly peakMay 202442 monthly peakJune 202438 monthly peakJuly 202441 monthly peakAugust 202435 monthly peakSeptember 202448 monthly peakOctober 202429 monthly peakNovember 202435 monthly peakDecember 202436 monthly peakJanuary 202541 monthly peakFebruary 202536 monthly peakMarch 202539 monthly peakApril 202538 monthly peakMay 202569 monthly peakJune 202542 monthly peakJuly 202548 monthly peakAugust 202565 monthly peakSeptember 202532 monthly peakOctober 202536 monthly peakNovember 202536 monthly peakDecember 202534 monthly peakJanuary 202638 monthly peakFebruary 202633 monthly peakMarch 202635 monthly peakApril 202635 monthly peakMay 202636 monthly peakJune 202632 monthly peakJuly 202631 monthly peakAugust 202623 monthly peakSeptember 202627 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

08172533July 2026August 2026September 2026October 2026July 202631 peak — daily detail belowAugust 202623 peak — hourly detail belowSeptember 202627 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

0817253301 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202621 peakThursday 02 July 202623 peakFriday 03 July 202623 peakSaturday 04 July 202622 peakSunday 05 July 202631 peakMonday 06 July 202627 peakTuesday 07 July 202624 peakWednesday 08 July 202620 peakThursday 09 July 202629 peakFriday 10 July 202620 peakSaturday 11 July 202624 peakSunday 12 July 202625 peakMonday 13 July 202618 peakTuesday 14 July 202618 peakWednesday 15 July 202614 peakThursday 16 July 202619 peakFriday 17 July 202623 peakSaturday 18 July 202630 peakSunday 19 July 202620 peakMonday 20 July 202623 peakTuesday 21 July 202613 peakWednesday 22 July 202621 peakThursday 23 July 202625 peakFriday 24 July 202619 peakSaturday 25 July 202624 peakSunday 26 July 202617 peakMonday 27 July 202614 peakTuesday 28 July 202616 peakWednesday 29 July 202613 peakThursday 30 July 202614 peakFriday 31 July 202621 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 166 hourly samples from 14 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

0612192501 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202616 peakSunday 02 August 202621 peakMonday 03 August 202612 peakTuesday 04 August 202613 peakWednesday 05 August 202612 peakThursday 06 August 202610 peakFriday 07 August 202614 peakSaturday 08 August 202620 peakSunday 09 August 202621 peakMonday 10 August 202612 peakTuesday 11 August 202615 peakWednesday 12 August 202617 peakThursday 13 August 202612 peakFriday 14 August 202618 peakSaturday 15 August 202621 peakSunday 16 August 202621 peakMonday 17 August 202613 peakTuesday 18 August 202614 peakWednesday 19 August 202611 peakThursday 20 August 202612 peakFriday 21 August 202614 peakSaturday 22 August 202620 peakSunday 23 August 202619 peakMonday 24 August 202612 peakTuesday 25 August 202610 peakWednesday 26 August 202610 peakThursday 27 August 202614 peakFriday 28 August 202616 peakSaturday 29 August 202619 peakSunday 30 August 202611 peakMonday 31 August 202623 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 120 hourly samples. Each dip is a night. Weekends are shaded.

0715222901 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202618 peakWednesday 02 September 202613 peakThursday 03 September 202617 peakFriday 04 September 202617 peakSaturday 05 September 202621 peakSunday 06 September 202619 peakMonday 07 September 202620 peakTuesday 08 September 202616 peakWednesday 09 September 202614 peakThursday 10 September 202615 peakFriday 11 September 202618 peakSaturday 12 September 202627 peak

October 2026

BallisticNG was released on 14 Dec, 2018.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 22:29 UTC
App ID
473770
Last updated
02 Jul 2026 build 24023524
Developer
Neognosis
Publisher
Neognosis
Release date
14 Dec, 2018
Platforms
WindowsmacOSLinux
Download size
3.34 GB2.62 GB2.61 GB
Install size
5.57 GB3.93 GB3.94 GB
Genres
Action, Indie, Racing
Game modes
Single-player, Multi-player, PvP, Online PvP, LAN PvP, Shared/Split Screen PvP, Shared/Split Screen, Cross-Platform Multiplayer
Controller support
Full
Achievements
26

Features & support

Steam features

Steam AchievementsVR SupportedSteam Trading CardsSteam WorkshopKeyboard Only OptionSteam CloudSteam LeaderboardsIncludes level editorRemote Play TogetherFamily Sharing

Controllers & input

Full controller supportDualShock Controller SupportDualSense Controller Support

Accessibility

Adjustable Text SizeCamera ComfortCustom Volume ControlsAdjustable DifficultyStereo Sound

Popular tags

Combat RacingFuturisticFlightFast-PacedRacingIndieRetroArcadeModdableLevel EditorVehicular CombatSingleplayerMultiplayerSci-fiVRActionSplit ScreenAtmosphericDrivingThird Person
About this gameFull description from Steam
BallisticNG is a high speed, all thrills anti-gravity combat racer and open modding environment developed as a tribute to old school classics such as Wipeout, Rollcage and Jet Moto. Set throughout the 2159 Anti-Gravity League, you glide and speed through futuristic race courses armed to the teeth with deadly weapons to aid you in taking first place. Features A track for every skill level, a ship for every play style With a huge and ever expanding roster of tracks and ships, BallisticNG is a content powerhouse and has something for everybody. Start slow, go as fast as you can handle With 5 speed classes and gameplay modifiers to manipulate the base speed of each class, you can race at speeds anywhere between a snail's pace or breaking the sound barrier on every straight. A variety of content categories BallisticNG features a variety of different content categories to keep you busy, featuring standard content, drag content, drift content and small vehicle content. Vehicles and tracks from each category of content are interchangable so you can play how you want! Smart Assists New to anti-gravity racers? No problem! BallisticNG features assists that aid with steering, pitching and airbrakes independently. These work by letting the game's AI make input suggestions to your ship, which adapt to your own inputs so it stays out of the way when not needed. A campaign to test your skills Put your skills to the test with BallisticNGs massive campaign, featuring a large range of game modes and various challenges. Eliminate those who stand in your way Pick up weapons from the track and blast your way through the competition. We have a sizeable arsenal of weapons with each serving a particular purpose. Custom Races Pick a gamemode, configure it, add up to 16 racers with whatever difficulty you want and jump straight in. Gamemodes: Race, Team Race, Tournament, Time Trial, Speed Lap, Eliminator, Knockout, Survival, Upsurge, Rush Hour and Stunt. Multiplayer Play with others in two player splitscreen or online via direct IP or Steam. Onlline multiplayer is cross-platform across Windows, OSX and Linux and supports custom ships and tracks! VR Compatible BallisticNG is fully compatible with SteamVR. Jump into the cockpit of your favourite ship and strap yourself in for the ride of your life! (the cockpit view is also available outside of VR) Soundtrack BallisticNG features a thumping soundtrack featuring over 5 hours of music inspired by old school electronic genres. Any updates to the soundtrack are also added to the soundtrack DLC at no additional cost. Modding Built for modding, BallisticNG provides a large assortment of ways to modify it and develop new content using the same tools and level of customization used in development: Create custom tracks with an easy to use spline based layout creator. Playtest your layout instantly. Use the offical development tools to import custom ships and tracks into the game Unity editor based tools to configure your ships and tracks, giving you the ultimate creative freedom. Custom made texture atlas building software and Blender extensions for easy track environment development. Create code mods with native support for C# libraries. Create gamemodes, HUDS, weapons, stats/achievements, or anything else you can think of. Create custom campaigns with an easy to use in-game editor. XML files can also be manually written if that's more your style. Create custom liveries for both vanilla and custom ships, use the in-game ship viewer to instantly refresh them and see changes. PSD files for vanilla ships are provided. Create custom color palletes for the virtual environment. Import and play custom music for races and the main menu Replace most sounds in the game with sound replacement packs. DRM Free BallisticNG and its DLCs are DRM free. Steam is only used for delivering updates, handling leaderboards and providing optional workshop and Steam based multiplayer support. Once you have the files the game is yours to run wherever you want! Warning: BallisticNG contains fast moving imagery and various effects such as white flashes that may potentially trigger seizures for people with photosensitive epilepsy.
Content & age ratings2 regional ratings

Regional ratings

DEJUS6Violência fantasiosa
IGRS13Kekerasan · Interaksi Daring
System requirementsMinimum and recommended hardware

Minimum

Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or later (64-bit only) Memory: 2 GB RAM DirectX: Version 11 Storage: 3 GB available space VR Support: SteamVR. Keyboard or gamepad required Additional Notes: OpenGL 3.2+ GPUs also supported. Mods will increase required storage space and memory.

Recommended

Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 or later (64-bit only) Memory: 4 GB RAM DirectX: Version 11 Storage: 3 GB available space Additional Notes: OpenGL 3.2+ GPUs also supported. Mods will increase required storage space and memory.

macOS

Minimum: OS: OS X 10.14 and below only Memory: 2 GB RAM Storage: 3 GB available space Additional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory. Recommended: OS: OS X 10.14 and below only Memory: 4 GB RAM Storage: 3 GB available space

Linux

Minimum: OS: 64-bit distro Memory: 2 GB RAM Storage: 3 GB available space Additional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory. Recommended: OS: 64-bit distro Memory: 4 GB RAM Storage: 3 GB available space Additional Notes: Requires OpenGL 3.2+. Mods will increase required storage space and memory.
Supported languages1 languages
LanguageFull audio
English●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

26 achievements in total.

Show selected achievements (may contain spoilers)
Secondary PilotAchievement
Wiped OutAchievement
MinesweeperAchievement
Look MaAchievement
DeniedAchievement
Close ShaveHidden achievement
SniperAchievement
Free RefillAchievement
ImpurityAchievement
Media BlackoutAchievement

View all Steam achievements

50 developer announcements, Jan 2021 to Jul 2026 · times in UTC

July

  1. Announcing Aster League 2179

    For the past year I've been chipping away at a new game project in the background. I've recently began mentioning it, have posted a few nondescript teasers in the Neognosis discord, and have even backported some of the shader improvements…

    Vonsnake

May

  1. BallisticNG Neurodrome Expansion announcement

    Welcome to The Neurodrome, Lance System's advanced training environment.This DLC will be expanding on the virtual tracks previously explored in Nova Park and Vespera Heights with 6 new tracks. As with previous DLCs, ships (both 2159 and…

    Vonsnake

April

  1. BallisticNG 1.4.1.3 changelog

    Hey everybody. BallisticNG 1.4.1.3 is now available!This update addresses some minor issues, adds a community requested feature and has some enhancements for modding in the form of feature backports from our next game…

    Patch notes

February

  1. BallisticNG 1.4.1.2 changelog

    Hey everyone, we have a small update with a couple of fixes for you.We've been releasing these as hotfixes when issues have cropped up over the past few months and we had previously posted a 1.4.1.1 changelog on our discord. There's been a…

    Patch notes

November

  1. BallisticNG 1.4.1 is now available!

    This is our last major feature update which reworks multiplayer, introduces many QOL additions and brings a major update to the Layout Creator, featuring controller support!Without further ado, let's get straight into the…

    Vonsnake

August

  1. BallisticNG 1.4.1 Dev 4 is now available!

    It's time for another development build!This build is mostly focused on Oceana, a new track, but we've also made some additional enhancements and fixed a couple bugs from the Dev 3 release.Remember to check out our roadmap for a look at…

    Patch notes

July

  1. BallisticNG 1.4.1 Dev 3 is now available

    We've reached a major milestone with BallisticNG's multiplayer update! We still have some work to do, mostly in the quality of life department, but we're currently in a good place for a new development branch release.If you haven't seen the…

    Patch notes

June

  1. BallisticNG 1.4.1 Dev 2 is now available

    We've started work on a major update to BallisticNGs multiplayer! We're working towards multiple gamemodes being available for multiplayer, but before that we're making some smaller changes to the core multiplayer systems.Remember to check…

    Patch notes

May

  1. BallisticNG 1.4.1 Dev 1 is now available

    Development of 1.4.1 is underway, and to kick things off we're starting with a major update to the layout creator! Remember to check out our roadmap for a look at what we're working on for 1.4.1. Playing on development builds Right click…

    Patch notes
  2. BallisticNG 1.4 is now available!

    {STEAM_CLAN_IMAGE}/25217624/91cb9ae5b4761fcd64173d8e0b035381199ce81c.png https://www.youtube.com/watch?v=fx7ruNdS100 Almost a year and a half in development, we're excited to bring you the BallisticNG 1.4 update! 1.4 is all about 2280…

    Vonsnake

April

  1. BallisticNG 1.4 Release Date

    Coming close to a year and a half in the making, 1.4s release on the default branch is rapidly approaching. As our final major update, 1.4 is focused on reworking 2280, reworking the menus, making a magnitude of QOL changes and implementing…

    Vonsnake

March

  1. 1.4 Dev 7 Now Available

    It's been more then a year since we started work on 1.4. To allow us to focus on releasing the most important aspects of the update, we're splitting out a few planned features into smaller releases that'll come after 1.4. Dev 7 is the final…

    Vonsnake

February

  1. 1.4 Dev 6 Now Available - Steam Deck Verified!

    The past two months have been a busy few. We've added cockpits for all of the 2280 ships, continued to work on the new UI and along the way have had the game Steam Deck verified. If you're playing on a Steam Deck, make sure you hop into the…

    Vonsnake

December

  1. 1.4 Dev 5 Now Available

    The past few months of development have been spent almost exclusively on the game's UI. We've been pushing out builds along the way, so most of what's listed here has already been available for a while. If you're not in our Discord server…

    Vonsnake

October

  1. 1.4 Dev 4 is now available

    With 1.4 being our last major feature update, we want to make sure that we're leaving the game in the best possible state that it can be in. The user interface is an area of the game that's needed some love for a very long time, and we're…

    Vonsnake

September

  1. 1.4 Dev 3 is now available!

    It's been half a year since our last development branch update. We've been busy, let's get into what's we've been working on. Our previous build focused on setting the foundations for the rewritten 2280 physics mode. In this build we've not…

    Vonsnake

June

  1. What we've been cooking for 1.4 Dev 3

    Hey everyone! It's been a while since our last update on the development branch, and it's still going to be a while longer, so we want to give everybody an update on what we've been working on. Please note that we currently don't have an…

    Vonsnake

February

  1. 1.4 Dev 2 now available

    The major update to 2280 has begun and we're now ready to push out the first part of the changes. 2280 was originally implemented as a cheat mode for fun which has fallen very far behind in quality compared to the rest of the game, so with…

    Vonsnake

January

  1. 1.4 Dev 1 is now available

    We've kicked off development of 1.4 and to get things started, we've been working on some modding features alongside some general features and improvements! Playing development builds Right click BallisticNG in your steam library and go to…

    Vonsnake

December

  1. BallisticNG 1.3.3.1 is now available!

    Hey everyone, here's a small update to address some issues brought up from the GOG side of things. Your in-game profile is now decoupled from launchers and can be freely changed however you see fit using the new config -> profile button on…

    Patch notes

November

  1. BallisticNG 1.3.3 is now available!

    With BallisticNG 1.3.3 out of the door, we've now wrapped up 1.3 and are ready to move onto 1.4! Originally this is where we would have moved our main focus onto the game's Switch port, but as we have had unfortunately announced in…

    Vonsnake
  2. Coming soon in BallisticNG 1.3.3

    BallisticNG 1.3.3 is right around the corner and we're aiming to get it out next Friday on the 17th. We've been working with GOG and have spent some time getting everything ready for a release over there! 1.3.3 is finishing up our support…

    Vonsnake

September

  1. Moving forward after the Unity debacle

    First off, let's get straight into why you're reading this: What this means for BallisticNG There's been concerns about the Unity changes killing off new and existing games, so first off: BallisticNG is not going anywhere. However, Nintendo…

    Vonsnake

August

  1. BallisticNG 1.3.3 Preview is now available!

    1.3.3 is the last update for the 1.3 support cycle. Before we move onto the final two tracks we've worked on some major engine changes. The past month has been spent rewriting two core components of the game's track system to lift all known…

    Vonsnake
  2. BallisticNG 1.3.2.1 is now available!

    Hey everyone, here's a small update to address some more multiplayer issues present in 1.3.2. Also since the release of 1.3.2 there is now an official dedicated server running! If you get yourself updated to 1.3.2.1, check for Neognosis…

    Patch notes

July

  1. BallisticNG 1.3.2 is now available!

    4 months in the making, BallisticNG 1.3.2 is now available with more content and features! Tracks Nova Split Nova Split has seen a major update with new scenery and a retraced and tweaked layout. As with Harpstone, care has been taken to…

    Vonsnake

April

  1. BallisticNG 1.3.2 Preview is now available!

    We're still working hard on the two tracks for 1.3.2, but in the meantime we have some new features that we'd like to get in your hands while we're working on those tracks! Playing the preview Right click BallisticNG in your steam library…

    Vonsnake

March

  1. BallisticNG 1.3.1 is now available!

    BallisticNG 1.3.1 is now available! This is part 1 of 3 for our 1.3 support cycle where we have focused on a track update, a new track and addressed feedback from the 1.3 release. The Unity Tools package for modding has been updated, you…

    Vonsnake
  2. Coming in BallisticNG 1.3.1

    BallisticNG 1.3.1 will be releasing on March 13th! This first 1.3 support cycle release will update an existing track, add a new track and address feedback and issues from the 1.3 release. Harpstone Update Harpstone has seen a major scenery…

    Vonsnake

December

  1. BallisticNG: Maceno Island is now available!

    {STEAM_CLAN_IMAGE}/25217624/dd7b31a17f9df720d9f8e0ce54bb45f0a3936d81.png https://www.youtube.com/watch?v=0_Z5S33WRhc Today marks the 4th anniversary of post-release BallisticNG! Before and throughout BallisticNG's development there were…

    Vonsnake

November

  1. BallisticNG 1.3 Released!

    {STEAM_CLAN_IMAGE}/25217624/fcfe27059098529535d55f3da2e4f8b293326ccc.png https://www.youtube.com/watch?v=tG43rcdEC6U Coming close to two years of development, we are very pleased to bring you the BallisticNG 1.3 update! This monster update…

    Vonsnake
  2. 1.3 and Maceno Island Release Dates - Price Increase Disclosure and Update Recap

    {STEAM_CLAN_IMAGE}/25217624/fcfe27059098529535d55f3da2e4f8b293326ccc.png It's almost here! https://www.youtube.com/watch?v=4Mj_5Dj2hzc It's been almost two years since we started development on 1.3 and the Maceno Island expansion. A lot has…

    Vonsnake

October

  1. 1.3 Progress Report - September 2022

    We're now starting to wrap up the development of 1.3! All small vehicles tracks are now complete and we currently have the campaign for it in testing. It comes in at a total of 67 events! Don't forget you can also track progress on our…

    Vonsnake

August

  1. 1.3 Beta 8 is now available!

    Maceno Island We've got the store page for Maceno Island up, be sure to go wishlist it and check out the new Maceno Island liveries! The DLC will be coming shortly after 1.3s release and it will be a paid expansion. We haven't set a price…

    Vonsnake

July

  1. 1.3 Progress Report - July 2022

    It's been a busy month and we have three tracks to showcase today! Maceno Islands track roster is now complete and we can now move onto the ship liveries and campaign. We also have one more small vehicles track to finish. Once done those…

    Vonsnake

June

  1. 1.3 Progress Report - June 2022

    Hey everyone. This month we've been focusing on more small vehicle tracks content, which is now getting close to being done. With Brattelva Circuit finished there is now only 3 small vehicle tracks left to go. We're already working on these…

    Vonsnake
  2. 1.3 Progress Report - May 2022

    Hey everyone. We're a little behind posting this one since we were finishing up the content to show off, but here's our 1.3 development progress through May 2022! Don't forget you can also track progress on our roadmap…

    Vonsnake

April

  1. 1.3 Progress Report - April 2022

    Hey everyone! As we had mentioned in our 1.3 Beta 7 release announcement, we're now at a point with the update where the bulk of the work is now content so we're just cracking on with it. Here's our first progress report. We hope to keep…

    Vonsnake
  2. BallisticHD pre-release beta now available.

    {STEAM_CLAN_IMAGE}/25217624/1af4cae18e35fdfd23a496b5df68381241ea3af3.png The day has finally came for us to announce the most intense, the fastest, and the most graphically impressive racing game ever made in the history of video games.…

    Vonsnake

March

  1. 1.3 Beta 7 is now available

    1.3 Beta 7 is now available! This is going to be our last beta build for a while. A lot of work now is content related, so we're going to get cracking on that and drop it all with the final 1.3 release. Stay tuned for content teasers!…

    Vonsnake

February

  1. 1.3 Beta 6 is now available!

    1.3 Beta 6 is now available! We took a month off over Christmas to refresh and come back with a strong start to the year. We have lots of new modding features and content for you! Note: We have made major refactoring changes to the game's…

    Vonsnake

September

  1. 1.3 Beta 5 now available

    Joining the beta Right click BallisticNG in your steam library and go to Properties Go to the betas tab on the window that opens From the dropdown select Beta. If the update doesn't automatically queue for download, restart Steam What is…

    Vonsnake

June

  1. BallisticNG 1.3 Beta 4 + Switch Development News

    1.3 will be updating a few tracks to bring them up to spec with the rest of the roster. The first of these is Metro, which is the focus of this update. We also have some news regarding the game's switch port, which you can find below the…

    Vonsnake
  2. 1.3 Beta 3 is now available

    The last month of development has been busy as we start to standardise the game across the PC and Switch builds. This beta isn't focused on a single feature, but is instead more general in getting an engine upgrade to Unity 2020.3.5…

    Vonsnake

April

  1. 1.3 Beta 2 is now available

    The next modding feature has been implemented so it's time for another beta build. 1.3 Beta 2 is now available with custom livery support! About Joining the beta Right click BallisticNG in your steam library and go to Properties Go to the…

    Vonsnake
  2. 1.3 Beta 1 Now Available & Maceno Bay showcase

    Maceno Bay The Maceno Island expansions first track, Maceno Bay, has been completed! Here's a first look at the upcoming track : https://www.youtube.com/watch?v=R_QYqV_9rAI Screenshots…

    Vonsnake
  3. Limited time Maceno Bay preview now available

    {STEAM_CLAN_IMAGE}/25217624/f2e75f3a6af1d95d0e9c628c96eeed441767ffce.jpg We've just released a new update that adds a preview for Maceno Bay, the first track coming in the Maceno Island expansion. It will only be available to try today…

    Vonsnake

March

  1. BallisticNG 1.2.5 Released - Switch Port Announced - Maceno Island Announced

    BallisticNG 1.2.5 is now available. This update focuses on Model B content and adds one of our biggest community requests: multiplayer bots! We also have news regarding development of a Switch port and the next expansion DLC, so see below…

    Vonsnake

February

  1. Upcoming in 1.2.5

    Linux custom music crash fixed Alongside this announcement we have pushed an update that fixes custom music crashes. Right now the virtual music visualization effects don't work but we will be working on getting them working again in a…

    Vonsnake

January

  1. BallisticNG 1.2.4: Model C Update is now live!

    BallisticNG 1.2.4 is now available! This update focuses on adding Model C specific content the game, with 4 new tracks designed around the Model C ships. All 4 tracks are free and part of the base game. Simply download the update to start…

    Bearded Snake

All games on this site