STEAMDB NEXUS

Steam app 440650 · updated 12 Sep 2026, 21:12 UTC

Niche - a genetics survival game

Niche - a genetics survival game is a turn-based strategy game combined with simulation and roguelike elements. Shape your own species of animals based on real genetics. Keep your species alive against all odds, such as predators, climate change and spreading sickness.

Niche - a genetics survival game Steam header artwork
Stray Fawn StudioStray Fawn Publishing, WhisperGames
41playing now
4924-hour peak
1,026all-time peak
30average, last 30 days

The last 30 days

+0.7Gain+2.49%% gain66Peak

713 hourly samples, with the daily peak drawn over them. Weekends are shaded.

01836537113 Aug18 Aug23 Aug28 Aug02 Sep07 Sep12 SepThursday 13 August 202643 peakFriday 14 August 202646 peakSaturday 15 August 202649 peakSunday 16 August 202646 peakMonday 17 August 202643 peakTuesday 18 August 202642 peakWednesday 19 August 202642 peakThursday 20 August 202640 peakFriday 21 August 202642 peakSaturday 22 August 202646 peakSunday 23 August 202650 peakMonday 24 August 202644 peakTuesday 25 August 202638 peakWednesday 26 August 202642 peakThursday 27 August 202645 peakFriday 28 August 202649 peakSaturday 29 August 202655 peakSunday 30 August 202659 peakMonday 31 August 202644 peakTuesday 01 September 202654 peakWednesday 02 September 202643 peakThursday 03 September 202650 peakFriday 04 September 202647 peakSaturday 05 September 202657 peakSunday 06 September 202658 peakMonday 07 September 202666 peakTuesday 08 September 202662 peakWednesday 09 September 202650 peakThursday 10 September 202646 peakFriday 11 September 202646 peakSaturday 12 September 202649 peak
Daily peakEvery hourly sample

All time

125 months, May 2016 to September 2026. The highest number of people in the game at once, each month, on a time axis -- a gap in the record stays a gap.

02775548311k2016201820192021202320242026May 20160 monthly peakJune 20160 monthly peakJuly 20160 monthly peakAugust 201627 monthly peakSeptember 2016140 monthly peakOctober 2016181 monthly peakNovember 2016241 monthly peakDecember 2016287 monthly peakJanuary 2017267 monthly peakFebruary 2017287 monthly peakMarch 2017208 monthly peakApril 2017268 monthly peakMay 2017232 monthly peakJune 2017187 monthly peakJuly 2017210 monthly peakAugust 2017257 monthly peakSeptember 20171,026 monthly peakOctober 2017494 monthly peakNovember 2017269 monthly peakDecember 2017245 monthly peakJanuary 2018238 monthly peakFebruary 2018270 monthly peakMarch 2018275 monthly peakApril 2018267 monthly peakMay 2018357 monthly peakJune 2018412 monthly peakJuly 2018240 monthly peakAugust 2018205 monthly peakSeptember 2018206 monthly peakOctober 2018193 monthly peakNovember 2018238 monthly peakDecember 2018379 monthly peakJanuary 2019490 monthly peakFebruary 2019212 monthly peakMarch 2019395 monthly peakApril 2019252 monthly peakMay 2019182 monthly peakJune 2019234 monthly peakJuly 2019181 monthly peakAugust 2019166 monthly peakSeptember 2019155 monthly peakOctober 2019164 monthly peakNovember 2019186 monthly peakDecember 2019187 monthly peakJanuary 2020212 monthly peakFebruary 2020172 monthly peakMarch 2020185 monthly peakApril 2020132 monthly peakMay 2020228 monthly peakJune 2020170 monthly peakJuly 2020165 monthly peakAugust 2020145 monthly peakSeptember 2020198 monthly peakOctober 2020186 monthly peakNovember 2020172 monthly peakDecember 2020194 monthly peakJanuary 2021311 monthly peakFebruary 2021153 monthly peakMarch 2021139 monthly peakApril 2021122 monthly peakMay 2021134 monthly peakJune 2021150 monthly peakJuly 2021124 monthly peakAugust 2021131 monthly peakSeptember 2021111 monthly peakOctober 2021130 monthly peakNovember 2021111 monthly peakDecember 2021127 monthly peakJanuary 2022138 monthly peakFebruary 2022113 monthly peakMarch 2022111 monthly peakApril 2022112 monthly peakMay 2022114 monthly peakJune 2022108 monthly peakJuly 202296 monthly peakAugust 202288 monthly peakSeptember 2022101 monthly peakOctober 202286 monthly peakNovember 202288 monthly peakDecember 2022101 monthly peakJanuary 202392 monthly peakFebruary 202391 monthly peakMarch 202397 monthly peakApril 2023101 monthly peakMay 202375 monthly peakJune 202364 monthly peakJuly 202384 monthly peakAugust 202372 monthly peakSeptember 202383 monthly peakOctober 202377 monthly peakNovember 2023101 monthly peakDecember 202387 monthly peakJanuary 202480 monthly peakFebruary 202481 monthly peakMarch 202485 monthly peakApril 202491 monthly peakMay 202484 monthly peakJune 2024167 monthly peakJuly 202469 monthly peakAugust 202469 monthly peakSeptember 202468 monthly peakOctober 202475 monthly peakNovember 202472 monthly peakDecember 202475 monthly peakJanuary 202580 monthly peakFebruary 202573 monthly peakMarch 202578 monthly peakApril 202585 monthly peakMay 202565 monthly peakJune 202572 monthly peakJuly 202556 monthly peakAugust 202563 monthly peakSeptember 202571 monthly peakOctober 202561 monthly peakNovember 2025158 monthly peakDecember 202579 monthly peakJanuary 202681 monthly peakFebruary 202673 monthly peakMarch 202667 monthly peakApril 202670 monthly peakMay 202663 monthly peakJune 202667 monthly peakJuly 202662 monthly peakAugust 202659 monthly peakSeptember 202666 monthly peak
Monthly peak

The last four months

Show:

The highest number of people in the game at once, each month. Four, because four is as far back as the source keeps anything finer than one figure a month.

018365371July 2026August 2026September 2026October 2026July 202662 peak — daily detail belowAugust 202659 peak — hourly detail belowSeptember 202666 peak — hourly detail below
Monthly peakHas finer data

July 2026

31 days, each one the highest figure that day. The source keeps no hourly detail this far back. Weekends are shaded.

01733506701 Jul06 Jul11 Jul16 Jul21 Jul26 Jul31 JulWednesday 01 July 202647 peakThursday 02 July 202653 peakFriday 03 July 202658 peakSaturday 04 July 202657 peakSunday 05 July 202658 peakMonday 06 July 202656 peakTuesday 07 July 202653 peakWednesday 08 July 202653 peakThursday 09 July 202650 peakFriday 10 July 202650 peakSaturday 11 July 202658 peakSunday 12 July 202646 peakMonday 13 July 202651 peakTuesday 14 July 202647 peakWednesday 15 July 202652 peakThursday 16 July 202653 peakFriday 17 July 202658 peakSaturday 18 July 202660 peakSunday 19 July 202662 peakMonday 20 July 202658 peakTuesday 21 July 202655 peakWednesday 22 July 202652 peakThursday 23 July 202657 peakFriday 24 July 202657 peakSaturday 25 July 202650 peakSunday 26 July 202658 peakMonday 27 July 202646 peakTuesday 28 July 202652 peakWednesday 29 July 202647 peakThursday 30 July 202652 peakFriday 31 July 202644 peak

August 2026

31 days as the curve, each the highest figure that day. Behind it, 431 hourly samples from 13 Aug, which is as far back as the source keeps every hour. Weekends are shaded.

01632486401 Aug06 Aug11 Aug16 Aug21 Aug26 Aug31 AugSaturday 01 August 202649 peakSunday 02 August 202646 peakMonday 03 August 202643 peakTuesday 04 August 202645 peakWednesday 05 August 202650 peakThursday 06 August 202646 peakFriday 07 August 202643 peakSaturday 08 August 202655 peakSunday 09 August 202649 peakMonday 10 August 202642 peakTuesday 11 August 202644 peakWednesday 12 August 202645 peakThursday 13 August 202643 peakFriday 14 August 202646 peakSaturday 15 August 202649 peakSunday 16 August 202646 peakMonday 17 August 202643 peakTuesday 18 August 202642 peakWednesday 19 August 202642 peakThursday 20 August 202640 peakFriday 21 August 202642 peakSaturday 22 August 202646 peakSunday 23 August 202650 peakMonday 24 August 202644 peakTuesday 25 August 202638 peakWednesday 26 August 202642 peakThursday 27 August 202645 peakFriday 28 August 202649 peakSaturday 29 August 202655 peakSunday 30 August 202659 peakMonday 31 August 202644 peak

September 2026

12 days as the curve, each the highest figure that day. Behind it, 282 hourly samples. Each dip is a night. Weekends are shaded.

01836537101 Sep03 Sep05 Sep07 Sep09 Sep11 SepTuesday 01 September 202654 peakWednesday 02 September 202643 peakThursday 03 September 202650 peakFriday 04 September 202647 peakSaturday 05 September 202657 peakSunday 06 September 202658 peakMonday 07 September 202666 peakTuesday 08 September 202662 peakWednesday 09 September 202650 peakThursday 10 September 202646 peakFriday 11 September 202646 peakSaturday 12 September 202649 peak

October 2026

Niche - a genetics survival game was released on 21 Sep, 2017.

Not out yet.There is nothing to draw for this month.
Nothing here is interpolated or estimated; where a sample is missing the line is broken.

Game information

Updated 12 Sep 2026, 21:12 UTC
App ID
440650
Last updated
07 Oct 2025 build 20286363
Developer
Stray Fawn Studio
Publisher
Stray Fawn Publishing, WhisperGames
Release date
21 Sep, 2017
Platforms
WindowsmacOSLinux
Download size
678 MB672 MB683 MB
Install size
2.52 GB1.53 GB1.57 GB
Genres
Indie, Simulation, Strategy
Game modes
Single-player
Controller support
Unknown
Achievements
31

Features & support

Steam features

Steam AchievementsSteam Trading CardsSteam CloudFamily Sharing

Controllers & input

Accessibility

Camera ComfortCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo Sound

Popular tags

Turn-Based StrategyAdventurePuzzleSingleplayerNatureTurn-BasedRPGEducationSandboxSurvivalSimulationStrategyExplorationBoard GameResource ManagementFamily FriendlyRelaxingFunnyRoguelikeProcedural Generation
About this gameFull description from Steam
Niche - a genetics survival game is a fresh blend of turn-based strategy and simulation combined with roguelike elements. Shape your own species of cat/fox/bear/dog-like animals based on real genetics. Keep your animals alive against all odds, such as hungry predators, climate change and spreading sickness. If your species goes extinct the game is lost and your evolution needs to start anew. Key Features: Living, dynamic world to test your survival skills Breeding system based on real genetics Over 100 genes to shape your species Procedurally generated worlds and animals Five biomes featuring different predators, prey and flora to explore Game mechanics inspired on population genetics Games/books that inspired us: Spore Don’t Starve The Creatures Series Warrior Cats Educational aspects: While playing Niche, the player is introduced to the scientific mechanics of genetics (featuring dominant-recessive, co-dominant inheritance, etc). The game also features the five pillars of population genetics (genetic drift, genetic flow, mutation, natural selection, sexual selection). All knowledge is interwoven with the game-mechanics. This creates the effect of learning by playing.
Content & age ratings2 regional ratings

Regional ratings

DEJUSl
IGRS13Kekerasan
System requirementsMinimum and recommended hardware

Minimum

Minimum: OS *: Windows Vista®, Windows® 7, Windows® 8, Windows® 10 Processor: 2 GHz Dual Core Memory: 4 GB RAM Graphics: nVidia® 8800 GT / AMD® 4670 or faster DirectX: Version 9.0c Storage: 2 GB available space

Recommended

macOS

Minimum: OS: Macintosh® OSX 10.8+ Processor: 2 GHz Dual Core Memory: 4 GB RAM Graphics: nVidia® 8800 GT / AMD® 4670 or faster Storage: 2 GB available space

Linux

Minimum: OS: Ubuntu 12.04+ Processor: 2 GHz Dual Core Memory: 4 GB RAM Graphics: nVidia® 8800 GT / AMD® 4670 or faster Storage: 2 GB available space
Supported languages10 languages
LanguageFull audio
English●
German●
French●
Spanish - Spain●
Portuguese - Brazil●
Traditional Chinese●
Simplified Chinese●
Russian●
Japanese●
Polish●

A blank audio cell means full audio was not marked in the returned language list.

Screenshots & trailersScreenshots and trailers

Trailers

AchievementsTotal count and selected achievements

31 achievements in total.

Show selected achievements (may contain spoilers)
ArchipelagoAchievement
Root of the ProblemAchievement
HomecomingAchievement
GlobetrotterAchievement
SurvivorAchievement
Still Alive!Achievement
Never gonna give you upAchievement
Natural SelectorAchievement
Ice AgeAchievement
Family ReunionAchievement

View all Steam achievements

50 developer announcements, Mar 2017 to Oct 2025 · times in UTC

October

  1. Hotfix

    This is just a small hotfix to fix a security vulnerability of the unity engine.

    Patch notes

November

  1. Bearyena Plush

    Dear pack It’s been a while and we hope you have been doing well :) We have some exciting news to share with you today 🎉 We teamed up with Makeship to produce more cute new Niche merch.…

    Philo [StrayFawn]

May

  1. Niche Plush & Merch Kickstarter

    Dear pack We wanted to give you a quick heads-up that we launched a Kickstarter campaign for an Adam plush and lots of other Niche merch :D {STEAM_CLAN_IMAGE}/25155836/a97bce265536c7b8f93374a5d21e09cf09908db6.png Many of the rewards have…

    Philo [StrayFawn]
  2. Updated news section

    Updated news section with Niche merch Kickstarter

    Patch notes

June

  1. Out now: New game 'Niche - Breed and Evolve' on iOS/Android & Niche on Xbox

    Dear pack We have two exciting news to share with you :D First: Niche has been released on Xbox One and Xbox Series S|X! You can check it out here. Second: Our first ever mobile game, Niche - Breed and Evolve was just released on iOS and…

    Philo [StrayFawn]

February

  1. Niche News & How to recover lost save files on Mac

    Hi Pack! First of all, we wanted to give you a quick heads-up about all the things that are currently happening in the Niche universe :) - We are porting Niche to Xbox1 and PS4. - We will soon release 'Niche - Breed and Evolve' (a new Niche…

    Philo [StrayFawn]

December

  1. Simplified Chinese Update and Winter Sale

    Dear pack, Today we released a new update for Niche: a completely new Simplified Chinese localization done by our partner WhisperGames. We also fixed a bug where status effects were no longer visible when the Nicheling is underwater. To…

    Rye

November

  1. Our friends from Slug Disco just released their game Beetle Uprising

    Dear pack As indie developers it's very important to support fellow devs when they finally launch their game after many years of work :) So we want to go ahead and give a shoutout to our friends from Slug Disco who just released their game…

    Philo [StrayFawn]

October

  1. Our new game The Wandering Village just launched on Kickstarter!

    Dear pack, We just launched the Kickstarter campaign for our next game: The Wandering Village! The Wandering Village is a brand-new city-building simulation game where you build a settlement on the back of a giant, wandering creature. Have…

    Micha

September

  1. Loyalty discount for Wingspan

    Our good friends over at Monster Couch have released their digital edition of Wingspan today, and we've teamed up with them to offer a special 10% discount for all Niche owners on top of their launch offer.…

    Philo [StrayFawn]
  2. Niche is out now on Nintendo Switch!

    Dear pack Today is the day, Niche has just been released on Nintendo Switch! It would be amazing if you could help us spread the word about the launch. And as a little thanks all of these options also include a Switch key raffle! Retweet…

    Micha

August

  1. Niche coming to Switch celebration sale

    Dear pack Did you know that we’re currently porting Niche to Switch :D? And we now finally have a release date: September 3rd 2020! This took so much more work and time than we expected. Reworking the UI, adding controller support, making…

    Philo [StrayFawn]

May

  1. Our second game Nimbatus just launched on Steam!

    Dear pack Our studio has just released its second game on Steam :D It’s called Nimbatus - The Space Drone Constructor https://store.steampowered.com/app/383840/Nimbatus__The_Space_Drone_Constructor/ Here is a gameplay overview video we put…

    Micha

October

  1. Achievement Hotfix

    Dear pack, We just uploaded a hotfix to fix the steam achievements. It seems like the last update broke the achievements. They should now work again. Unfortunately you have to redo the required actions for some achievements to trigger.…

    Patch notes

September

  1. Niche 3rd Birthday - Sale and Awesome News

    Dear pack Niche just turned 3 years old! And we have some special news to share with you today. We're currently porting Niche to Nintendo Switch. AND! we're working on a brand-new Niche mobile game! Both are planned to be released in 2020…

    Micha

August

  1. Niche is now free for schools & teachers!

    Dear pack Niche is now available for schools and teachers for free! https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/25155836/5de80085bf96d520293adfa55136e78dc4ab10c7.png When the game was released, we started receiving…

    Philo [StrayFawn]

July

  1. Hotfix 1.2.1

    Hey folks We just uploaded a hotfix (1.2.1) to fix the Japanese Tutorial texts. Thanks for reporting this bug! Cheers and Thanks, Stray Fawn Studio

    Patch notes
  2. New free update - Sandbox Settings is out!

    Dear pack The sandbox settings update is now available to play for everybody! A huge thanks to all of you who helped us with the testing and reported bugs.…

    Patch notes

November

  1. Niche - 40% off during autumn sale

    Dear pack member If you down own Niche yet (or want to get it for a friend), this is your call! The game is 40% off during the Steam autumn sale, starting now.…

    Philo [StrayFawn]

June

  1. New update - Wings & Whale Island is out!

    Hey pack :) The new update featuring wings and the whale island is now live. A huge thanks to everyone who helped with the bug testing

    Philo [StrayFawn]

May

  1. Patchnotes version 1.1.1

    Hi pack Thanks for all the bug reports! We fixed a lot of stuff. Here are the patch notes for version 1.1.1: https://strayfawnstudio.com/community/index.php?/topic/861-patch-notes-111/ Version 1.1.1 is currently on the release_preview…

    Philo [StrayFawn]

April

  1. New update on preview branch!

    Hi pack! We are super happy to announce that the new update is now live on the preview branch :) Patch notes Please remember that this is an UPDATE PREVIEW. This means that there will be LOTS of bugs! If you just want to play and enjoy, it…

    Philo [StrayFawn]

February

  1. Patchnotes version 1.0.7

    Hi pack We just pushed a new build with some fixes and improvements to the main branch. Most of these things were already in place on the preview branch (version 1.0.6). A big thanks to everyone who helped with the testing Because of this…

    Sheevee
  2. Patchnotes version 1.0.7

    Hi pack We just pushed a new build with some fixes and improvements to the main branch. Most of these things were already in place on the preview branch (version 1.0.6). A big thanks to everyone who helped with the testing Because of this…

    Philo [StrayFawn]

January

  1. Results of the first community voting

    Hi pack Here are the results of the first community voting :) The three most rated suggestions are: - Call to attract wild Nichelings, as real animals call to attract mates. - A set of new tail genes: Peacock, scorpion and fin. - Gene…

    Sheevee
  2. Results of the first community voting

    Hi pack Here are the results of the first community voting :) The three most rated suggestions are: - Call to attract wild Nichelings, as real animals call to attract mates. - A set of new tail genes: Peacock, scorpion and fin. - Gene…

    Philo [StrayFawn]

December

  1. Niche community voting for new features/improvements start!

    Dear pack We just opened the first round of the community voting for new Niche features/improvements :) A huge thanks for all your awesome suggestions! Go cast your vote(s) for your favorite ideas now

    Sheevee
  2. Niche community voting for new features/improvements start!

    Dear pack We just opened the first round of the community voting for new Niche features/improvements :) A huge thanks for all your awesome suggestions! Go cast your vote(s) for your favorite ideas now

    Philo [StrayFawn]
  3. Patchnotes version 1.0.6

    Hi pack We just pushed a new build with some fixes and improvements to the preview branch :) Improvements - Improved tutorial - Added new UI tooltips - Updated credits Fixes - Disabled UI key U, when renaming animals - Leeches can no longer…

    Sheevee
  4. Patchnotes version 1.0.6

    Hi pack We just pushed a new build with some fixes and improvements to the preview branch :) Improvements - Improved tutorial - Added new UI tooltips - Updated credits Fixes - Disabled UI key U, when renaming animals - Leeches can no longer…

    Philo [StrayFawn]
  5. Patchnotes version 1.0.5

    Hi pack We just pushed a new build with some fixes and improvements to the preview branch :) Improved... - Added key to disable UI for screenshots (U) - Reworked tutorial Fixed... - Baby is stuck on nest when a wild female gives birth…

    Sheevee
  6. Patchnotes version 1.0.5

    Hi pack We just pushed a new build with some fixes and improvements to the preview branch :) Improved... - Added key to disable UI for screenshots (U) - Reworked tutorial Fixed... - Baby is stuck on nest when a wild female gives birth…

    Philo [StrayFawn]

November

  1. Patchnotes version 1.0.4

    Hi pack We just pushed a new build with some fixes to the main branch :) Fixed... - crashes in burning savanna (finally :D!) - home island immunity not passing on if restarting with same bloodline - rogue males mixing in their genetics if…

    Sheevee
  2. Patchnotes version 1.0.4

    Hi pack We just pushed a new build with some fixes to the main branch :) Fixed... - crashes in burning savanna (finally :D!) - home island immunity not passing on if restarting with same bloodline - rogue males mixing in their genetics if…

    Patch notes
  3. First community voting & Nimbatus Kickstarter

    Hey pack As promised we are now opening the first round of community suggestions :D How long will this run? Suggestions will be open from November 3rd - 30th. How will this work? Phase 1) Everybody can make suggestions on how to improve and…

    Sheevee
  4. First community voting & Nimbatus Kickstarter

    Hey pack As promised we are now opening the first round of community suggestions :D How long will this run? Suggestions will be open from November 3rd - 30th. How will this work? Phase 1) Everybody can make suggestions on how to improve and…

    Philo [StrayFawn]

September

  1. Update 1.0 - Leaving Early Access!

    Dear pack The day has come. After one year of Early Access, lots of new features, content and countless bugs xD A HUGE THANKS to every single person who helped with Niche's testing and improved the game with their feedback and suggestions.…

    Sheevee
  2. Update 1.0 - Leaving Early Access!

    Dear pack The day has come. After one year of Early Access, lots of new features, content and countless bugs xD A HUGE THANKS to every single person who helped with Niche's testing and improved the game with their feedback and suggestions.…

    Philo [StrayFawn]
  3. Update 0.9 - Hybrids and Patterns

    Hey pack! We are just one more week away from Niche's full launch on September 21st. After the launch, we want to keep expanding Niche with your ideas and feedback. In order to do so, Niche has to finance its further development. Please…

    Sheevee
  4. Update 0.9 - Hybrids and Patterns

    Hey pack! We are just one more week away from Niche's full launch on September 21st. After the launch, we want to keep expanding Niche with your ideas and feedback. In order to do so, Niche has to finance its further development. Please…

    Philo [StrayFawn]

August

  1. Update Preview 0.5.5 - Release preview

    Hey pack! Things are getting serious. We decided on a launch date: Thursday, September 21st 2017. That is just four weeks from now! Until then all new versions will remain on their separate branches. On launch day they will be pushed on to…

    Sheevee
  2. Update Preview 0.5.5 - Release preview

    Hey pack! Things are getting serious. We decided on a launch date: Thursday, September 21st 2017. That is just four weeks from now! Until then all new versions will remain on their separate branches. On launch day they will be pushed on to…

    Philo [StrayFawn]

July

  1. Update Preview 0.5 - Interspecies breeding & Pattern system

    Finally the update is on the preview branch :) Pretty much the WHOLE dev team was sick during the last weeks, so please excuse the delay! As usual this version is not quite finished and still rather buggy, that's why we uploaded it on a…

    Sheevee
  2. Update Preview 0.5 - Interspecies breeding & Pattern system

    Finally the update is on the preview branch :) Pretty much the WHOLE dev team was sick during the last weeks, so please excuse the delay! As usual this version is not quite finished and still rather buggy, that's why we uploaded it on a…

    Philo [StrayFawn]

May

  1. Update 0.4 - Moutain Biome

    Wow that was quite a ride! The game is getting bigger and bigger which makes it harder to test and fix everything, but thanks to your help we hope to have squished most of the bugs! However if you find one we missed, please keep reporting…

    Sheevee
  2. Update 0.4 - Moutain Biome

    Wow that was quite a ride! The game is getting bigger and bigger which makes it harder to test and fix everything, but thanks to your help we hope to have squished most of the bugs! However if you find one we missed, please keep reporting…

    Philo [StrayFawn]

April

  1. Update Preview 0.4 - Mountain Biome

    April update incoming :D It's not quite finished and still rather buggy, that's why we uploaded it on a separate branch. This preview version is labeled as version 0.3.2. I’ll be attending Berlin Games Week starting tomorrow and be back to…

    Sheevee
  2. Update Preview 0.4 - Mountain Biome

    April update incoming :D It's not quite finished and still rather buggy, that's why we uploaded it on a separate branch. This preview version is labeled as version 0.3.2. I’ll be attending Berlin Games Week starting tomorrow and be back to…

    Philo [StrayFawn]

March

  1. Update 0.3 - Jungle Biome

    Dear pack, The February update has just left the bug testing phase and is now officially released! Thanks a lot for helping out with bug testing ^_^ What is new? - New island travelling system (Once travelled there is no way back, islands…

    Sheevee
  2. Update 0.3 - Jungle Biome

    Dear pack, The February update has just left the bug testing phase and is now officially released! Thanks a lot for helping out with bug testing ^_^ What is new? - New island travelling system (Once travelled there is no way back, islands…

    Philo [StrayFawn]

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